Locations: Difference between revisions

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YogStation Map: <br>
== General Locations ==
[[File:Yogmap15.jpg|800px|upper|right|The Map]] <br>
Locations on the wiki reflect the rooms on the [[BoxStation]]-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:
[[File:TgstationSimple.png]] <br>
<!---Priority page! Some locations MAY already be here but under a slightly different name. If you know how to fix it then go ahead, otherwise, let me know and I'll sort it :) --Spl99 18:57, 11 June 2014 (UTC)--->
<!---Hide your text sam, you silly goose. ~~~~ --->
{| class="wikitable"
|-
! scope ="col"|Command
! scope ="col"|Security
! scope ="col"|Medical
! scope="col"|Engineering
! scope="col"|Science
! scope="col"|General Areas
! scope="col"|Leisure
! scope="col"|Cargo
|-
|[[AI Chamber]]
|[[Armory]]
|[[Chemistry]]
|[[Atmospherics]]
|[[Research Department]]
|[[Arrivals]]
|[[Bar]]
|[[Cargo Office]]


|-
{{Locations}}
|[[Bridge]]
|[[Brig]]
|[[Chief Medical Officers Office]]
|[[Chief Engineers Office]]
|[[Research Directors Office]]
|[[Art Storage]]
|[[Chapel]]
|[[Delivery Office]]
|-
|[[Captain's Office]]
|[[Courtroom]]
|[[Genetics]]
|[[Construction Area]]
|[[Research Lab]]
|[[Auxiliary Tool Storage]]
|[[Dormitory]]
|[[Disposal Acces]]
|-
|[[Conference Room]]
|[[Detectives Office]]
|[[Medbay]]
|[[Engineering]]
|[[Robotics Lab]]
|[[Emergency Tool Storage]]
|[[Fitness Room]]
|[[Supply Shuttle]]
|-
|[[E.V.A]]
|[[Head of Security's Office]]
|[[Morgue]]
|[[Singularity]]
|[[Server Room]]
|[[Escape Pod|Escape Pods]]
|[[Gift Shop]]
|[[Quartermaster's Office]]
|-
|
|[[Lawyer's Office]]
|[[Operating Theater]]
|[[Solar Panels]]
|[[Toxins Lab]]
|[[Escape Shuttle]]
|[[Holodeck]]
|[[Mining Dock]]
|-
|
|[[Labor Camp]]
|[[Paramedic Staging Area]]
|[[Technical Storage]]
|[[Toxins Test Site]]
|[[Primary Tool Storage]]
|[[Hydroponics]]
|[[Mining shuttle]]
|-
|
|[[Prison Wing]]
|[[Virology]]
|[[Telecommunications]]
|[[TeleScience]]
|[[Theatre]]
|[[Kitchen]]
|[[Mining Station West]]
|-
|
|[[Security Office]]
|[[Vacant Office]]
|[[Gravity Generator]]
|[[Xenobiology]]
|[[Arrivals Shuttle]]
|[[Library]]
||[[Mining station East]]
|-
|
|[[Wardens Office]]
|
|[[Maintenance]]
|
|
|[[Locker Room]]
|[[Cargo Bay]]
|-
}


[[Category:Locations]]
== [[BoxStation]] ==
'''BoxStation''' is widely regarded as the "official" map of SS13, though the situation is quickly changing as new maps are becoming more popular. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]], the [[Gravity Generator]] and the [[AI Upload]]. Other departments extend out into various wings around the command sector.
 
'''BoxStation feedback ''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=21 goes here on the tgstation forum]
 
[[File:SS13-TG-map-thumb.png|thumb|500px|link=https://dl.dropboxusercontent.com/s/cx2d6nbfkcxm204/BoxStation%202015-01-18.png||<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''BoxStation<br>[https://dl.dropboxusercontent.com/s/cx2d6nbfkcxm204/BoxStation%202015-01-18.png (Click to enlarge)]</div>]]
<br clear="both">
 
== [[MetaStation]] ==
[[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-18%20MSv40A%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation v40A''', updated 2015/02/04. '''[http://www.ss13.eu/wiki/index.php/Metastation#Recent_Changes (Changelog)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-18%20MSv40A%20Full.png (HD Image)]  [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-42%20MetaStation.v40A.zip (.dmm)]]]</div>
 
'''MetaStation''' is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and was also the default map on the second official /tg/ server for a time. An older version was running on NoxStation for a while, and a forked variant on /vg/. It has been tested quite extensively and has been generally well received. Due to this testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by [[User:Metacide|Metacide]], but based on and uses the work of many others, such as Allura, who's work provided the bulk of changes in v40A.
 
'''Key points to note are that:'''
* The map plays best with 30+ players.
* The only change is the layout - functionality is the same.
* It feels much more open, attacks in public are harder to get away with.
* It has a much larger maintenance system, useful for stealthier tactics.
* There are in-game maps on the walls of the station to help you find your way.
* The AI and Telecoms are now located on the "MiniSat" near engineering.
* The escape shuttle is larger, with a cargo hold for valuable gear.
* All jobs have local maint. access to their nearest public hallway.
 
'''Development news''' regarding MetaStation is often posted [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 in this thread] on the /tg/ forums.
 
'''Please give any feedback''' you may have [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 in the same thread], too.
 
'''More info can be found''' on the dedicated [[MetaStation|MetaStation page]].
<br clear="both">
 
== [[MiniStation]] ==
[[File:Ministation.png|500px|thumb|link=http://filesmelt.com/dl/Map68.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MiniStation'''<br>'''[http://filesmelt.com/dl/Map68.png View High Quality Image]''']]</div>
 
 
'''MiniStation''' is a mod for low population (5-20 players) servers; with simplified jobs, maps, duties and command structure.
 
'''Development news''' are posted [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 in this thread] on the /tg/ forums.
 
Visit the [[MiniStation]] page for more detail.
<br clear="both">
 
== [[Efficiency Station|Efficiency Station]] ==
[[File:Efficiencystation3.png|500px|thumb|link=https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Efficiency Station 3.1.1b'''<br>'''[https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png View High Quality Image]''']]</div>
 
'''Efficiency Station''' focuses on efficiency between the departments.
 
'''Development news''' is posted [https://tgstation13.org/phpBB/viewtopic.php?f=2&t=2310 in this thread] on the tgstation forums.
<br clear="both">
 
== [[AsteroidStation]] ==
[[File:AsteroidStation.png|500px|thumb|link=https://cloud.githubusercontent.com/assets/5573038/7975826/523a26ba-0a38-11e5-8a8b-6dcd174b5e10.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''AsteroidStation'''<br>'''[https://cloud.githubusercontent.com/assets/5573038/7975826/523a26ba-0a38-11e5-8a8b-6dcd174b5e10.png View High Quality Image] ''']]</div>
 
'''AsteroidStation''' is a Nanotrasen facility embedded into a gigantic asteroid. AsteroidStation is a replacement for MetaStation, which was previously run on Badger, and is now the default map on the second official /tg/ server, <byond server=game.tgstation13.org port=2337>Badger</byond>. It has not been play-tested very extensively, but has been generally well received. Due to this lack of play-testing, there some bugs, and gameplay changes and balancing still need to be made.
 
'''Key points to note are that:'''
* The map plays best with 30+ players.
* The only change is the layout - functionality is the same.
* It feels much bigger and more open, attacks in public are harder to get away with.
* It has a much larger maintenance system, useful for stealthier tactics.
* The escape shuttle is larger, with a cargo hold for valuable gear.
* All jobs have local maint. access to their nearest public hallway.
* Atmos and Power have local "checkpoints" to make it harder to sabotage.
 
'''Development news''' are posted [https://dl.dropboxusercontent.com/u/169349932/changes.txt in this changelog.]
 
'''Feedback''' should be posted [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=1689 in this thread] on the forums.
<br clear="both">
 
 
[[Category:SS13]]

Revision as of 16:49, 4 June 2015

General Locations

Locations on the wiki reflect the rooms on the BoxStation-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:

Jobstemp.png Locations on Yogstation
General Recreational Medical Supply Science Engineering Security Command Upkeep Outside

BoxStation

BoxStation is widely regarded as the "official" map of SS13, though the situation is quickly changing as new maps are becoming more popular. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector.

BoxStation feedback goes here on the tgstation forum


MetaStation

File:MetaStation Image.jpg
MetaStation v40A, updated 2015/02/04. (Changelog) (HD Image) (.dmm)

MetaStation is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and was also the default map on the second official /tg/ server for a time. An older version was running on NoxStation for a while, and a forked variant on /vg/. It has been tested quite extensively and has been generally well received. Due to this testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by Metacide, but based on and uses the work of many others, such as Allura, who's work provided the bulk of changes in v40A.

Key points to note are that:

  • The map plays best with 30+ players.
  • The only change is the layout - functionality is the same.
  • It feels much more open, attacks in public are harder to get away with.
  • It has a much larger maintenance system, useful for stealthier tactics.
  • There are in-game maps on the walls of the station to help you find your way.
  • The AI and Telecoms are now located on the "MiniSat" near engineering.
  • The escape shuttle is larger, with a cargo hold for valuable gear.
  • All jobs have local maint. access to their nearest public hallway.

Development news regarding MetaStation is often posted in this thread on the /tg/ forums.

Please give any feedback you may have in the same thread, too.

More info can be found on the dedicated MetaStation page.

MiniStation


MiniStation is a mod for low population (5-20 players) servers; with simplified jobs, maps, duties and command structure.

Development news are posted in this thread on the /tg/ forums.

Visit the MiniStation page for more detail.

Efficiency Station

Efficiency Station focuses on efficiency between the departments.

Development news is posted in this thread on the tgstation forums.

AsteroidStation

AsteroidStation is a Nanotrasen facility embedded into a gigantic asteroid. AsteroidStation is a replacement for MetaStation, which was previously run on Badger, and is now the default map on the second official /tg/ server, <byond server=game.tgstation13.org port=2337>Badger</byond>. It has not been play-tested very extensively, but has been generally well received. Due to this lack of play-testing, there some bugs, and gameplay changes and balancing still need to be made.

Key points to note are that:

  • The map plays best with 30+ players.
  • The only change is the layout - functionality is the same.
  • It feels much bigger and more open, attacks in public are harder to get away with.
  • It has a much larger maintenance system, useful for stealthier tactics.
  • The escape shuttle is larger, with a cargo hold for valuable gear.
  • All jobs have local maint. access to their nearest public hallway.
  • Atmos and Power have local "checkpoints" to make it harder to sabotage.

Development news are posted in this changelog.

Feedback should be posted in this thread on the forums.