Locations: Difference between revisions
imported>Atlanta-Ned (Birdboat is OUT. Eff is IN. Box is the DEFAULT FOR THE WIKI) |
imported>Atlanta-Ned (Updated in/out of rotation map listing.) |
||
Line 46: | Line 46: | ||
* The escape shuttle has more seats, a large cargo bay, and larger medbay, brig, and bridge. | * The escape shuttle has more seats, a large cargo bay, and larger medbay, brig, and bridge. | ||
* '''Feedback is welcome''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3090 in this thread] on the tgstation forums. | * '''Feedback is welcome''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3090 in this thread] on the tgstation forums. | ||
|} | |} | ||
Line 74: | Line 55: | ||
|- | |- | ||
![[File:Dreamstation.png|400px|link=https://dl.dropboxusercontent.com/s/zo0b4oomyakvmv2/Dreamstation02.png?dl=0]] | ![[File:Dreamstation.png|400px|link=https://dl.dropboxusercontent.com/s/zo0b4oomyakvmv2/Dreamstation02.png?dl=0]] | ||
|'''Dreamstation''' is based around very long corridors | |'''Dreamstation''' is based around very long corridors. | ||
|Notes | |Notes | ||
* The map plays best with 40+ players | * The map plays best with 40+ players | ||
Line 88: | Line 69: | ||
|- | |- | ||
![[File:Efficiencystation3.png|400px|link=https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png]] | ![[File:Efficiencystation3.png|400px|link=https://dl.dropboxusercontent.com/s/gujgw28ahkanj32/EfficiencyStation%202015-01-18.png]] | ||
|'''Efficiency Station''' focuses on efficiency between its departments. | |'''Efficiency Station''' focuses on efficiency between its departments. | ||
|Notes | |Notes | ||
* The map is oriented at making the mining > chemistry > RnD > robotics process simpler. | * The map is oriented at making the mining > chemistry > RnD > robotics process simpler. | ||
Line 99: | Line 80: | ||
|} | |} | ||
== [[ | == [[BirdboatStation]] == | ||
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | |||
! scope="col" style="background-color:lightblue;" width=200|Map Image | |||
! scope="col" class="unsortable" style="background-color:lightblue;" |Information | |||
! scope="col" style="background-color:lightblue;" width=200|Additional Points | |||
|- | |||
![[File:Birdstation1preview.png|400px|link=https://dl.dropboxusercontent.com/s/skt0bx2gd1gpyif/Birdstation1.png?dl=0]] | |||
|'''Birdboatstation''' is a map for low-mid populations. The station is designed to be a deathtrap with dangerous rooms and many things that can be used by antagonists to get creative. Rare map! | |||
|Notes | |||
* Recommended playercount: 5-35 | |||
* Has a supermatter and TEG hybrid engine. | |||
* The mining z-level is different to allow for faster mining. | |||
* The size and layout ensure that the station feels active even with few players. | |||
* Some jobs have been combined similar to ministation. | |||
* There is a sizeable maintenance filled with useful and dangerous items and machines. | |||
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=4223 in this thread] on the tgstation forums. | |||
|} | |||
== [[MiniStation]] == | |||
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | ||
! scope="col" style="background-color:lightblue;" width=200|Map Image | ! scope="col" style="background-color:lightblue;" width=200|Map Image | ||
Line 105: | Line 104: | ||
! scope="col" style="background-color:lightblue;" width=200|Additional Points | ! scope="col" style="background-color:lightblue;" width=200|Additional Points | ||
|- | |- | ||
![[File: | ![[File:Ministation.png|300px|link=http://filesmelt.com/dl/Map68.png]] | ||
|''' | |'''MiniStation''' is a map designed for low population servers, with simplified jobs, maps, duties and command structure. Rare map! | ||
|Notes | |Notes | ||
* | * The map plays best with 5-20 players. | ||
* The | * Many significant jobs have been merged or altogether removed. | ||
* The general layout allows for evenly spread out departments, meaning all parts of the station are active. | |||
*'''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t= | * Some vital equipment may be found only in maintenance. | ||
* The asteroid field in on the same z-level as the station. | |||
* There is no atmospherics department on the map. | |||
* The map uses the TEG engine, and a guide to its use is included in the map. | |||
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=4820 in this thread] on the tgstation forums. | |||
|} | |} | ||
= Out of Rotation Maps = | = Out of Rotation Maps = | ||
Line 135: | Line 139: | ||
|} | |} | ||
== [[ | == [[Discstation]] == | ||
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | ||
! scope="col" style="background-color:lightblue;" width=200|Map Image | ! scope="col" style="background-color:lightblue;" width=200|Map Image | ||
Line 141: | Line 145: | ||
! scope="col" style="background-color:lightblue;" width=200|Additional Points | ! scope="col" style="background-color:lightblue;" width=200|Additional Points | ||
|- | |- | ||
![[File: | ![[File:DiscStationThumb.png|400px|link=https://dl.dropboxusercontent.com/s/bpgq3bvycw3taeg/DiscStation20.png?dl=0]] | ||
|''' | |'''Discstation''' is based around providing a more blank slate for the crew to work with, as well as wider corridors with traffic evenly spread along them. | ||
|Notes | |Notes | ||
* | * This map plays best with 40+ players | ||
* | * The transit tube system through the center of the station is a fast and efficient way to get between otherwise far apart departments like Medbay and R&D | ||
* Maintenance is based on organic rounded twists instead of straight lines | |||
*'''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3871 in this thread] on the tgstation forums. | |||
* | |||
* '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t= | |||
|} | |} |
Revision as of 16:06, 26 August 2016
General Locations
Locations on the wiki reflect the rooms on the BoxStation-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:
Locations on Yogstation | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |
Map Rotation
The server currently uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Boxstation as the default station but will, depending on player preferences and how long the current round has lasted, have a higher chance to use another map.
The current, and next selected, map information are located in the 'Status' tab.
In Rotation Maps
These maps are currently in rotation, and can be selected and played on.
BoxStation
Map Image | Information | Additional Points |
---|---|---|
File:SS13-TG-map-thumb.png | BoxStation is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector. | Notes
|
MetaStation
Map Image | Information | Additional Points |
---|---|---|
File:MetaStation Image.jpg | MetaStation is a fully-functioning map available on the /tg/ codebase as an alternative to BoxStation. It is currently available on both Sibyl and Basil, if players vote it in using the map-vote system. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station.
MetaStation ran on Basil for a long time and has been tested extensively, being generally well received. It is largely maintained and updated by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history. |
Notes
|
Dreamstation
Map Image | Information | Additional Points |
---|---|---|
File:Dreamstation.png | Dreamstation is based around very long corridors. | Notes
|
Efficiency Station
Map Image | Information | Additional Points |
---|---|---|
File:Efficiencystation3.png | Efficiency Station focuses on efficiency between its departments. | Notes
|
BirdboatStation
Map Image | Information | Additional Points |
---|---|---|
File:Birdstation1preview.png | Birdboatstation is a map for low-mid populations. The station is designed to be a deathtrap with dangerous rooms and many things that can be used by antagonists to get creative. Rare map! | Notes
|
MiniStation
Map Image | Information | Additional Points |
---|---|---|
File:Ministation.png | MiniStation is a map designed for low population servers, with simplified jobs, maps, duties and command structure. Rare map! | Notes
|
Out of Rotation Maps
These maps are currently, due to a range of reasons, currently not on rotation.
AsteroidStation
Map Image | Information | Additional Points |
---|---|---|
File:AsteroidStation.png | AsteroidStation is a Nanotrasen facility embedded into a gigantic asteroid. It has been generally well received. (The station is currently out of rotation due to mapping errors and similar problems) | Notes
|
Discstation
Map Image | Information | Additional Points |
---|---|---|
File:DiscStationThumb.png | Discstation is based around providing a more blank slate for the crew to work with, as well as wider corridors with traffic evenly spread along them. | Notes
|