Medbay: Difference between revisions

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[[File:Medbay.png|600px|thumb|alt=The Maze of Medbay|Medbay in all it's maze-like glory]]<br>
<tabs>
<tab name="BoxStation">
{{Template:Location
|headerbgcolor=#8cbcd6
|headerfontcolor = black
|image=Medbay.png
|location=Medbay
|description=Good luck keeping it clean.
|purpose=Heal and experiment on the crew.
|items=Medicine.
|workers=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]]
|access=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]], [[Captain]]
|exits=North to Starboard Primary Hallway, north-east to [[maintenance|Morgue Maintenance]], east to [[Research Division]], south-east and west to [[maintenance|Aft Maintenance]]
|department=Medical
|footerbgcolor=#8cbcd6
|footerfontcolor = black
}}
Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.


The Medbay is a collaboration of several departments located across the hall from the Civil Sector with [[Research Division]] neighbouring next door. The general security of medbay is poor, with only a few doors to keep people out from their medicine. However, certain departments inside are generally well defended (with reinforced walls, or active employees who will use bad medicine to ward you off). Medbay is lorded over by the [[Chief Medical Officer]], who's hypospray is usually filled with enough Chloral Hydrate to give you an sudden extended vacation to dreamland.
'''[[Chemistry Lab]]'''<br>
Used to make medicine and drugs, [[Chemist]]s work here.


Medbay is often where major identity theft, item theft, fights, revolutionary bases, and cult bases are made. All enemy forces often choose to attack medbay to disable cloning and medical care for the crew. Medbay is very valuable and well visited by everyone!
'''[[Chief Medical Officer's Office]]'''<br>
The office of the medbay boss, direct any complaints to the [[Chief Medical Officer]].


Medbay can be pretty confusing, but everything was placed in a way to maximize efficiency. To help you out, various areas are colour-coded according to what department you are looking for.
'''[[Genetics]]'''<br>
For finding mutations, whether good or bad, [[Geneticist]]s work here.


*Green: Treatment and Virology
'''[[Medbay Storage]]'''<br>
*Orange: Chemistry
For holding a large supply for spare medicine, useful if the power ever goes out.
*Blue: Genetics


==Waiting Area==
'''[[Morgue]]'''<br>
This is the entrance to medbay where you wait to be helped. Or break in if all the [[Medical Doctor|medical doctors]] are busy ERPing in the bar and the [[Chief Medical Officer|CMO]] hasn't been seen since round start.
For stacking dead bodies after cloning.


==Genetics==
'''[[Operating Theatre]]'''<br>
Genetics (Marked with blue floor stripes) is split into two sections. The [[CMO]] controls the Cloning room, while the [[RD]] has control over the Research room. The RD is also given a back door that he can use to get in from [[Research Division]].
A room to perform surgeries in.


This is where most of the action is. It's also one of the easiest to find - just follow the trail of blood. Containing the station's only [[Medical items#Cloning Console & Cloning Pod|Cloning Machine]] and two [[Medical items#DNA Modifier|DNA Modifiers]], it's the last resort in medical care. [[Geneticist]]s work here. There's also a batch of monkeys for [[Guide to genetics|genetic experimentation]]. It also has a locker for 'patient' storage, a few spare pieces of clothing and a copy of ''Cloning techniques of the 26th Century'' for the clueless sods who paid their way through their medical degree. (There are also boxes of prescription glasses but it's trivial to fix poor vision properly anyway and avoid using up the eye slot.)
'''Paramedic Office'''<br>
For watching the crew monitors until something exciting happens, [[Paramedic]]s work here.


It's one of the most active areas in the medbay. And, due to their need for their victim to ''stay'' dead, it's often a focus of traitors and harmful AIs. Even on a good day the machines suck power like nobody's business and won't last long without external power.
'''[[Psychiatrist's Office]]'''<br>
A room with a soothing aura to help you relax, the [[Psychiatrist]] works here.


==Chemistry Lab==
'''[[Recovery Room]]'''<br>
A room for patients to recover in after surgery.


Chemistry (Marked with orange floor stripes) is, and will probably always be, the only place on the station with a chem dispenser. This makes it a big target for traitors, whether to take over or destroy.
'''[[Virology]]'''<br>
Holds everything you need to make a virus, [[Virologist]]s work here.
</tab>


More info on the [[Chemist]] and [[Guide to chemistry]] pages.
<tab name="DeltaStation">
{{Template:Location
|headerbgcolor=#8cbcd6
|headerfontcolor = black
|image=Medbay delta.png
|location=Medbay
|description=Good luck keeping it clean.
|purpose=Heal and experiment on the crew.
|items=Medicine.
|workers=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]]
|access=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]], [[Captain]]
|exits=North-east to Central Primary Hallway, north-west and east to [[maintenance|Starboard Quarter Maintenance]], south and south-west to [[maintenance|Aft Maintenace]], west to Aft Primary Hallway
|department=Medical
|footerbgcolor=#8cbcd6
|footerfontcolor = black
}}
Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.


==Chief Medical Officer's Office==
'''[[Chemistry Lab]]'''<br>
The tiny home of the [[Chief Medical Officer|least important head]] on the station and his pet cat, Runtime. It holds the only [[Medical_items#Crew_Monitoring_Computer|Crew Monitoring Computer]] outside of the bridge, not that the CMO will ever check it. Don't forget to pick up the hypospray when you visit and grab the CMO's rubber stamp for that non-existent official medical business. If the other Heads ever deign to acknowledge his existence there's a Keycard Authentication Device on the wall.
Used to make medicine and drugs, [[Chemist]]s work here.


==Operating Theatre==
'''[[Chief Medical Officer's Office]]'''<br>
Actual [[surgery|surgeries]] are rare and so the OR is most useful as an impromptu armory - a skilfully-aimed [[Medical_items#Scalpel|scalpel]] or [[circular saw]] can hold back the grey tide for a while. In the unusual case that somebody does need an operation, there's an [[Medical items#Operating Computer & Operating Table|Operating Table and associated Operating Computer]]. Use of the contents of the [[Anesthetic]] locker is recommended but not ''entirely'' mandatory. There are also assorted other surgical tools that have no real use outside the room. Remember - if you're going to try surgery, [[surgery|make]] [[surgery|sure]] [[surgery|you]] [[surgery|know]] [[surgery|how]]!!  Requires Surgery access to enter.
The office of the medbay boss, direct any complaints to the [[Chief Medical Officer]].


Next to the theatre is a small observation room, with shutters between them to hide those horrible mistakes. There's also an outpatient's room at the exit filled with beds and roller beds and (for hopeless cases) a straightjacket and muzzle.
'''[[Genetics]]'''<br>
For finding mutations, whether good or bad, [[Geneticist]]s work here.


==Morgue==
'''[[Medbay Storage]]'''<br>
Meant for long-term storage of dead bodies, it's usually pretty empty. It has the only other medbay entrance onto a main corridor and with the chef and chaplain also having access those corpses practically walk out the door themselves. All those tasty genomes make it a popular attraction for any changelings as well. The dozen [[Medical items#Morgue|morgue trays]] and a small number of expandable [[body bag]]s are the only items in here.
For holding a large supply for spare medicine, useful if the power ever goes out.


Since the cloning machine (and hypothetically [[Hydroponics]]) mean that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones.
'''[[Morgue]]'''<br>
For stacking dead bodies after cloning.


==Treatment Center==
'''[[Operating Theatre]]'''<br>
Most ailments and even broken limbs can be fixed with a short stay in a sleeper, and they have an unlimited supply of medicine so it's often preferable to use them. Their only downside is you need another person to inject the chemicals. Don't touch the soporific button, you don't need it.
A room to perform surgeries in.


==Cryogenics==
'''Paramedic Office'''<br>
There is only little Cryogenics can't fix. Use cryoxadone for everything that is not genetic deformities, and use clonexadone for genetic deformities. Cryogenics requires some setting up, and it is recommended Medical does this at round start. Only connect the oxygen tanks and set up the freezer; don't activate the tubes until they're actually needed. More information in the [[Guide to medicine]], under Cryogenics.
For watching the crew monitors until something exciting happens, [[Paramedic]]s work here.


==Storage Room==
'''[[Patient Room]]'''<br>
Requires Surgery access.
For Medbay staff and patients to rest and recover.


Stay out of these. Yes. This means you.
'''[[Psychiatrist's Office]]'''<br>
A room with a soothing aura to help you relax, the [[Psychiatrist]] works here.


You know who you are.  
'''[[Recovery Room]]'''<br>
A room for patients to recover in after surgery.


Don't you dare hoard them to yourself.
'''[[Virology]]'''<br>
Holds everything you need to make a virus, [[Virologist]]s work here.
</tab>


==Virology==
<tab name="MetaStation">
[[File:Virology.png|300px|thumb|alt=Virology|[[Virology]]]]
{{Template:Location
Virology (Marked with green floor stripes) is and isolated and self-contained lab, existing as a closed system. This is the place to stay out of unless you are a [[Virologist|virologist]] and/or [[Clown|want to give Security a good reason to robust you]]. If either (or both) of these happen to be true, make your way to the end of the hall, go through the airlock, put on a bio suit and [[Infections|read this guide]].
|headerbgcolor=#8cbcd6
|headerfontcolor = black
|image=Medbay_meta.png
|location=Medbay
|description=Good luck keeping it clean.
|purpose=Heal and experiment on the crew.
|items=Medicine.
|workers=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]]
|access=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]], [[Captain]]
|exits=North-east to Central Primary Hallway, north-west to [[maintenance|Port Quarter Maintenance]], east to Aft Primary Hallway, west to [[maintenance|Aft Maintenance]]
|department=Medical
|footerbgcolor=#8cbcd6
|footerfontcolor = black
}}
Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.
 
'''[[Chemistry Lab]]'''<br>
Used to make medicine and drugs, [[Chemist]]s work here.
 
'''[[Chief Medical Officer's Office]]'''<br>
The office of the medbay boss, direct any complaints to the [[Chief Medical Officer]].
 
'''[[Genetics]]'''<br>
For finding mutations, whether good or bad, [[Geneticist]]s work here.
 
'''[[Medbay Storage]]'''<br>
For holding a large supply for spare medicine, useful if the power ever goes out.
 
'''[[Morgue]]'''<br>
For stacking dead bodies after cloning.
 
'''[[Operating Theatre]]'''<br>
A room to perform surgeries in.
 
'''Paramedic Office'''<br>
For watching the crew monitors until something exciting happens, [[Paramedic]]s work here.
 
'''[[Patient Room]]'''<br>
For Medbay staff and patients to rest and recover.
 
'''[[Psychiatrist's Office]]'''<br>
A room with a soothing aura to help you relax, the [[Psychiatrist]] works here.
 
'''[[Recovery Room]]'''<br>
A room for patients to recover in after surgery.
 
'''[[Virology]]'''<br>
Holds everything you need to make a virus, [[Virologist]]s work here.
</tab>
 
<tab name="NVS Gax">
{{Template:Location
|headerbgcolor=#8cbcd6
|headerfontcolor = black
|image=Medbay_gax.png
|location=Medbay
|description=Good luck keeping it clean.
|purpose=Heal and experiment on the crew.
|items=Medicine.
|workers=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]]
|access=[[Medical Doctor]], [[Geneticist]], [[Chief Medical Officer]], [[Chemist]], [[Virologist]], [[Captain]]
|exits=North, east, south and west to Central Primary Hallway
|department=Medical
|footerbgcolor=#8cbcd6
|footerfontcolor = black
}}
Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.
 
'''[[Chemistry Lab]]'''<br>
Used to make medicine and drugs, [[Chemist]]s work here.
 
'''[[Chief Medical Officer's Office]]'''<br>
The office of the medbay boss, direct any complaints to the [[Chief Medical Officer]].
 
'''[[Genetics]]'''<br>
For finding mutations, whether good or bad, [[Geneticist]]s work here.
 
'''[[Medbay Storage]]'''<br>
For holding a large supply for spare medicine, useful if the power ever goes out.
 
'''[[Morgue]]'''<br>
For stacking dead bodies after cloning.
 
'''[[Operating Theatre]]'''<br>
A room to perform surgeries in.
 
'''Paramedic Office'''<br>
For watching the crew monitors until something exciting happens, [[Paramedic]]s work here.
 
'''[[Virology]]'''<br>
Holds everything you need to make a virus, [[Virologist]]s work here.
</tab>
 
<tab name="OmegaStation">
{{Template:Location
|headerbgcolor=#8cbcd6
|headerfontcolor = black
|image=Medbay_omega.png
|location=Medbay
|description=Good luck keeping it clean.
|purpose=Heal and experiment on the crew.
|items=Medicine.
|workers=[[Medical Doctor]], [[Chemist]]
|access=[[Medical Doctor]], [[Chemist]], [[Captain]]
|exits=North to Central Primary Hallway, east to Aft Primary Hallway, south to [[maintenance|Port Maintenance]]
|department=Medical
|footerbgcolor=#8cbcd6
|footerfontcolor = black
}}
Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.
 
'''[[Chemistry Lab]]'''<br>
Used to make medicine and drugs, [[Chemist]]s work here.
 
'''[[Medbay Storage]]'''<br>
For holding a large supply for spare medicine, useful if the power ever goes out.
 
'''[[Morgue]]'''<br>
For stacking dead bodies after cloning.
 
'''[[Operating Theatre]]'''<br>
A room to perform surgeries in.
</tab>
</tabs>


[[Category:locations]]
[[Category:locations]]
{{Locations}}

Latest revision as of 14:31, 3 December 2022

Medbay
link=File:Medbay.png}}
Good luck keeping it clean.
Purpose: Heal and experiment on the crew.
Key items: Medicine.
Workers: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist
Access: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist, Captain
Exits: North to Starboard Primary Hallway, north-east to Morgue Maintenance, east to Research Division, south-east and west to Aft Maintenance
Medical

Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.

Chemistry Lab
Used to make medicine and drugs, Chemists work here.

Chief Medical Officer's Office
The office of the medbay boss, direct any complaints to the Chief Medical Officer.

Genetics
For finding mutations, whether good or bad, Geneticists work here.

Medbay Storage
For holding a large supply for spare medicine, useful if the power ever goes out.

Morgue
For stacking dead bodies after cloning.

Operating Theatre
A room to perform surgeries in.

Paramedic Office
For watching the crew monitors until something exciting happens, Paramedics work here.

Psychiatrist's Office
A room with a soothing aura to help you relax, the Psychiatrist works here.

Recovery Room
A room for patients to recover in after surgery.

Virology
Holds everything you need to make a virus, Virologists work here.

Medbay
link=File:Medbay delta.png}}
Good luck keeping it clean.
Purpose: Heal and experiment on the crew.
Key items: Medicine.
Workers: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist
Access: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist, Captain
Exits: North-east to Central Primary Hallway, north-west and east to Starboard Quarter Maintenance, south and south-west to Aft Maintenace, west to Aft Primary Hallway
Medical

Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.

Chemistry Lab
Used to make medicine and drugs, Chemists work here.

Chief Medical Officer's Office
The office of the medbay boss, direct any complaints to the Chief Medical Officer.

Genetics
For finding mutations, whether good or bad, Geneticists work here.

Medbay Storage
For holding a large supply for spare medicine, useful if the power ever goes out.

Morgue
For stacking dead bodies after cloning.

Operating Theatre
A room to perform surgeries in.

Paramedic Office
For watching the crew monitors until something exciting happens, Paramedics work here.

Patient Room
For Medbay staff and patients to rest and recover.

Psychiatrist's Office
A room with a soothing aura to help you relax, the Psychiatrist works here.

Recovery Room
A room for patients to recover in after surgery.

Virology
Holds everything you need to make a virus, Virologists work here.

Medbay
link=File:Medbay_meta.png}}
Good luck keeping it clean.
Purpose: Heal and experiment on the crew.
Key items: Medicine.
Workers: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist
Access: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist, Captain
Exits: North-east to Central Primary Hallway, north-west to Port Quarter Maintenance, east to Aft Primary Hallway, west to Aft Maintenance
Medical

Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.

Chemistry Lab
Used to make medicine and drugs, Chemists work here.

Chief Medical Officer's Office
The office of the medbay boss, direct any complaints to the Chief Medical Officer.

Genetics
For finding mutations, whether good or bad, Geneticists work here.

Medbay Storage
For holding a large supply for spare medicine, useful if the power ever goes out.

Morgue
For stacking dead bodies after cloning.

Operating Theatre
A room to perform surgeries in.

Paramedic Office
For watching the crew monitors until something exciting happens, Paramedics work here.

Patient Room
For Medbay staff and patients to rest and recover.

Psychiatrist's Office
A room with a soothing aura to help you relax, the Psychiatrist works here.

Recovery Room
A room for patients to recover in after surgery.

Virology
Holds everything you need to make a virus, Virologists work here.

Medbay
link=File:Medbay_gax.png}}
Good luck keeping it clean.
Purpose: Heal and experiment on the crew.
Key items: Medicine.
Workers: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist
Access: Medical Doctor, Geneticist, Chief Medical Officer, Chemist, Virologist, Captain
Exits: North, east, south and west to Central Primary Hallway
Medical

Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.

Chemistry Lab
Used to make medicine and drugs, Chemists work here.

Chief Medical Officer's Office
The office of the medbay boss, direct any complaints to the Chief Medical Officer.

Genetics
For finding mutations, whether good or bad, Geneticists work here.

Medbay Storage
For holding a large supply for spare medicine, useful if the power ever goes out.

Morgue
For stacking dead bodies after cloning.

Operating Theatre
A room to perform surgeries in.

Paramedic Office
For watching the crew monitors until something exciting happens, Paramedics work here.

Virology
Holds everything you need to make a virus, Virologists work here.

Medbay
link=File:Medbay_omega.png}}
Good luck keeping it clean.
Purpose: Heal and experiment on the crew.
Key items: Medicine.
Workers: Medical Doctor, Chemist
Access: Medical Doctor, Chemist, Captain
Exits: North to Central Primary Hallway, east to Aft Primary Hallway, south to Port Maintenance
Medical

Medbay is where injured crew members go to get healed. Every shift a pesky assistant causes havoc here. Medbay contains nothing of high value, but usually you're only going to come here to get patched up after a nasty fight or burn.

Chemistry Lab
Used to make medicine and drugs, Chemists work here.

Medbay Storage
For holding a large supply for spare medicine, useful if the power ever goes out.

Morgue
For stacking dead bodies after cloning.

Operating Theatre
A room to perform surgeries in.

Jobstemp.png Locations on Yogstation
General Recreational Medical Supply Science Engineering Security Command Upkeep Outside