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== Map of /tg/station 2.1.2 (24 February 2013) ==
==Locations==
Although the station may be confusing at first, it is actually neatly organized so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]] and the [[AI Upload]] and [[AI Core]]. Other departments extend out into various wings around the command sector.
Each location page will contain an on-station or off-station location. All on-station locations have tabs at the top of the pages for each station. Some stations won't have every location (an example is OmegaStation not having a Research Director office) - if there isn't a tab for it, it doesn't exist on that map.
 
Places, man, places!<br>
(Updated for revision 5775)
 
[[File:SS13-TG-map-thumb.png|400px|link=https://dl.dropbox.com/u/831776/tgstation.2.1.2_r5775.png]]<br>
[https://dl.dropbox.com/u/831776/tgstation.2.1.2_r5775.png (Click to enlarge)]
 
===Simplified Layout===
 
[[File:TgstationSimple.png]]
 
== Locations on the /tg/station ==


Here is a list of the possible locations:
{{Locations}}
{{Locations}}
== Stations/Maps ==
'''To view all the maps in detail, [[Maps|click here]].'''


Yogstation uses a modified version of a few common maps. New locations and different piping layouts are to be expected across all of them.
== Map Rotation ==
The server currently uses a map rotation feature that will swap between maps. This is based on player map preferences - change yours in your character setup page. The game is weighed to use Boxstation as the default station but can, depending on player preferences, have a higher chance to use another map.


 
The current and next selected map information are located in the 'Status' tab.
 
 
'''Categorized:'''
For easy recognition, each department is color-coded in-game as follows:
 
*<span style="color:#83A35D">'''Green'''</span>: General
*<span style="color:#66ccdd">'''Light Blue'''</span>: Medical
*<span style="color:#b3863c">'''Brown'''</span>: Supply
*<span style="color:#563758">'''Violet'''</span>: Research
*<span style="color:#c19b2d">'''Yellow'''</span>: Engineering
*<span style="color:#9f2828">'''Red'''</span>: Security
*<span style="color:#334e6d">'''Dark Blue'''</span>: Command
*<span style="color:gray">'''Gray'''</span>: Other
*<span style="color:black">'''Black'''</span>: Outside
 
=== General Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#DCDCDC"
|+ style="background-color:#83A35D"|<span style="color:white">'''General Areas'''</span>
![[File:Arrivalsthumb.png|thumb|240px|link=Arrivals]]<br>[[Arrivals]]
![[File:Art_storage.png|thumb|200px|link=Art_Storage]]<br>[[Art Storage]]
![[File:Primary_Tool_Storage.png|thumb|240px|link=Primary_Tool_Storage]]<br>[[Primary Tool Storage|Primary Tool Storage]]
![[File:Auxiliary_Tool_Storage.png|thumb|222px|link=Auxiliary_Tool_Storage]]<br>[[Auxiliary Tool Storage|Auxiliary Tool Storage]]
|-
![[File:AuxStorage.png|thumb|259px|link=Emergency_Storage]]<br>[[Emergency Storage]]
![[File:Escape_Pods_In_Arrivals.png|thumb|200px|link=Escape_Pods]]<br>[[Escape Pods]]
![[File:Leshuttle.png|thumb|200px|link=Escape_Shuttle]]<br>[[Escape Shuttle]]
![[File:EscapeArm.png|thumb|200px|link=Escape_Shuttle_Hallway]]<br>[[Escape Shuttle Hallway]]
|-
|}
<br>
=== Recreational Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightgray"
|+ style="background-color:lightgreen"|<span style="color:black">'''Recreational Areas'''</span>
|-
![[File:Bar.png|thumb|335px|link=Bar]]<br>[[Bar]]
![[File:Chapel.png|thumb|240px|link=Chapel]]<br>[[Chapel]]
![[File:Dormitory.png|thumb|378px|link=Dormitory]]<br>[[Dormitory]]
![[File:Holodeck.png|thumb|200px|link=Holodeck]]<br>[[Holodeck]]
|-
![[File:Hydroponics.png|thumb|200px|link=Hydroponics]]<br>[[Hydroponics]]
![[File:Kitchen.png|thumb|200px|link=Kitchen_and_Freezer]]<br>[[Kitchen and Freezer]]
![[File:Library.png|thumb|200px|link=Library]]<br>[[Library]]
![[File:LockerRoom.png|thumb|240px|link=Locker_Room]]<br>[[Locker Room]]
|-
![[File:Theatre.png|thumb|256px|link=Theatre]]<br>[[Theatre]]
|-
|}
 
=== Medical Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightblue"
|+ style="background-color:#66ccdd"|<span style="color:white">'''Medical Areas'''</span>
|-
![[File:Medbay.png|thumb|240px|link=Medbay]]<br>[[Medbay]]
![[File:Chemistry.png|thumb|200px|link=Chemistry]]<br>[[Chemistry]]
![[File:Morgue.png|thumb|288px|link=Morgue]]<br>[[Morgue]]
![[File:Genetics.png|thumb|240px|link=Genetics]]<br>[[Genetics]]
|-
![[File:Operating_Theatre.png|224px|thumb|link=Operating_Theatre]]<br>[[Operating Theatre]]
![[File:CMOOffice.png|thumb|200px|link=Chief_Medical_Officers_Office]]<br>[[Chief Medical Officer's Office]]
![[File:Virology.png|thumb|240px|link=Virology]]<br>[[Virology]]
|-
|}
<br>
 
=== Supply Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#c1ab9f"
|+ style="background-color:#b3863c"|<span style="color:white">'''Supply Areas'''</span>
|-
![[File:CargoBay.png|thumb|200px|link=Cargo_Bay]]<br>[[Cargo Bay]]
![[File:cargooffice.png|thumb|200px|link=Cargo_Office]]<br>[[Cargo Office]]
![[File:Delivery_Office.png|thumb|200px|link=Delivery_Office]]<br>[[Delivery Office]]
![[File:Mining_Dock.png|thumb|200px|link=Mining_Dock]]<br>[[Mining Dock]]
|-
![[File:89571531.png|thumb|255px|link=Quartermasters_Office]]<br>[[Quartermaster's Office]]
|-
|}
<br>
 
=== Research Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#EEEEFF"
|+ style="background-color:#563758"|<span style="color:white">'''Research Areas'''</span>
|-
![[File:RD_Lab.png|thumb|200px|link=RD_Lab]]<br>[[R&D Lab]]
![[File:RD_Office.png|thumb|200px|link=Research_Directors_Office]]<br>[[Research Director's Office]]
![[File:Rdivision.png|thumb|234px|link=Research Division]]<br>[[Research Division]]
![[File:Robotics.png|thumb|240px|link=Robotics]]<br>[[Robotics]]
|-
![[File:Toxins_Lab.png|thumb|200px|link=Toxins_Lab]]<br>[[Toxins Lab]]
![[File:Toxins_Test_Chamber.png|thumb|200px|link=Toxins_Test_Chamber]]<br>[[Toxins Test Chamber]]
![[File:Xenobiology.png|thumb|200px|link=Xenobiology]]<br>[[Xenobiology]]
|-
|}
<br>
 
=== Engineering Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightyellow"
|+ style="background-color:#c19b2d"|<span style="color:white">'''Engineering Areas'''</span>
|-
![[File:Atmospherics.png|thumb|200px|link=Atmospherics]]<br>[[Atmospherics]]
![[File:CE_Office.png|thumb|200px|link=Chief_Engineer's_Office]]<br>[[Chief Engineer's Office]]
![[File:ConstructionArea.png|thumb|301px|link=Construction_Area]]<br>[[Construction Area]]
![[File:Engineering.png|thumb|200px|link=Engineering]]<br>[[Engineering]]
|-
![[File:Singularity_engine.png|thumb|200px|link=Singularity_Engine]]<br>[[Singularity Engine]]
![[File:Solars.png|thumb|200px|link=Solars]]<br>[[Solars]]
![[File:TechStorage.png|thumb|200px|link=Technical_Storage]]<br>[[Technical Storage]]
![[File:Tcomms.png|thumb|200px|link=Telecommunications]]<br>[[Telecommunications]]
|-
![[File:Vacantoffice.png|thumb|200px|link=Vacant_Office]]<br>[[Vacant Office]]
|-
|}
<br>
 
=== Security Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#ff9999"
|+ style="background-color:#9f2828"|<span style="color:white">'''Security Areas'''</span>
|-
![[File:Brig.png|thumb|240px|link=Brig]]<br>[[Brig]]
![[File:Armory.png|thumb|240px|link=Armory]]<br>[[Armory]]
![[File:Courtroom.png|thumb|200px|link=Courtroom]]<br>[[Courtroom]]
![[File:Detective'sOffice.png|thumb|200px|link=Detectives_Office]]<br>[[Detective's Office]]
|-
![[File:SecHq.png|thumb|200px|link=Head_of_Securitys_Office]]<br>[[Head of Security's Office]]
![[File:Lawoffice.png|thumb|200px|link=Law_Office]]<br>[[Law Office]]
![[File:Prison-wing.png|thumb|200px|link=Prison_Wing]]<br>[[Prison Wing]]
![[File:SecCheck.png|thumb|200px|link=Security_Offices#Security_Posts]]<br>[[Security_Offices#Security_Posts|Security Posts]]
|-
![[File:SecHq.png|thumb|200px|link=Security_Office]]<br>[[Security Office]]
|-
|}
<br>
 
=== Command Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightblue"
|+ style="background-color:#334e6d"|<span style="color:white">'''Command Areas'''</span>
|-
![[File:CaptainsQuarters.png|thumb|200px|link=Captain's Quarters]]<br>[[Captain's Quarters|Captain's Quarters]]
![[File:Bridge small.png|thumb|240px|link=Bridge]]<br>[[Bridge|Bridge]]
![[File:AIcore.png|thumb|200px|link=AI Core]]<br>[[AI Core|AI Core]]
![[File:Conference.png|thumb|200px|link=Conference_Room]]<br>[[Conference Room]]
|-
![[File:EVA.png|thumb|200px|link=EVA]]<br>[[EVA|E.V.A.]]
![[File:Gateway.png|thumb|224px|link=Gateway]]<br>[[Gateway]]
![[File:HopOffice.png|thumb|200px|link=Head_of_Personnels_Office]]<br>[[Head of Personnel's Office]]
![[File:ServerRoom.png|thumb|200px|link=Server_Room]]<br>[[Server Room]]
|-
![[File:Teleporter.png|thumb|288px|link=Teleporter]]<br>[[Teleporter]]
![[File:Vault.png|thumb|200px|link=Vault]]<br>[[Vault]]
|-
|}
<br>
 
=== Upkeep Areas ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightgray"
|+ style="background-color:gray"|<span style="color:white">'''Upkeep Areas'''</span>
|-
![[File:CCloset.png|thumb|240px|link=Custodial Closet]]<br>[[Custodial Closet]]
![[File:Incinerator.png|thumb|200px|link=Incinerator]]<br>[[Incinerator]]
![[File:Maintenance.png|thumb|200px|link=Maintenance]]<br>[[Maintenance]]
![[File:Waste_Disposal_crop.png|thumb|200px|link=Waste_Disposal]]<br>[[Waste Disposal]]
|-
|}
<br>
 
=== Areas Outside the Station ===
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="gray"
|+ style="background-color:black"|<span style="color:white">'''Areas Outside the Station'''</span>
|-
![[File:Abandoned_Satellite.png|thumb|223px|link=Abandoned_Satellite]]<br>[[Abandoned Satellite]]
![[File:DerelictS.png|thumb|200px|link=Derelict]]<br>[[Derelict]]
![[File:Mining_outpost_east.png|thumb|200px|link=Mining_Station]]<br>[[Mining Station]]
![[File:Space.png|thumb|200px|link=Space]]<br>[[Space]]
|-
|}
 
== Other Stations ==
 
=== MetaStation ===
[[File:MetaStation_Image.jpg|200px|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2015-30%20MSv35E%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MetaStation v34E''', the most recent version as of '''11/08/2013'''. <br>'''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2015-30%20MSv35E%20Full.png View High Quality Image] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2015-39%20MetaStation.v34E.Clean.dmm.zip Download MetaStation.v34E.dmm.zip]]]'''</div>
 
'''[[MetaStation]]''' is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, [byond://game.ss13.eu:2337 Philip]. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by [[User:Metacide|Metacide]], but based on and uses the work of many others.
 
 
'''Key points to note are that:'''
* It is more open, so attacks in public are harder to get away with.
* It has a much larger maintenance system, useful for stealthier tactics.
* There are in-game maps on the walls of the station to help you find your way.
* The AI is in a more vulnerable position, but is directly adjacent to security for some protection.
* It feels significantly larger than the default map, and plays best with a population of at least 30 or so.
* The escape shuttle is larger, with a cargo hold to encourage players to bring any new or valuable equipment back to CentComm.
* All roles which have maintenance access around their department now have access to the nearest hallway's maintenance door, too.
* Most rooms and departments are largely as they are in the vanilla-/tg/ map, but rearranged to keep things fresh.
* All other z-levels are the same as vanilla.
 
 
'''The most up to date information''' about MetaStation can be found in [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 in this thread] on the /tg/ forums.
 
'''Please give any feedback''' you may have [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 in the thread], too, and rest assured that the map is regularly updated according to such feedback.
 
'''More info can be found''' on the dedicated [[MetaStation|MetaStation page]].
 
<br><br><br><br><br><br><br><br>
 
=== MiniStation ===
----
[[File:Ministation.png|300px|thumb|link=http://filesmelt.com/dl/Map68.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MiniStation'''<br>'''[http://filesmelt.com/dl/Map68.png View High Quality Image]''']]</div>
 
 
'''[[MiniStation]]''' is a mod for low population (5-20 players) servers; with simplified jobs, maps, duties and command structure.
 
Visit the [[MiniStation]] page for more detail.
 
 
 
[[Category:SS13]]

Latest revision as of 22:13, 19 March 2022

Locations

Each location page will contain an on-station or off-station location. All on-station locations have tabs at the top of the pages for each station. Some stations won't have every location (an example is OmegaStation not having a Research Director office) - if there isn't a tab for it, it doesn't exist on that map.

Here is a list of the possible locations:

Jobstemp.png Locations on Yogstation
General Recreational Medical Supply Science Engineering Security Command Upkeep Outside

Stations/Maps

To view all the maps in detail, click here.

Yogstation uses a modified version of a few common maps. New locations and different piping layouts are to be expected across all of them.

Map Rotation

The server currently uses a map rotation feature that will swap between maps. This is based on player map preferences - change yours in your character setup page. The game is weighed to use Boxstation as the default station but can, depending on player preferences, have a higher chance to use another map.

The current and next selected map information are located in the 'Status' tab.