Escape Shuttle Hallway: Difference between revisions

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<tabs>
<tabs>
<tab name="BoxStation">
<tab style="width:100%" name="AsteroidStation">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor = black
  |headerfontcolor=black
  |image=BoxEscapeHway.png
  |image=AsteroidEscapeHway.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
  |description=Everyone to escape!
  |description=Everyone to escape!
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |items=A vending machine and an [[Computers#Arcade_Machine|arcade machine]].
  |items=Vending and [[Computers#Arcade_Machine|arcade machines]].
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=North to [[Podbay]], east to [[Space]] or the [[Escape Shuttle]], south to [[maintenance|Starboard Maintenance]], south-west to Starboard Primary Hallway, north-west to [[Chapel]]
  |exits=North to [[Podbay]], east to [[Space]] or the [[Escape Shuttle]], south to Starboard Hallway, west to [[Maintenance|Starboard Bow Maintenance]]
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
  |footerfontcolor = black
  |footerfontcolor=black
  }}
  }}


Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle, and to the south is the [[Research Division]] where the plasma fire that is blocking your way is coming from. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and the podbay.
Nearby to the north is the Podbay, a much quieter place to wait for the shuttle.


Above the drinks vendor is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
Along the west wall is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
</tab>


<tab name="DeltaStation">
<tab style="width:100%" name="BoxStation">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor = black
  |headerfontcolor=black
  |image=Escapeshuttlehallway_delta.png
  |image=BoxEscapeHway.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
  |description=Everyone to escape!
  |description=Everyone to escape!
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |items=Vending machines and chairs.
  |items=A vending machine and an [[Computers#Arcade_Machine|arcade machine]].
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=North to Aft Primary Hallway and [[maintenance|Port Quarter Maintenance]], east to [[Space]] or the [[Escape Shuttle]], south-west to [[Space]], west to [[Chapel]]
  |exits=North to Shipbreaking, east to [[Space]] or the [[Escape Shuttle]], south to [[maintenance|Starboard Maintenance]] and [[Security Posts|Service Security Post]], south-west to Starboard Primary Hallway, north-west to [[Chapel]]
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
  |footerfontcolor = black
  |footerfontcolor=black
  }}
  }}


Otherwise known simply as "Escape", this is the area south of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle. To the south is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle, and to the south is the [[Research Division]] where the plasma fire that is blocking your way is coming from. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and shipbreaking.


In the center of the holding area is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
Above the drinks vendor is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
</tab>


<tab name="EclipseStation">
<tab style="width:100%" name="DonutStation">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor = black
  |headerfontcolor=black
  |image=Eclipse_Escape.png
  |image=EscapeHwayDonut.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
  |description=Everyone to escape!
  |description=Everyone to escape!
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |items=Vending machines, medical supplies
  |items=A holding cell and some chairs.
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=North and south to [[Podbay]], east to [[Space]] or the [[Escape Shuttle]], west to Escape Quantum Hub
  |exits=North to [[Space]] or the [[Escape Shuttle]], south to Departure Lounge Hallway
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
  |footerfontcolor = black
  |footerfontcolor=black
  }}
  }}


Otherwise known simply as "Escape", this is the area east of Fore Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the far north of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the north is a much quieter place to wait for the shuttle filled with arcade machines, more vendors and a few lockers. In escape there is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and a medical room to the south.
Here there are two status display, which are useful for showing you how much time you have left until the shuttle arrives or departs.
 
Near to the holding area is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
</tab>


<tab name="MetaStation">
<tab style="width:100%" name="IceMeta">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor = black
  |headerfontcolor=black
  |image=Escapeshuttlehallway_meta.png
  |image=Escapeshuttlehallway_meta.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
Line 83: Line 81:
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=North to Aft Primary Hallway, east to [[maintenance|Secondary Starboard Maintenance]], south to [[Space]] or the [[Escape Shuttle]], west to the [[Chapel]] and [[maintenance|Aft Maintenance]]
  |exits=North to Aft Primary Hallway, east to [[maintenance|Secondary Starboard Maintenance]] and Shipbreaking, south to [[Space]] or the [[Escape Shuttle]], west to the [[Chapel]] and [[maintenance|Aft Maintenance]]
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
  |footerfontcolor = black
  |footerfontcolor=black
  }}
  }}


Otherwise known simply as "Escape", this is the area at the south end of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the south end of the station where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.


Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle. To the east is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle. To the east is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and shipbreaking.
</tab>
</tab>


<tab name="OmegaStation">
<tab style="width:100%" name="NVS Gax">
{{Location
{{Location
  |headerbgcolor=#898787
  |headerbgcolor=#898787
  |headerfontcolor = black
  |headerfontcolor=black
  |image=Escapeshuttlehallway_omega.png
  |image=Escape Gax.png
  |location=Escape Shuttle Hallway
  |location=Escape Shuttle Hallway
  |description=Everyone to escape!
  |description=Everyone to escape!
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
  |items=Crates and an [[Computers#Arcade_Machine|arcade machine]].
  |items=Chairs.
  |workers=
  |workers=
  |access=Everyone
  |access=Everyone
  |exits=East to [[Space]] or the [[Escape Shuttle]], west to Starboard Primary Hallway
  |exits=North to [[Space]] or the [[Escape Shuttle]], south to Starboard Primary Hallway, west to [[Security Posts|Service Security Post]], east to [[maintenance|Bridge Maintenance]] and Shipbreaking.
  |department=General
  |department=General
  |footerbgcolor=#898787
  |footerbgcolor=#898787
  |footerfontcolor = black
  |footerfontcolor=black
  }}
  }}


Otherwise known simply as "Escape", this is where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Otherwise known simply as "Escape", this is the area at the north end of Starboard Primary Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
 
To the north is a small holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet.
 
Above the holding area is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.
</tab>
 
<tab name="PubbyStation">
{{Location
|headerbgcolor=#898787
|headerfontcolor = black
|image=Escapeshuttlehallway_pubby.png
|location=Escape Shuttle Hallway
|description=Everyone to escape!
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive.
|items=Vending machines and an [[Computers#Arcade_Machine|arcade machine]].
|workers=
|access=Everyone
|exits=North to [[maintenance|Brig Maintenance]], east to Central Primary Hallway, west to [[Space]] or the [[Escape Shuttle]]
|department=General
|footerbgcolor=#898787
|footerfontcolor = black
}}


Otherwise known simply as "Escape", this is the area just above [[Arrivals]] where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Nearby to the south is the [[Bridge]] where your [[Jobs#Command|department heads]] will likely be waiting safely for the shuttle rather than with everyone else. To the west is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet, and a [[Security Posts|security post]].
</tab>
</tab>
</tabs>
</tabs>
[[Category:locations]]
[[Category:locations]]
{{Locations}}
{{Locations}}

Latest revision as of 06:57, 28 May 2024

Escape Shuttle Hallway
link=File:AsteroidEscapeHway.png}}
Everyone to escape!
Purpose: To offer a safe place for people to wait for the escape shuttle to arrive.
Key items: Vending and arcade machines.
Workers: None
Access: Everyone
Exits: North to Podbay, east to Space or the Escape Shuttle, south to Starboard Hallway, west to Starboard Bow Maintenance
General


Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.

Nearby to the north is the Podbay, a much quieter place to wait for the shuttle.

Along the west wall is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.

Escape Shuttle Hallway
link=File:BoxEscapeHway.png}}
Everyone to escape!
Purpose: To offer a safe place for people to wait for the escape shuttle to arrive.
Key items: A vending machine and an arcade machine.
Workers: None
Access: Everyone
Exits: North to Shipbreaking, east to Space or the Escape Shuttle, south to Starboard Maintenance and Service Security Post, south-west to Starboard Primary Hallway, north-west to Chapel
General


Otherwise known simply as "Escape", this is the area at the far end of Starboard Primary Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.

Nearby to the west is the Chapel, a much quieter place to wait for the shuttle, and to the south is the Research Division where the plasma fire that is blocking your way is coming from. To the north is a holding area for security to transfer prisoners, assuming it has not been bombed yet, and shipbreaking.

Above the drinks vendor is a status display, which is useful for showing you how much time you have left until the shuttle arrives or departs.

Escape Shuttle Hallway
link=File:EscapeHwayDonut.png}}
Everyone to escape!
Purpose: To offer a safe place for people to wait for the escape shuttle to arrive.
Key items: A holding cell and some chairs.
Workers: None
Access: Everyone
Exits: North to Space or the Escape Shuttle, south to Departure Lounge Hallway
General


Otherwise known simply as "Escape", this is the area at the far north of the station where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.

Here there are two status display, which are useful for showing you how much time you have left until the shuttle arrives or departs.

Escape Shuttle Hallway
link=File:Escapeshuttlehallway_meta.png}}
Everyone to escape!
Purpose: To offer a safe place for people to wait for the escape shuttle to arrive.
Key items: Vending machines and an arcade machine.
Workers: None
Access: Everyone
Exits: North to Aft Primary Hallway, east to Secondary Starboard Maintenance and Shipbreaking, south to Space or the Escape Shuttle, west to the Chapel and Aft Maintenance
General


Otherwise known simply as "Escape", this is the area at the south end of the station where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.

Nearby to the west is the Chapel, a much quieter place to wait for the shuttle. To the east is a holding area for security to transfer prisoners, assuming it has not been bombed yet, and shipbreaking.

Escape Shuttle Hallway
link=File:Escape Gax.png}}
Everyone to escape!
Purpose: To offer a safe place for people to wait for the escape shuttle to arrive.
Key items: Chairs.
Workers: None
Access: Everyone
Exits: North to Space or the Escape Shuttle, south to Starboard Primary Hallway, west to Service Security Post, east to Bridge Maintenance and Shipbreaking.
General


Otherwise known simply as "Escape", this is the area at the north end of Starboard Primary Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut, hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.

Nearby to the south is the Bridge where your department heads will likely be waiting safely for the shuttle rather than with everyone else. To the west is a holding area for security to transfer prisoners, assuming it has not been bombed yet, and a security post.

Jobstemp.png Locations on Yogstation
General Recreational Medical Supply Science Engineering Security Command Upkeep Outside