Toxins Lab

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For the Guide to Toxins, click here.

Toxins Laboratory
link=File:toxins_box.png}}
The bomb factory.
Purpose: To develop explosives for mining or for destroying the singularity if it happens to escape.
Key items: Six tank transfer valves, oxygen & plasma tank storage unit, two canisters, a bomb suit locker
Workers: Scientist, Research Director
Access: Captain, Research Director, Scientist
Exits: East to Starboard Maintenance and Starboard Quarter Maintenance, west to Research Division
Science
Toxins Storage.

The Toxins Mixing consists of three facilities, they are (from port to starboard): Toxins Storage, Toxins Lab, Toxins Launch Room and Toxins Test Chamber. This page will provide information about the first three.

Toxins Storage

The storage room requires Toxins Lab access to enter, and is secured safely in its own room across the hallway to the lab. As toxin leaks from this room are very dangerous and difficult to clean out, the room is equipped with two high-powered air scrubbers (that need to be turned on to use).

This room stores canisters holding a few different gases, most of which will prove to be useful in bomb making:

Toxins Lab

This lab focuses on exploring the possibilities of plasma gas, typically in the form of massive explosions. Bomb making is not all that easy though, as the Toxins Research Lab is really prone to outbursts of plasma, fire, plasma that's on fire, or even plasma that's on fire and spreading N2O.

It is equipped with an assortment of bomb-making tools:

  • A gas mixing chamber
  • Freezer.gifFreezers and heaters, as well as a connector port leading to space
  • Signaler.pngFour signalers
  • Healthsensor.pngThree health sensors
  • Voice Analyzer.pngThree voice analyzers
  • Prox Sensor.pngFour proximity sensors
  • Tank Transfer Valve.pngSix tank transfer valves
  • Timer.pngFour timers
  • Igniter.pngFour igniters
  • Tank dispenser.pngA tank dispenser, containing ten OxygenTank.png oxygen tanks and Plasma tank.png plasma tanks
  • Station Alert Console.pngAn atmospherics simulator console
  • LAM.pngThe Lavaland Artillery Mainframe

Toxin Laboratory Procedure

A checklist for new toxins workers.

  • Wear internals at all times
  • Wear the outfit provided in the EOD (Explosive ordinance disposal) closet when dealing with explosives
  • Ensure that no dangerous gas escapes to the station.
  • Release all used gas into space when done.
  • Get a decontamination and medical examination once done.

Launch Room

Attached to the east of the lab is the Launch Room, where you can use a mass driver to send bombs to the Toxins Test Chamber. The EOD closet is located here. There is a monitor on the window that will allow you to view the Toxins Test Chamber without having to leave the room.

Toxins Laboratory
link=File:toxins_delta.png}}
The bomb factory.
Purpose: To develop explosives for mining or for destroying the singularity if it happens to escape.
Key items: Six tank transfer valves, oxygen & plasma tank storage unit, a canister, two bomb suit lockers
Workers: Scientist, Research Director
Access: Captain, Research Director, Scientist
Exits: North-east to Research Division, north-west to Port Maintenance, south to Port Quarter Maintenance
Science
Toxins Storage.

The Toxins Mixing consists of three facilities, they are: Toxins Storage, Toxins Lab, Toxins Launch Room and Toxins Test Chamber. This page will provide information about the first three.

Toxins Storage

The storage room requires Toxins Lab access to enter, and is secured safely in its own room in the south-east corner of the lab. As toxin leaks from this room are very dangerous and difficult to clean out, the room is equipped with two high-powered air scrubbers (that need to be turned on to use).

This room stores canisters holding a few different gases, most of which will prove to be useful in bomb making:

Toxins Lab

This lab focuses on exploring the possibilities of plasma gas, typically in the form of massive explosions. Bomb making is not all that easy though, as the Toxins Research Lab is really prone to outbursts of plasma, fire, plasma that's on fire, or even plasma that's on fire and spreading N2O. The EOD closets are located here.

It is equipped with an assortment of bomb-making tools:

  • A gas mixing chamber
  • Freezer.gifFreezers and heaters
  • Signaler.pngFour signalers
  • Prox Sensor.pngFour proximity sensors
  • Tank Transfer Valve.pngSix tank transfer valves
  • Timer.pngFour timers
  • Igniter.pngThree igniters
  • Tank dispenser.pngA tank dispenser, containing ten OxygenTank.png oxygen tanks and Plasma tank.png plasma tanks
  • Station Alert Console.pngAn atmospherics simulator console
  • LAM.pngThe Lavaland Artillery Mainframe

Toxin Laboratory Procedure

A checklist for new toxins workers.

  • Wear internals at all times
  • Wear the outfit provided in the EOD (Explosive ordinance disposal) closets when dealing with explosives
  • Ensure that no dangerous gas escapes to the station.
  • Release all used gas into space when done.
  • Get a decontamination and medical examination once done.

Launch Room

Attached to the west of the lab is the Launch Room, where you can use a mass driver to send bombs to the Toxins Test Chamber. There is a monitor on the table that will allow you to view the Toxins Test Chamber without having to leave the room.

Toxins Laboratory
link=File:Toxins metastation.png}}
The bomb factory.
Purpose: To develop explosives for mining or for destroying the singularity if it happens to escape.
Key items: Six tank transfer valves, oxygen & plasma tank storage unit, two canisters, a bomb suit locker
Workers: Scientist, Research Director
Access: Captain, Research Director, Scientist
Exits: East to Starboard Maintenance and Starboard Quarter Maintenance, west to Research Division
Science
Toxins Storage.

The Toxins Mixing consists of three facilities, they are: Toxins Storage, Toxins Lab, Toxins Launch Room and Toxins Test Chamber. This page will provide information about the first three.

Toxins Storage

The storage room requires Toxins Lab access to enter, and is secured safely in its own room north of the lab. As toxin leaks from this room are very dangerous and difficult to clean out, the room is equipped with two high-powered air scrubbers (that need to be turned on to use).

This room stores canisters holding a few different gases, most of which will prove to be useful in bomb making:

Toxins Lab

This lab focuses on exploring the possibilities of plasma gas, typically in the form of massive explosions. Bomb making is not all that easy though, as the Toxins Research Lab is really prone to outbursts of plasma, fire, plasma that's on fire, or even plasma that's on fire and spreading N2O. The EOD closets are located here.

It is equipped with an assortment of bomb-making tools:

  • A gas mixing chamber
  • Freezer.gifFreezers and heaters
  • Signaler.pngFour signalers
  • Prox Sensor.pngFour proximity sensors
  • Tank Transfer Valve.pngSix tank transfer valves
  • Timer.pngFour timers
  • Tank dispenser.pngA tank dispenser, containing ten OxygenTank.png oxygen tanks and Plasma tank.png plasma tanks
  • LAM.pngThe Lavaland Artillery Mainframe

Toxin Laboratory Procedure

A checklist for new toxins workers.

  • Wear internals at all times
  • Wear the outfit provided in the EOD (Explosive ordinance disposal) closets when dealing with explosives
  • Ensure that no dangerous gas escapes to the station.
  • Release all used gas into space when done.
  • Get a decontamination and medical examination once done.

Launch Room

Attached to the east of the lab is the Launch Room, where you can use a mass driver to send bombs to the Toxins Test Chamber. The atmospherics simulator console is located here, as well as a suit storage unit. There are two monitors on the windows that will allow you to view the Toxins Test Chamber without having to leave the room. Provided as well is a crate filled with materials and targets to decorate the test chamber with.

Jobstemp.png Locations on Yogstation
General Recreational Medical Supply Science Engineering Security Command Upkeep Outside