Labor Camp: Difference between revisions

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==Labour Camp==
{{Needs revision
[[File:LabourCamp.jpg|500px|thumb|right|The Labour Camp]]
|reason = The image on this page is out of date.}}
{{Location
|headerbgcolor=#9f2828
|headerfontcolor=white
|imagebgcolor=#ff9999
|name=Labor Camp
|image=Labor_Camp.png
|big_image=
|department=Security
|exits=The labor camp shuttle.
|access=Security
|contents=Mining equipment, living facilities.
|clearance=[[Head of Security]], [[Warden]], [[Security Officer]]
|description=A fully operational Labor Camp designed to send unloyal crew members to, for working off their criminal debt to Nanotrasen.
|sec_level=High
|style=Outpost
|balance=--
|other=--
}}
 
The Labor Camp is designed to make use of unloyal prisoners by bargaining for their freedom through hard labor. Crew members caught committing [[Major Crimes]] can be sent here by a member of security.
 
 
===Prisoner Processing===
 
Prisoner Processing is the office reception room before you get onto the Labor Camp shuttle. Here you can give your prisoners a [[Identification_Card|prisoner ID]], which is very important because it allows them to keep track of their labor work. Before you give them the ID, you must put the ID into the [[Prisoner Management Console]] and set their target; refer to [[space law]] to see the recommended guidelines on how much labor to assign them. After that is done you can escort them onto the red half of the shuttle.
 
You can also watch the prisoners from the labor camp monitor computer.
 
===Labor Camp Shuttle===
 
The labor camp shuttle has two rooms, red and blue, the red area is an area prisoners are allowed access to and can drop off their smelted minerals into the stacking machine. They can then use the request console machine to claim points for the minerals inside the stacking machine. Once a prisoner has gained enough points, they are allowed to use their ID to move the shuttle and open the door connecting to the blue area.
The blue area is public access, to allow prisoners to return to the station after they have paid their debt to society.
 
===Labor Camp===
 
Here the camp is embedded into a pocket of air, allowing prisoners to mine without the need for a space suit. There is a [[Securitron]] patrolling the area and there is a lockdown button and a [[Portable Flash]]; this is useful if you have unruly prisoners refusing to work. Prisoners are given a [[Sleeper]], toilets and mining equipment. This includes a <s>dangerous</s> completely harmless pickaxe, so refer to the [[Flash]]ers and [[Securitron]] on how to deal with unruly prisoners. If a prisoner continues to be unruly, and refuse to work, upgrading him to the [[Prison Wing]] is a recommended step to take. There is a security office near the public entrance of the shuttle that will allow you to monitor the prisoners.
 
 
 


The labour camp is where criminals are sent to work off their sentences. It requires a shuttle to reach.


==Overview==
The labour camp is a small outpost positioned on the edge of the asteroid. Prisoners are sent to work off their crimes against Nanotrasen, by mining in an oxygenated cave.


==Access==
Security has access to the labour camp.


==Notes==
The labour camp has no useful weapons, as the pickaxes and shovels are saftied. However, by teaming up with a fellow prisoner, one could probably take down a guard. There are a few computers in a security office inside of the outpost, along with substances venders in another room.


[[Category:Locations]]
[[Category:Locations]]
{{Locations}}

Revision as of 17:14, 6 October 2015

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Undefined Location
A fully operational Labor Camp designed to send unloyal crew members to, for working off their criminal debt to Nanotrasen.
Purpose: Unknown
Key items: None
Workers: None
Access: Security
Exits: The labor camp shuttle.
Security


The Labor Camp is designed to make use of unloyal prisoners by bargaining for their freedom through hard labor. Crew members caught committing Major Crimes can be sent here by a member of security.


Prisoner Processing

Prisoner Processing is the office reception room before you get onto the Labor Camp shuttle. Here you can give your prisoners a prisoner ID, which is very important because it allows them to keep track of their labor work. Before you give them the ID, you must put the ID into the Prisoner Management Console and set their target; refer to space law to see the recommended guidelines on how much labor to assign them. After that is done you can escort them onto the red half of the shuttle.

You can also watch the prisoners from the labor camp monitor computer.

Labor Camp Shuttle

The labor camp shuttle has two rooms, red and blue, the red area is an area prisoners are allowed access to and can drop off their smelted minerals into the stacking machine. They can then use the request console machine to claim points for the minerals inside the stacking machine. Once a prisoner has gained enough points, they are allowed to use their ID to move the shuttle and open the door connecting to the blue area. The blue area is public access, to allow prisoners to return to the station after they have paid their debt to society.

Labor Camp

Here the camp is embedded into a pocket of air, allowing prisoners to mine without the need for a space suit. There is a Securitron patrolling the area and there is a lockdown button and a Portable Flash; this is useful if you have unruly prisoners refusing to work. Prisoners are given a Sleeper, toilets and mining equipment. This includes a dangerous completely harmless pickaxe, so refer to the Flashers and Securitron on how to deal with unruly prisoners. If a prisoner continues to be unruly, and refuse to work, upgrading him to the Prison Wing is a recommended step to take. There is a security office near the public entrance of the shuttle that will allow you to monitor the prisoners.

Jobstemp.png Locations on Yogstation
General Recreational Medical Supply Science Engineering Security Command Upkeep Outside