Interrogation: Difference between revisions

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(updated for all maps except minsky)
m (Nvs gax)
 
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<tabs>
<tabs>
<tab name="BoxStation">
<tab style="width:100%" name="BoxStation">
{{Location
{{Location
  |headerbgcolor=#AF6365
  |headerbgcolor=#AF6365
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<tab name="DeltaStation">
<tab style="width:100%" name="DeltaStation">
{{Location
{{Location
  |headerbgcolor=#AF6365
  |headerbgcolor=#AF6365
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<tab name="MetaStation">
 
<tab style="width:100%" name="KiloStation">
{{Location
|headerbgcolor=#AF6365
|headerfontcolor=white
|image=Interrogation_Kilo.png
|location=Interrogation Room
|description=What happens here, stays here.
|purpose=Play good cop/bad cop.
|items=Tables, chairs and a universal recorder.
|workers=
|access=[[Captain]], [[Head of Security]], [[Warden]], [[Detective]], [[Security Officer]], [[Lawyer]]
|exits=East to [[Maintenance|Port Quarter Maintenance]], west to the [[Brig]]
|department=Security
|footerbgcolor=#AF6365
|footerfontcolor=white
}}
==Interrogation Room==
The interrogation room is a small room in the [[Brig]], one that the [[Detective]] will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.
 
This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.
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<tab style="width:100%" name="MetaStation">
{{Location
{{Location
  |headerbgcolor=#AF6365
  |headerbgcolor=#AF6365
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<tab name="PubbyStation">
<tab style="width:100%" name="NVS Gax">
{{Location
{{Location
  |headerbgcolor=#AF6365
  |headerbgcolor=#AF6365
  |headerfontcolor = white
  |headerfontcolor = white
  |image=Interrogation_pubby.png
  |image=Interrogation_gax.png
  |location=Interrogation Room
  |location=Interrogation Room
  |description=What happens here, stays here.
  |description=What happens here, stays here.
  |purpose=Play good cop/bad cop.
  |purpose=Play good cop/bad cop.
  |items=Tables, chairs and a universal recorder.
  |items=Tables, chairs.
  |workers=
  |workers=
  |access=[[Captain]], [[Head of Security]], [[Warden]], [[Detective]], [[Security Officer]], [[Lawyer]]
  |access=[[Captain]], [[Head of Security]], [[Warden]], [[Detective]], [[Security Officer]], [[Lawyer]]
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The interrogation room is a small room in the [[Brig]], one that the [[Detective]] will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.
The interrogation room is a small room in the [[Brig]], one that the [[Detective]] will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.


This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.
This room is quite simple as the main items in this room are tables and chairs. There is a lamp placed on one of the tables - it is recommended that you record everything that goes on in here.
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{{Locations}}
{{Locations}}
[[Category:Locations]]
[[Category:Locations]]

Latest revision as of 14:58, 3 December 2022

Interrogation Room
link=File:Interrogation.png}}
What happens here, stays here.
Purpose: Play good cop/bad cop.
Key items: Tables, chairs and a universal recorder.
Workers: None
Access: Captain, Head of Security, Warden, Detective, Security Officer, Lawyer
Exits: North to the Prison Wing, south to the Brig
Security

Interrogation Room

The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.

This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.

Interrogation Room
link=File:Interrogation_delta.png}}
What happens here, stays here.
Purpose: Play good cop/bad cop.
Key items: Tables, chairs, a folder and pen.
Workers: None
Access: Captain, Head of Security, Warden, Detective, Security Officer, Lawyer
Exits: North to the Security Office, west to the Brig
Security

Interrogation Room

The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.

This room is quite simple as the main items in this room are tables and chairs. There is a folder and pen on one of the tables - it is recommended to take notes during your time in this room.

Observation Room

To the east of the interrogation room is an observation room, used for observing the room without the suspect knowing.


Interrogation Room
link=File:Interrogation_Kilo.png}}
What happens here, stays here.
Purpose: Play good cop/bad cop.
Key items: Tables, chairs and a universal recorder.
Workers: None
Access: Captain, Head of Security, Warden, Detective, Security Officer, Lawyer
Exits: East to Port Quarter Maintenance, west to the Brig
Security

Interrogation Room

The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.

This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.

Interrogation Room
link=File:Interrogation_meta.png}}
What happens here, stays here.
Purpose: Play good cop/bad cop.
Key items: Tables, chairs and a universal recorder.
Workers: None
Access: Captain, Head of Security, Warden, Detective, Security Officer, Lawyer
Exits: North-west to the Security Office, south-west to the Brig
Security

Interrogation Room

The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.

This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.

Observation Room

To the north of the interrogation room is an observation room, used for observing the room without the suspect knowing.

Interrogation Room
link=File:Interrogation_gax.png}}
What happens here, stays here.
Purpose: Play good cop/bad cop.
Key items: Tables, chairs.
Workers: None
Access: Captain, Head of Security, Warden, Detective, Security Officer, Lawyer
Exits: West to the Brig
Security

Interrogation Room

The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.

This room is quite simple as the main items in this room are tables and chairs. There is a lamp placed on one of the tables - it is recommended that you record everything that goes on in here.

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