AI Core: Difference between revisions
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This room also contains the AI's SMES, flashers and windoors to protect the main AI core. | This room also contains the AI's SMES, flashers and windoors to protect the main AI core. | ||
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Revision as of 11:08, 27 August 2020
AI Core | |
The home of the AI. | |
Purpose: | To house and protect the AI. |
Key items: | AI |
Workers: | AI |
Access: | Captain, Research Director |
Exits: | South to AI Upload |
Command |
The AI is located in the very heart of the Station, in a room above the AI Upload. There are four turrets based around the core, they are set to stun by default but can be set to lethal which will better protect the AI from intruders. The AI and cyborgs are only able to use these lethal turrets when their laws allow it. The AI also has a number of radios around the chamber so that it can converse with the crew.
This room is very well protected. Even without the turrets the airlock leading into this room starts the shift bolted, requires high access to open it, and requires you to walk through a turret-filled room to get to it. There are also four foam dispensers, on all sides of the room, that will slip anyone walking on the foam they produce.
This room also contains the AI's SMES, flashers and a windoor to protect the main AI core.
AI Core | |
The home of the AI. | |
Purpose: | To house and protect the AI. |
Key items: | AI |
Workers: | AI |
Access: | Captain, Research Director |
Exits: | South to Satellite Foyer |
Command |
The AI is located on the AI Satellite off-station, in a room north of the AI Upload. There are five turrets covering each section of the room, they are set to stun by default but can be set to lethal which will better protect the AI from intruders. The AI and cyborgs are only able to use these lethal turrets when their laws allow it. The AI also has a number of radios around the chamber so that it can converse with the crew.
This room is very well protected. Even without the turrets the airlock leading into this room starts the shift bolted, requires high access to open it, and requires you to walk through a turret-filled room to get to it. There are also four foam dispensers, on all sides of the room, that will slip anyone walking on the foam they produce.
This room also contains the AI's SMES, flashers and windoors to protect the main AI core.
AI Core | |
The home of the AI. | |
Purpose: | To house and protect the AI. |
Key items: | AI |
Workers: | AI |
Access: | Captain, Research Director |
Exits: | South to Satellite Foyer |
Command |
The AI is located on the AI Satellite off-station, in a room north of Telecommunications. There are five turrets covering each section of the room, they are set to stun by default but can be set to lethal which will better protect the AI from intruders. The AI and cyborgs are only able to use these lethal turrets when their laws allow it. The AI also has a number of radios around the chamber so that it can converse with the crew.
This room is very well protected. Even without the turrets the airlock leading into this room requires high access to open it, and requires you to walk through a turret-filled room to get to it. There are also four foam dispensers, on all sides of the room, that will slip anyone walking on the foam they produce.
This room also contains the AI's SMES, flashers and windoors to protect the main AI core.
AI Core | |
The home of the AI. | |
Purpose: | To house and protect the AI. |
Key items: | AI |
Workers: | AI |
Access: | Captain |
Exits: | South to Satellite Foyer |
Command |
The AI is located on the AI Satellite off-station, in a room north of the Bridge. There are four turrets based around the core, they are set to stun by default but can be set to lethal which will better protect the AI from intruders. The AI and cyborgs are only able to use these lethal turrets when their laws allow it. The AI also has a number of radios around the chamber so that it can converse with the crew.
This room is very well protected. Even without the turrets the airlock leading into this room starts the shift bolted, requires high access to open it, and requires you to walk through a turret-filled room to get to it. There are also three foam dispensers that will slip anyone walking on the foam they produce.
This room also contains the AI's SMES, flashers and windoors to protect the main AI core.
Locations on Yogstation | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |