Prison Wing: Difference between revisions

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(prisoner transfer (the map needs an update; also, is it even possible to escape from perma that way?)
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[[File:Prison-wing.png]]
{{Location
((outdated pic))
|headerbgcolor=darkred
|headerfontcolor=white
|imagebgcolor=#ff9999
|name=Prison Wing
|image=Prison-wing.png
|big_image=http://puu.sh/3EHur.png
|department=Security
|exits= [[Brig]] south
|purpose=Stores the scum of the station
|access=
|contents=A library computer, an electropack, few lethal injection syringes, a straight-jacket, a muzzle and a soap
|clearance=[[Captain]], [[Head of Security]], [[Warden]], [[Security Officer]]
|description=Life in prison without parole is a shitload worse than death. Death is parole. Death is mercy.
|sec_level=High
|style=Prison
|balance=--
|other=--
}}


This place is designed to hold the most dangerous, vile, corrupt crew member on board the Yogstation. If you get yourself landed in here then you're pretty much guaranteed to be stuck in there. The only obvious way of escaping is back through the [[Brig]]...which is full of obvious hazards. Which leaves space...that also doesn't sound very tempting. But when someones desperate enough, who knows.
If you've fucked up big time this is where Security will put you. This "luxurious suite" is a shared living space among all those sentenced to life imprisonment. Includes a washroom, a laundry room, a book printer and some vending machines. All red doors here require Holding Cells access to open, thus excluding the [[Detective]], [[Lawyer]]s and non-security [[Heads of Staff]].


==Life As An Inmate==
Each cell is equipped with a wall-mounted flasher, and blast doors that can be used during prisoner transfers, or as a way to isolate trouble inmates.
There isn't much to do. If you wanted to be able to do things then you shouldn't have landed up in here. However, there is arcade machines to keep you somewhat occupied, vending machines to keep you alive, access to the libraries database and a little botony section so you can grow your own fresh food! You could even right your own book. <br>
Each cell has a bed, a table and an intercom. Be careful in here though. If [[Security]] chooses to, they can completely seal you in your cell. Gotta love those Blast Doors. There is also a mounted flash in there to add to your worries.<br>
The Prison Wing has it's own [[washing machines]] so you can keep your clothes nice and clean. What about keeping me clean? Glad you asked, there is a nice little shower and a toilet so that you can do what you need to do.


==Escape?==
To the left of perma is an <s>execution</s> prisoner transfer chamber with no security cameras (read: not visible to that pesky Asimov AI). Inside is a canister of CO2 and a locker containing lethal injection syringes. This locker requires Captain-level access to unlock.
It's pretty much impossible without a companion to break you out. Ideally, a friend would be a member of security who can just waltz in and snatch you and release you. But sometimes elaborate escapes are needed. Some C4 on a window and a friend outside with a space suit should do the trick. Just be quick before you die. Also, both escape routes are dangerous. If the department is even half competent they will either hear the explosion or realize that someone in permabrig shouldn't be walking out of permabrig. Make sure you move quickly and try not to draw attention to yourself!
 
==Escape==
 
Generally, escape from the permabrig is impossible without outside help. However, a prepared traitor can escape easily. A [[Syndicate_Items#uplink_implant|uplink implant]] can be smuggled unseen after injection and will give you exactly enough crystals to buy a space suit and a piece of [[Syndicate_Items##c4|c4]] for destroying the wall should you be captured; however, that will be the totality of your crystals, so you will need to accomplish your mission without other Syndicate gear.
 
If you didn't plan ahead, but a foolish [[warden]] left you with some items, you can smash the window open, use a shard of glass to break the electrified grille, and in your pockets and hands carry some sodas. Run out of the window and head right; if you move fast and know the exact route you are going, you can run around the ship, past solars, and make it back to the Escape airlocks and get on the station before you die.
 
The final way to escape is to lure a guard inside, use the bar of soap to slip the security guard, take his stun baton and stun him, then strip and kill him, and use his ID to escape. Remember to take his radio off first or you will get dog-piled by his backup.
 
[[Category: Locations]]
 
 
 
 
 
{{Locations}}

Revision as of 05:30, 24 July 2014

Undefined Location
Prison-wing.png
Life in prison without parole is a shitload worse than death. Death is parole. Death is mercy.
Purpose: Stores the scum of the station
Key items: None
Workers: None
Access: Everyone
Exits: Brig south
Security


If you've fucked up big time this is where Security will put you. This "luxurious suite" is a shared living space among all those sentenced to life imprisonment. Includes a washroom, a laundry room, a book printer and some vending machines. All red doors here require Holding Cells access to open, thus excluding the Detective, Lawyers and non-security Heads of Staff.

Each cell is equipped with a wall-mounted flasher, and blast doors that can be used during prisoner transfers, or as a way to isolate trouble inmates.

To the left of perma is an execution prisoner transfer chamber with no security cameras (read: not visible to that pesky Asimov AI). Inside is a canister of CO2 and a locker containing lethal injection syringes. This locker requires Captain-level access to unlock.

Escape

Generally, escape from the permabrig is impossible without outside help. However, a prepared traitor can escape easily. A uplink implant can be smuggled unseen after injection and will give you exactly enough crystals to buy a space suit and a piece of c4 for destroying the wall should you be captured; however, that will be the totality of your crystals, so you will need to accomplish your mission without other Syndicate gear.

If you didn't plan ahead, but a foolish warden left you with some items, you can smash the window open, use a shard of glass to break the electrified grille, and in your pockets and hands carry some sodas. Run out of the window and head right; if you move fast and know the exact route you are going, you can run around the ship, past solars, and make it back to the Escape airlocks and get on the station before you die.

The final way to escape is to lure a guard inside, use the bar of soap to slip the security guard, take his stun baton and stun him, then strip and kill him, and use his ID to escape. Remember to take his radio off first or you will get dog-piled by his backup.



Jobstemp.png Locations on Yogstation
General Recreational Medical Supply Science Engineering Security Command Upkeep Outside