Interrogation
Interrogation Room | |
What happens here, stays here. | |
Purpose: | Play good cop/bad cop. |
Key items: | Tables, chairs and a universal recorder. |
Workers: | None |
Access: | Captain, Head of Security, Warden, Detective, Security Officer, Lawyer |
Exits: | North to the Prison Wing, south to the Brig |
Security |
Interrogation Room
The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.
This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.
Interrogation Room | |
What happens here, stays here. | |
Purpose: | Play good cop/bad cop. |
Key items: | Tables, chairs, a folder and pen. |
Workers: | None |
Access: | Captain, Head of Security, Warden, Detective, Security Officer, Lawyer |
Exits: | North to the Security Office, west to the Brig |
Security |
Interrogation Room
The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.
This room is quite simple as the main items in this room are tables and chairs. There is a folder and pen on one of the tables - it is recommended to take notes during your time in this room.
Observation Room
To the east of the interrogation room is an observation room, used for observing the room without the suspect knowing.
Interrogation Room | |
What happens here, stays here. | |
Purpose: | Play good cop/bad cop. |
Key items: | Tables, chairs and a universal recorder. |
Workers: | None |
Access: | Captain, Head of Security, Warden, Detective, Security Officer, Lawyer |
Exits: | East to Port Quarter Maintenance, west to the Brig |
Security |
Interrogation Room
The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.
This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.
Interrogation Room | |
What happens here, stays here. | |
Purpose: | Play good cop/bad cop. |
Key items: | Tables, chairs and a universal recorder. |
Workers: | None |
Access: | Captain, Head of Security, Warden, Detective, Security Officer, Lawyer |
Exits: | North-west to the Security Office, south-west to the Brig |
Security |
Interrogation Room
The interrogation room is a small room in the Brig, one that the Detective will often use. This room is the perfect place for having a private conversation, recording witness statements and interrogating suspects. Any suspect entering here will be on-edge due to the tiny, dingy nature of this room.
This room is quite simple as the main items in this room are tables and chairs. There is a recorder placed onto one of the tables - it is recommended that you record everything that goes on in here.
Observation Room
To the north of the interrogation room is an observation room, used for observing the room without the suspect knowing.
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