For the Guide to Genetics, click here.
Genetics | |
Where bodies are cloned and geneticists find superpowers. | |
Purpose: | Becoming a superhuman. |
Key items: | Cloning console, genetics consoles. |
Workers: | Geneticist |
Access: | Geneticist, Medical Doctor to the cloning room, Chief Medical Officer, Captain, Research Director |
Exits: | East to maintenance, west to Medbay |
Medical |
Genetics is split into two parts: Cloning on the south and the genetics lab on the north. The cloning room's main feature is the cloner, which is used to bring dead crew back to life. This is usually operated by medical doctors, as the geneticists will rarely bother to use it. To the south of the cloner are some lockers containing spare clothing and headsets for the cloned crew.
The main part of genetics is the lab itself. This is where geneticists and greytide will spend their shift searching for ways to make themselves as powerful as possible. The north of the lab features a monkey pen, with monkeys for experimenting on and torturing. To the south-west of the pen are the DNA consoles, which are what geneticists usually use to experiment and find powers. The east of the room features a NanoGene, which contains a variety of useful medication as well as spare monkey cubes, a closet and a clothing vendor. The lab also features glass tables with spare equipment on them.
Genetics | |
Where bodies are cloned and geneticists find superpowers. | |
Purpose: | Becoming a superhuman. |
Key items: | Cloning console, genetics consoles. |
Workers: | Geneticist |
Access: | Geneticist, Medical Doctor to the cloning room, Chief Medical Officer, Captain, Research Director |
Exits: | East to Medbay, south to the Morgue, west to Aft Primary Hallway |
Medical |
Genetics is split into two parts: Cloning on the north and the genetics lab on the south. The cloning room's main feature is the cloner, which is used to bring dead crew back to life. This is usually operated by medical doctors, as the geneticists will rarely bother to use it. To the south of the cloner is a locker containing spare clothing and a crate of prosthetic limbs for the cloned crew.
The main part of genetics is the lab itself. This is where geneticists and greytide will spend their shift searching for ways to make themselves as powerful as possible. The right of the lab features a monkey pen, with monkeys for experimenting on and torturing. The left of the lab features the DNA consoles, which are what geneticists usually use to experiment and find powers. The west side of the lab features reinforced tables with spare equipment on them. To the west is a room with a clothing vendor.
Genetics | |
Where bodies are cloned and geneticists find superpowers. | |
Purpose: | Becoming a superhuman. |
Key items: | Cloning console, genetics consoles. |
Workers: | Geneticist |
Access: | Geneticist, Medical Doctor to the cloning room, Chief Medical Officer, Captain, Research Director |
Exits: | East to Aft Primary Hallway, south to the Morgue, west to Medbay |
Medical |
Genetics is split into two parts: Cloning on the west and the genetics lab on the east. The cloning room's main feature is the cloner, which is used to bring dead crew back to life. This is usually operated by medical doctors, as the geneticists will rarely bother to use it. To the south of the cloner is a locker containing spare clothing for the cloned crew.
The main part of genetics is the lab itself. This is where geneticists and greytide will spend their shift searching for ways to make themselves as powerful as possible. The south of the lab features a monkey pen, with monkeys for experimenting on and torturing. The north of the room features the DNA consoles, which are what geneticists usually use to experiment and find powers. The north side of the lab features glass tables with spare equipment on them. The south-west corner has a clothing vendor.
Genetics | |
Where bodies are cloned and geneticists find superpowers. | |
Purpose: | Becoming a superhuman. |
Key items: | Cloning console, genetics consoles. |
Workers: | Geneticist |
Access: | Geneticist, Medical Doctor to the cloning room, Chief Medical Officer, Captain, Research Director |
Exits: | West to Medbay, south to Central Primary Hallway |
Medical |
Genetics is split into two parts: Cloning on the west and the genetics lab on the east. The cloning room's main feature is the cloner, which is used to bring dead crew back to life. This is usually operated by medical doctors, as the geneticists will rarely bother to use it. To the south of the cloner are some lockers containing spare clothing and headsets for the cloned crew.
The main part of genetics is the lab itself. This is where geneticists and greytide will spend their shift searching for ways to make themselves as powerful as possible. The south of the lab features a monkey pen, with monkeys for experimenting on and torturing. To the north of the pen are the DNA consoles, which are what geneticists usually use to experiment and find powers. The north of the room features a NanoGene, which contains a variety of useful medication as well as spare monkey cubes. The lab also features a closet, a clothing vendor and a glass table with spare equipment on it.
Cloning Room | |
Where bodies are cloned. | |
Purpose: | Reviving dead crew. |
Key items: | Cloning console. |
Workers: | Geneticist |
Access: | Medical Doctor, Chief Medical Officer, Captain |
Exits: | South to Medbay, west to the Morgue |
Medical |
Genetics on Omegastation only has a cloning room. The cloning room's main feature is the cloner, which is used to bring dead crew back to life. To the south of the cloner is a prosthetic limbs crate for cloned crew.
Locations on Yogstation | |||||||||
General | Recreational | Medical | Supply | Science | Engineering | Security | Command | Upkeep | Outside |