Virologist

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MEDICAL STAFF
Generic virologist.png Virologist.png
Virologist
Access: Virology, Medbay, Mineral Storage
Additional Access: Morgue, Operating Theatre, Chemistry, Genetics
Difficulty: Medium
Supervisors: Chief Medical Officer
Duties: Study the effects of various diseases and synthesize a vaccine for them. Engineer beneficial viruses.
Guides: Infections, Guide to medicine External virology guide [1]
Quote: Don’t blame me for the outbreak of “Omega Aids”. It’s the CMO’s fault for touching that monkey corpse!

As a research station, there are a lot of departments of research; the study of space viruses is one of those research departments! Congratulations doctor, you have been selected to study and treat various types of viruses, and create valuable vaccines. So grab your latex gloves and get your breath mask on and hole yourself up in Virology, it is time to perform some disease research.

Bare minimum requirements: If an epidemic breaks out aboard the station, don't be the source of it.


Welcome Doctor

Unlike Robert Nevile, you will not have a huge kick ass adventure while curing diseases. You will have a boring time, and likely fuck up constantly. Just make sure the Chemist or the Chief Medical Officer are around (and attentive) or you won't be able to cure uncommon diseases and might have an outbreak.

Infecting Monkeys

Primarily, this is your job. Find a batch of virus, inject a monkey, and record the results. Then cure the monkey.

If you're concerned about the monkeys and don't want to have a pen full of contagion conveniently sitting around, move a single monkey to one of your isolation rooms and treat/infect them there. You can also use this as an easy way to keep all your cures localized and in a single sample, giving you an expedient route to creating the vaccines on the Pandemic 2000.

Take your sample, put that in a beaker and load it up on the Pandemic in your main room. Congratulations. You've found a vaccine.

You can also see the cure to a disease using your Pandemic machine, and reproduce it if there is an active culture in the blood, for whatever reason.

A MAN IN BRAZIL IS COUGHING!

Viruses can get loose on the station many ways: random events, traitorous activity, and the most common way of all: your own incompetence. If you accidentally infect someone with a harmful virus, well, there is not much you can do except quarantine, treat, and ensure they aren't infectious before releasing them. Make sure only people that know exactly what they're doing can enter your room. Warn people beforehand that you're conducting experiments and remember to vaccinate yourself once you research a disease.

Viruses can be spread through blood. People with viruses will often spread blood everywhere. Do the math. Then do your job and clean up the blood.

CREATE A PANDEMIC!

You are able to create your own diseases with various symptoms, stats and bonuses. Read this for a guide!

Symbiosis

Viruses don't always have to be something to be avoided. With a bit of work you can engineer friendly viruses that come with a number of beneficial symptoms, such as eliminating the need to eat, or even one that lets the body regenerate its own health. Just make sure you clear it with the CMO and let the station know what your friendly virus does before releasing it, or you might find yourself at the end of a pitchfork.

Tips

  • Keep good watch of the infected monkeys you test your virus on. If one were to escape they could spread the virus and you would have 2 forces of mass anger looking upon you.
  • Virology can turn you into just as much as a superhuman as Genetics.
  • Coughing as a symptom makes people drop grabs and can thus be used to make changelings miserable as they keep dropping absorbs.
  • A perfectly made virus blend from virology can heal you at a slow, but decent rate, even out of critical condition.
    • Viruses with different, unique symptoms can be mixed together in a beaker to produce a strain with some or all of the symptoms of component strains.
  • If you actually do manage to make a beneficial virus and want to distribute it, have a superior vet it and ask them to announce it to the station via their desk.
    • Keep a copy of the last iteration of your virus so you can go back and roll your next symptom again.

Typhoid Mary

Being a traitor is where a dangerous job like this one really shines. You can crack a virus crate open and play exciting games with the many toys inside. Brain Rot is a fine way to screw over the crew, and if people wonder about you, mumble something unintelligible. (even though a good virologist would've cured himself already).

Releasing a pandemic is a good way to cause chaos, creating a convenient cover for illicit activities if it's debilitating enough and you've immunized yourself beforehand. Be aware that everyone turns to the virologist for both salvation and blame when there's an outbreak - either go loud or make yourself scarce!

If you're particularly adept and your objectives permit you to cause true disasters (hijack, ascended heretic, wizard?), you can make your own disease that far outweighs the potential of the premade viruses, and doesn't require nearly so much help nor suspicion from innocents before everything has already gone too far to take back. Here's a hint: if you want people to cry, use Mutagenic Agar and Sucrose Agar. If you want people to die, use Unstable Uranium Gel. Have a vaccine (or viral bonding if you're lucky enough to find an accomplice) ready for yourself and anyone you intend to spare - if you do it right, these plagues can engulf the whole station faster than you can blink, and have kill times measured in under three minutes.

If for some reason you don't want to spread terrible death everywhere, your office is secluded and difficult to get into, making it a common base/target for gang or cult or xenomorph or swarmer or contractor or abductor *GASP* or vampire or shadowling or nightmare or darkspawn or blob...

For antagonist activity. Roll out the welcome mat and say hello, and invite them to join you in your dark work.

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