Locations
Although the station may be confusing at first, it is actually neatly organized so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge and the AI Upload and AI Core. Other departments extend out into various wings around the command sector.
Map of /tg/station 2.1.2 (24 February 2013)
Places, man, places!
(Updated for revision 5775)
File:SS13-TG-map-thumb.png
(Click to enlarge)
Simplified Layout
Locations on the /tg/station
For easy recognition, each department is color-coded in-game as follows:
- Green: Common
- Light Blue: Medical
- Brown: Supply
- Violet: Research
- Yellow: Engineering
- Red: Security
- Dark Blue: Command
- Gray: Other
- Black: Outside
Common Areas
Medical Areas
Medbay |
Virology |
Chemistry |
Genetics |
---|---|---|---|
Chief Medical Officer's Office |
Morgue |
Operating Theatre |
Supply Areas
Cargo Bay |
Cargo Office |
Delivery Office |
Mining Dock |
---|---|---|---|
Quartermaster's Office |
Research Areas
R&D Lab |
Research Director's Office |
Research Division |
Robotics |
---|---|---|---|
Toxins Lab |
Toxins Test Chamber |
Xenobiology |
Engineering Areas
Atmospherics |
Chief Engineer's Office |
Construction Area |
Engineering |
---|---|---|---|
Singularity Engine |
Solars |
Technical Storage |
Telecommunications |
Vacant Office |
Security Areas
Brig |
Armory |
Courtroom |
Detective's Office |
---|---|---|---|
Head of Security's Office |
Law Office |
Prison Wing |
Security Posts |
Security Office |
Warden's Office |
Command Areas
Captain's Quarters |
Bridge |
AI Core |
AI Upload |
---|---|---|---|
Conference Room |
E.V.A. |
Gateway |
Head of Personnel's Office |
Server Room |
Teleporter |
Vault |
Other Areas
Custodial Closet |
Hydroponics |
Incinerator |
Kitchen and Freezer |
---|---|---|---|
Maintenance |
Theatre |
Waste Disposal |
Areas Outside the Station
Abandoned Satellite |
Derelict |
Mining Station |
Space |
---|---|---|---|
Thunderdome |
Other Stations
MetaStation
MetaStation is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, [byond://game.ss13.eu:2337 Philip]. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by Metacide, but based on and uses the work of many others.
Key points to note are that:
- It is more open, so attacks in public are harder to get away with.
- It has a much larger maintenance system, useful for stealthier tactics.
- There are in-game maps on the walls of the station to help you find your way.
- The AI is in a more vulnerable position, but is directly adjacent to security for some protection.
- It feels significantly larger than the default map, and plays best with a population of at least 30 or so.
- The escape shuttle is larger, with a cargo hold to encourage players to bring any new or valuable equipment back to CentComm.
- All roles which have maintenance access around their department now have access to the nearest hallway's maintenance door, too.
- Most rooms and departments are largely as they are in the vanilla-/tg/ map, but rearranged to keep things fresh.
- All other z-levels are the same as vanilla.
The most up to date information about MetaStation can be found in in this thread on the /tg/ forums.
Please give any feedback you may have in the thread, too, and rest assured that the map is regularly updated according to such feedback.
More info can be found on the dedicated MetaStation page.
MiniStation
File:Ministation.png
(Click to enlarge)
This is a map that is modified for low population servers; with simplified jobs, maps, duties and command structure. Visit the MiniStation page for more detail.