Janitor: Difference between revisions

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(We do have the rideable janicart and we got rid of the RA job, and polyacid has been replaced with flacid, rendering this page very outdated)
imported>Kingofkosmos
m (Added tips from Awesome Misc Stuff.)
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{{MetaInfoBox|headerbgcolor = yellowgreen|headerfontcolor = black|imagebgcolor = #ccff99}}
{{JobPageHeader
|headerbgcolor = purple
|headerfontcolor = white
|stafftype = CUSTODIAL
|imagebgcolor = lightgray
|img_generic = Generic_janitor.png
|img = Janitor.png
|jobtitle = Janitor
|access = [[Custodial Closet|Janitor's Closet]], [[Maintenance]]
|additional = N/A
|difficulty = Easy
|superior = [[Head of Personnel]]
|duties = Clean up trash and blood. Replace broken lights. Slip people over. USE THE WET FLOOR SIGNS!
|guides = no external guides
}}
''You point to the wet floor sign.''


So lord RNGesus hates you and decided that you were going to be today's shift janitor huh? You came here in the hopes of ever becoming a real janitor? Or did you sign up for this job for acces to sweet-ass pussy wagons and space cleaner? You will mow through hordes of assistants, fix the blizzards of trash and run from security! And this is the place that'll tell you exactly how.
Your job is to mop up blood, oil, dust and vomit, replace broken or missing light bulbs and tubes, and pick up litter. It's more fun than it sounds!


== No slacking off ==
[[File:CCloset.png|frame|alt=Custodial Closet|link=http://puu.sh/3EJv2.png|[[Custodial Closet|Home sweet home]]]]<br>


While botany is a high maintenance job, it becomes more laid back than assistant when looking through the janitor's eyes. If you are not actively hunting trash, inquiring about dirt or removing broken light bulbs every second you are doing it wrong. There will be crazy anti Pun-Pun chaplains drawing pagan rituals across the entire station every shift, assistants smashing each other with toolboxes, clowns throwing trash everywhere, botany overflooding you with watermelons or walking mushrooms, and paramedics who never heard of roller beds!
==Stellar Patrol, it's not a job, it's an adventure!==
You have the most <s>important</s> time consuming, under appreciated and eventually pointless job on the station. You keep small areas from looking shitty while the areas you've already cleaned are covered with blood and litter again. You'll clean floors, toss out junk, replace broken lights and overall, keep the station resembling a workplace and not an anarchist playground!
<br>
===Equipment===
* [[Galoshes]] that prevent you from slipping on wet floors and items such as bananas and the clown's [[PDA]], but do nothing on [[chemist|space lubed]] floors
* A [[Spray Bottle|spray bottle]] of [[space cleaner]] that will sadly run out quickly and need to be replenished by [[chemistry]]
* Three [[Space Cleaner|space cleaner]] foam [[grenade]]s
* A [[bucket]] for filling your janitorial cart
* A <s>lot</s> few wet floor signs
* A [[haz-mat suit]]. Its hood will prevent facehuggers from raping you. Both pieces of it, when used with internals, will stop you catching contact and airborne viruses.
* A [[Water Tank|water tank]] to fill your janitorial cart from using your bucket
* Two boxes of [[Light Bulb|light bulb]]s to refill your [[Light Replacer|light replacer]] or give to assistants so they can help replace lights
* A [[Light Replacer|light replacer]] used to remove broken light tubes from light fixtures and replace them with new ones with one click
* A box of [[mousetrap]]s to kill [[mice]] that never leave maintenance without [[Assistant|assistance]]
* Two bear traps for trapping [[Space Bear]]s or your colleagues
* A [[Janitorial Cart|janitorial cart]] which holds a mop bucket, four signs, mop, spray bottle, trash bag and light replacer
* A Janibelt, a alternative to the Janitorial Cart, it can hold many of your standard issue items.


If you slack off for more than five minutes, rest assured there will be fresh blood trails leading to medbay. The core strength of the janitor is remaining active and more omnipresent than the AI. You must place signs down in advance while making sure the clown doesn't steal them and point to the signs every time someone slips as to prevent getting sacked. Be wary of any officers in a bad mood, because you will get your ass handed to you by their mighty harm batons of vengeance.
Most important, you have your purple soft cap to signify <s>your duty to the station</s> who to lynch when the [[Clown]] is wetting floors.


In short, there is no other job on the station where simply doing your job warrants you that many death threats. You may pray to the gods that you didn't slip an important figure, nor a robust one. Simply carrying your cleaner grenades with you will cause you to have security confiscate and detonate them just to see if they really ARE cleaner grenades (it's like border police, but worse). Your bear traps will be seen as deadly weapons, and your spray cleaner bottle may just contain flurosulfuric acid. Your beloved janicart isn't safe, either; the chances of it ending up in space due to an enraged assistant are quite high. If you think you got what it takes (the time to read all of these useful, in-the-field tips and tricks) read on!
===WARNING===
Drop warning signs where you mop. People get pissed when you don't. You don't have enough to cover every area you clean and between lag and every player running everywhere they're usually not spotted until people are already on their backs, but they can't blame you for doing what you can!


== Wow, this job is actually pretty cool ==
Shaking up those you slipped maintains favour with the crew. Smugly pointing at one of your signs incurs their ire.


On the off chance that you didn't throw yourself into space or go to the bar to become a drunken wreck, behold the true beauty of the janitor job.
The crew tend to be less than welcoming of your efforts to clean.


Let me just give you a real quick status update, in case you didn't know: '''Slipping people is the third most robust way of stunning people.''' It follows directly behind the former world champ called tazers (which due to range are still viewed as the best by most people). It shares it's place with the flash, which is easier to protect yourself from. For this reason, people are inclined for paranoia when the janitor is nearby. Can you already see the coolness factor of the janitor?
Also, if people are chasing you, throw a bucket of water behind you, or where they will run into it, as they likely want to steal from you (your shoes are valuable). Or fill your spray bottle with a little water to quickly take down huge amounts of people.


Believe it or not, but the stuff that the janitor primarily uses for cleaning up serves as perfect double agent to traditional incapicitation devices. The beartrap, which is nearly impossible to remove without third party help slows people to a halt, along with the cleaner grenades that cause a slippery effect instantanously in a giant area. Here is the full list of your equipment (and how cool it is!)
People assume if someone slips, it was your doing. This may not be true. Often it was the [[chemist]] with space lube, or a [[clown]] with a bucket of water. It's possible to differentiate between slipping on a wet floor and slipping on a lubed floor.


=== The galoshes ===
Make sure the [[detective]] has cleared a scene before you clean up an area of some blood. Follow people dragging bodies to the medical bay; they leave long trails of blood which means more work for you.
These right here are one of a kind. They are exactly the same as no-slip syndie shoes, but free! Walk over a banana peel? No problem! Walk over wet floors? No problem! Walk over bluespace tomato's? No problem! Walk over space lube? No problem! Walk over foam? No problem!


These right here are for showing you have swag. Wear them on your feet at all times, never abandon them and revengefully prosecute anyone who tries laying a finger on them. Bitches be loving it.
Don't be that asshole who finds the need to clean during an emergency. Slipping over people in a hurry to get dying to the medical bay or escape a loose [[singularity]] for the sake of clean floors is selfish. Bloody floors don't matter when the shuttle is arriving in six minutes and everyone's dying and half the station is destroyed.


=== The space cleaner grenades ===
People are going to accidentally charge your cart halfway down the hallway. Kind people will get on the other side of it and push it back to you. There's no avoiding this, apart from not using the cart and relying on the spray bottle, or using the mop with buckets of water held on your person. This would require you to carry signs too.
You get only three of these babies, and you will probably never get any more. The SCG's clean anything around them within a pixel-circle of four up, down, left and right. One of these is often enough to clean up all the crazy shit the (meanwhile straightjacketed) [[chaplain]] has been scribbling down on the chapel floor. To deploy them, click the grenade while in your active hand and click where you want to throw it. They have a five second timer, so they're naturally perfect for cooking up. Having them explode in your hand also has no negative effects, so you can just walk up to whoever you want to slip with a primed grenade. Anyone that runs over the foamed surface will slip for a long time, so it's perfect for getting away with.


If you want to have more of these, try [[just no| finding a competent chemist and having him make some more for you]].
A janitor [[cyborg]] is a far more efficient janitor than you'll ever be. It can clean floors by just moving onto them.


=== The Mop ===
==Cleaning Without Being Lynched==
The Mop truely is a glorious piece of equipment. Wether you just want to clean, laugh your rear off or robust some xenos it will do the job. Dipping the mop into your janicart will cause it to have five tiles of cleaning before it has to be wetted again. The best part? As long as you are cleaning with water, people can and will slip. If you want to add insult to the injury, place down a wet floor sign just arouns the corner/ camouflage it. Whenever someone slips, you just point to the sign and you will go another day without being sacked.
Your mop bucket holds 100 units of liquid. This does not need to be straight water. If you're able to get Chemistry to give you 50 units of ammonia and mix it with 50 units of water, congratulations! You just created 100 units of Space Cleaner and mopping the floor does not leave it slippery. People will still assume that if you're mopping without the signs that you're creating a safety hazard, so make sure to correct them BEFORE they choke you to death. You can also use [[Chaplain|holy water]] to clean floors, it will not slip people.


=== The wet-floor signs ===
Remember that your bottle of Space Cleaner can clean tiles instantly as well. If you aim far enough from your position, you can clean up to three tiles in a single spray. Useful to quickly clean up your [[Traitor|evidence]].


These are made to [[Just no| not get you sacked!]] You get four of them at shiftstart, which is enough to cover four whole screen lengths. This'd encourage shitcurity to not harmbaton you into oblivion for doing your job. Store them in the janicart. To deploy them, click the janicart and then select them. Hide them under a pile of trash, put them around corners out of sight untill people slip or just donk them in plain vision if you're boring like that.
By right-clicking on the spray bottle, you can tip the contents out of it.


=== The mouse and beartraps ===
Spray people with space cleaner if they are covered in blood around their head and chest (but not if they have bloody gloves). This usually makes people happy, as security officers won't hound them as much. Sometimes the station needs a [[The Owl|hero]] though, all you need to do is mop the right floor, or spray water at the right time to stop the worst fiend humanity has ever known.


at each shift start, you get your boxes of mousetraps and set of beartraps. These really aren't usefull for anything legitimate, but function great in making landmines. Currently not known if trapping a space bear in these somehow will actually have effect. They're also a handy alarm system for changelings, because they make an obvious SNAP'ing sound when stepped on. The poor mouses really don't do anything, but if you are a jerk like that you can drag them onto primed mousetraps into their bloody deaths. Always have these with you, because <strike> it's another ace in the hole to slow down security</strike> them bitches be into some kinky shit.
==Tips==
*How to be a good janitor and not create a slipping hazard:
:# Get ammonia from chemistry (very easy for them to mass-produce)
:# Fill your mop bucket with 50 units
:# Fill the remainder of the bucket with water
* Instead of refilling the Light Replacer with light tubes/bulbs, you can refill it by using glass sheets.
* The bars of soap are a great cleaning implement on the station. They do not run out of ammo like spray bottles do. They can get those hard to reach places (like that vomit under the surgery table) that cleaning grenades can't.
* If (or when) your Janicart gets spaced, there is another one in maint above the chapel.
* Lose your shoes? Need more default Cleaner Grenades or buckets? Cargo can order a Janitorial Supply crate, if you ask nicely.
* Clicking a spray bottle while it's in your hand actually changes the pressure knob to use less of the content when sprayed. (Alternates between 5 and 10)
** Sprays can be sprayed up to 3 tiles away, cleaning 3 tiles at once, but only when firing at 5 units per spray.
** Right-Clicking on a spray bottle gives you the option to empty it.
* Not even your galoshes can save you from the evil of Space Lube.


=== The bio-hazard suit ===
===Tips for Traitoring===
* Mousetraps can be used in combination with single tank bombs, if you're familiar with the process of making them
* A backpack full of mousetraps is by far one of the most annoying things to deal with when Security is searching you
* Soap and other cleaners can wipe prints off of a body of piece of evidence. Leave no trace.
* Bear Traps are actually fairly effective at crippling people if you manage to hide them underneath some other piece of trash (Pizza Box, etc.)
* Cleaner Grenades can potentially stop an entire party of pursuers by slipping them, or forcing them to stop - It can easily fill nearly an entire screen with slippery foam


this does exactly what it promises. Protect you from biohazards (sort of). If you want full protection, you will need a protective jumpsuit along with gloves and a sterile mask.
==Conspicuously Clean Floors==
As a [[traitor]] you're going to have a hard time. Although you are capable of cleaning up your evidence, you have little access to the station. The best you can do is throw water in front of your target so he falls, drag him into the nearest maintenance tunnel, and beat him dead with <s>your [[mop]]</s> a fire extinguisher. Be practical.  


=== The Jani-back watermister ===
Your garbage bag is handy for hiding objects in, as it's rarely checked during a search.
 
A bear trap can slow someone until someone else is kind enough to remove it from their leg. You don't need a low light area to hide it, you can place it under an object with a large sprite such as a backpack, or you can just leave it uncovered and wait for the inevitable runner to zoom into it without time to notice it and stop.
 
Your [[General_items#Light_Replacer|light replacer]] can also be used to set deadly traps. [[Emag|Emagging]] your light replacer will make all lights you replace be rigged with plasma, causing them to explode when they are turned on. Be cautious though, replacing an active with an emagged-light replacer will instantly cause the light bulb to explode! Turn off the light first!
 
Your galoshes and spray bottle/mop can be used with water to create visible slippery tiles that cause reasonably long stuns on those who run across them, without slipping you. You can also use your galoshes and your cleaner grenades (which you can order more of through [[cargo]]) to create a large area that cannot be crossed by anyone but hulks, traitors with noslips, and you (I think foam slips walkers too). Anyone caught on the foam area will not be able to move until it disperses without slipping. You can cross the foam and walk into someone to slip them, provided you're moving them onto a foam tile. The foam will stun them long enough to handcuff them, choke them, beat them and cause more knockdowns, or remove their headset.
 
You can often ask the Head of Personnel for more access to clean. This may get you into the department your target works in.
 
You have maintenance as a janitor, despite the fact you're probably not going to clean there. Most positions don't have maintenance. Use this to your advantage. You also have an escape chute in your custodial closet (your disposal), and a back door that leads into maintenance.


this thing is just glorious. A double capacity bottle of space cleaner. It slows you down slightly when using it, but you can clean three blocks with a single spray. If you are all evil like that, fill it with spacelube. Space cleaner is the only thing that cleans with this -unlike the mop. If used at full efficiency, this gets 300 (500:5x3) tiles of cleanage. Due to the fact that you can't always have three consecutive tiles to clean and that you will always use five units, it will most likely be lower. Also used to hose down bitches when they misbehave


{{Jobs}}
{{Jobs}}
[[Category:Jobs]]
[[Category: Jobs]]

Revision as of 16:02, 14 March 2015

CUSTODIAL STAFF
Generic janitor.png Janitor.png
Janitor
Access: Janitor's Closet, Maintenance
Additional Access: N/A
Difficulty: Easy
Supervisors: Head of Personnel
Duties: Clean up trash and blood. Replace broken lights. Slip people over. USE THE WET FLOOR SIGNS!
Guides: no external guides

You point to the wet floor sign.

Your job is to mop up blood, oil, dust and vomit, replace broken or missing light bulbs and tubes, and pick up litter. It's more fun than it sounds!


Stellar Patrol, it's not a job, it's an adventure!

You have the most important time consuming, under appreciated and eventually pointless job on the station. You keep small areas from looking shitty while the areas you've already cleaned are covered with blood and litter again. You'll clean floors, toss out junk, replace broken lights and overall, keep the station resembling a workplace and not an anarchist playground!

Equipment

  • Galoshes that prevent you from slipping on wet floors and items such as bananas and the clown's PDA, but do nothing on space lubed floors
  • A spray bottle of space cleaner that will sadly run out quickly and need to be replenished by chemistry
  • Three space cleaner foam grenades
  • A bucket for filling your janitorial cart
  • A lot few wet floor signs
  • A haz-mat suit. Its hood will prevent facehuggers from raping you. Both pieces of it, when used with internals, will stop you catching contact and airborne viruses.
  • A water tank to fill your janitorial cart from using your bucket
  • Two boxes of light bulbs to refill your light replacer or give to assistants so they can help replace lights
  • A light replacer used to remove broken light tubes from light fixtures and replace them with new ones with one click
  • A box of mousetraps to kill mice that never leave maintenance without assistance
  • Two bear traps for trapping Space Bears or your colleagues
  • A janitorial cart which holds a mop bucket, four signs, mop, spray bottle, trash bag and light replacer
  • A Janibelt, a alternative to the Janitorial Cart, it can hold many of your standard issue items.

Most important, you have your purple soft cap to signify your duty to the station who to lynch when the Clown is wetting floors.

WARNING

Drop warning signs where you mop. People get pissed when you don't. You don't have enough to cover every area you clean and between lag and every player running everywhere they're usually not spotted until people are already on their backs, but they can't blame you for doing what you can!

Shaking up those you slipped maintains favour with the crew. Smugly pointing at one of your signs incurs their ire.

The crew tend to be less than welcoming of your efforts to clean.

Also, if people are chasing you, throw a bucket of water behind you, or where they will run into it, as they likely want to steal from you (your shoes are valuable). Or fill your spray bottle with a little water to quickly take down huge amounts of people.

People assume if someone slips, it was your doing. This may not be true. Often it was the chemist with space lube, or a clown with a bucket of water. It's possible to differentiate between slipping on a wet floor and slipping on a lubed floor.

Make sure the detective has cleared a scene before you clean up an area of some blood. Follow people dragging bodies to the medical bay; they leave long trails of blood which means more work for you.

Don't be that asshole who finds the need to clean during an emergency. Slipping over people in a hurry to get dying to the medical bay or escape a loose singularity for the sake of clean floors is selfish. Bloody floors don't matter when the shuttle is arriving in six minutes and everyone's dying and half the station is destroyed.

People are going to accidentally charge your cart halfway down the hallway. Kind people will get on the other side of it and push it back to you. There's no avoiding this, apart from not using the cart and relying on the spray bottle, or using the mop with buckets of water held on your person. This would require you to carry signs too.

A janitor cyborg is a far more efficient janitor than you'll ever be. It can clean floors by just moving onto them.

Cleaning Without Being Lynched

Your mop bucket holds 100 units of liquid. This does not need to be straight water. If you're able to get Chemistry to give you 50 units of ammonia and mix it with 50 units of water, congratulations! You just created 100 units of Space Cleaner and mopping the floor does not leave it slippery. People will still assume that if you're mopping without the signs that you're creating a safety hazard, so make sure to correct them BEFORE they choke you to death. You can also use holy water to clean floors, it will not slip people.

Remember that your bottle of Space Cleaner can clean tiles instantly as well. If you aim far enough from your position, you can clean up to three tiles in a single spray. Useful to quickly clean up your evidence.

By right-clicking on the spray bottle, you can tip the contents out of it.

Spray people with space cleaner if they are covered in blood around their head and chest (but not if they have bloody gloves). This usually makes people happy, as security officers won't hound them as much. Sometimes the station needs a hero though, all you need to do is mop the right floor, or spray water at the right time to stop the worst fiend humanity has ever known.

Tips

  • How to be a good janitor and not create a slipping hazard:
  1. Get ammonia from chemistry (very easy for them to mass-produce)
  2. Fill your mop bucket with 50 units
  3. Fill the remainder of the bucket with water
  • Instead of refilling the Light Replacer with light tubes/bulbs, you can refill it by using glass sheets.
  • The bars of soap are a great cleaning implement on the station. They do not run out of ammo like spray bottles do. They can get those hard to reach places (like that vomit under the surgery table) that cleaning grenades can't.
  • If (or when) your Janicart gets spaced, there is another one in maint above the chapel.
  • Lose your shoes? Need more default Cleaner Grenades or buckets? Cargo can order a Janitorial Supply crate, if you ask nicely.
  • Clicking a spray bottle while it's in your hand actually changes the pressure knob to use less of the content when sprayed. (Alternates between 5 and 10)
    • Sprays can be sprayed up to 3 tiles away, cleaning 3 tiles at once, but only when firing at 5 units per spray.
    • Right-Clicking on a spray bottle gives you the option to empty it.
  • Not even your galoshes can save you from the evil of Space Lube.

Tips for Traitoring

  • Mousetraps can be used in combination with single tank bombs, if you're familiar with the process of making them
  • A backpack full of mousetraps is by far one of the most annoying things to deal with when Security is searching you
  • Soap and other cleaners can wipe prints off of a body of piece of evidence. Leave no trace.
  • Bear Traps are actually fairly effective at crippling people if you manage to hide them underneath some other piece of trash (Pizza Box, etc.)
  • Cleaner Grenades can potentially stop an entire party of pursuers by slipping them, or forcing them to stop - It can easily fill nearly an entire screen with slippery foam

Conspicuously Clean Floors

As a traitor you're going to have a hard time. Although you are capable of cleaning up your evidence, you have little access to the station. The best you can do is throw water in front of your target so he falls, drag him into the nearest maintenance tunnel, and beat him dead with your mop a fire extinguisher. Be practical.

Your garbage bag is handy for hiding objects in, as it's rarely checked during a search.

A bear trap can slow someone until someone else is kind enough to remove it from their leg. You don't need a low light area to hide it, you can place it under an object with a large sprite such as a backpack, or you can just leave it uncovered and wait for the inevitable runner to zoom into it without time to notice it and stop.

Your light replacer can also be used to set deadly traps. Emagging your light replacer will make all lights you replace be rigged with plasma, causing them to explode when they are turned on. Be cautious though, replacing an active with an emagged-light replacer will instantly cause the light bulb to explode! Turn off the light first!

Your galoshes and spray bottle/mop can be used with water to create visible slippery tiles that cause reasonably long stuns on those who run across them, without slipping you. You can also use your galoshes and your cleaner grenades (which you can order more of through cargo) to create a large area that cannot be crossed by anyone but hulks, traitors with noslips, and you (I think foam slips walkers too). Anyone caught on the foam area will not be able to move until it disperses without slipping. You can cross the foam and walk into someone to slip them, provided you're moving them onto a foam tile. The foam will stun them long enough to handcuff them, choke them, beat them and cause more knockdowns, or remove their headset.

You can often ask the Head of Personnel for more access to clean. This may get you into the department your target works in.

You have maintenance as a janitor, despite the fact you're probably not going to clean there. Most positions don't have maintenance. Use this to your advantage. You also have an escape chute in your custodial closet (your disposal), and a back door that leads into maintenance.


Jobs on Yogstation

Jobstemp.png

Command Captain · Head of Personnel · Head of Security · Chief Engineer · Chief Medical Officer · Research Director
Security Head of Security · Security Officer · Warden · Detective · Lawyer
Engineering Chief Engineer · Station Engineer · Atmospheric Technician · Network Admin
Science Research Director · Scientist · Roboticist · Geneticist
Medical Chief Medical Officer · Medical Doctor · Chemist · Geneticist · Virologist · Paramedic · Psychiatrist · Mining Medic
Supply Head of Personnel · Quartermaster · Cargo Technician · Shaft Miner · Mining Medic
Service Janitor · Bartender · Cook · Botanist · Lawyer
Civilian Assistant · Tourist · Clown · Mime · Artist · Chaplain · Curator · Clerk
Non-Human AI · Cyborg · Positronic Brain · Drone · Personal AI · Construct · Golem · Ghost
Special Centcom Official · Death Squad Officer · Emergency Response Officer · Ian · HONK Squad Officer
Races Humans · Lizardpeople · Plasmaman · Phytosian · Preternis · Mothpeople · Ethereals · Polysmorph · Miscellaneous