Chief Medical Officer: Difference between revisions

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== Chief Medical Officer Overview ==
== Chief Medical Officer Overview ==
You job as the CMO is to make sure that the Medbay stays smooth operating.
You job as the CMO is to make sure that the Medbay is set up and operating smoothly for the duration of the shift - people are going to die or need help, and they'll be looking to Medbay for help.


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*Keep the Chemists in check, don't let them make a shitton of Space Lube and Polyacid
*Ensure that the chemists are only making chemicals that are necessary or good for proper development - test every bottle they make. Destroy illegal toxins.
*Make sure your doctor's do their jobs and heal people, tell them to only use medkit supplies when sleepers and cryo are down
*Remind the medical doctors under you to mind the physical supplies and rely more on the sleepers and cryo chambers.
*Make sure cryo actually gets set up
*Make sure cryo actually gets set up - yell at someone to do it to assert your authority, even if you can do it yourself.
*Make sure nothing illegal happens in the surgery room
*Make sure nothing illegal happens in the surgery room
*Make sure the geneticists clone people and not just give themselves superpowers
*Make sure the geneticists are cloning people properly and not giving out superpowers without you (and the Captain's) express permission.
*Make sure the Virologist doesn't make a disease that will kill the station, or still has sneezing in it.
*Make sure the virologist doesn't make a disease that will kill the station, or still has sneezing in it.


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Revision as of 02:59, 28 December 2014

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Command Staff

[v·e]Chief Medical Officer.png
Chief Medical Officer

Difficulty

Easy to Suicidal

Age Restriction

15 Days

Supervisors

Captain

Access

Medbay, Genetics, Chemistry, Morgue, Bridge, Chief Medical Officer's Office, Virology, Operating Theatre, Brig, Medbay Maintenance

Duties

You are just a person who happens to have all access around medbay. Nobody really cares about you apart from your hypospray.

Guides

Guide to Managing Your Staff Guide to Genetics
Guide to Virology
Guide to Surgery
Guide to Chemistry

Chief Medical Officer Overview

You job as the CMO is to make sure that the Medbay is set up and operating smoothly for the duration of the shift - people are going to die or need help, and they'll be looking to Medbay for help.


  • Ensure that the chemists are only making chemicals that are necessary or good for proper development - test every bottle they make. Destroy illegal toxins.
  • Remind the medical doctors under you to mind the physical supplies and rely more on the sleepers and cryo chambers.
  • Make sure cryo actually gets set up - yell at someone to do it to assert your authority, even if you can do it yourself.
  • Make sure nothing illegal happens in the surgery room
  • Make sure the geneticists are cloning people properly and not giving out superpowers without you (and the Captain's) express permission.
  • Make sure the virologist doesn't make a disease that will kill the station, or still has sneezing in it.

Should your crew be competent, you won't need to do most of this, but if they aren't, be ready to feel suicidal tendencies.

Antagonist Anyone?

Traitor

Probably one of very few roles where you don't need an emag, or a traitor weapon, mostly because of your Hypospray. Fill that thing with Chloral Hydrate and then wait for a victim to walk by. Stealth and speed are key - people expect you to be at medbay, and so long as you're there and staying busy, nobody will think you're evil. Get your tools from chemistry, get a coat to disguise yourself(light blue isn't a frequently seen color), get your objective done and return to life as normal as soon as possible. Of course, if your assassination target happens to end up in front of Genetics, there's no problem with taking him to the incinerator instead.

Changeling

As a changeling CMO, you've got plenty of options. One of your major goals is to capture Genetics so you and your changeling buddies can feast on free corpses! The spray bottle and hypospray can both be used to knock out victims (Chloral hydrate, anyone?), and you can capture many humans on the pretense on healing them. CMOlings are best played stealthily. Try not to get anyone too suspicious with you, and see if you can ask the HoP for maintenance access.

Jobs on Yogstation

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Command Captain · Head of Personnel · Head of Security · Chief Engineer · Chief Medical Officer · Research Director
Security Head of Security · Security Officer · Warden · Detective · Lawyer
Engineering Chief Engineer · Station Engineer · Atmospheric Technician · Network Admin
Science Research Director · Scientist · Roboticist · Geneticist
Medical Chief Medical Officer · Medical Doctor · Chemist · Geneticist · Virologist · Paramedic · Psychiatrist · Mining Medic
Supply Head of Personnel · Quartermaster · Cargo Technician · Shaft Miner · Mining Medic
Service Janitor · Bartender · Cook · Botanist · Lawyer
Civilian Assistant · Tourist · Clown · Mime · Artist · Chaplain · Curator · Clerk
Non-Human AI · Cyborg · Positronic Brain · Drone · Personal AI · Construct · Golem · Ghost
Special Centcom Official · Death Squad Officer · Emergency Response Officer · Ian · HONK Squad Officer
Races Humans · Lizardpeople · Plasmaman · Phytosian · Preternis · Mothpeople · Ethereals · Polysmorph · Miscellaneous