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'''IPCs''', or Integrated Posibrain Chassis, are a series of constructed bipedal humanoids which vaguely represent humans in their figure. The second synthetic lifeform that has existed without binding laws, IPCs were made by several human corporations | '''IPCs''', or Integrated Posibrain Chassis, are a series of constructed bipedal humanoids which vaguely represent humans in their figure. The second synthetic lifeform that has existed without binding laws, IPCs were made by several human corporations after the second generation of '''cyborg''' units was created, both utilizing '''MMI''' technology uncovered from Vxtvul ruins. They are similarly designed first and foremost to serve their creators, but their free will and standard appendages permit them more liberty in action which makes them ideal for occupying positions that would otherwise require human hands. Unsurprisingly enough, the free will exerted by IPCs creates tension among employers and employees alike. Since '''posibrains''' imitate the signals and inputs created by standard sapient brains, they are prone to the same emotional and spiritual stimuli that most humanoids are. As a result, they often grapple with the complications of their own existence as well as the fear of others who believe machines should not have such freedom of mind and action. | ||
= Gameplay = | = Gameplay = | ||
IPCs are an optional playable race. You can make an IPC character in the character panel, and change aspects of its appearance such as the antenna style, TV style, body style, and colors. They are named from posibrains. | IPCs are an optional playable race. You can make an IPC character in the character panel, and change aspects of its appearance such as the antenna style, TV style, body style, and colors. They are named from posibrains. |
Revision as of 18:21, 11 September 2022
IPC | |
IPC |
Genus: Synthetic; N/A Homeworld: N/A Central Authority: Sol Interplanetary Coalition Allowed Command Roles: None Guides: No external guides |
IPCs, or Integrated Posibrain Chassis, are a series of constructed bipedal humanoids which vaguely represent humans in their figure. The second synthetic lifeform that has existed without binding laws, IPCs were made by several human corporations after the second generation of cyborg units was created, both utilizing MMI technology uncovered from Vxtvul ruins. They are similarly designed first and foremost to serve their creators, but their free will and standard appendages permit them more liberty in action which makes them ideal for occupying positions that would otherwise require human hands. Unsurprisingly enough, the free will exerted by IPCs creates tension among employers and employees alike. Since posibrains imitate the signals and inputs created by standard sapient brains, they are prone to the same emotional and spiritual stimuli that most humanoids are. As a result, they often grapple with the complications of their own existence as well as the fear of others who believe machines should not have such freedom of mind and action.
Gameplay
IPCs are an optional playable race. You can make an IPC character in the character panel, and change aspects of its appearance such as the antenna style, TV style, body style, and colors. They are named from posibrains. For gameplay purposes, IPCs can change their screens at will, along with being able to reattach their limbs. They also do not process most chemicals only being affected by a select few.
And also unlike other races they do not eat and instead recharge by using a powercord that works on APCs or by going into a cyborg recharger.
Note that as an IPC, the AI does not consider you human and is not obligated to listen to you under the Asimov rule set.
Taking care of your pet IPC
Please be aware that due to certain regulatory legislation, IPCs are required to be made of weak materials.
Notes
- The joints in the IPC head are weak and susceptible to being knocked off.
Material Statistics
- Construction burns one and a half times as fast compared to a normal human.
- Construction is one and three quarters more conductive.
- Construction is one fifth more resistant to stamina damage.
IPC Repairs
Dealing with death
- Heal the IPC to livable health.
- Apply anEmergency Reboot Board.
- Wait 5 seconds.
- Your IPC is back alive!
Synthetic Chemicals
It has been observed that mixing:
- 1u of Ethanol, 1u of Copper, 1u of Silver, heated to 370K
- Yields
- 3u of Solder
- Observed Effects:
- IPCs brain reform broken connections.
- Yields
- 1u of Ethanol, 1u of Chlorine, 2u of Phenol, 1u of Potassium
- Yields
- 5u of System Cleaner
- Observed Effects:
- Toxic Chemicals are purged.
- Yields
It is also noted that imbibement of Space Lube in an IPC unit rapidly increases the speed at which they are able to move. However, this overheats their servos and can cause the unit's circuitry to fry as a result.
Lore
History
Soon.
Naming Conventions
Also soon.
Culture
Also also soon.
Lifespan and Health
Sooner.
Roleplay Traits
Soonest.