Ex'hau: Difference between revisions

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m (Adds Homeworld.)
(sets up introduction, genus, homeworld, central authority, and template for information to be filled once I actually get it done)
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}}
{{Lore_Revision}}
{{Lore_Revision}}
{{RacePageHeader
{{RacePageHeader
|headerbgcolor = darkgreen
|headerbgcolor = darkgreen
|headerfontcolor = white
|headerfontcolor = white
|genus = TBD
|genus = Hexis Callidus Tenues
|imagebgcolor = lightgray
|imagebgcolor = lightgray
|img_generic = Moths.gif
|img_generic = Moths.gif
|img =  
|img =  
|specietype = MOTHMEN
|specietype = MOTHPERSON
|speciename = Mothperson
|speciename = Mothperson
|homeworld = Lampetus
|homeworld = Wallalius
|central authority = TBD
|central authority = Various, most commonly the United Directorate of Kemius
|allowed command roles = [[Chief Engineer]], [[Chief Medical Officer]]
|allowed command roles = [[Chief Engineer]], [[Chief Medical Officer]]
|guides = No external guides
|guides = No external guides
}}
}}


Mothpeople are a mutant race similar to the Earth moth insect, found on Nanotrasen space stations.
'''Ex’hau''', (singular ex'hai) also known as mothpersons (or moths, moff; any variation of nickname), are a lanky, thin species of bipedal humanoids primarily insectoid in appearance. With beady, black eyes and thin, fragile wings, the ex’hau are one of two space-faring species that the '''[[Commonwealth of Orion]]''' has encountered (the other being '''[[Ethereal|ethereals]]'''). With bodies unaccustomed to what humans consider normal gravity, moths are primarily found in low-g environments, such as stations near gas giants or in asteroid belts. Their homeworld of '''Wallalius''' is a bustling, skyscraper-like world, with buildings sprawling along strange, elongated fauna, sediment loose, and plants odd with the lessened gravity.
 
= Gameplay =
== History ==
TBD
== Roleplay ==
TBD
== Gameplay ==
Mothfolk are an optional playable race. You can make a mothperson character in the character panel, and change aspects of its appearance such as "skin" color.
Mothfolk are an optional playable race. You can make a mothperson character in the character panel, and change aspects of its appearance such as "skin" color.


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Note that as a moth, the AI does not consider you human and is not obligated to listen to you under the Asimov rule set.
Note that as a moth, the AI does not consider you human and is not obligated to listen to you under the Asimov rule set.
= Lore =
== History ==
To be done sooner™
== Naming Conventions ==
To be done soon™
== Culture ==
To be done soon™
== Lifespan and Health ==
To be done soon™


== Lore ==
== Roleplay Traits ==
TBD
To be done sooner™{{Jobs}}
{{Jobs}}
[[Category:Lore]]
[[Category:Lore]]

Revision as of 18:32, 22 July 2022

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The revision reason is: "Outdated as it is directly copied from TG. Needs revision."
Marked by: "Veeblefetzer"



Note: The Yogstation Lore is currently undergoing rewrite, any lore on this page is subject to change.
MOTHPERSON
Moths.gif
Mothperson
Genus: Hexis Callidus Tenues
Homeworld: Wallalius
Central Authority: Various, most commonly the United Directorate of Kemius
Allowed Command Roles: Chief Engineer, Chief Medical Officer
Guides: No external guides

Ex’hau, (singular ex'hai) also known as mothpersons (or moths, moff; any variation of nickname), are a lanky, thin species of bipedal humanoids primarily insectoid in appearance. With beady, black eyes and thin, fragile wings, the ex’hau are one of two space-faring species that the Commonwealth of Orion has encountered (the other being ethereals). With bodies unaccustomed to what humans consider normal gravity, moths are primarily found in low-g environments, such as stations near gas giants or in asteroid belts. Their homeworld of Wallalius is a bustling, skyscraper-like world, with buildings sprawling along strange, elongated fauna, sediment loose, and plants odd with the lessened gravity.

Gameplay

Mothfolk are an optional playable race. You can make a mothperson character in the character panel, and change aspects of its appearance such as "skin" color.

Moths attack with their claws to slash and hack people, though this does not deal any additional damage. They are shown to "flutter" when speaking and have unique names (usually joke names that revolve around being a moth).

For gameplay purposes, moths can flutter around in pressurized low-gravity environments (aka the gravity generator dies). However, they get crushed by electric damage, fly swatters and pest spray. Their wings easily burn off too.

Note that as a moth, the AI does not consider you human and is not obligated to listen to you under the Asimov rule set.

Lore

History

To be done sooner™

Naming Conventions

To be done soon™

Culture

To be done soon™

Lifespan and Health

To be done soon™

Roleplay Traits

To be done sooner™

Jobs on Yogstation

Jobstemp.png

Command Captain · Head of Personnel · Head of Security · Chief Engineer · Chief Medical Officer · Research Director
Security Head of Security · Security Officer · Warden · Detective · Lawyer
Engineering Chief Engineer · Station Engineer · Atmospheric Technician · Network Admin
Science Research Director · Scientist · Roboticist · Geneticist
Medical Chief Medical Officer · Medical Doctor · Chemist · Geneticist · Virologist · Paramedic · Psychiatrist · Mining Medic
Supply Head of Personnel · Quartermaster · Cargo Technician · Shaft Miner · Mining Medic
Service Janitor · Bartender · Cook · Botanist · Lawyer
Civilian Assistant · Tourist · Clown · Mime · Artist · Chaplain · Curator · Clerk
Non-Human AI · Cyborg · Positronic Brain · Drone · Personal AI · Construct · Golem · Ghost
Special Centcom Official · Death Squad Officer · Emergency Response Officer · Ian · HONK Squad Officer
Races Humans · Vuulen · Plasmaman · Phytosian · Preternis · Ex'hau · Ethereals · Polysmorph · Miscellaneous