Janitor: Difference between revisions

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Your [[General_items#Light_Replacer|light replacer]] can also be used to set deadly traps. [[Emag|Emagging]] your light replacer will make all lights you replace be rigged with plasma, causing them to explode when they are turned on. Be cautious though, replacing an active with an emagged-light replacer will instantly cause the light bulb to explode! Turn off the light first!
Your [[General_items#Light_Replacer|light replacer]] can also be used to set deadly traps. [[Emag|Emagging]] your light replacer will make all lights you replace be rigged with plasma, causing them to explode when they are turned on. Be cautious though, replacing an active with an emagged-light replacer will instantly cause the light bulb to explode! Turn off the light first!


Your galoshes and spray bottle/mop can be used in conjunction with water to create (visible) tiles that cause reasonably lengthy stuns on those who run across them, but don't affect you. You can also use your galoshes in conjunction with your cleaner grenades (which you can order more of through [[cargo]]) to create a large area that cannot be crossed without slipping (I believe it also applies to walkers) by anyone but hulks, fellow traitors with noslips, and yourself. Anyone caught on the foam area will not be able to move without falling over until it disperses. You can then cross the foam and walk into them on a non-help intent to push them over, provided you're pushing them onto another foam tile. This will stun them for long enough to handcuff them, choke them, beat them until you cause a knockdown, or remove their headset.
Your galoshes and spray bottle/mop can be used in conjunction with water to create (visible) tiles that cause reasonably lengthy stuns on those who run across them, but don't affect you. You can also use your galoshes in conjunction with your cleaner grenades (which you can order more of through [[cargo]]) to create a large area that cannot be crossed without slipping (I believe it also applies to walkers) by anyone but hulks, fellow traitors with noslips, and yourself. Anyone caught on the foam area will not be able to move without falling over until it disperses. You can then cross the foam and walk into them on a non-help intent to push them over, provided you're pushing them onto another foam tile. This will stun them for long enough to handcuff them, choke them, beat them causing extra knockdowns, or remove their headset.
 
You can often ask the HoP for more access to clean with. This may get you into the department your target works in.
 
You have maintenance as a janitor, despite the fact you're probably not going to clean inside maintenance. The majority of positions (including security) don't have maintenance. Use this to your advantage. You also have an escape chute (your disposal) in your custodial closet, and a back door into maintenance.


{{Jobs}}
{{Jobs}}
[[Category: Jobs]]
[[Category: Jobs]]

Revision as of 14:25, 1 December 2013

CUSTODIAL STAFF
Generic janitor.png Janitor.png
Janitor
Access: Janitor's Closet, Maintenance
Additional Access: Not defined
Difficulty: Easy
Supervisors: Head of Personnel
Duties: Clean people's trash and blood. Replace broken lights. Make people fall down. USE THE WET FLOOR SIGNS!!
Guides: no external guides

You point to the wet floor sign.

You are tasked with mopping up blood, oil, dust and vomit. Also under your purview is replacing broken or missing light bulbs and tubes, and picking up litter.


Stellar Patrol, its not a job, its an adventure!

You have the most important time consuming, under appreciated and ultimately pointless job on the station. You keep small areas from looking shitty while the areas you've already cleaned are covered with blood and litter again. You'll clean floors, toss out junk, replace broken lights and overall, keep the station resembling a workplace and not an anarchist playground!

Equipment

  • Galoshes prevent you from slipping on wet floors and items such as bananas and the Clown's PDA, do nothing against space lubed floors.
  • Bottle of space cleaner that will sadly will run out quickly and need to be replenished by chemistry.
  • Three space cleaner foam grenades
  • A bucket for filling your mop bucket or janitorial cart
  • A janitorial cart which holds a mop bucket, four signs, mop, space cleaner bottle, trash bag and light replacer
  • A lot Too few wet floor signs
  • A haz-mat suit that's hood will come in handy to prevent you getting facehugged by an alien and both parts will protect against airborne viruses
  • A water tank to fill your janitorial cart from using the handheld bucket
  • Two boxes of light bulbs to refill your light replacer or give to assistants so they can help replace lights
  • A state-of-the-art light replacer used to remove broken light tubes from light fixtures and replace them with new ones in one click
  • A box of mouse traps apparently to terrorise the poor mice that never leave maintenance without Assistance
  • Two bear traps for trapping Space Bears or your colleagues
  • And your pimp-as-fuck Janitor cart no it was too good for this world

Most importantly, you have your pride and joy purple soft cap to signify your duty to the station to the crew who to lynch when the Clown is wetting floors.

WARNING

Place up warning signs where you mop, people get pissed when you don't put down signs even though you don't have enough to cover every area you clean and between lag and everyone running everywhere are usually not spotted until crew are already on their backs.

The crew tend to be less then welcoming of your efforts to clean.

Also, if people are chasing you, throw a bucket of water behind you, or where they will run into it, as they likely want to steal from you (your shoes are valuable). Or fill your spray bottle with a little water to quickly take down huge amounts of people.

People assume if anyone slips, it was your doing, this may or may not be true. Often it was the god damn chemist with space lube, or a clown with a bucket of water... but fuck you, you're just a janitor.

Make sure the detective has cleared a scene before you clean up an area of some blood. Follow people dragging dead bodies to medbay, they leave massive trails of blood when they drag a body which means more work for you.

Don't be that asshole who finds the need to clean during a stationwide emergency, slipping people over who are in a hurry to get critical people to medbay or escape the singularity. Do you really think clean floors matter when the shuttle is arriving in six minutes and half the station is destroyed?

Cleaning Without Incurring the Station's Wrath

Your mop bucket holds 100 units of liquid. This does not need to be straight water. If you're able to get Chemistry to give you 50 units of ammonia and mix it with 50 units of water, congratulations! You've just created 100 units of Space Cleaner and mopping the floor does not leave it slippery. People will still assume that if you're mopping without the signs that you're creating a safety hazard, so make sure to correct them BEFORE they choke you to death.

Remember that your bottle of Space Cleaner can clean tiles instantly as well. If you aim sufficiently far from your actual position, you can clean up to three bloody tiles in a single spray. Extremely useful to clean up quickly your guilty trails.

By right-clicking on the spray bottle, it allows you to dump out the contents of it.

Spray people with space cleaner if they are covered in blood around their head and chest (but not if they have bloody gloves). This usually makes people happy, as Sec officers won't hound them as much. Some times the station needs a hero though, all you need to do is mop the right floor, or spray water at the right time to stop the worst fiend man has ever known.

Halls of Blood

As a traitor you're going to have a tough time. While you are perfectly capable of cleaning up your evidence, you have very little access to the station. The best you can do is throw water in front of your target so he falls, drag him into the nearest maintenance tunnel, and beat him dead with your mop. Your garbage bag is also very handy for hiding objects in, as they're rarely ever checked during a search. Setting mousetraps in low-lit areas can injure and slow people down, while setting bear traps in low-lit areas can cause severe damage (providing you can con someone into stepping on it).

Your light replacer can also be used to set deadly traps. Emagging your light replacer will make all lights you replace be rigged with plasma, causing them to explode when they are turned on. Be cautious though, replacing an active with an emagged-light replacer will instantly cause the light bulb to explode! Turn off the light first!

Your galoshes and spray bottle/mop can be used in conjunction with water to create (visible) tiles that cause reasonably lengthy stuns on those who run across them, but don't affect you. You can also use your galoshes in conjunction with your cleaner grenades (which you can order more of through cargo) to create a large area that cannot be crossed without slipping (I believe it also applies to walkers) by anyone but hulks, fellow traitors with noslips, and yourself. Anyone caught on the foam area will not be able to move without falling over until it disperses. You can then cross the foam and walk into them on a non-help intent to push them over, provided you're pushing them onto another foam tile. This will stun them for long enough to handcuff them, choke them, beat them causing extra knockdowns, or remove their headset.

You can often ask the HoP for more access to clean with. This may get you into the department your target works in.

You have maintenance as a janitor, despite the fact you're probably not going to clean inside maintenance. The majority of positions (including security) don't have maintenance. Use this to your advantage. You also have an escape chute (your disposal) in your custodial closet, and a back door into maintenance.

Jobs on Yogstation

Jobstemp.png

Command Captain · Head of Personnel · Head of Security · Chief Engineer · Chief Medical Officer · Research Director
Security Head of Security · Security Officer · Warden · Detective · Lawyer
Engineering Chief Engineer · Station Engineer · Atmospheric Technician · Network Admin
Science Research Director · Scientist · Roboticist · Geneticist
Medical Chief Medical Officer · Medical Doctor · Chemist · Geneticist · Virologist · Paramedic · Psychiatrist · Mining Medic
Supply Head of Personnel · Quartermaster · Cargo Technician · Shaft Miner · Mining Medic
Service Janitor · Bartender · Cook · Botanist · Lawyer
Civilian Assistant · Tourist · Clown · Mime · Artist · Chaplain · Curator · Clerk
Non-Human AI · Cyborg · Positronic Brain · Drone · Personal AI · Construct · Golem · Ghost
Special Centcom Official · Death Squad Officer · Emergency Response Officer · Ian · HONK Squad Officer
Races Humans · Vuulen · Plasmaman · Phytosian · Preternis · Ex'hau · Ethereals · Polysmorph · Miscellaneous