Chief Medical Officer: Difference between revisions
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{{Revision|Needs a little bit of editing|[[User:HatsOffGamer|HatsOffGamer]] ([[User talk:HatsOffGamer|talk]]) 18:09, 24 September 2014 (UTC)}}{{MetaInfoBox|headerbgcolor = darkblue|headerfontcolor = white|imagebgcolor = lightblue}} | {{Needs Revision|Needs a little bit of editing|[[User:HatsOffGamer|HatsOffGamer]] ([[User talk:HatsOffGamer|talk]]) 18:09, 24 September 2014 (UTC)}}{{MetaInfoBox|headerbgcolor = darkblue|headerfontcolor = white|imagebgcolor = lightblue}} | ||
== Chief Medical Officer Overview == | == Chief Medical Officer Overview == |
Revision as of 18:10, 24 September 2014
Command Staff |
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Difficulty |
Easy to Suicidal |
Age Restriction |
15 Days |
Supervisors |
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Access |
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Medbay, Genetics, Chemistry, Morgue, Bridge, Chief Medical Officer's Office, Virology, Operating Theatre, Brig, Medbay Maintenance |
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Duties |
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You are just a person who happens to have all access around medbay. Nobody really cares about you apart from your hypospray. |
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Guides |
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Guide to Managing Your Staff
Guide to Genetics |
Chief Medical Officer Overview
You job as the CMO is to make sure that the Medbay stays smooth operating.
- Keep the Chemists in check, don't let them make a shitton of Space Lube and Polyacid
- Make sure your doctor's do their jobs and heal people, tell them to only use medkit supplies when sleepers and cryo are down
- Make sure cryo actually gets set up
- Make sure nothing illegal happens in the surgery room
- Make sure the geneticists clone people and not just give themselves superpowers
- Make sure the Virologist doesn't make a disease that will kill the station, or still has sneezing in it.
Should your crew be competent, you won't need to do most of this, but if they aren't, be ready to feel suicidal tendencies.