User:Anvilman/Sandbox: Difference between revisions

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(Sandbox page to work on Unathi lore - disregard)
 
(Unathi lore rewrite)
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{{RacePageHeader
{{RacePageHeader
|headerbgcolor = darkgreen
|headerbgcolor = green
|headerfontcolor = white
|headerfontcolor = white
|genus = Basiliscus Lizretus
|genus = Basiliscus Lizretus
Line 6: Line 6:
|img_generic = Lizardman.png
|img_generic = Lizardman.png
|img =  
|img =  
|specietype = LIZARDMEN
|specietype = Unathi
|speciename = Lizardperson
|speciename = U. Sapiens / Sinta'Unathi
|homeworld = Ospillon
|homeworld = Moghes
|central authority = Subservient to United Earth Government
|central authority = Unathi Hierarchy
|restricted job roles = Command Roles
|restricted job roles = [[Jobs#Command|Command Roles]]
|guides = No external guides
|guides = No external guides
}}
}}


=Foreword=


Not to be confused with [[Critters#Neutral|the little lizards]].
Unathi are not to be confused with [[Critters#Neutral|the cute little lizards]].


Sentient non-humans hired by Nanotrasen to fill in gaps in their [[Humans|Human]] workforce. Lizards are barred from serving command roles on Nanotrasen stations and are not protected by Asimov's laws of robotics.
From a mechanical standpoint, Unathi are nearly identical to [[Humans]], save for a number of important points, which are concisely listed below.


Functionally Lizards are nearly identical to Humans mechanics wise, but they suffer from lack of protection under Silicon Laws and they tend to be looked down upon by most of the (human dominated) crew.
They suffer from workplace discrimination among common crew.
They have elevated heat resistance.
They are disallowed from serving in [[Jobs#Command|Command]] roles.
They suffer from lack of protection under Silicon Laws.
Those with digitigrade legs are unable to wear shoes.
 
To expand on these negative points: Due to workplace racism, any non-Humans are not allowed to serve as Heads '''at roundstart''' - many Unathi are promoted to fill Command ca An Asimov [[AI]] or [[Cyborg]] is not obliged to listen to or protect crewmembers of this species and they tend to be looked down upon by most of the (human dominated) crew.


=History=
=History=
Echoes of Humanity's dark distant past and their treatment of alien species remain well entrenched in modern day Human society. All alien species, including Lizardmen, have always been treated as second class citizens in Human society.


[[File:FirstContact.jpg|350px|thumb|left|Artists Impression of first contact between Humanity and Lizardkind]]
The Unathi are a race of proud, tall, humanoid reptiles standing from six to seven feet tall on average, with females being slightly smaller in stature. They have a mix of draconic and reptilian characteristics, with a variety of differing body features showing these heritages, from hard scales to leathery hide on their bodies, horns on their heads, large head frills, and pointed or rounded snouts. Unathi hail from the planet Moghes, an enormous desert planet located close to the edge of Human controlled space. The planet is vast, and its history is immense and convoluted, but at the core it is driven by a tribalistic Clan structure, with many groups either cooperating or conflicting to attain more power, all while attempting to advance the Unathi as a whole. Roughly three hundred years ago, this Clan system has consolidated into the Unathi Great Clan, allowing most of the Clans to unite into a centralized formal government, which became the driving unifying force of the people. Though most Clans have been disavowed and done away with in modern times, Clan mentality still permeates Unathi society, and they trend towards distrust of outsiders and excelling in their chosen professions to bring honor to themselves and their people. Additionally, there are still many active Clans and other groupings of Unathi in various stages of development all across the surface of Moghes, hidden among the unexplored desert sands and bluffs, discovered from time to time.
 
[[File:FirstContact.jpg|350px|thumb|left|Artistic rendering of first contact between Humanity and the Unathi]]


In 2550 Nanotrasen made history with the creation, and signing, of the Species Equality Act which paved the way for Lizardmen to be hired into low level jobs on-board Nanotrasen space stations, typically janitorial positions, as well as being the first corporation in existence to sign such a act. However in 2554 a amendment to the Species Equality Act, known as article 66, authorized the promotion and hiring of Lizardmen into most available station based roles.
First contact with Humanity took place in the year 2480, with Human explorers representing the United Earth Government (UEG) and corporate interests, including Nanotrasen, coming across the Unathi while scouting Moghes for usable resources. While the United Earth Government classified the expedition as a failure, as it failed to find much in terms of mineral or environmental wealth, the explorers from Nanotrasen and other corporations rejoiced, as they had discovered a wealth of labor to be exploited. With political strong-arming and multiple well placed bribes, Nanotrasen received UEG approval to bring Moghes under their control. Eager to expand, Nanotrasen launched what amounted to just under a full-scale invasion of Moghes, obliterating massive swathes of the population, planet, and government. Though brave and skill combatants, the Unathi stood little chance against corporate soldiers with their space-age technology. Within three months of conflict, what little remained of the Great Clan formally surrendered, giving Nanotrasen full control of the planet and its population. The Great Clan was dissolved, and Nanotrasen installed themselves as the new leaders of the Unathi, quickly filling the planet with space-age developments, from medicine to space travel, bringing about a technological revolution for the people they had just conquered. The Unathi population reeled from this development, having been deprived of their sovereignty, and suddenly forced into a new future. Nanotrasen quickly began staffing dangerous and menial job vacancies in their workforce with Unathi, shipping them to various corporate mining installations across space and other planets. Though beaten and all but enslaved, the Unathi held their heads high and applied themselves wholeheartedly to the jobs they were given, working harder than their Human counterparts to prove their worth. Resented and reviled by Humans, the reptilian Unathi fought an uphill battle every day of their lives, but their pride and spirit remained unbroken. Unfortunately, not all Unathi were set on this prideful path, and many Unathi became slavers and raiders, gaining fearsome reputations while the others of their race toiled to earn basic respect.


This proved to be a significantly controversial amendment that was met with great disapproval, undeterred the change was pushed through by Nanotrasen. However the threat of the United Earth Government terminating Nanotrasen's top secret plasma mining contract forced the addition of article 67 which barred Lizardmen from assuming a command level role outside of extreme circumstances. Nanotrasen was quick to use their new Lizardmen employees to shore up gaps in their workforce.  
Four decades after initial contact, Nanotrasen made a bold move and allowed the Unathi to reconvene a formal government on Moghes, one overseen by the UEG and Nanotrasen. This gave rise to the Unathi Hierarchy, an organization loosely based on the Great Clan of years past. The planet was divided into Districts, with each receiving a delegate to the Hierarchy, whose power is scaled proportionally with the population and size of his District. The representative of the largest and most powerful District is recognized as the Chairman and official leader of the Unathi people. With a government reinstated, the Unathi became a more powerful force on the galactic scale, able to represent themselves and conduct diplomatic and militaristic efforts of their own accord.  


The top secret Space Station 13 was no exception.
Another three decades passed in relative prosperity for the Unathi, and in the year 2550, Nanotrasen made another bold move, in creating and signing the Species Equality Act alongside the UEG. This Act delegated Unathi to be afforded new employment opportunities, declaring them to be closer to equal to Human laborers. With this Act, Unathi were now able to hold low-level jobs in UEG and Nanotrasen facilities, being adequately compensated and respected for the work they were doing. Four years after this Act, an amendment was passed by Nanotrasen and the UEG, proclaiming Unathi to be able to serve in most all positions in UEG and Nanotrasen facilities, excluding Command roles (excepting in a emergency situations). With these back to back vesting of new rights upon their people, the Unathi civilization again experienced a cultural revolution, with a universe of new opportunities opening up for any and all of the race. Many modern Unathi now find themselves working in security and engineering roles, but many have proven themselves as inspired physicians and brilliant scientists as well, a far cry from their prior existence as slave miners.


=Roleplay=
=Roleplay=
Lizardmen names are based on Verb-The-Nouns, an example being Eats-The-Lemons or Stuns-The-Perp. There are NO restrictions on a name a Lizardperson can use (sans standard name rules) meaning you do not have to adhere to the Adjective-The-Nouns system.


Generally Lizardpeople tend to form close knit communities with other Lizardpeople, and they tend to be wary around Humans, due to a combination of the limited amount of Lizardpeople on station but also due to the harsh treatment their species suffered hundreds of years ago by Humans. While many Humans are somewhat racist towards Lizardpeople many Lizards tend to hold little ill will towards Humans, however some Lizardpeople are oft just as racist towards Humans if not more so and are usually singled out as such.
Unathi names are typically two words in Draconic connected by a hyphen, or three words in English, also connected by hyphens. Examples of this are Czark-Azlan, or Verb-The-Nouns.


While the central United Earth Government enforces harsh policies against Lizardpeople, and Nanotrasen exploits the unwanted status of Lizardpeople for financial gain, some fringe and even criminal organizations are surprisingly welcoming toward Lizardpeople, whether this is due to them being genuinely progressive or them simply needing anyone of the right skill sets to work for them, the attitude is appricated among the Lizardpeople that work with them and usually ensures a near unbreakable loyalty.
Generally Unathi tend to form close knit communities with their fellows, and they tend to be wary around Humans, due to a combination of the limited amount of Unathi on station but also due to the harsh treatment their species suffered under Humankind. While many Humans are still somewhat racist towards Unathi due to lingering racial tension, many Unathi tend to hold little ill will towards Humans, and will mostly let these negative feelings go in the spirit of better race relations.


Amusingly Lizardpeople who work with Nanotrasen Security forces also near universally show a near unbreakable show of loyalty to their team. However this can be more attributed to how NT Security heavily emphasizes friendship and cooperation between security personal which thus encourages high loyalty, that and a big pay check.
Unathi who work with Nanotrasen Security forces also near universally show a near unbreakable show of loyalty to their team. However this can be more attributed to how Nanotrasen Security heavily emphasizes friendship and cooperation between security personnel which thus encourages high loyalty, and is emulative of old Unathi clan structures.


=Gameplay=
=Gameplay=
Lizardpeople are a optional playable race. You can make a lizard character in the character panel, and change aspects of its appearance such as skin color, spines and antennae. Lizards attack with their claws to slash and hack people, though this does not deal any additional damage. They also tend to hiss when talking.


Random names for lizardpeople are hypenated. They are generated by taking two names from a gender-specific list of lizard names.
Unathi are an optional playable race. You can make an Unathi character in the character panel, and they possess special customization options for appearance such as skin color, spines, horns, and antennae. Unathi attack with their claws to slash and hack people, though this does not deal any additional damage. They also have a pronounced lisp when speaking, and can communicate in Draconic with other Unathi.


Note that as a lizard, the AI does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a human, however this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening a airlock exposed to space to save someone. Also, [[Captain|certain]] [[Head of Personnel|crew members]] will show you depths of racism previously reserved for the clown. Centcom also maintains a strict "Human-Only" policy for Command Staff appointments. But hey, special snowflake colors!
NOTE that as an Unathi, the [[AI]] does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a Human. However, this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening a airlock exposed to space to save someone.


{{Jobs}}
{{Jobs}}


[[Category:Backstory]]
[[Category:Backstory]]

Revision as of 02:06, 8 September 2019

Unathi
Lizardman.png
U. Sapiens / Sinta'Unathi
Genus: Basiliscus Lizretus
Homeworld: Moghes
Central Authority: Unathi Hierarchy
Allowed Command Roles: Not defined
Guides: No external guides

Foreword

Unathi are not to be confused with the cute little lizards.

From a mechanical standpoint, Unathi are nearly identical to Humans, save for a number of important points, which are concisely listed below.

They suffer from workplace discrimination among common crew. They have elevated heat resistance. They are disallowed from serving in Command roles. They suffer from lack of protection under Silicon Laws. Those with digitigrade legs are unable to wear shoes.

To expand on these negative points: Due to workplace racism, any non-Humans are not allowed to serve as Heads at roundstart - many Unathi are promoted to fill Command ca An Asimov AI or Cyborg is not obliged to listen to or protect crewmembers of this species and they tend to be looked down upon by most of the (human dominated) crew.

History

The Unathi are a race of proud, tall, humanoid reptiles standing from six to seven feet tall on average, with females being slightly smaller in stature. They have a mix of draconic and reptilian characteristics, with a variety of differing body features showing these heritages, from hard scales to leathery hide on their bodies, horns on their heads, large head frills, and pointed or rounded snouts. Unathi hail from the planet Moghes, an enormous desert planet located close to the edge of Human controlled space. The planet is vast, and its history is immense and convoluted, but at the core it is driven by a tribalistic Clan structure, with many groups either cooperating or conflicting to attain more power, all while attempting to advance the Unathi as a whole. Roughly three hundred years ago, this Clan system has consolidated into the Unathi Great Clan, allowing most of the Clans to unite into a centralized formal government, which became the driving unifying force of the people. Though most Clans have been disavowed and done away with in modern times, Clan mentality still permeates Unathi society, and they trend towards distrust of outsiders and excelling in their chosen professions to bring honor to themselves and their people. Additionally, there are still many active Clans and other groupings of Unathi in various stages of development all across the surface of Moghes, hidden among the unexplored desert sands and bluffs, discovered from time to time.

Artistic rendering of first contact between Humanity and the Unathi

First contact with Humanity took place in the year 2480, with Human explorers representing the United Earth Government (UEG) and corporate interests, including Nanotrasen, coming across the Unathi while scouting Moghes for usable resources. While the United Earth Government classified the expedition as a failure, as it failed to find much in terms of mineral or environmental wealth, the explorers from Nanotrasen and other corporations rejoiced, as they had discovered a wealth of labor to be exploited. With political strong-arming and multiple well placed bribes, Nanotrasen received UEG approval to bring Moghes under their control. Eager to expand, Nanotrasen launched what amounted to just under a full-scale invasion of Moghes, obliterating massive swathes of the population, planet, and government. Though brave and skill combatants, the Unathi stood little chance against corporate soldiers with their space-age technology. Within three months of conflict, what little remained of the Great Clan formally surrendered, giving Nanotrasen full control of the planet and its population. The Great Clan was dissolved, and Nanotrasen installed themselves as the new leaders of the Unathi, quickly filling the planet with space-age developments, from medicine to space travel, bringing about a technological revolution for the people they had just conquered. The Unathi population reeled from this development, having been deprived of their sovereignty, and suddenly forced into a new future. Nanotrasen quickly began staffing dangerous and menial job vacancies in their workforce with Unathi, shipping them to various corporate mining installations across space and other planets. Though beaten and all but enslaved, the Unathi held their heads high and applied themselves wholeheartedly to the jobs they were given, working harder than their Human counterparts to prove their worth. Resented and reviled by Humans, the reptilian Unathi fought an uphill battle every day of their lives, but their pride and spirit remained unbroken. Unfortunately, not all Unathi were set on this prideful path, and many Unathi became slavers and raiders, gaining fearsome reputations while the others of their race toiled to earn basic respect.

Four decades after initial contact, Nanotrasen made a bold move and allowed the Unathi to reconvene a formal government on Moghes, one overseen by the UEG and Nanotrasen. This gave rise to the Unathi Hierarchy, an organization loosely based on the Great Clan of years past. The planet was divided into Districts, with each receiving a delegate to the Hierarchy, whose power is scaled proportionally with the population and size of his District. The representative of the largest and most powerful District is recognized as the Chairman and official leader of the Unathi people. With a government reinstated, the Unathi became a more powerful force on the galactic scale, able to represent themselves and conduct diplomatic and militaristic efforts of their own accord.

Another three decades passed in relative prosperity for the Unathi, and in the year 2550, Nanotrasen made another bold move, in creating and signing the Species Equality Act alongside the UEG. This Act delegated Unathi to be afforded new employment opportunities, declaring them to be closer to equal to Human laborers. With this Act, Unathi were now able to hold low-level jobs in UEG and Nanotrasen facilities, being adequately compensated and respected for the work they were doing. Four years after this Act, an amendment was passed by Nanotrasen and the UEG, proclaiming Unathi to be able to serve in most all positions in UEG and Nanotrasen facilities, excluding Command roles (excepting in a emergency situations). With these back to back vesting of new rights upon their people, the Unathi civilization again experienced a cultural revolution, with a universe of new opportunities opening up for any and all of the race. Many modern Unathi now find themselves working in security and engineering roles, but many have proven themselves as inspired physicians and brilliant scientists as well, a far cry from their prior existence as slave miners.

Roleplay

Unathi names are typically two words in Draconic connected by a hyphen, or three words in English, also connected by hyphens. Examples of this are Czark-Azlan, or Verb-The-Nouns.

Generally Unathi tend to form close knit communities with their fellows, and they tend to be wary around Humans, due to a combination of the limited amount of Unathi on station but also due to the harsh treatment their species suffered under Humankind. While many Humans are still somewhat racist towards Unathi due to lingering racial tension, many Unathi tend to hold little ill will towards Humans, and will mostly let these negative feelings go in the spirit of better race relations.

Unathi who work with Nanotrasen Security forces also near universally show a near unbreakable show of loyalty to their team. However this can be more attributed to how Nanotrasen Security heavily emphasizes friendship and cooperation between security personnel which thus encourages high loyalty, and is emulative of old Unathi clan structures.

Gameplay

Unathi are an optional playable race. You can make an Unathi character in the character panel, and they possess special customization options for appearance such as skin color, spines, horns, and antennae. Unathi attack with their claws to slash and hack people, though this does not deal any additional damage. They also have a pronounced lisp when speaking, and can communicate in Draconic with other Unathi.

NOTE that as an Unathi, the AI does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a Human. However, this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening a airlock exposed to space to save someone.

Jobs on Yogstation

Jobstemp.png

Command Captain · Head of Personnel · Head of Security · Chief Engineer · Chief Medical Officer · Research Director
Security Head of Security · Security Officer · Warden · Detective · Lawyer
Engineering Chief Engineer · Station Engineer · Atmospheric Technician · Network Admin
Science Research Director · Scientist · Roboticist · Geneticist
Medical Chief Medical Officer · Medical Doctor · Chemist · Geneticist · Virologist · Paramedic · Psychiatrist · Mining Medic
Supply Head of Personnel · Quartermaster · Cargo Technician · Shaft Miner · Mining Medic
Service Janitor · Bartender · Cook · Botanist · Lawyer
Civilian Assistant · Tourist · Clown · Mime · Artist · Chaplain · Curator · Clerk
Non-Human AI · Cyborg · Positronic Brain · Drone · Personal AI · Construct · Golem · Ghost
Special Centcom Official · Death Squad Officer · Emergency Response Officer · Ian · HONK Squad Officer
Races Humans · Lizardpeople · Plasmaman · Phytosian · Preternis · Mothpeople · Ethereals · Polysmorph · Miscellaneous