IPCs | |
IPC |
Genus: Synthetic Homeworld: None Central Authority: TBD Allowed Command Roles: None Guides: No external guides |
History
TBD
Roleplay
TBD
Gameplay
IPCs are an optional playable race. You can make an IPC character in the character panel, and change aspects of its appearance such as the antenna style, TV style, body style, and colors. They are named from posibrains.
For gameplay purposes, IPCs can change their screens at will, along with being able to reattach their limbs. They also do not process most chemicals only being affected by a select few.
And also unlike other races they do not eat and instead recharge by using a powercord that works on APCs or by going into a cyborg recharger.
Note that as an IPC, the AI does not consider you human and is not obligated to listen to you under the Asimov rule set.
Taking care of your pet IPC
Please be aware that due to certain regulatory legislation, IPCs are required to be made of weak materials.
Notes
- The joints in the IPC head are weak and susceptible to being knocked off.
Material Statistics
- Construction burns one and a half times as fast compared to a normal human.
- Construction is one and three quarters more conductive.
- Construction is one fifth more resistant to stamina damage.
IPC Repairs
Dealing with death
Synthetic Chemicals
It has been observed that mixing:
- 1u of Ethanol, 1u of Copper, 1u of Silver, heated to 370K
- Yields
- 3u of Solder
- Observed Effects:
- IPCs brain reform broken connections.
- Yields
- 1u of Ethanol, 1u of Chlorine, 2u of Phenol, 1u of Potassium
- Yields
- 5u of System Cleaner
- Observed Effects:
- Toxic Chemicals are purged.
- Yields
It is also noted that imbibement of Space Lube in an IPC unit rapidly increases the speed at which they are able to move. However, this overheats their servos and can cause the unit's circuitry to fry as a result.
Lore
TBD