User:Helpful Herbert/Skeletons: Difference between revisions
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(Created draft for race skeletons) |
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Revision as of 16:10, 21 April 2020
TODO | |
TODO |
Genus: TODO Homeworld: TODO Central Authority: TODO Allowed Command Roles: Not defined Guides: No external guides |
Foreword
The skeleton within, unleashed! Somehow still alive, a skeleton is just a sack of stark white bones. Clattering spooks, due to their supernatural qualities they're almost always associated with wizards. Skeletons enjoy a wide selection of useful immunities, just don't expect the crew to ever enjoy looking at you ever again.
- Diet
- None
- Benefits
- Don't need to breathe.
- Can survive in extreme temperatures.
- Have no blood to lose.
- Immune to the effects of radiation.
- Immune to viruses.
- Immune to item embedding.
- Immune to chemical injections.
- Does not need to eat.
- Can attach limbs from the ground without surgery.
- Drawbacks
- Loses limbs easily.
- Too spooky for most to tolerate.
- Immune to medical injections
Gameplay
How to pick | Can be created in the character creation panel in the game lobby on Halloween |
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Customisation | None |
Special features |
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AI-interaction | The AI does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a Human. However, this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening an airlock exposed to space to save someone. |
Abilities
Can attach limbs from the ground without surgery.
Body & Resistances
- Immune to the effects of radiation.
- Immune to viruses.
- Immune to item embedding.
- Immune to chemical injections.
- Can survive in extreme temperatures.
Background
Physiology
TODO
History
TODO
Culture
TODO