Clothing and Accessories: Difference between revisions
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|foundin = [[Engineering]], [[Atmospherics]] | |foundin = [[Engineering]], [[Atmospherics]] | ||
|usedfor = Keeping your eyes safe when welding | |usedfor = Keeping your eyes safe when welding | ||
|strategy = Wear it while using a [[welding tool]], or to get by flashers. Wearing them | |strategy = Wear it while using a [[welding tool]], or to get by flashers. Wearing them will limit how far you can see. Clicking the Welding Helmet while in hand, will flip it up so it doesn't cover the face | ||
|description = A head-mounted face cover designed to protect the wearer completely from space-arc eye. Cargo can manufacture these with their autolathe or they can order some. | |description = A head-mounted face cover designed to protect the wearer completely from space-arc eye. Cargo can manufacture these with their autolathe or they can order some. | ||
}} | }} | ||
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|strategy = A [[chemist]] with one of these suits is invincible against against their own smoke bombs, no more suicide gassing | |strategy = A [[chemist]] with one of these suits is invincible against against their own smoke bombs, no more suicide gassing | ||
|description = Wear this with the Bio suit to complete the look. They also hide your identity. | |description = Wear this with the Bio suit to complete the look. They also hide your identity. | ||
}} | |||
{{anchor|Detective's Fedora}} | |||
{{Item | |||
|bgcolor1 = #FFE9BE | |||
|bgcolor2 = #FFE2A8 | |||
|name = Detective's Fedora | |||
|image = Detective hat.png | |||
|foundin = The Detective's locker, inside the clothing duffle bag. | |||
|usedfor = Protecting your head and storing booze | |||
|strategy = Wear it, develop a gruff voice, store whiskey in it | |||
|description = An armored version of the normal fedora. Like the standard variant that can be obtained in ClothesDrobes, it can store a small-sized item inside of it, though this unique variant comes pre-filled with a unique detective flask containing whiskey. In addition, ALT+CLICK'ing either the brown or the black variant of the detective's fedora will pull out a candy corn every now and then, if you need a little snack while snooping around the station. More useful items can be stowed in the fedora if you so desire, such as a GPS or a mini fire extinguisher. | |||
}} | }} | ||
{{anchor|Helmet}} | {{anchor|Helmet}} | ||
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|bgcolor2 = #FFE2A8 | |bgcolor2 = #FFE2A8 | ||
|name = Plasmaman Helmet | |name = Plasmaman Helmet | ||
|image = | |image = Purple envirohelm.png | ||
|foundin = Plasmamen, [[Supply crates|Plasmaman Supply Kit]] | |foundin = Plasmamen, [[Supply crates|Plasmaman Supply Kit]] | ||
|usedfor = To prevent exposure of the wearer to oxygen in air | |usedfor = To prevent exposure of the wearer to oxygen in air | ||
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|usedfor = Gas masks can be used in conjunction with a gas tank of any type to set up internals | |usedfor = Gas masks can be used in conjunction with a gas tank of any type to set up internals | ||
|strategy = Without internals they will hide your identity, protect your face, and filter out any contaminations in the air. It however does not mask your voice, unlike the [[Voice changer]] gasmask, which will change your voice to the voice of the ID you're wearing | |strategy = Without internals they will hide your identity, protect your face, and filter out any contaminations in the air. It however does not mask your voice, unlike the [[Voice changer]] gasmask, which will change your voice to the voice of the ID you're wearing | ||
|description = A face-covering mask that can be connected to an air supply. | |description = A face-covering mask that can be connected to an air supply. Fireproof. | ||
}} | }} | ||
{{anchor|Sterile Mask}} | {{anchor|Sterile Mask}} | ||
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|bgcolor1 = #E9FFBE | |bgcolor1 = #E9FFBE | ||
|bgcolor2 = #E2FFA8 | |bgcolor2 = #E2FFA8 | ||
|name = Security Hardsuit | |name = Head of Security's Hardsuit | ||
|image = HoSRIG.png | |image = HoSRIG.png | ||
|foundin = [[HoS Office]] | |foundin = [[HoS Office]] | ||
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|image = Mashoe.png | |image = Mashoe.png | ||
|foundin = Chief Engineers Office, [[EVA|EVA storage]] | |foundin = Chief Engineers Office, [[EVA|EVA storage]] | ||
|usedfor = Preventing you from moving unintentionally in space | |usedfor = Preventing you from moving unintentionally in space and being flown away by space wind. | ||
|strategy = Make sure you toggle them on via the object tab for them to work. Prevents unintentional movement whilst EVA and slows you down greatly for careful, deliberate movement | |strategy = Make sure you toggle them on via the object tab for them to work. Prevents unintentional movement whilst EVA and slows you down greatly for careful, deliberate movement | ||
|description = Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. | |description = Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. Also prevent being sent flying away when unwrenching pipes with gasses inside or from the space wind caused by difference in pressure between rooms. | ||
}} | }} | ||
{{anchor|Legcuffs}} | {{anchor|Legcuffs}} | ||
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|image = IGloves.png | |image = IGloves.png | ||
|foundin = [[Engineering]] and [[Primary Tool Storage]] | |foundin = [[Engineering]] and [[Primary Tool Storage]] | ||
|usedfor = | |usedfor = To stop you from being shocked twice | ||
|strategy = With all these budget cuts, Nanotrasen cannot afford high quality gloves for all crewmen. Budget gloves usually only provide | |strategy = With all these budget cuts, Nanotrasen cannot afford high quality gloves for all crewmen. Budget gloves usually only provide protection twice before melting. These are far easier to obtain than regular insulated gloves so they are a good option for [[hacking]] since you won't to be protected from shocks more than a handful of times. Washing gloves with a yellow crayon will name them budgeted insulated gloves, but they will not protect you from shocks. | ||
|description = These gloves are cheap copies of the coveted gloves, no way this can end badly. | |description = These gloves are cheap copies of the coveted gloves, no way this can end badly. | ||
}} | }} | ||
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|description = Made by Nerd. Co. | |description = Made by Nerd. Co. | ||
}} | }} | ||
{{anchor|Prescription Sunglasses}} | |||
{{Item | |||
|bgcolor1 = #C5D6FF | |||
|bgcolor2 = #B1C9FF | |||
|name = Prescription Sunglasses | |||
|image = SGlasses.png | |||
|foundin = Crafted | |||
|usedfor = Protection against flashes AND correcting your nearsightedness | |||
|strategy = Wear to be not only nerdy, but also cool. | |||
|description = Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks flashes, but isn't strong enough to weld with. Also corrects nearsighted ailments. Must be crafted by combining prescription glasses and sunglasses with a screwdriver. | |||
}} | |||
=Backwear= | =Backwear= | ||
Different kinds of things which go on your back. Most people will wear a backpack, satchel or dufflebag at all times. | Different kinds of things which go on your back. Most people will wear a backpack, satchel or dufflebag at all times. | ||
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|name = Tool Belt | |name = Tool Belt | ||
|image = utilitybelt.png | |image = utilitybelt.png | ||
|foundin = [[Engineering]] | |foundin = [[Engineering]], [[maintenance]], or on an [[Engineer|engineer]] or [[Roboticist|roboticist]]. Can be made at hydroponics through the biogenerator or ordered through engineering gear creates. | ||
|usedfor = Toolbelts can hold some kinds of tiny items, most commonly [[tools]] | |usedfor = Toolbelts can hold some kinds of tiny items, most commonly [[tools]] | ||
|strategy = They are worn as a belt and hold | |strategy = They are worn as a belt and hold more than a [[toolbox]], though they aren't useful as [[robust|weapons]]. Excellent for quick and convenient access while performing any utility work. | ||
|description = Can hold various tools, | |description = Can hold various tools and objects from the following list. Can hold up to eleven items, with a max item weight of normal-sized, and a max combined weight of twenty-four: | ||
* [[File:Crowbar.png]] [[Crowbar]] - any colour | * [[File:Crowbar.png]] [[Crowbar]] - any colour | ||
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* [[File:T-ray.gif]] [[T-ray scanner]] | * [[File:T-ray.gif]] [[T-ray scanner]] | ||
* [[File:Analyzer.png]] [[Analyzer]] - includes plant analyzer | * [[File:Analyzer.png]] [[Analyzer]] - includes plant analyzer | ||
* Geiger counter | |||
* Mini fire extinguisher | |||
* Radio | |||
* Gloves | |||
* Atmos holofan | |||
* Engineering holosign | |||
* Forcefield projector | |||
* Signaler | |||
* Light replacer | |||
* RCD | |||
* RPED | |||
* Inducer | |||
* CE holo projector | |||
* Airlock painter | |||
* (Smart) metal foam grenade | |||
* Construction bag | |||
* Hand drill | |||
* Jaws of Life | |||
* Shuttle creator | |||
* Engineering hazard tape | |||
* Stack snatcher | |||
Variants of the toolbelt include:<br> | |||
[[File:Makeshiftbelt.png|32px]]Makeshift Belt: Holds a maximum of seven items with a combined weight of sixteen.<br> | |||
[[File:Utilitybelt ce.png|32px]]Chief Engineer's Toolbelt: Spawns with a hand drill, jaws of life, experimental welding tool, tricorder, stack of cable coil, mini fire extinguisher, and CE holo projector. | |||
}} | }} | ||
{{anchor|Medical Belt}} | {{anchor|Medical Belt}} | ||
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|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Holding medical items | |usedfor = Holding medical items | ||
|strategy = Like the Utility Belt, but for holding medical items only. | |strategy = Like the Utility Belt, but for holding medical items only. Can hold both healing items and surgical tools, depending on what you want to make convenient and readily accessible. | ||
|description = Can hold various medical equipment, | |description = Can hold various medical equipment from the following list. Can hold up to twelve items, with no max item weight, and a max combined weight of eighteen: | ||
* [[File:Healthanalyzer.png]] [[Health analyzer]] | * [[File:Healthanalyzer.png]] [[Health analyzer]] | ||
*[[File:Gene scanner.gif]] [[Guide_to_Genetics#Genetic_Sequence_Scanner|Genetic Sequence Scanner]] | |||
* [[File:DNA Injector.png]] [[DNA injector]] | * [[File:DNA Injector.png]] [[DNA injector]] | ||
* [[File:Eyedropper.png]] [[Dropper]] | * [[File:Eyedropper.png]] [[Dropper]] | ||
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* [[File:Suture.png]] [[Medical_items#Suture|Suture]] | * [[File:Suture.png]] [[Medical_items#Suture|Suture]] | ||
* [[File:Mesh.png]] [[Medical_items#Mesh|Mesh]] | * [[File:Mesh.png]] [[Medical_items#Mesh|Mesh]] | ||
* Penlight | |||
* Mini fire extinguisher | |||
* Autoinjector | |||
* Hypospray | |||
* Handheld crew monitor | |||
* Radio | |||
* Gloves | |||
* Lazarus injector | |||
* Rubber ducky | |||
* Surgical mask | |||
* (Medical) breath mask | |||
* Scalpel | |||
* Circular saw | |||
* Bonesetter | |||
* Surgical drill | |||
* Retractor | |||
* Cautery | |||
* Hemostat | |||
* Geiger counter | |||
* Stethoscope | |||
* Stamp | |||
* Glasses | |||
* Medical wrench | |||
* Muzzle | |||
* Blood bag | |||
* Emergency oxygen tank | |||
* Dart pistol | |||
* Implant case | |||
* Implant | |||
* Implanter | |||
* Crew pinpointer | |||
* Bone gel | |||
* Medical holosign | |||
* First aid holosign | |||
Variants of the medical belt include:<br> | |||
[[File:Medicalbelt cmo.png|32px]]Chief Medical Officer's Belt: Spawns with a laser scalpel, mechanical pinches, searing tool, crew pinpointer, handheld crew monitor, and advanced health analyzer.<br> | |||
[[File:Medicalwebbing.png|32px]]Medical Webbing: Functionally identical to the medical belt. | |||
}} | }} | ||
{{anchor|Security Belt}} | {{anchor|Security Belt}} | ||
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|foundin = [[Warden|Warden's]] locker, [[Security Office]] lockers | |foundin = [[Warden|Warden's]] locker, [[Security Office]] lockers | ||
|usedfor = Holding security stuff | |usedfor = Holding security stuff | ||
|strategy = Like the utility belt, but for security | |strategy = Like the utility belt, but for security equipment. Most often holds gadgets and ammunition, rather than direct weaponry. | ||
|description = Can hold security gear, | |description = Can hold security gear from the following list. Can hold up to six items, with a max item weight of normal-sized, and a max combined weight of eighteen: | ||
* [[File:StunBaton.gif]] [[Stun Baton]] | * [[File:StunBaton.gif]] [[Stun Baton]] | ||
* | * Classic baton | ||
* Grenade | |||
* [[File:Pepperspray.png]] [[Pepperspray]] | * [[File:Pepperspray.png]] [[Pepperspray]] | ||
* [[File:Handcuffs.png]] [[Handcuffs]] | * [[File:Handcuffs.png]] [[Handcuffs]] | ||
* [[File:Flash.gif]] [[Flash]] | * [[File:Flash.gif]] [[Flash]] | ||
* | * Glasses | ||
* [[File:Shotgunshells.png]] [[Guide_to_Robust_Things#Shotgun|Shotgun ammo]] | * [[File:Shotgunshells.png]] [[Guide_to_Robust_Things#Shotgun|Shotgun ammo]] | ||
* [[File:9mmbox.png]] [[Guide_to_Robust_Things|Ammo box]] | * [[File:9mmbox.png]] [[Guide_to_Robust_Things|Ammo box]] | ||
* Shotgun shell box | |||
* [[File:Sprinkles.gif]] [[Donut]] | * [[File:Sprinkles.gif]] [[Donut]] | ||
* Combat knife | |||
* [[File:Seclite.png]] [[Seclite]] | * [[File:Seclite.png]] [[Seclite]] | ||
* Telescopic baton | |||
* Radio | |||
* Tracker pinpointer | |||
* Gloves | |||
* Bola | |||
* Caldwell Tracking Revolver | |||
* Security holosign | |||
* [[File:Teleshield.png]] Telescopic shield when folded | |||
* Police tape | |||
Variants of the security belt include:<br> | |||
[[File:Securitybelt hos.png|32px]]Head of Security's Belt: Holds a maximum of seven items with a combined weight of twenty-one. Also spawns with a telescopic shield, in addition to the standard security belt loadout.<br> | |||
[[File:Securitywebbing.png|32px]]Security Webbing: Holds a maximum of seven items with a combined weight of twenty-one. | |||
}} | |||
{{anchor|Explorer's Webbing}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Explorer's Webbing | |||
|image = Miner webbing.png | |||
|foundin = Mining Vendor | |||
|usedfor = Holding mining stuff | |||
|strategy = Like the utility belt, but for mining equipment. Most often will hold a mixture of healing supplies and tools. | |||
|description = Can hold mining gear from the following list. Can hold up to eight items, with a max item weight of bulky-sized, and a max combined weight of twenty-four: | |||
* Crowbar | |||
* Screwdriver | |||
* Welding tool | |||
* Wirecutters | |||
* Wrench | |||
* Multitool | |||
* Flashlight | |||
* Cable coil | |||
* Analyzer | |||
* Mini fire extinguisher | |||
* Radio | |||
* Gloves | |||
* Resonator | |||
* (Advanced) mining scanner | |||
* Pickaxe | |||
* Shovel | |||
* Animal hide | |||
* Sinew | |||
* Bone | |||
* Zippo lighter | |||
* Cigarette pack | |||
* Drinks | |||
* Suture | |||
* Mesh | |||
* Knife | |||
* Autoinjector | |||
* Lazarus injector | |||
* GPS | |||
* Ore satchel | |||
* Survival capsule | |||
* Pill bottles | |||
* Ore | |||
* Stabilizing serum | |||
* Regenerative core | |||
* Wormhole jaunter | |||
* Plant satchel | |||
* Marker beacon | |||
* Hand drill | |||
* Jaws of Life | |||
* Watcher bola | |||
* Mineral sheet | |||
* Mining charge | |||
* Gem | |||
Variants of the explorer's webbing include:<br> | |||
[[File:Medicalwebbing.png|32px]](Alternative) Explorer's Webbing: Functionally identical to the belt of the same name.<br> | |||
[[File:Sinew belt.png|32px]]Hunter's Belt: Holds a maximum of six items. | |||
}} | |||
{{anchor|Soulstone Belt}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Soulstone Belt | |||
|image = Soulstone Belt.png | |||
|foundin = Wizard rounds | |||
|usedfor = Holding soulstones | |||
|strategy = A belt designed exclusively for holding soulstone shards, for creating your very own construct army! | |||
|description = Can hold up to six soulstones. Comes pre-filled when you purchase it as a wizard. | |||
}} | |||
{{anchor|Tactical Webbing}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Tactical Webbing | |||
|image = Chest rig.png | |||
|foundin = Syndicate bases | |||
|usedfor = Holding anything | |||
|strategy = A webbing tailored for all-around purpose. | |||
|description = No item identity restrictions. Can hold up to seven items, with a max item weight of small-sized.<br> | |||
Variants of the tactical webbing include:<br> | |||
[[File:Assaultbelt.png|32px]]Assault Belt: Functionally identical to the tactical webbing.<br> | |||
[[File:secbelt.png|32px]]Agent Belt: Spawns with a set of abductor engineering tools or abductor surgery tools, depending on if it belongs to the abductor agent or scientist, respectively. | |||
}} | |||
{{anchor|Tactical Snack Rig}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Tactical Snack Rig | |||
|image = Chest rig.png | |||
|foundin = Arcade game prizes | |||
|usedfor = Holding a LOT of snacks | |||
|strategy = A webbing that utilizes bluespace pocketing to feasibly hold a ginormous number of snacks. | |||
|description = Can only hold snacks and soda. Can hold up to 1000 items, with a max item weight of gigantic-size, with a max combined weight of 1000. | |||
}} | |||
{{anchor|Grenadier Belt}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Grenadier Belt | |||
|image = Grenadebelt.png | |||
|foundin = Nuclear Operative teams | |||
|usedfor = Holding an absurd number of grenades and explosives-related tools. | |||
|strategy = The belt comes pre-loaded with a wide variety of grenades, as well as a screwdriver and a multitool to tinker with them as you see fit. Just be careful not to be hit by an explosion, or all your grenades will go off. | |||
|description = Can only items from the following list. Can hold up to thirty items, with a max item weight of bulky-size, with a max combined weight of sixty: | |||
* Grenade | |||
* Screwdriver | |||
* Zippo lighter | |||
* Multitool | |||
* Molotov | |||
* C4 | |||
* Cherry bomb | |||
* Combustible lemon | |||
}} | |||
{{anchor|Wand Belt}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Wand Belt | |||
|image = Soulstone Belt.png | |||
|foundin = Wizard rounds | |||
|usedfor = Holding wands | |||
|strategy = A belt designed exclusively for holding wands, for any of your magic-related needs. | |||
|description = Can hold up to six wands. Comes pre-filled with the following wands when you purchase it as a wizard: | |||
* Resurrection | |||
* Polymorph | |||
* Teleport | |||
* Door | |||
* Fireball | |||
}} | }} | ||
{{anchor|Janibelt}} | {{anchor|Janibelt}} | ||
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|foundin = [[Custodial Closet]] | |foundin = [[Custodial Closet]] | ||
|usedfor = Holding janitorial supplies | |usedfor = Holding janitorial supplies | ||
|description = | |strategy=Functions like a utility belt, but for janitor-related items and conveniences. Combined with a janitor's cart, you can haul pretty much everything you need. | ||
|description = Can only janitorial gear from the following list. Can hold up to six items, with a max item weight of bulky-size. | |||
* Chemical grenade | |||
* [[File:Lightreplacer0.png]] [[General_items#Light_Replacer|Light Replacer]] | |||
* [[File:Flashlight.png]] [[Flashlight]] - includes penlight and seclite | * [[File:Flashlight.png]] [[Flashlight]] - includes penlight and seclite | ||
* [[File: | * [[File:Cleaner.png]] [[General_items#Space_Cleaner|Spray Bottle]] | ||
* [[File:Soap.png]] Soap | * [[File:Soap.png]] Soap | ||
* [[File: | * [[File:Signmaker.gif]] [[Research_items#Holographic_Sign_Projector|Janitor Holosign Projector]] | ||
* [[Janitor#Equipment|Janicart]] Key | * [[Janitor#Equipment|Janicart]] Key | ||
* [[Clothing_and_Accessories#Gloves|Gloves]] | * [[Clothing_and_Accessories#Gloves|Gloves]] | ||
* | * Flyswatter | ||
* Mousetrap | |||
* Paint remover | |||
}} | }} | ||
{{anchor|Bandolier}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Bandolier | |||
|image = Bandolier.png | |||
|foundin = Bartender's locker, combat shotguns crate | |||
|usedfor = Holding shotgun ammo | |||
|strategy = A bandolier exclusively meant for holding shotgun ammo. Using hotkeys to take ammo from your belt permits for rapid reloading of shotguns. | |||
|description = Can hold up to twenty-four shotgun shells of any type. | |||
}} | |||
{{anchor|Shoulder Holster}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Shoulder Holster | |||
|image = Holster.png | |||
|foundin = Detective's locker | |||
|usedfor = Holding small guns and ammo | |||
|strategy = A small belt, but it's normal-sized to offset this. Typically best used to carry the Colt Detective Special and additional ammo. | |||
|description = Can hold firearms and ammunition from the following list. Can hold up to three items, with a max item weight of normal-size. | |||
* Magazine-fed pistol | |||
* Revolver | |||
* Ammo box | |||
* Mini egun | |||
Variants of the shoulder holster include:<br> | |||
[[File:Holster.png|32px]]Syndicate Shoulder Holster: Holds a maximum of four items. | |||
}} | |||
{{anchor|Quiver}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Quiver | |||
|image = Quiver.png | |||
|foundin = Ashwalker dens | |||
|usedfor = Holding arrows | |||
|strategy = A waist-tied quiver that can hold arrows for usage with bows. | |||
|description = Can hold arrows from the following list. Can hold up to fifteen items. | |||
* Arrow | |||
* Mysterious arrow | |||
* Magspear | |||
}} | |||
{{anchor|Fannypack}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Fannypack | |||
|image = Fannypack.gif | |||
|foundin = Clothing vending machines | |||
|usedfor = Minor storage | |||
|strategy = A cheap storage belt, for if you have nothing better to use. Does not come with dad jokes. | |||
|description = No item identity restrictions. Can hold up to three items, with a max item weight of small-size. | |||
}} | |||
=Earpieces= | =Earpieces= | ||
These little devices are issued to every crew member upon arrival on the station. Every job, no matter how insignificant, gets some form of headset. In order to talk to the station with it simply type '''say ;(your text here)'''. | These little devices are issued to every crew member upon arrival on the station. Every job, no matter how insignificant, gets some form of headset. In order to talk to the station with it simply type '''say ;(your text here)'''. |
Latest revision as of 08:25, 9 May 2024
Clothing is what keeps you warm in the winter, let alone the dead of space. Below are the objects which you can wear.
Short guide to clothes
Inventory
Your character has the following slots that are always available:
- Glasses
- Hat
- Neck
- Mask
- Ears
- Jumpsuit
- External suit
- Gloves
- Shoes
- Back
Jumpsuit unlocks for you:
- ID slot
- Belt
- Pockets
And external suit unlocks for you an external suit storage.
Contents of your pockets are not visible for others, but if someone tries to empty them you do not get a message unless you move. Pockets can hold tiny and small items. They can also hold mining satchel, despite it being a normal-sized item.
If you have a storage item in one of your slots, you can click on it to open it. If you want to take it to your hand, drag it to the hand slot with your mouse. You can also drag an item to your character on the map to open it. This will work with a pill bottle in your pocket, for example, or if you have something in your hands.
Damage protection
There are several types of damage in the game. Various pieces of clothing offer protection for the body parts they cover.
- Melee
- Bullet
- Laser
- Energy
- Bomb
- Biological
- Radiation
Temperature protection
Some pieces of clothing offer protection from high/low temperatures. High-temperature protection is needed when everything is on fire. Low-temperature protection is needed when you are in space or very close to being in space. Items only protect body parts they cover.
Jumpsuits
Having a jumpsuit is extremely important. Without a jumpsuit you will not have an ID slot, a belt slot, or any pocket slots. The jumpsuit is also useful in identifying your department at a glance, and so can be used as part of a disguise. In addition, jumpsuits now have a full suite of sensors that can be toggled and adjusted by right-clicking on it. They can give out data to the bridge including your location, your health, and your mortality. Some jumpsuits made to be practical will offer minor protection, which will be noted in it's description. For example, the virologist's jumpsuit has minor projection to biohazards, while the Head of Security's will have a small amount of protection from blunt trauma. Plasmaman jumpsuits prevent plasmamen from being on fire when worn with a plasmaman helmet.
A bit different from the others is the prisoner's jumpsuit. In addition to its distinctive colour, its suit sensors are always on maximum.
You can wash a jumpsuit in a washing machine with a crayon to paint it.
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Neck Gear
Neckgear holds no practical purpose, but it can really help to put an outfit together.
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Headgear
Different kinds of hats for various purposes.
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Masks
Different masks can provide you with oxygen, filter out bad gases and germs, hide your identity or make you look cool.
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Bodywear
These items can be worn over your jumpsuit, giving your protection or just to dress up nicely.
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Shoes
Shoes can look stylish, and they can also help you not go all John McClane on the glass shards.
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Gloves
Can be used to hide fingerprints and protection from certain objects. You can wash gloves with a crayon to change their color.
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Eyewear
These items can be worn over your eyes, providing protection, visual information or other things
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Backwear
Different kinds of things which go on your back. Most people will wear a backpack, satchel or dufflebag at all times.
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Belts
Belts are a type of containers that can only hold specific items. They are to not be confused with belt slot of character's inventory. Belts that exist in the game are:
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Earpieces
These little devices are issued to every crew member upon arrival on the station. Every job, no matter how insignificant, gets some form of headset. In order to talk to the station with it simply type say ;(your text here).
Different branches of the station get a unique headset with its own private channel. In order to use this channel type in say .h (your text here). And your message will be broadcast to others with the same type of headset. Note that this does not work on the basic model. You can tell the basic model by its black coloring and lack of label.
All headsets are equipped with a standard encryption key used for the common channel. Screwdrivers can be used to remove the encryption keys and use them in a different headset. All department headsets come with two keys. Use your headset in hand to manually enable or disable keys, or change your default channel.
Here is a list of channels and how to access them. Examining your headset also shows you all possible channels. # and . can be used instead of :
.c = Command .s = Security .e = Engineering .u = Supply .m = Medical .n = Science .v = Service
Using .h will connect you with your default department's channel.
Other uses:
.b = Binary (For AI and cyborgs) .a = Alien .g = Changeling .i = Intercom .h = AI Holopad (For AI) .o = AI Private (For AI) .w = Whisper .w = Darkspawn .l = Left Hand .r = Right Hand .t = Syndicate/Traitor (For when you have a Syndicate encryption key) .y = Central Command
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