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Xenobiology is the breeding and harvesting of slimes and their extracts for scientific purposes. This all takes place in the xenobiology lab where you spawn, and is <strike>arguably</strike> more dangerous than making bombs if you don't know what you are doing. Which is a good reason to read this!
Xenobiology is the breeding and harvesting of slimes and their extracts for scientific purposes. This all takes place in the xenobiology lab where you spawn, and is <strike>arguably</strike> more dangerous than making bombs if you don't know what you are doing. Which is a good reason to read this!
 
==Home on the Range==
== Home on the Range ==
[[File:Xenobiology.png|400px|thumb|BoxStation Xenobiology]]
[[File:xenobiology2.png|400px|thumb|Xenobiology]]
 
As a Xenobiologist, you’re not going to get out <strike>much</strike> ever. You’re the most autonomous area on the entire station if you know what you're doing, and nobody ever bothers you [[Traitor#Assassination|(usually)]].
As a Xenobiologist, you’re not going to get out <strike>much</strike> ever. You’re the most autonomous area on the entire station if you know what you're doing, and nobody ever bothers you [[Traitor#Assassination|(usually)]].


First, get familiar with your new home.
First, get familiar with your new home.


The workplace in the center includes a couple of closets with bio-hazard suits, a monkey recycling machine, a slime processor, and an All-In-One Grinder with several sheets of plasma. Also included is a smartfridge modified to hold slime extracts within easy arm reach from the slime processor. To the western end is a disposal unit that leads to space and right of this is the bread and butter of your job: The Slime Console, which will be covered later.
The workplace includes a couple of closets with bio-hazard suits, a monkey recycling machine, a slime processor, and an All-In-One Grinder with several sheets of plasma. Also included is a smartfridge modified to hold slime extracts within easy arm reach from the slime processor, a wrench which can unanchor all the machinery (so you can reorganize your workspace), a few containment units and a disposal unit that leads to space.


To the south is the slime containment area with six pens. Two of these pens start with a baby grey slime.
The lab also contains a slime containment area with pens, some of which start with a baby grey slime. There is also a special containment pen that's larger and more secure than the rest. This is ideal for containing and experimenting on [[Alien|other alien lifeforms]] should the station manage to capture/produce one. Usually though, it's just for storing extra slimes. [[Xenobiology Lab|You can read more about your workplace for each map by clicking here]].
===[[File:Slime_comp.png]] Slime Console===
The console is your main working tool when dealing with xenobiology. With it you can move slimes, kill them, feed them, and process dead monkeys with mere clicks of a button!


To the north is a special containment pen that's larger and more secure than the rest. This is ideal for containing and experimenting on [[Alien|other alien lifeforms]] should the station manage to capture/produce one. Usually though, it's just for storing extra slimes.
It's strongly advised grabbing the wrench (usually located next to the shield projectors) and moving the fridge and slime processor within close range of the console you're using as to cut out a lot of unnecessary movement.
===Safety Advice===
Before you start breeding the slimes, make sure you have a fire extinguisher in your backpack. You'll rarely meet a ravenous, hungry slime if you're using the console, but it still happens and having an extinguisher could very well be the difference between a dead slime and a dead you.


==Genocide Now: The Slime Console and You==
If you aren't using the console, then this goes doubly so as you'll be near a lot of slimes, usually before you cull their numbers, and while they're normally docile towards you whom are effectively their "God", they occasionally grow resentful for their species' exploitation and try to kill you for no particular reason. In that case, kill the blasphemers with a clear conscience, DEUS VULT!
==Breeding slimes==
===Feeding===
If you are using the console, simply insert the monkey cubes from the boxes into the console. The console can now teleport monkeys directly inside the slime pens! If you are not using the console, then use the monkey cube on a water source and feed it to the slimes using the pen disposals units. Slimes need one monkey to become an adult and another to split.
*You can send both monkeys at once into a baby slime's pen, so you don't have to think about it until they split.
*Do NOT enter the pen and bash the monkey, the only thing that will happen is slime will get less food.
Once they're fed enough, after a while the adult slime will split into 4 baby slimes.
=== Culling===
Time to kill your darlings. Decide which baby slimes you don't want to keep.


The Slime Console is a semi-new addition to the Xenobiology scene that makes your job roughly a hundred million times easier. With it you can move slimes, kill them, feed them, and process dead monkeys with mere clicks of a button! If for some reason however you want to do Xenobiology the old-fashioned way the way your pappy taught you, then this guide will still help you.
If you are using the console then proceed to warp them up. The console can hold up to 5 slimes at a time. Teleport them onto the kill pen; it's the one with the blue floor, connected to a freezer. The sharp cold will kill the slimes quickly: when they stop moving they're dead and you can pick them up for the next step.


If you're using the console, I'd strongly advise grabbing the wrench next to the shield projectors and moving the fridge and slime processor within close range of the console you're using as to cut out a lot of unnecessary movement.
If you are not using the console then get out your fire extinguisher and blast the slime to death. You should refill the extinguisher at a water tank after every use. You could also choose to drag the slime into the kill pen - just make sure you're wearing warm clothing!
===Grinding===
Collect the dead slimes and drop them above, or next to, the slime processor. It will automatically suck in the slimes; when it's done, activate it to grind them. It will, after a while, drop a slime core of the respective color for each slime grinded.
*Upgrading the grinder will make it go faster and give more cores per slime.
*A Bio Bag from any biohazard locker can mass-collect slime cores and easily drop them into the fridge for easy access.
===Selling===
You can decide to sell some of your cores at the plort machine for research points. To do this, simply insert a core into the machine and your department will receive research points.
*Rarer slime cores give you more research points.
*Upgrading the grinder will give you more research points per core.
==Friendship and Slimes==
If you've been following the guide and diligently breeding and culling the slimes, you may have noticed that while the slimes very quickly attack and eat the monkeys you offer them, they have little to no interest in eating you. This is because you've become their "friend", a status that can be earned by simply being the one sending them monkeys. To check if slimes are friendly, say "Hello slimes"; all the slimes that consider you their friend will say hello.


==General Advice on how to Not Get Eaten==
There are some commands you can issue as a slime's friend, including "follow", "stop" and "attack". Keep in mind that these commands are exceedingly finicky, and are rarely used for a reason. Slimes will not attack other slimes or friends.
=== Defending against slimes ===
So either by you not feeding the slime enough, the slime being an dick, or [[Guide_to_xenobiology#Tier_3|reas]][[Guide_to_xenobiology#So_You.27re_a_Traitor|ons]], a slime has tried to kill you. If the slime is a baby, this is annoying. If the slime is an adult, you may die if you don't know what you're doing.


Before you start breeding the slimes, make sure you have a fire extinguisher in your backpack. You'll rarely meet a ravenous, hungry slime if you're using the console, but it still happens and having an extinguisher could very well be the difference between a dead slime and a dead ''you''.
Slimes have two attacks: A '''glomp''' that does brute damage with adults dealing more and a chance to stun, and the far more dangerous '''feeding''' attack which deals cellular damage and empowers the slime, a rare and very difficult to heal type of damage. If a slime starts feeding on you, wrestle it off with combat mode on, and right clicking to disarm it and spray it down with an extinguisher (You DID get an extinguisher, right?) when you get it off until it dies. After that, hobble off to medbay for healing.


If you aren't, then this goes doubly so as you'll be near a lot of slimes, usually before you cull their numbers, and while they're normally docile towards you whom are effectively their ''God'', they occasionally grow resentful for their species' exploitation and try to kill you for no particular reason. In that case, kill the blasphemers with a clear conscience, DEUS VULT!
While this is generally more a tip for you when NOT playing Xenobiologist, in the event of a very rare slime outbreak, perhaps of sentient slimes, get an extinguisher and hide. A horde of angry slimes can multiply fast, and while slimes are normally unintelligent and docile, outbreaks of them are nearly always done on purpose by someone wanting to destroy the station, and are thus paired with usage of red extracts enraging slimes and light pink or black extracts making very deadly intelligent slimes. Pray that the AI is able to stop them, and that the xenobiologist who released the slimes doesn't follow up with [[Guide_to_xenobiology#So_You.27re_a_Traitor|something worse]].
==Slime Mutations ==
[[File:Slime_geneology2.png|500px|thumb|left|This flowchart shows the results of each slime's mutations when splitting, with options labeled "2x" having twice the chance of occurring.]]
There are a lot of different types of slime. You begin with two grey slimes but you can breed them to catch all the <strike>pokèmon!</strike> slimes! Each kind of slime has its own powers from its extract.


==Gotta catch em' all!==
Every time a slime splits by being fed enough, it has a chance to mutate based on it's individual mutation chance, a stat discovered by taking a slime scanner from the fridge and using it on the slime. The mutation chance is usually around 5%, so you will have to rely on [[Shaft_Miner#Xenobiology_and_You|miners]] to fetch the rarer colors for you. Think carefully about what colors you want and which slimes to keep. If you're breeding greys for monkeys, you'll want less chance of mutations, and if you want to get adamantines you will want to increase it!


There are several different types of slime. You begin with two grey slimes but, you can breed them to catch all the <strike>pokèmon!</strike> slimes! Each kind of slime has its own powers from its extract.
'''NOTE:''' You can increase a slime's chance of mutation by injecting it with slime mutation potions from red slimes and decrease it with slime stability potions from blue slimes.
<br clear=all>
==Formulas==
All injections require one unit of reagent. Dropper is your friend. You can also dilute your plasma by, for example, filling a beaker with 40u of water and 10u of plasma; a syringe will collect exactly one unit of plasma this way (and the water doesn't react).


When well fed an adult slime will split into four slimes, usually with a 25-35% chance of mutating each -- some of the more evolved slimes mutate less frequently. You can increase a slime's chance of mutation by injecting it with plasma and decrease it by injecting the slime with inaprovaline. This flowchart shows the results of each slime's mutations when splitting, with options labeled "2x" having twice the chance of occurring.
Luminescent effects are a result of the slime person mutation into a [[Guide_to_races#Luminescents|Luminescents]] absorbing said core.
 
===Tier 0===
[[File:Slime_geneology2.png]]
{{anchor|Grey Slime}}
 
====Grey Slime [[File:slimegrey.png]]====
=== Recommended Slimes ===
*Extract creates a grey slime when injected with plasma. Useful as a backup grey slime.
 
*Extract creates three monkey-cubes when injected with blood. Useful if you want to do your job for more than five minutes.
While this part is purely optional to follow, it is HIGHLY recommended to breed at least one or two dark purple slimes as fast as you can for additional plasma, seeing how miners will end up dead most of the time.
*Extract creates Epinephrine when injected with water.
 
:'''Luminescent Effects'''
In addition, making sure to keep at least one pen producing grey slimes is a very good idea in order to have a sustainable monkey flow. You can always order more monkeycubes at cargo, but they are not always reliable. It's a good idea to save one of the grey extracts in case you get unlucky and all your greys mutate at once.
:*Minor: Spawns a monkey cube into the user's hand.
:*Major: Spawns a grey baby slime.
===Tier 1===
{{anchor|Orange Slime}}
====Orange Slime [[File:slimeorange.png]]====
*Extract creates a small plasma fire when injected with plasma. Also increases the pressure of the air a fair amount.
*Extract creates capsaicin (pepper-spray) when injected with blood. Usable as a 'ghetto stun' if you can find a good way to apply it to to your <strike>victim</strike> test subject.
*Extract creates a small cloud of smoke when injected with water. It'll carry any other reagent already inside the slime extract.
:'''Luminescent Effects'''
:* Minor: Infuses you with capsaicin, heating the user.
:*Major: Spawns smoke around the user. The smoke will purge chemicals in the user's body and infuse itself with them.
{{anchor|Purple Slime}}
====Purple Slime [[File:slimepurple.png]]====
*Extract creates a bottle of slime steroid when injected with plasma. Slime steroid is a potent chemical mix that will cause a slime to produce one more extract when processed, for a maximum of five. Useful when used on dark purple slimes for that plasma or grey slimes for monkeys. The extract only works on live slimes.
*Extract creates regenerative jelly when injected with blood. Regenerative jelly is a chemical that gradually heals all types of damage.
:'''Luminescent Effects'''
:*Minor: Restores blood volume and nutrition.
:*Major: Gives some regenerative jelly, healing the user.
{{anchor|Blue Slime}}
====Blue Slime [[File:slimeblue.png]]====
* Extract creates frost oil when injected with plasma.
*Extract creates slime stabilizer when injected with blood. Reduces a slime's mutation chance by 15%, and carries through across generations.
*Extract creates foam when injected with water. It'll carry any other reagent already inside the slime extract.
:'''Luminescent Effects'''
:*Minor: Cures cellular damage, purges the dna, and reduces radiation on the user.
:* Major: Creates foam from the user, infusing itself with the chemicals in the user's body.
{{anchor|Metal Slime}}
====Metal Slime [[File:slimemetal.png]]====
*Extract creates 5 sheets of plasteel and 15 sheets of metal when injected with plasma. Expect the roboticists to want the products. Grinding plasteel will generate plasma and iron, making it a perfect substitute to dark purple slimes.
*Extract creates 5 sheets of reinforced glass and 15 sheets of glass when injected with water.
:'''Luminescent Effects'''
:*Minor: Creates 5 sheets of glass in the user's hand.
:*Major: Creates 5 sheets of metal in the user's hand.
===Tier 2===
{{anchor|Yellow Slime}}
====Yellow Slime [[File:slimeyellow.png]]====
*Extracts become 10k Charge [[Powercell]]s when injected with plasma. These cells are self-charging, and very useful for cyborgs or APCs, for example. Valuable for R&D.
*Extract creates an EMP when injected with blood. It's a quite big blast as well, useful if that AI is onto your [[traitor|tricks]].
*Extracts emit light when injected with water. They can be squeezed to increase the light emitted.
:'''Luminescent Effects'''
:*Minor: Temporarily increases the user's light range and intensity.
:*Major: Emits a short-ranged EMP.
{{anchor|Dark Purple Slime}}
====Dark Purple Slime [[File:slimedarkpurple.png]]====
*Extract creates 3 sheets of [[Plasma|Solid Plasma]] when injected with plasma. Yessir, NT can link anything to the production of plasma. Also useful for further experimenting.
:'''Luminescent Effects'''
:* Minor: Spawns a plasma bar in the user's hand.
:*Major: Spawns a cloud of plasma around the user.
{{anchor|Dark Blue Slime}}
====Dark Blue Slime [[File:slimedarkblue.png]]====
*Extract creates a large burst of cold when injected with plasma. Useful for countering those red slimes.
*Extract creates a three-use chill potion when injected with water, which fireproofs anything it's used on. Be a firebug without looking like one! Miners can make good use of this, as it will make them storm-proof.
:'''Luminescent Effects'''
:*Minor: Infuses the user with Frost Oil and Cryoxadone.
:*Major: Spawns extremely cold air around the user.
{{anchor|Silver Slime}}
====Silver Slime [[File:slimesilver.png]]====
* Extract creates a small amount of random food when injected with plasma, bork bork bork. Expect anything from a roburger to death berries.
* Extract creates a small amount of random drinks when injected with water, bork bork bork.
:'''Luminescent Effects'''
:* Minor: Spawns a random drink in the user's hand.
:*Major: Spawns a random food in the user's hand.
===Tier 2.5===
{{anchor|Bluespace Slime}}
====Bluespace Slime [[File:slimebluespace.gif]]====
*Extract will, if injected with plasma, spawn a [[Bluespace Crystal]]. They will teleport you when crushed in your hand and teleport anyone you throw it at. It also has some good research levels.
*Extract will, if injected with blood, create 25 Bluespace Floor Tiles, which speed up movement drastically.
*Extract will, if injected with water, spawn a Bluespace radio potion. Use it on a sentient animal to let them speak on the radio!
:'''Luminescent Effects'''
:*Minor: Randomly teleports the user a few tiles away.
:*Major: Saves the user's position on the first use. On the second use, it will warp the user back on that position. The extract can change user in the meantime.
{{anchor|Sepia Slime}}
====Sepia Slime [[File:slimesepia.png]]====
*Extract stops time when injected with plasma. How? <strike>Spess</strike>Slime Magic!
*Extract creates some [[Camera|Film]] and a [[Camera]] when injected with water. Fuck this is so useless.
*Extract creates 25 Sepia Floor Tiles when injected with blood. They slow movement speed above them.
:'''Luminescent Effects'''
:*Minor: Spawns a camera in the user's hand.
:*Major: Will give the user, a Deja vu effect that returns them to their position and health at the time of use after a 1 second channel. Does not work after death.
{{anchor|Cerulean Slime}}
====Cerulean Slime [[File:slimecerculean.png]]====
*Extract creates a bottle of extract enhancer when injected with plasma. When used on a extract it adds one use to it. You can start laughing madly now.
*Extract creates a one-use blueprint when injected with blood. Renaming an area with it will turn the floor blue. Renaming an area to Xenobiology Lab will let the console work on that area.
:'''Luminescent Effects'''
:*Minor: Infuses the user with salbutamol, making them able to survive without air for some time.
:*Major: Spawns a large amount of breathable air around the user.
{{anchor|Pyrite Slime}}
====Pyrite Slime [[File:slimepyrite.png]]====
*Extract creates a can of paint when injected with plasma. For the love of all that is holy, <s>don't</s> give it to the clown!
*Extract creates a random crayon when injected with blood.
:'''Luminescent Effects'''
:*Minor: Spawns a crayon in the user's hand.
:*Major: Spawns a spraycan in the user's hand.
===Tier 3===
{{anchor|Red Slime}}
====Red Slime [[File:slimered.png]]====
*Extract creates a bottle of slime mutation potion when injected with plasma. Makes slimes 12% more likely to mutate, the opposite of the slime stabilizer.
*Extract makes nearby slimes rabid when injected with blood. Has some [[traitor|fun]] uses.
*Extract creates a bottle of speed potion when injected with water. The speed potion will speed up any simplemobs it's applied to.
:'''Luminescent Effects'''
:*Minor: Infuses the user with Ephedrine, greatly increasing their speed temporarily.
:*Major: Enrages slimes around the user.
{{anchor|Green Slime}}
====Green Slime [[File:slimegreen.png]]====
*Extract creates some slime mutation toxin when injected with plasma. Having at least 4u in your system will eventually turn you into a random jellyperson. They have several pros and cons, but what is important to xenobiology is that slimes will never attack you and your blood is no longer valid for blood-based reactions, as it is replaced by slime jelly. Ingesting more slime mutation toxin when you're already a jellyperson will turn you into another random subspecies.
*Extract creates various other mutation toxins when injected with different chemicals as shown below
{| class="wikitable"
!Chemical Injected
!Toxin Created
!Effect of toxin when injected into you
|-
| Radium
|Lizard mutation toxin
| rowspan="7" |Turns you into their respective race
|-
|Blood
|Human mutation toxin
|-
| Cilk
|Felinid mutation toxin
|-
|Lithium
|Ethereal mutation toxin
|-
|Silicon
|Moth people mutation toxin
|-
|Diethylamine
|Podpeople mutation toxin
|-
|Sulfuric acid
|Polysmorph mutation toxin
|-
|Milk
|Gorilla people mutation toxin
|Turns you into a hairier human
|}
:'''Luminescent Effects'''
:*Minor: Turns the user back into a human.
:* Major: Turns the user into another slime subspecies.
{{anchor|Pink Slime}}
====Pink Slime [[File:slimepink.png]]====
*Extract creates a bottle of docility potion when injected with plasma, a potent chemical mix that will nullify a slime's hunger, causing it to become docile and tame, and will let you name it. You too can have your own pet, just like the HoP!
*Extract creates a bottle of gender changing potion when injected with blood, which changes the gender of any living, gendered thing it is used on.
:'''Luminescent Effects'''
:*Minor: Switches the user's gender.
:*Major: Temporarily pacifies creatures around the user, making them nonviolent for some time.
{{anchor|Gold Slime}}
====Gold Slime [[File:slimegold.png]]====
* Extract spawns five random dangerous [[Critters#Hostile|hostile mobs]] when injected with plasma.
*Extract spawns three random dangerous mobs when injected with blood. These mobs are not immediately hostile, but may be provoked by certain actions, proximity to other creatures (such as your slimes) or if they encounter a construct or mech.
*Extract spawns one random [[Critters#Friendly|friendly critter]] when injected with water. Now you can fill xenobiology with mobs even if you're a giant pussy!
See [[Critters|here]] for the list of summonable mobs.
:'''Luminescent Effects'''
:*Minor: Spawns a friendly mob.
:*Major: Spawns a dangerous mob. If the user has combat mode on at the moment of use, the mob will be hostile.
===Tier 4===
{{anchor|Oil Slime}}
====Oil Slime [[File:slimeoil.png]]====
*Extract creates an explosion after a moment when injected with plasma.
*Extract creates Corn Oil when injected with blood.
:'''Luminescent Effects'''
:*Minor: User vomits slippery oil.
:*Major: User violently explodes.
{{anchor|Black Slime}}
====Black Slime [[File:slimeblack.png]]====
*Extract creates some advanced mutation toxin when injected with plasma. Turns you, or [[Traitor|others]], into a sentient grey baby slime. Beware, slimes are still not harmless. This mutation can be prevented with frost oil, if you are quick enough. Acts instantly on slimepeople.
:'''Luminescent Effects'''
:*Minor: Turns the user into a slime.
:*Major: Turns the user into a shadowperson.
{{anchor|Light Pink Slime}}
====Light Pink Slime [[File:slimelightpink.png]]====
*Extract creates a bottle of sentience potion when injected with plasma, a potent chemical mix that will bring human level intelligence to any animal, slime, monster or generally active thing you feed it to. Make [[Ian]] sentient! Create an army of gold slime minions! The possibilities are limited only by your own deviousness and the number of ghosts in the round.
*Extract will spawn a simple mob renaming potion when injected with water.
:'''Luminescent Effects'''
:*Minor: Spawns a slime docility potion.
:*Major: Spawns a sentience potion.
{{anchor|Adamantine Slime}}
====Adamantine Slime [[File:slimeadamantine.png]]====
*Extract creates an adamantine bar when injected with Plasma. It can be sold at cargo for a high amount of credits, or it can be used inhand to craft a golem shell. Golem shells can then be finished with ten sheets of any material, which will affect the golem's properties. After completion, a ghost can possess the shell to spawn as a golem. It will follow the orders of who finishes the shell above anything else, and inherit conversion antagonist status, such as cult, from their owner.
:'''Luminescent Effects'''
:*Minor: Temporarily increases the user's armor, reducing overall damage taken.
:*Major: Turns the user into an adamantine golem.
===Special Slimes===
{{anchor|Rainbow Slime}}
====Rainbow Slime [[File:Rainbow_slime.gif]]====
To attain this rare slime you must breed a slime with a 100% mutation chance!
*Extract will spawn a random slime when injected with less than five units of plasma.
*Extract will explode into randomly-colored slime cores when injected with at least five units of plasma.
*Extract will explode into randomly-colored slime cores with water, plasma, and blood in them when injected with [[Guide_to_Chemistry#Slime_Jelly|slime jelly]]. This will trigger their reactions unpredictably and chaotically, and almost certainly cause mayhem wherever it happens.
*Extract will generate a mind transference potion when injected with blood. You can use it to transfer your mind into a creature. This is not reversible and will result in your old body's instant death.
*Extract will spawn a flight potion when injected with 5u of Holy water and 5u Uranium.
:'''Luminescent Effects'''
:*Minor: Changes the user's color randomly.
:*Major: Spawns a random slime core.
==Crossbreeding==
The powerful crossbreeding that gifts you with godlike power! You need an '''adult slime''' which is the "base" and '''10 slime cores''' of the same type, which are the "effect".  


Purple slimes are a likely by-product of trying to get Dark Purple slimes and have the added benefit that injecting the slime steroids into the Greys and the Dark Purples will significantly increase plasma/monkey amounts gained. Try out harvesting one baby purple and then using the steroids from it on a second baby purple! Repeat as necessary.
For example, you have an adult green slime and you add 10 yellow cores. That makes a '''Green Charged Core''' which can be activated in hand and mutates you to a slime person, letting you choose which strain to turn into.
Also these special slimes are normal sized items. They fit in backpacks.
<tabs>
<tab name = "Burning">
[[File:Burning.gif|64px]] <span style="color:#FF4500">'''Burning'''</span>


A slightly harder but very much worth it alternative to Purple slimes would be Cerulean slimes. They have two primary benefits:
'''Slime cores:''' Orange
* They do not evolve further, meaning you are assured without using steroids or enhancers three cerulean extracts and one breeding slime.
* The result of injecting their extract with plasma is extract enhancer, which allows three uses of any given extract. The benefit of this is that you do not need to decide ahead of time which extracts you want more uses of like steroids. And combined WITH Steroids, a single slime can give nine uses.


== How to Make an Efficient Slime Farm ==
'''Activation:''' Fill it with 10u plasma, and then click it in your hand.


'''THIS [[File:Extinguisher.png]]IS GOING TO BE YOUR BEST FRIEND, HAVE ONE AT ALL TIMES'''
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
! class="unsortable" style='background-color:#D3D3D3;'|
! scope="col" style='background-color:#D3D3D3;'|Base Slime
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
|-
|[[File:Slimegrey.png]]
!Grey
|Produces a hungry, faster slime that will follow your orders.
|-
|[[File:Slimeorange.png]]
!Orange
|Makes a burst of pepper spray smoke. Careful, or you'll also be affected.
|-
|[[File:Slimepurple.png]]
!Purple
|Creates an injector of [[Guide_to_Chemistry#Regenerative_Jelly|regenerative jelly]] and [[Guide_to_Chemistry#Methamphetamine|methamphetamine]].
|-
|[[File:Slimeblue.png]]
!Blue
|Briefly freezes the flooring in a large radius, and decreases the body temperature of everyone in that radius but the user.
|-
|[[File:Slimemetal.png]]
!Metal
|Instantly destroys walls that are next to the user.
|-
|[[File:Slimeyellow.png]]
!Yellow
|Electrocutes nearby creatures, except the user.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Makes a burst of plasma gas.
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Creates a puff of [[Guide_to_Chemistry#Frost_Oil|frost oil]] smoke, chilling everything touched by it. Gives the user [[Guide_to_Chemistry#Cryoxadone|cryoxadone]], as well!
|-
|[[File:Slimesilver.png]]
!Silver
|Spawns foods that have slime jelly in them. Only half of the foods have a tell for it, until eaten.
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|Teleports anyone directly next to you as if they were hit with a bluespace crystal.
|-
|[[File:Slimesepia.png]]
!Sepia
|Creates a special one-use sepia-tinted camera which rewinds time of a target twice. The rewind happens once after 10 seconds and again 10 seconds after that. It reverts the position, health, and limbs of human beings, animals, and objects. This does not revive them if they are dead nor work if completely destroyed/gibbed.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Creates an extract duplication potion, which copies a normal extract, as well as its extra uses.
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Overloads and shatters all lights in the room, as if the lighting was overridden in the [[Engineering_items#APC|APC]].
|-
|[[File:Slimered.png]]
!Red
|Akin to the normal red extract, but also makes those slimes hostile to their friends.
|-
|[[File:Slimegreen.png]]
!Green
|You grow a slightly lower damage armblade in the hand you used the extract in.
|-
|[[File:Slimepink.png]]
!Pink
|Makes a small beaker with 5 units of [[Guide_to_Chemistry#Synthpax|synthpax]] in it, for manual application.
|-
|[[File:Slimegold.png]]
!Gold
|Creates a number of hostile creatures that will not attack the user.
|-
|[[File:Slimeoil.png]]
!Oil
|Explodes after a few seconds. It has the same radius as normal, but does more damage.
|-
|[[File:Slimeblack.png]]
!Black
|Temporarily transforms you into a slime, with the ability to transform back at will once.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Gives everyone in sight a bit of [[Guide_to_Chemistry#Pax|Pax]], bringing combat to a halt for a few moments.
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|Creates the Adamantine Shield, a large shield that blocks most attacks, but makes you much slower, and takes both hands.
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Creates the Rainbow Knife, a transparent, rainbow-glowing kitchen knife that does a completely random type of damage per attack.
|-
|}
</tab>
<tab name = "Charged">
[[File:Charged.gif|64px]] <span style="color:#FFFF00">'''Charged'''</span>


You should always have 1-6 slimes, depending on how many pens you are using. More and you can't control them properly. Less and your job is over.
'''Slime cores:''' Yellow


Decide how many you can handle at once, keeping in mind the adults split into four when sated.
'''Activation:''' Use it in your hand.


=== All slimes dead ===
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
! class="unsortable" style='background-color:#D3D3D3;'|
! scope="col" style='background-color:#D3D3D3;'|Base Slime
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
|-
|[[File:Slimegrey.png]]
!Grey
|Produces a slime revival potion, bringing a slime back from the dead.
|-
|[[File:Slimeorange.png]]
!Orange
|Makes a large burst of flame for a brief moment.
|-
|[[File:Slimepurple.png]]
!Purple
|Creates a packet of 15 units of [[Omnizine]].
|-
|[[File:Slimeblue.png]]
!Blue
|Creates a potion that instantly neuters the mutation chance for a slime.
|-
|[[File:Slimemetal.png]]
!Metal
|Spawns 25 sheets of metal and 10 sheets of plasteel.
|-
|[[File:Slimeyellow.png]]
!Yellow
|Creates a charged slime cell with twice the capacity, and it auto-recharges 1.5 times faster.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Spawns 10 sheets of plasma.
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Creates a two-use pressure-shielding potion, making a suit and helmet spaceworthy.
|-
|[[File:Slimesilver.png]]
!Silver
|Spawns a slime cake and 10 random drinks.
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|Spawns 5 sheets of bluespace polycrystal.
|-
|[[File:Slimesepia.png]]
!Sepia
|Creates a camera obscura.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Creates an extract maximizer, instantly boosting the uses of a normal extract to 5.
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Spawns 10 sheets of bananium.
|-
|[[File:Slimered.png]]
!Red
|Creates a three-use lavaproofing potion, rendering items immune to burning in lava, and a suit and helmet able to protect the wearer from it.
|-
|[[File:Slimegreen.png]]
!Green
|Lets you pick which slime subspecies you want to turn into, rather than a random selection.
|-
|[[File:Slimepink.png]]
!Pink
|Creates a slime empathy potion, which grants the slime language to the user, or makes slimes not eat specific mobs.
|-
|[[File:Slimegold.png]]
!Gold
|Spawns 10 hostile mobs, at a slow rate.
|-
|[[File:Slimeoil.png]]
!Oil
|Produces a smaller explosion, but it is extremely devastating, ripping a hole in the station.
|-
|[[File:Slimeblack.png]]
!Black
|Randomizes the user's species, selecting from a limited pool of all roundstart species (except for plasmaman) plus a few others, including some that are otherwise inaccessible.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Produces a pacification potion, which will pacify simple animals, and give humans the pacifism trauma.
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|Spawns a completed adamantium golem shell. 11 sheets worth of adamantium!
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Spawns 3 living slimes of random colors.
|-
|}</tab>
<tab name = "Chilling">
[[File:Chilling.gif|64px]] <span style="color:#0000FF">'''Chilling'''</span>


<strike>Job's over, man. Job's over!</strike> Hope you have a grey slime extract, if not, then your job's over, man. Job's over!
'''Slime cores:''' Dark Blue


=== 1-6 baby slimes ===
'''Activation:''' Fill it with 10u plasma, and then click it in your hand.


Soak a monkey cube in water, preferably in the sink, and place it in the disposal of the slime pen you want to feed. Engage the disposal and watch as the slime eats the monkey. Wait for the slime to grow, then another and wait for the slime to split.
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
! class="unsortable" style='background-color:#D3D3D3;'|
! scope="col" style='background-color:#D3D3D3;'|Base Slime
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
|-
|[[File:Slimegrey.png]]
!Grey
|Creates some slime barrier cubes. When used they create slimy barricades.
|-
|[[File:Slimeorange.png]]
!Orange
|Creates a ring of fire one tile away from the user.
|-
|[[File:Slimepurple.png]]
!Purple
|Injects everyone in the area with some regenerative jelly.
|-
|[[File:Slimeblue.png]]
!Blue
|Creates a rebreather, a tankless mask.
|-
|[[File:Slimemetal.png]]
!Metal
|Temporarily surrounds the user with unbreakable walls.
|-
|[[File:Slimeyellow.png]]
!Yellow
|Recharges the room's APC by 50%.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Removes all plasma gas in the area.
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Seals the user in a protective block of ice.
|-
|[[File:Slimesilver.png]]
!Silver
|Creates several ration packs.
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|Touching people with this extract adds them to a list, when it is activated it teleports everyone on that list to the user.
|-
|[[File:Slimesepia.png]]
!Sepia
|Touching someone with it adds/removes them from a list. Activating the extract stops time for 30 seconds, and everyone on the list is immune, except the user.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Creates a flimsy copy of the user, that they control.
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Creates a pair of Prism Glasses, which allow the wearer to place colored light crystals.
|-
|[[File:Slimered.png]]
!Red
|Pacifies every slime in your vacinity.
|-
|[[File:Slimegreen.png]]
!Green
|Creates a bone gun in the hand it is used in, which uses blood as ammo.
|-
|[[File:Slimepink.png]]
!Pink
|Creates a slime corgi puppy.
|-
|[[File:Slimegold.png]]
!Gold
|Produces a golden capture device.
|-
|[[File:Slimeoil.png]]
!Oil
|It creates a weak, but wide-ranged explosion.
|-
|[[File:Slimeblack.png]]
!Black
|Transforms the user into a random type of golem.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Creates a Heroine Bud, a special flower that pacifies whoever wears it on their head. They will not be able to take it off without help.
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|Creates a powder that makes clothing slightly armored.
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Makes an unpassable wall in every door in the area.
|-
|}
</tab>
<tab name = "Consuming">
[[File:Base.png|64px]] <span style="color:#D3D3D3">'''Consuming'''</span>


* As tempting as it may be, do not send in two monkeys at once. The slime might decide the second is a friend and refuse to eat it!
'''Slime cores:''' Silver
* Do NOT enter the pen and bash the monkey, the only thing that will happen is slime will get less food.
* Make sure to stay in sight of the slimes to keep a eye on when they grow and split.


=== Adult slimes have split ===
'''Activation:''' Feed extract with enough nutriment and it will produce special slime cookies.


Time to kill your darlings. '''Warning:''' This is the part of the job that's most likely to get you killed.  
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
! class="unsortable" style='background-color:#D3D3D3;'|
! scope="col" style='background-color:#D3D3D3;'|Base Slime
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
|-
|[[File:Slimegrey.png]]
!Grey
|More filling than other cookies.
|-
|[[File:Slimeorange.png]]
!Orange
|Heats you up, and grants immunity to the cold for 10 seconds.
|-
|[[File:Slimepurple.png]]
!Purple
|Heals 5 points of every type of damage, even cellular damage.
|-
|[[File:Slimeblue.png]]
!Blue
|Grants immunity to water-based slipping, and wets the floor around you for 10 seconds.
|-
|[[File:Slimemetal.png]]
!Metal
|Increases resistance to brute damage for 10 seconds.
|-
|[[File:Slimeyellow.png]]
!Yellow
|Grants immunity to electricity for 30 seconds.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Makes you treat toxin damage as toxin healing, and toxin healing as toxin damage, for one minute.
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Cools you down, immediately extinguishes you if you are on fire.
|-
|[[File:Slimesilver.png]]
!Silver
|When eaten, no matter how much you eat, it will not get you fat!
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|Teleports you to a random place in the current area!
|-
|[[File:Slimesepia.png]]
!Sepia
|Increases the speed at which you perform actions that have progress bars by a little bit for a minute.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Has a 50% chance of spawning another cookie when eaten.
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Randomly colors you, as if you ate a crayon.
|-
|[[File:Slimered.png]]
!Red
|Makes a splat of blood on the floor, and restores your blood by a little bit.
|-
|[[File:Slimegreen.png]]
!Green
|Makes you vomit when eaten. However, it also completely removes any reagents from you when you do!
|-
|[[File:Slimepink.png]]
!Pink
|You hug people at random for 30 seconds.
|-
|[[File:Slimegold.png]]
!Gold
| Has a golden coin inside!
|-
|[[File:Slimeoil.png]]
!Oil
|Slows anyone nearby you for 10 seconds.
|-
|[[File:Slimeblack.png]]
!Black
|Makes you look like a spooky skeleton for 30 seconds.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Makes you, and anyone near you, unable to attack for 10 seconds.
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|Increases your resistance to burn damage for 10 seconds.
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Has the effects of a random cookie!
|-
|}</tab>
<tab name = "Industrial">
[[File:Industrial.gif|64px]] <span style="color:#7E7E7E">'''Industrial'''</span>


Ideally, you want to do this the EXACT moment after the slime in the pen has split. (You ARE keeping only one adult slime per pen, right?)
'''Slime cores:''' Metal


Decide which baby slimes you don't want to keep and proceed to drag them into the tiny 'airlock' of the pen with you.
'''Activation:''' When filled with plasma dust, slowly absorbs it and uses it to produce items.


Once you have the slimes in position, simply spray them with water. They should die immediately if you're spraying them in the enclosed space.  
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
! class="unsortable" style='background-color:#D3D3D3;'|
! scope="col" style='background-color:#D3D3D3;'|Base Slime
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
|-
|[[File:Slimegrey.png]]
!Grey
|Produces 5 monkey cubes per 2 units of plasma.
|-
|[[File:Slimeorange.png]]
!Orange
|Produces a fancy slime zippo lighter for 6 units of plasma.
|-
|[[File:Slimepurple.png]]
!Purple
|Produces an injector of regenerative jelly for 4 units of plasma.
|-
|[[File:Slimeblue.png]]
!Blue
|Produces a full fire extinguisher for 10 units of plasma.
|-
|[[File:Slimemetal.png]]
!Metal
|Produces 10 metal sheets for 3 units of plasma.
|-
|[[File:Slimeyellow.png]]
!Yellow
|Produces a high-capacity power cell with anywhere between 0 and 1/2 its charge for 5 units of plasma.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Produces a sheet of plasma for 10 units of plasma, doubling your input.
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Produces a one-use fireproofing potion for 6 units of plasma.
|-
|[[File:Slimesilver.png]]
!Silver
|Produces a random food or drink item per 1 unit of plasma.
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|Produces a synthetic bluespace crystal for 7 units of plasma.
|-
|[[File:Slimesepia.png]]
!Sepia
|Produces a camera for 2 units of plasma.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Produces a normal extract enhancer for 5 units of plasma.
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Produces a can of spraypaint for 2 units of plasma.
|-
|[[File:Slimered.png]]
!Red
|Produces an orb of 50 units of blood for 5 units of plasma.
|-
|[[File:Slimegreen.png]]
!Green
|Produces a self-use-only injector of slime jelly for 7 units plasma.
|-
|[[File:Slimepink.png]]
!Pink
|Produces an injector of synthpax and space drugs for 6 units plasma.
|-
|[[File:Slimegold.png]]
!Gold
|Produces a random coin for 10 units of plasma.
|-
|[[File:Slimeoil.png]]
!Oil
|Produces an IED for 4 units of plasma.
|-
|[[File:Slimeblack.png]]
!Black
|Produces a fancy pack of regenerative, slime-brand cigarettes for 6 units of plasma.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Produces a heart-shaped box of candies for 3 units of plasma.
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|Produces one sheet of adamantium for 10 units of plasma.
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Produces a random slime extract for 5 units of plasma.
|-
|}</tab>
<tab name = "Prismatic">
[[File:Prismatic.png|64px]] <span style="color:#FAFAD2">'''Prismatic'''</span>


=== Extract harvesting ===
'''Slime cores:''' Pyrite


Grab the dead slime, click on the slime processor and then click on it again to turn on the processor. After a few seconds, it'll output two extracts of the color of slime in the processor at the time. You can put more then one dead slime in at a time, however, this will increase the processing time.
'''Activation:''' Use on tile.


== So a slime wants to be your friend ==
* Works like an infinite-use paintbrush, letting you dye tiles a new color.
* Each slime base results ins a "brush" of the corresponding color.
* Grey extracts clean any colors off.
* Rainbow extracts let you choose any color!
</tab>
<tab name = "Recurring">
[[File:Recurring.gif|64px]] <span style="color:#2956B2">'''Recurring'''</span>


As long as you are regarded as a 'friend' and they are not extremely hungry, the slimes should not feed or glomp you. After feeding on a monkey, a slime may befriend the person who was the last one to '''grab''' or '''bump''' into a monkey.
'''Slime cores:''' Cerulean


If you're not sure whether a slime has friendzoned you, try talking to it! Either say "hello" and an individual slime's number, or "Hello, slimes". If the slime replies, congratulations, you've got a friend! This slime and its offspring will never attack you. If that didn't work, you'll have to repeat it. They can be immensely stubborn sometimes, however, more so if more then one person is around.
'''Activation:''' Use like a normal extract, but gains an extra use every few seconds, as long as you don't use it up!
</tab>
<tab name = "Regenerative">
[[File:Regenerative.gif|64px]] <span style="color:#B19CD9">'''Regenerative'''</span>


Slimes who regard you as a friend will also respond to certain commands, such as "follow" and "stop." Experiment! If they can't find a path to you, they'll typically respond with a 'i won't follow' or similar.
'''Slime cores:''' Purple


=== So a slime wants to be your SPECIAL friend ===
'''Activation:''' Use on yourself or someone else like a legion core, fully heals with a special effect.


So you managed to piss it off, eh? Your safest bet here is to push the slime off with disarm intent and leg it, quite simply. Either spray it with your fire extinguisher (you are holding one, right?) or hide in a locker and yell for help if you are unrobust or can't get out of xenobiology itself.
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
! class="unsortable" style='background-color:#D3D3D3;'|
! scope="col" style='background-color:#D3D3D3;'|Base Slime
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
|-
|[[File:Slimegrey.png]]
!Grey
|Only partially heals the target.
|-
|[[File:Slimeorange.png]]
!Orange
|Instantly makes a small burst of heat for a moment.
|-
|[[File:Slimepurple.png]]
!Purple
|Injects with some regen jelly.
|-
|[[File:Slimeblue.png]]
!Blue
|Makes the floor wet.
|-
|[[File:Slimemetal.png]]
!Metal
|Encases target in a locker.
|-
|[[File:Slimeyellow.png]]
!Yellow
|Fully recharges a single item on the target.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Gives purple clothing if they are naked.
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Fireproofs their clothes.
|-
|[[File:Slimesilver.png]]
!Silver
|Makes their belly feel round and full.
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|Teleports them near to where this core was created.
|-
|[[File:Slimesepia.png]]
!Sepia
|Stops time.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Makes a second regenerative core with no special effects.
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Randomly colors the target.
|-
|[[File:Slimered.png]]
!Red
|Injects them with some ephedrine.
|-
|[[File:Slimegreen.png]]
!Green
|Changes the species or color of a slime or jellyperson.
|-
|[[File:Slimepink.png]]
!Pink
|Injects them with some krokodil.
|-
|[[File:Slimegold.png]]
!Gold
|Produces a random coin.
|-
|[[File:Slimeoil.png]]
!Oil
|Flashes everyone in sight.
|-
|[[File:Slimeblack.png]]
!Black
|Creates a duplicate of target, that drops dead soon after.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Also heals the user (same as grey if used on self).
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|Boosts armor.
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Temporarily makes target immortal, but pacifistic.
|-
|}
</tab>
<tab name = "Reproductive">
[[File:Reproductive.gif|64px]] <span style="color:#696969">'''Reproductive'''</span>


Normal slime attacks ("glomps") do damage that can be healed simply with a first-aid kit, but if a slime starts actually feeding on you, you will have to visit [[Medbay]] to be healed.
'''Slime cores:''' Grey


== Slime scanner ==
'''Activation:''' Spits out cores from the chosen colour when you feed it monkey cubes.
</tab>
<tab name = "Self-Sustaining">
[[File:Selfsustaining.gif|64px]] <span style="color:#551A8B">'''Self-Sustaining'''</span>


There are two of these neat devices in the extract storage. They don't provide a lot of useful info, but pay attention to mutation chance! It usually varies between 25% and 35%, but sometimes you will encounter slimes whose mutation chance is more like 15% to 17.5%. Choose carefully which slimes to keep! If you're breeding greys for monkeys, you'll want less chance of mutations, and if you want to get adamantine golems, you want to evolve them a lot!
'''Slime cores:''' Dark Purple


== Formulas ==
'''Activation:''' Produces four extracts, which can be activated in your hand to select which activation to use, removing the need for reagents.
</tab>
<tab name = "Stabilized">
[[File:Stabilized.gif|64px]] <span style="color:#ADD8E6">'''Stabilized'''</span>


All injections require one unit of reagent. Dropper is your friend.
'''Slime cores:''' Blue


=== Tier 0 ===
'''Activation:''' Provides effect to whoever holds them, as long as it is on their person or in their backpack.


{{anchor|Grey Slime}}
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
'''Grey Slime'''
! class="unsortable" style='background-color:#D3D3D3;'|
[[File:slimegrey.png]]
! scope="col" style='background-color:#D3D3D3;'|Base Slime
* Extract creates a grey slime when injected with plasma. Useful as a backup grey slime.
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
* Extract creates three monkey-cubes when injected with blood. Useful if you want to do your job for more than five minutes.
|-
|[[File:Slimegrey.png]]
!Grey
|Automatically makes slimes friends with you if you are next to them, making it safe to interact with them.
|-
|[[File:Slimeorange.png]]
!Orange
|Passively tries to increase or reduce your body temperature to a normal level.
|-
|[[File:Slimepurple.png]]
!Purple
|Provides a very slow regeneration effect.
|-
|[[File:Slimeblue.png]]
!Blue
|Makes you immune to slipping on water or soap. Space lube is still too slippery, though!
|-
|[[File:Slimemetal.png]]
!Metal
|Every 30 seconds, adds a sheet of material to a random stack in your inventory.
|-
|[[File:Slimeyellow.png]]
!Yellow
|Every 10 seconds, recharges a random device on your person by about 10%.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Gives you burning fingertips, automatically cooking any food you hold, and igniting flammable items!
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Attempts to extinguish you slowly if you are on fire, and automatically wets any items you are holding.
|-
|[[File:Slimesilver.png]]
!Silver
|Slows the rate at which you lose nutrition.
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|On a two minute cooldown, teleports you somewhere safe for humans when you take enough damage.
|-
|[[File:Slimesepia.png]]
!Sepia
|Randomly adjusts your speed. You take extra stun and stamina damage.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Spawns a duplicate of yourself. If you die while holding the extract, you will automatically take control of the duplicate, if it's still alive!
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Randomly colors you every few seconds. Become a disco ball!
|-
|[[File:Slimered.png]]
!Red
|Moderately increases your speed. You take extra stun and stamina damage.
|-
|[[File:Slimegreen.png]]
!Green
|While held, randomizes your name and appearance. When dropped, restores your original appearance and name. Mulligan!
|-
|[[File:Slimepink.png]]
!Pink
|As long as no creature in sight is injured in your presence, they will not attack you. If the peace is broken, takes two minutes to restore.
|-
|[[File:Slimegold.png]]
!Gold
|Summons a pet companion when held. If it dies, summons a new one. Use it in hand for options.
|-
|[[File:Slimeoil.png]]
!Oil
|If you die while holding this extract, you will violently explode.
|-
|[[File:Slimeblack.png]]
!Black
|While strangling someone, your hands melt around their neck, draining their life in exchange for food and healing.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Anyone in critical condition around you is stabilized.
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|You gain 5% damage resistance to all types.
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Accepts a regenerative extract. If you enter critical condition, it will automatically use the extract on you.
|-
|}
</tab>
<tab name = "Crystalized">
[[File:Crystalized.png|64px]] <span style="color:#008B8B">'''Crystalized'''</span>


=== Tier 1 ===
'''Slime cores:''' Adamantite


{{anchor|Orange Slime}}
'''Activation:''' When used in hand, creates a small fragile crystal [[File:Slime_Crystal.gif]] that provides an area effect. If another crystal exists in this area, both will shatter.
'''Orange Slime'''
[[File:slimeorange.png]]
* Extract creates a small fire when injected with plasma. Also increases the pressure of the air a fair amount.
* Extract creates capsaicin (pepper-spray) when injected with blood. Usable as a 'ghetto stun' if you can find a good way to apply it to to your <strike>victim</strike> test subject.


{{anchor|Purple Slime}}
{| class="wikitable sortable" style="width:100%;" border="1" cellspacing="0" cellpadding="2"
'''Purple Slime'''
! class="unsortable" style='background-color:#D3D3D3;'|
[[File:slimepurple.png]]
! scope="col" style='background-color:#D3D3D3;'|Base Slime
* Extract creates a bottle of slime steroid when injected with plasma. Slime steroid is a potent chemical mix that will cause a slime to produce three extracts rather than two when processed. Useful when used on dark purple slimes for that plasma or grey slimes for monkeys.
! scope="col" class="unsortable" style='background-color:#D3D3D3;'|Description
* Extract creates slime jelly, a highly toxic substance, when injected with sugar.
|-
|[[File:Slimegrey.png]]
!Grey
|Slowly feeds all slimes in the area. Effect is blocked by walls.
|-
|[[File:Slimeorange.png]]
!Orange
|Ignites anyone in range of the crystal and heats the surrounding air to 500K. Effect is blocked by walls.
|-
|[[File:Slimepurple.png]]
!Purple
|Restores 1 of a random damage type to everything in range every time it ticks, including brain and cell damage.
|-
|[[File:Slimeblue.png]]
!Blue
|Stabilizes atmos in effect range to the standard O2/N2 mixture, and stabilizes temperature to 300k. Effect is blocked by walls.
|-
|[[File:Slimemetal.png]]
!Metal
|Restores 1 of a random damage type to every cyborg in range every time it ticks.
|-
|[[File:Slimeyellow.png]]
!Yellow
|When struck by a cell, the cell will be instantly charged. Fully charged cells will explode when striking it.
|-
|[[File:Slimedarkpurple.png]]
!Dark Purple
|Consumes plasma in the air, converting it into plasma sheets. Crystal releases and ignites a small amount of plasma when destroyed.
|-
|[[File:Slimedarkblue.png]]
!Dark Blue
|Cleans and dries tiles in the area.
|-
|[[File:Slimesilver.png]]
!Silver
|Plants grow slightly faster in the area and prevents pests from growing at all.
|-
|[[File:Slimebluespace.gif]]
!Bluespace
|Acts as a beacon to other crystals of this type. Click with an empty hand to teleport between them.
|-
|[[File:Slimesepia.png]]
!Sepia
|Everything in the area is put in stasis as if on a stasis bed. Does not stun you like a stasis bed.
|-
|[[File:Slimecerculean.png]]
!Cerulean
|Adjacent tiles will gradually grow slime crystals, up to a maximum stack of 5 in each tile. These slime crystals may be combined with any material sheet to increase its stack size by 5.
|-
|[[File:Slimepyrite.png]]
!Pyrite
|Causes floor tiles to be randomly colored within the area.
|-
|[[File:Slimered.png]]
!Red
|Crystal cleans blood from the ground in a wide area and may store up to 300u of gathered blood. Crystal may be interacted with to consume some blood and create a piece of "meat" or a random, functional organ. Containers may also be used on the crystal to transfer blood directly out of it.
|-
|[[File:Slimegreen.png]]
!Green
|Crystal stores one random mutation from the last player who interacted with it (starts with none). Players standing within the effect radius are gradually cured of mutations but will be forcefully given the mutation stored in the crystal.
|-
|[[File:Slimepink.png]]
!Pink
|Everyone within the area is pacified.
|-
|[[File:Slimegold.png]]
!Gold
|Click crystal with an empty hand to be transformed into a random pet-type simplemob. Effects are undone when leaving the area.
|-
|[[File:Slimeoil.png]]
!Oil
|Lubes tiles within the area.
|-
|[[File:Slimeblack.png]]
!Black
|Players standing within two tiles of the crystal will begin slowly transforming into a random slimeperson. Has no effect on slimepeople.
|-
|[[File:Slimelightpink.png]]
!Light Pink
|Ghosts may interact with the crystal to become pink lightgeists that cannot leave the crystal's area of effect.
|-
|[[File:Slimeadamantine.png]]
!Adamantine
|Makes everyone slightly more resistant in an area around it.
|-
|[[File:Rainbow slime.gif]]
!Rainbow
|Does nothing on its own but will accept crystalized extracts to begin emitting the same effect as the consumed extract, allowing for multiple different effects in the same space.
|-
|}
</tab>


{{anchor|Blue Slime}}
</tabs>
'''Blue Slime'''
[[File:slimeblue.png]]
* Extract creates frost oil when injected with plasma.
* Extract creates slime stabilizer when injected with blood. Significantly reduces a slime's mutation chance, and carries through across generations.


{{anchor|Metal Slime}}
==So You're a Traitor==
'''Metal Slime'''
What you can get here that can't be gotten easier elsewhere is an EMP and <strike>random hostile animals which include a few very deadly ones</strike> CARPS SPACE BEARS ALIUMS SPIDERS HIVEBOTS PINE TREES OH GOD IT'S HORRIFYING. Releasing the slimes is somewhat viable, but you will likely get caught doing so, and baby slimes are rather tame (Unless you have Red Slime Essence. Then it's a party.)
[[File:slimemetal.png]]
* Extract creates several sheets of plasteel and metal when injected with plasma. Expect the roboticists to want the products.


=== Tier 2 ===
On the plus side, you do have a disposal chute that goes directly to space. Pretty handy for disposing of evidence, or people.
 
{{anchor|Yellow Slime}}
'''Yellow Slime'''
[[File:slimeyellow.png]]
* Extracts become 10k Charge [[Powercell]]s when injected with plasma.
* Extract creates an EMP when injected with blood. It's a quite big blast as well, useful if that AI is onto your [[traitor|tricks]].
* Extracts emit light when injected with water.
 
{{anchor|Dark Purple Slime}}
'''Dark Purple Slime'''
[[File:slimedarkpurple.png]]
* Extract creates several sheets of [[Plasma|Solid Plasma]] when injected with plasma. Yessir, NT can link anything to the production of plasma. Also useful for further experimenting.
 
{{anchor|Dark Blue Slime}}
'''Dark Blue Slime'''
[[File:slimedarkblue.png]]
* Extract creates a burst of cold when injected with plasma. Useful for countering those red slimes. Will kill most slimes dead, if you have 'population issues'.
 
{{anchor|Silver Slime}}
'''Silver Slime'''
[[File:slimesilver.png]]
* Extract creates a small amount of random food when injected with plasma, bork bork bork. Expect anything from a roburger to death berries.
* Extract creates a small amount of random drinks when injected with water, bork bork bork.
 
=== Tier 2.5 ===
 
{{anchor|Bluespace Slime}}
'''Bluespace Slime'''
[[File:slimebluespace.png]]
*Extract will, if injected with plasma, spawn a [[Bluespace Crystal]]. They will teleport you when crushed in your hand and teleport anyone you throw it at. It also has some good research levels.
*Extract will, if injected with blood, create Bluespace Floor Tiles, which speed up movement drastically.
 
{{anchor|Sepia Slime}}
'''Sepia Slime'''
[[File:slimesepia.png]]
* Extract stops time when injected with plasma. How? <strike>Spess</strike>Slime Magic!
* Extract creates some [[Camera|Film]] and a [[Camera]] when injected with blood. Fuck this is so useless.
 
{{anchor|Cerulean Slime}}
'''Cerulean Slime'''
[[File:slimecerculean.png]]
* Extract creates a bottle of extract enhancer when injected with plasma. When used on a extract it triples the amount of uses it has. You can start laughing madly now. This does not work on all extracts, notably Adamantine, so no creating a infinite army of hard to destroy golems.
* Currently doesn't work in the current version of the code. Probably will get a new effect in the future.
 
{{anchor|Pyrite Slime}}
'''Pyrite Slime'''
[[File:slimepyrite.png]]
* Extract creates a can of paint when injected with plasma. For the love of all that is holy, <s>don't</s> give it to the clown!
 
=== Tier 3 ===
 
{{anchor|Red Slime}}
'''Red Slime'''
[[File:slimered.png]]
* Extract creates a bottle of slime mutation potion when injected with plasma. Makes slimes more likely to mutate, the opposite of the slime stabilizer.
* Extract makes nearby slimes rabid when injected with blood. Has some [[traitor|fun]] uses.
 
{{anchor|Green Slime}}
'''Green Slime'''
[[File:slimegreen.png]]
* Extract creates one unit of mutation toxin when injected with plasma. Injecting yourself with it will turn you into a slime-(wo)man. This results in the slimes never attacking you, but keep in mind though that you are no longer technically 'human' as far as the AI and Cyborgs are concerned. The toxin is found in the used extract. Your blood also is no longer 'valid' for the purpose of blood based reactions with extracts. In addition, injecting the extract with radium creates one unit of unstable mutation toxin instead, which causes a random humanoid mutation, such as a zombie or an abductor.
 
{{anchor|Pink Slime}}
'''Pink Slime'''
[[File:slimepink.png]]
* Extract creates a bottle of docility potion when injected with plasma, a potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. You too can have your own pet, just like the HoP!
 
{{anchor|Gold Slime}}
'''Gold Slime'''
[[File:slimegold.png]]
* Extract spawns a few random [[Critters#Hostile|hostile mob]]s when injected with plasma. [[Alien]]s are common from this reaction, so you might be able to fill xenobiology with actual xenomorphs!
* Extract spawns one random mob when injected with blood. These mobs are not immediately hostile, but may be provoked by certain actions, proximity to other creatures (such as your slimes) or if they encounter a construct or mech. NOW you might be able to fill xenobiology with actual xenomorphs [[Beyond the impossible|without killing yourself!]]
* Extract spawns one random [[Critters#Friendly|friendly critter]] when injected with water. Now you can fill xenobiology with mobs even if you're a giant pussy!
 
=== Tier 4 ===
 
{{anchor|Oil Slime}}
'''Oil Slime'''
[[File:slimeoil.png]]
* Extract creates a explosion after a moment when injected with plasma.
 
{{anchor|Black Slime}}
'''Black Slime'''
[[File:slimeblack.png]]
* Extract creates one unit of advanced mutation toxin when injected with plasma. Turns you, or [[Traitor|others]], into a sentient baby slime.
 
{{anchor|Light Pink Slime}}
'''Light Pink Slime'''
[[File:slimelightpink.png]]
* Extract creates a bottle of sentience potion when injected with plasma, a potent chemical mix that will bring human level intelligence to any animal, slime, ape, monster or generally active thing you feed it to. Make [[Ian]] sentient! Create an army of gold slime minions! The possibilities are limited only by your own deviousness and the number of ghosts in the round.
 
{{anchor|Adamantine Slime}}
'''Adamantine Slime'''
[[File:slimeadamantine.png]]
* Extract creates a [[Adamantine Golem]] when injected with Plasma. It will follow its creator's orders much like a construct.
 
=== Special Slimes ===
 
{{anchor|Rainbow Slime}}
'''Rainbow Slime'''
[[File:slimerainbow.png]]
To attain this rare slime you must breed a slime with a 100% mutation chance!
 
* Extract will generate a randomly colored slime when injected with plasma. It's a good plan B if the slimes aren't cooperating in terms of colors. You can get any color slime this way, pray to the RNG!
 
== So You're a Traitor ==
 
What you can get here that can't be gotten easier elsewhere is an EMP and <strike>random hostile animals which include a few very deadly ones</strike> BEACONS SPACE BEARS ALIUMS SPIDERS HIVEBOTS PINE TREES OH GOD IT'S HORRIFYING. Releasing the slimes is somewhat viable, but you will likely get caught doing so, and baby slimes are rather tame (Unless you have Red Slime Essence. Then it's a party.)
 
On the plus side, you do have a disposal chute that goes directly to space. Pretty handy for disposing of evidence, or people.


Also remember the havoc with [[grenade]]s and bombs you can cause! If you can get access to chemistry as well you can make some interesting grenades. Advanced mutation toxin with sugar in one beaker, phosphorus and potassium in the other. Set a timer in the [[Medbay]] and drop it and listen to all the people turning into [[Slime]]s. This is when you laugh to yourself and realize it backfires when all the slimes attack you.
Also remember the havoc with [[grenade]]s and bombs you can cause! If you can get access to chemistry as well you can make some interesting grenades. Advanced mutation toxin with sugar in one beaker, phosphorus and potassium in the other. Set a timer in the [[Medbay]] and drop it and listen to all the people turning into [[Slime]]s. This is when you laugh to yourself and realize it backfires when all the slimes attack you.


A full guide to ruining someone's day with slimes:
A full guide to ruining someone's day with slimes:
 
*Red - Makes all slimes within sight range hyper aggressive. Also creates potions that can increase a simplemob's speed when injected with blood, useful for enhancing your gold slime army.
* Red - Makes all slimes within sight range hyper aggressive. Also makes glycerol with blood in case you want to make a stupidly large hole in the station with a bluespace beaker grenade.
*Green - Produces 1 unit of a chemical that turns people into different races including slime persons. Use it on someone and convince the AI that they're a danger to humanity. Needs at least 5 units for it to work in a smoke grenade.
* Green - Produces 1 unit of a chemical that turns people into different races including slime persons. Use it on someone and convince the AI that they're a danger to humanity. Needs at least 5 units for it to work in a smoke grenade.
* Black - Turns people into actual grey slimes, no fort save. Again, 5 units in a smoke or foam grenade will make for a very interesting shuttle flight.
* Black - Turns people into actual slimes, no fort save. Again, 5 units in a smoke grenade will make for a very interesting shuttle flight.
*Orange - Ignites a large fire.
* Orange - Ignites a large fire.
*Yellow - Huge EMP.
* Yellow - Huge EMP.
*Silver - Only way to get real roburgers (with nanites).
* Silver - Only way to get real roburgers (with nanites), kudzu seeds, and motherfucking GATFRUIT.
*Gold - We all know what this does.
* Gold - We all know what this does.
*Sepia - Stops time in a small radius, allowing you to wreak many kinds of havoc.
* Sepia - Stops time in a small radius, allowing you to wreak many kinds of havoc.
*Oil - Fiery Explosion. One of the fastest ways to mass produce a large array of explosions, even if they mostly cause fire. Also makes glycerol with blood in case you want to make a stupidly large hole in the station with a bluespace beaker grenade
* Oil - Explosion. Pretty meh considering there's materials for IEDs everywhere.
*Adamantium - Makes golems that can be converted to the cult/soul shard/revved. They have to follow orders given to them by their creator so feel free to make them suicide bomb with gold slime cores.
* Adamantium - Makes golems that can be converted to the cult/soul shard/revved. They have to follow orders given to them by their creator so feel free to make them suicide bomb with gold slime cores.
*Light pink - Enables you to make sentient beings, including anything a gold slime extract can produce. Magicarps included.
* Light pink - Enables you to make sentient beings, including anything a gold slime extract can produce.  
{{Guides}}
 
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 06:57, 11 July 2024

Xenobiology is the breeding and harvesting of slimes and their extracts for scientific purposes. This all takes place in the xenobiology lab where you spawn, and is arguably more dangerous than making bombs if you don't know what you are doing. Which is a good reason to read this!

Home on the Range

BoxStation Xenobiology

As a Xenobiologist, you’re not going to get out much ever. You’re the most autonomous area on the entire station if you know what you're doing, and nobody ever bothers you (usually).

First, get familiar with your new home.

The workplace includes a couple of closets with bio-hazard suits, a monkey recycling machine, a slime processor, and an All-In-One Grinder with several sheets of plasma. Also included is a smartfridge modified to hold slime extracts within easy arm reach from the slime processor, a wrench which can unanchor all the machinery (so you can reorganize your workspace), a few containment units and a disposal unit that leads to space.

The lab also contains a slime containment area with pens, some of which start with a baby grey slime. There is also a special containment pen that's larger and more secure than the rest. This is ideal for containing and experimenting on other alien lifeforms should the station manage to capture/produce one. Usually though, it's just for storing extra slimes. You can read more about your workplace for each map by clicking here.

Slime comp.png Slime Console

The console is your main working tool when dealing with xenobiology. With it you can move slimes, kill them, feed them, and process dead monkeys with mere clicks of a button!

It's strongly advised grabbing the wrench (usually located next to the shield projectors) and moving the fridge and slime processor within close range of the console you're using as to cut out a lot of unnecessary movement.

Safety Advice

Before you start breeding the slimes, make sure you have a fire extinguisher in your backpack. You'll rarely meet a ravenous, hungry slime if you're using the console, but it still happens and having an extinguisher could very well be the difference between a dead slime and a dead you.

If you aren't using the console, then this goes doubly so as you'll be near a lot of slimes, usually before you cull their numbers, and while they're normally docile towards you whom are effectively their "God", they occasionally grow resentful for their species' exploitation and try to kill you for no particular reason. In that case, kill the blasphemers with a clear conscience, DEUS VULT!

Breeding slimes

Feeding

If you are using the console, simply insert the monkey cubes from the boxes into the console. The console can now teleport monkeys directly inside the slime pens! If you are not using the console, then use the monkey cube on a water source and feed it to the slimes using the pen disposals units. Slimes need one monkey to become an adult and another to split.

  • You can send both monkeys at once into a baby slime's pen, so you don't have to think about it until they split.
  • Do NOT enter the pen and bash the monkey, the only thing that will happen is slime will get less food.

Once they're fed enough, after a while the adult slime will split into 4 baby slimes.

Culling

Time to kill your darlings. Decide which baby slimes you don't want to keep.

If you are using the console then proceed to warp them up. The console can hold up to 5 slimes at a time. Teleport them onto the kill pen; it's the one with the blue floor, connected to a freezer. The sharp cold will kill the slimes quickly: when they stop moving they're dead and you can pick them up for the next step.

If you are not using the console then get out your fire extinguisher and blast the slime to death. You should refill the extinguisher at a water tank after every use. You could also choose to drag the slime into the kill pen - just make sure you're wearing warm clothing!

Grinding

Collect the dead slimes and drop them above, or next to, the slime processor. It will automatically suck in the slimes; when it's done, activate it to grind them. It will, after a while, drop a slime core of the respective color for each slime grinded.

  • Upgrading the grinder will make it go faster and give more cores per slime.
  • A Bio Bag from any biohazard locker can mass-collect slime cores and easily drop them into the fridge for easy access.

Selling

You can decide to sell some of your cores at the plort machine for research points. To do this, simply insert a core into the machine and your department will receive research points.

  • Rarer slime cores give you more research points.
  • Upgrading the grinder will give you more research points per core.

Friendship and Slimes

If you've been following the guide and diligently breeding and culling the slimes, you may have noticed that while the slimes very quickly attack and eat the monkeys you offer them, they have little to no interest in eating you. This is because you've become their "friend", a status that can be earned by simply being the one sending them monkeys. To check if slimes are friendly, say "Hello slimes"; all the slimes that consider you their friend will say hello.

There are some commands you can issue as a slime's friend, including "follow", "stop" and "attack". Keep in mind that these commands are exceedingly finicky, and are rarely used for a reason. Slimes will not attack other slimes or friends.

Defending against slimes

So either by you not feeding the slime enough, the slime being an dick, or reasons, a slime has tried to kill you. If the slime is a baby, this is annoying. If the slime is an adult, you may die if you don't know what you're doing.

Slimes have two attacks: A glomp that does brute damage with adults dealing more and a chance to stun, and the far more dangerous feeding attack which deals cellular damage and empowers the slime, a rare and very difficult to heal type of damage. If a slime starts feeding on you, wrestle it off with combat mode on, and right clicking to disarm it and spray it down with an extinguisher (You DID get an extinguisher, right?) when you get it off until it dies. After that, hobble off to medbay for healing.

While this is generally more a tip for you when NOT playing Xenobiologist, in the event of a very rare slime outbreak, perhaps of sentient slimes, get an extinguisher and hide. A horde of angry slimes can multiply fast, and while slimes are normally unintelligent and docile, outbreaks of them are nearly always done on purpose by someone wanting to destroy the station, and are thus paired with usage of red extracts enraging slimes and light pink or black extracts making very deadly intelligent slimes. Pray that the AI is able to stop them, and that the xenobiologist who released the slimes doesn't follow up with something worse.

Slime Mutations

This flowchart shows the results of each slime's mutations when splitting, with options labeled "2x" having twice the chance of occurring.

There are a lot of different types of slime. You begin with two grey slimes but you can breed them to catch all the pokèmon! slimes! Each kind of slime has its own powers from its extract.

Every time a slime splits by being fed enough, it has a chance to mutate based on it's individual mutation chance, a stat discovered by taking a slime scanner from the fridge and using it on the slime. The mutation chance is usually around 5%, so you will have to rely on miners to fetch the rarer colors for you. Think carefully about what colors you want and which slimes to keep. If you're breeding greys for monkeys, you'll want less chance of mutations, and if you want to get adamantines you will want to increase it!

NOTE: You can increase a slime's chance of mutation by injecting it with slime mutation potions from red slimes and decrease it with slime stability potions from blue slimes.

Formulas

All injections require one unit of reagent. Dropper is your friend. You can also dilute your plasma by, for example, filling a beaker with 40u of water and 10u of plasma; a syringe will collect exactly one unit of plasma this way (and the water doesn't react).

Luminescent effects are a result of the slime person mutation into a Luminescents absorbing said core.

Tier 0

Grey Slime Slimegrey.png

  • Extract creates a grey slime when injected with plasma. Useful as a backup grey slime.
  • Extract creates three monkey-cubes when injected with blood. Useful if you want to do your job for more than five minutes.
  • Extract creates Epinephrine when injected with water.
Luminescent Effects
  • Minor: Spawns a monkey cube into the user's hand.
  • Major: Spawns a grey baby slime.

Tier 1

Orange Slime Slimeorange.png

  • Extract creates a small plasma fire when injected with plasma. Also increases the pressure of the air a fair amount.
  • Extract creates capsaicin (pepper-spray) when injected with blood. Usable as a 'ghetto stun' if you can find a good way to apply it to to your victim test subject.
  • Extract creates a small cloud of smoke when injected with water. It'll carry any other reagent already inside the slime extract.
Luminescent Effects
  • Minor: Infuses you with capsaicin, heating the user.
  • Major: Spawns smoke around the user. The smoke will purge chemicals in the user's body and infuse itself with them.

Purple Slime Slimepurple.png

  • Extract creates a bottle of slime steroid when injected with plasma. Slime steroid is a potent chemical mix that will cause a slime to produce one more extract when processed, for a maximum of five. Useful when used on dark purple slimes for that plasma or grey slimes for monkeys. The extract only works on live slimes.
  • Extract creates regenerative jelly when injected with blood. Regenerative jelly is a chemical that gradually heals all types of damage.
Luminescent Effects
  • Minor: Restores blood volume and nutrition.
  • Major: Gives some regenerative jelly, healing the user.

Blue Slime Slimeblue.png

  • Extract creates frost oil when injected with plasma.
  • Extract creates slime stabilizer when injected with blood. Reduces a slime's mutation chance by 15%, and carries through across generations.
  • Extract creates foam when injected with water. It'll carry any other reagent already inside the slime extract.
Luminescent Effects
  • Minor: Cures cellular damage, purges the dna, and reduces radiation on the user.
  • Major: Creates foam from the user, infusing itself with the chemicals in the user's body.

Metal Slime Slimemetal.png

  • Extract creates 5 sheets of plasteel and 15 sheets of metal when injected with plasma. Expect the roboticists to want the products. Grinding plasteel will generate plasma and iron, making it a perfect substitute to dark purple slimes.
  • Extract creates 5 sheets of reinforced glass and 15 sheets of glass when injected with water.
Luminescent Effects
  • Minor: Creates 5 sheets of glass in the user's hand.
  • Major: Creates 5 sheets of metal in the user's hand.

Tier 2

Yellow Slime Slimeyellow.png

  • Extracts become 10k Charge Powercells when injected with plasma. These cells are self-charging, and very useful for cyborgs or APCs, for example. Valuable for R&D.
  • Extract creates an EMP when injected with blood. It's a quite big blast as well, useful if that AI is onto your tricks.
  • Extracts emit light when injected with water. They can be squeezed to increase the light emitted.
Luminescent Effects
  • Minor: Temporarily increases the user's light range and intensity.
  • Major: Emits a short-ranged EMP.

Dark Purple Slime Slimedarkpurple.png

  • Extract creates 3 sheets of Solid Plasma when injected with plasma. Yessir, NT can link anything to the production of plasma. Also useful for further experimenting.
Luminescent Effects
  • Minor: Spawns a plasma bar in the user's hand.
  • Major: Spawns a cloud of plasma around the user.

Dark Blue Slime Slimedarkblue.png

  • Extract creates a large burst of cold when injected with plasma. Useful for countering those red slimes.
  • Extract creates a three-use chill potion when injected with water, which fireproofs anything it's used on. Be a firebug without looking like one! Miners can make good use of this, as it will make them storm-proof.
Luminescent Effects
  • Minor: Infuses the user with Frost Oil and Cryoxadone.
  • Major: Spawns extremely cold air around the user.

Silver Slime Slimesilver.png

  • Extract creates a small amount of random food when injected with plasma, bork bork bork. Expect anything from a roburger to death berries.
  • Extract creates a small amount of random drinks when injected with water, bork bork bork.
Luminescent Effects
  • Minor: Spawns a random drink in the user's hand.
  • Major: Spawns a random food in the user's hand.

Tier 2.5

Bluespace Slime Slimebluespace.gif

  • Extract will, if injected with plasma, spawn a Bluespace Crystal. They will teleport you when crushed in your hand and teleport anyone you throw it at. It also has some good research levels.
  • Extract will, if injected with blood, create 25 Bluespace Floor Tiles, which speed up movement drastically.
  • Extract will, if injected with water, spawn a Bluespace radio potion. Use it on a sentient animal to let them speak on the radio!
Luminescent Effects
  • Minor: Randomly teleports the user a few tiles away.
  • Major: Saves the user's position on the first use. On the second use, it will warp the user back on that position. The extract can change user in the meantime.

Sepia Slime Slimesepia.png

  • Extract stops time when injected with plasma. How? SpessSlime Magic!
  • Extract creates some Film and a Camera when injected with water. Fuck this is so useless.
  • Extract creates 25 Sepia Floor Tiles when injected with blood. They slow movement speed above them.
Luminescent Effects
  • Minor: Spawns a camera in the user's hand.
  • Major: Will give the user, a Deja vu effect that returns them to their position and health at the time of use after a 1 second channel. Does not work after death.

Cerulean Slime Slimecerculean.png

  • Extract creates a bottle of extract enhancer when injected with plasma. When used on a extract it adds one use to it. You can start laughing madly now.
  • Extract creates a one-use blueprint when injected with blood. Renaming an area with it will turn the floor blue. Renaming an area to Xenobiology Lab will let the console work on that area.
Luminescent Effects
  • Minor: Infuses the user with salbutamol, making them able to survive without air for some time.
  • Major: Spawns a large amount of breathable air around the user.

Pyrite Slime Slimepyrite.png

  • Extract creates a can of paint when injected with plasma. For the love of all that is holy, don't give it to the clown!
  • Extract creates a random crayon when injected with blood.
Luminescent Effects
  • Minor: Spawns a crayon in the user's hand.
  • Major: Spawns a spraycan in the user's hand.

Tier 3

Red Slime Slimered.png

  • Extract creates a bottle of slime mutation potion when injected with plasma. Makes slimes 12% more likely to mutate, the opposite of the slime stabilizer.
  • Extract makes nearby slimes rabid when injected with blood. Has some fun uses.
  • Extract creates a bottle of speed potion when injected with water. The speed potion will speed up any simplemobs it's applied to.
Luminescent Effects
  • Minor: Infuses the user with Ephedrine, greatly increasing their speed temporarily.
  • Major: Enrages slimes around the user.

Green Slime Slimegreen.png

  • Extract creates some slime mutation toxin when injected with plasma. Having at least 4u in your system will eventually turn you into a random jellyperson. They have several pros and cons, but what is important to xenobiology is that slimes will never attack you and your blood is no longer valid for blood-based reactions, as it is replaced by slime jelly. Ingesting more slime mutation toxin when you're already a jellyperson will turn you into another random subspecies.
  • Extract creates various other mutation toxins when injected with different chemicals as shown below
Chemical Injected Toxin Created Effect of toxin when injected into you
Radium Lizard mutation toxin Turns you into their respective race
Blood Human mutation toxin
Cilk Felinid mutation toxin
Lithium Ethereal mutation toxin
Silicon Moth people mutation toxin
Diethylamine Podpeople mutation toxin
Sulfuric acid Polysmorph mutation toxin
Milk Gorilla people mutation toxin Turns you into a hairier human
Luminescent Effects
  • Minor: Turns the user back into a human.
  • Major: Turns the user into another slime subspecies.

Pink Slime Slimepink.png

  • Extract creates a bottle of docility potion when injected with plasma, a potent chemical mix that will nullify a slime's hunger, causing it to become docile and tame, and will let you name it. You too can have your own pet, just like the HoP!
  • Extract creates a bottle of gender changing potion when injected with blood, which changes the gender of any living, gendered thing it is used on.
Luminescent Effects
  • Minor: Switches the user's gender.
  • Major: Temporarily pacifies creatures around the user, making them nonviolent for some time.

Gold Slime Slimegold.png

  • Extract spawns five random dangerous hostile mobs when injected with plasma.
  • Extract spawns three random dangerous mobs when injected with blood. These mobs are not immediately hostile, but may be provoked by certain actions, proximity to other creatures (such as your slimes) or if they encounter a construct or mech.
  • Extract spawns one random friendly critter when injected with water. Now you can fill xenobiology with mobs even if you're a giant pussy!

See here for the list of summonable mobs.

Luminescent Effects
  • Minor: Spawns a friendly mob.
  • Major: Spawns a dangerous mob. If the user has combat mode on at the moment of use, the mob will be hostile.

Tier 4

Oil Slime Slimeoil.png

  • Extract creates an explosion after a moment when injected with plasma.
  • Extract creates Corn Oil when injected with blood.
Luminescent Effects
  • Minor: User vomits slippery oil.
  • Major: User violently explodes.

Black Slime Slimeblack.png

  • Extract creates some advanced mutation toxin when injected with plasma. Turns you, or others, into a sentient grey baby slime. Beware, slimes are still not harmless. This mutation can be prevented with frost oil, if you are quick enough. Acts instantly on slimepeople.
Luminescent Effects
  • Minor: Turns the user into a slime.
  • Major: Turns the user into a shadowperson.

Light Pink Slime Slimelightpink.png

  • Extract creates a bottle of sentience potion when injected with plasma, a potent chemical mix that will bring human level intelligence to any animal, slime, monster or generally active thing you feed it to. Make Ian sentient! Create an army of gold slime minions! The possibilities are limited only by your own deviousness and the number of ghosts in the round.
  • Extract will spawn a simple mob renaming potion when injected with water.
Luminescent Effects
  • Minor: Spawns a slime docility potion.
  • Major: Spawns a sentience potion.

Adamantine Slime Slimeadamantine.png

  • Extract creates an adamantine bar when injected with Plasma. It can be sold at cargo for a high amount of credits, or it can be used inhand to craft a golem shell. Golem shells can then be finished with ten sheets of any material, which will affect the golem's properties. After completion, a ghost can possess the shell to spawn as a golem. It will follow the orders of who finishes the shell above anything else, and inherit conversion antagonist status, such as cult, from their owner.
Luminescent Effects
  • Minor: Temporarily increases the user's armor, reducing overall damage taken.
  • Major: Turns the user into an adamantine golem.

Special Slimes

Rainbow Slime Rainbow slime.gif

To attain this rare slime you must breed a slime with a 100% mutation chance!

  • Extract will spawn a random slime when injected with less than five units of plasma.
  • Extract will explode into randomly-colored slime cores when injected with at least five units of plasma.
  • Extract will explode into randomly-colored slime cores with water, plasma, and blood in them when injected with slime jelly. This will trigger their reactions unpredictably and chaotically, and almost certainly cause mayhem wherever it happens.
  • Extract will generate a mind transference potion when injected with blood. You can use it to transfer your mind into a creature. This is not reversible and will result in your old body's instant death.
  • Extract will spawn a flight potion when injected with 5u of Holy water and 5u Uranium.
Luminescent Effects
  • Minor: Changes the user's color randomly.
  • Major: Spawns a random slime core.

Crossbreeding

The powerful crossbreeding that gifts you with godlike power! You need an adult slime which is the "base" and 10 slime cores of the same type, which are the "effect".

For example, you have an adult green slime and you add 10 yellow cores. That makes a Green Charged Core which can be activated in hand and mutates you to a slime person, letting you choose which strain to turn into. Also these special slimes are normal sized items. They fit in backpacks.

Burning.gif Burning

Slime cores: Orange

Activation: Fill it with 10u plasma, and then click it in your hand.

Base Slime Description
Slimegrey.png Grey Produces a hungry, faster slime that will follow your orders.
Slimeorange.png Orange Makes a burst of pepper spray smoke. Careful, or you'll also be affected.
Slimepurple.png Purple Creates an injector of regenerative jelly and methamphetamine.
Slimeblue.png Blue Briefly freezes the flooring in a large radius, and decreases the body temperature of everyone in that radius but the user.
Slimemetal.png Metal Instantly destroys walls that are next to the user.
Slimeyellow.png Yellow Electrocutes nearby creatures, except the user.
Slimedarkpurple.png Dark Purple Makes a burst of plasma gas.
Slimedarkblue.png Dark Blue Creates a puff of frost oil smoke, chilling everything touched by it. Gives the user cryoxadone, as well!
Slimesilver.png Silver Spawns foods that have slime jelly in them. Only half of the foods have a tell for it, until eaten.
Slimebluespace.gif Bluespace Teleports anyone directly next to you as if they were hit with a bluespace crystal.
Slimesepia.png Sepia Creates a special one-use sepia-tinted camera which rewinds time of a target twice. The rewind happens once after 10 seconds and again 10 seconds after that. It reverts the position, health, and limbs of human beings, animals, and objects. This does not revive them if they are dead nor work if completely destroyed/gibbed.
Slimecerculean.png Cerulean Creates an extract duplication potion, which copies a normal extract, as well as its extra uses.
Slimepyrite.png Pyrite Overloads and shatters all lights in the room, as if the lighting was overridden in the APC.
Slimered.png Red Akin to the normal red extract, but also makes those slimes hostile to their friends.
Slimegreen.png Green You grow a slightly lower damage armblade in the hand you used the extract in.
Slimepink.png Pink Makes a small beaker with 5 units of synthpax in it, for manual application.
Slimegold.png Gold Creates a number of hostile creatures that will not attack the user.
Slimeoil.png Oil Explodes after a few seconds. It has the same radius as normal, but does more damage.
Slimeblack.png Black Temporarily transforms you into a slime, with the ability to transform back at will once.
Slimelightpink.png Light Pink Gives everyone in sight a bit of Pax, bringing combat to a halt for a few moments.
Slimeadamantine.png Adamantine Creates the Adamantine Shield, a large shield that blocks most attacks, but makes you much slower, and takes both hands.
Rainbow slime.gif Rainbow Creates the Rainbow Knife, a transparent, rainbow-glowing kitchen knife that does a completely random type of damage per attack.

Charged.gif Charged

Slime cores: Yellow

Activation: Use it in your hand.

Base Slime Description
Slimegrey.png Grey Produces a slime revival potion, bringing a slime back from the dead.
Slimeorange.png Orange Makes a large burst of flame for a brief moment.
Slimepurple.png Purple Creates a packet of 15 units of Omnizine.
Slimeblue.png Blue Creates a potion that instantly neuters the mutation chance for a slime.
Slimemetal.png Metal Spawns 25 sheets of metal and 10 sheets of plasteel.
Slimeyellow.png Yellow Creates a charged slime cell with twice the capacity, and it auto-recharges 1.5 times faster.
Slimedarkpurple.png Dark Purple Spawns 10 sheets of plasma.
Slimedarkblue.png Dark Blue Creates a two-use pressure-shielding potion, making a suit and helmet spaceworthy.
Slimesilver.png Silver Spawns a slime cake and 10 random drinks.
Slimebluespace.gif Bluespace Spawns 5 sheets of bluespace polycrystal.
Slimesepia.png Sepia Creates a camera obscura.
Slimecerculean.png Cerulean Creates an extract maximizer, instantly boosting the uses of a normal extract to 5.
Slimepyrite.png Pyrite Spawns 10 sheets of bananium.
Slimered.png Red Creates a three-use lavaproofing potion, rendering items immune to burning in lava, and a suit and helmet able to protect the wearer from it.
Slimegreen.png Green Lets you pick which slime subspecies you want to turn into, rather than a random selection.
Slimepink.png Pink Creates a slime empathy potion, which grants the slime language to the user, or makes slimes not eat specific mobs.
Slimegold.png Gold Spawns 10 hostile mobs, at a slow rate.
Slimeoil.png Oil Produces a smaller explosion, but it is extremely devastating, ripping a hole in the station.
Slimeblack.png Black Randomizes the user's species, selecting from a limited pool of all roundstart species (except for plasmaman) plus a few others, including some that are otherwise inaccessible.
Slimelightpink.png Light Pink Produces a pacification potion, which will pacify simple animals, and give humans the pacifism trauma.
Slimeadamantine.png Adamantine Spawns a completed adamantium golem shell. 11 sheets worth of adamantium!
Rainbow slime.gif Rainbow Spawns 3 living slimes of random colors.

Chilling.gif Chilling

Slime cores: Dark Blue

Activation: Fill it with 10u plasma, and then click it in your hand.

Base Slime Description
Slimegrey.png Grey Creates some slime barrier cubes. When used they create slimy barricades.
Slimeorange.png Orange Creates a ring of fire one tile away from the user.
Slimepurple.png Purple Injects everyone in the area with some regenerative jelly.
Slimeblue.png Blue Creates a rebreather, a tankless mask.
Slimemetal.png Metal Temporarily surrounds the user with unbreakable walls.
Slimeyellow.png Yellow Recharges the room's APC by 50%.
Slimedarkpurple.png Dark Purple Removes all plasma gas in the area.
Slimedarkblue.png Dark Blue Seals the user in a protective block of ice.
Slimesilver.png Silver Creates several ration packs.
Slimebluespace.gif Bluespace Touching people with this extract adds them to a list, when it is activated it teleports everyone on that list to the user.
Slimesepia.png Sepia Touching someone with it adds/removes them from a list. Activating the extract stops time for 30 seconds, and everyone on the list is immune, except the user.
Slimecerculean.png Cerulean Creates a flimsy copy of the user, that they control.
Slimepyrite.png Pyrite Creates a pair of Prism Glasses, which allow the wearer to place colored light crystals.
Slimered.png Red Pacifies every slime in your vacinity.
Slimegreen.png Green Creates a bone gun in the hand it is used in, which uses blood as ammo.
Slimepink.png Pink Creates a slime corgi puppy.
Slimegold.png Gold Produces a golden capture device.
Slimeoil.png Oil It creates a weak, but wide-ranged explosion.
Slimeblack.png Black Transforms the user into a random type of golem.
Slimelightpink.png Light Pink Creates a Heroine Bud, a special flower that pacifies whoever wears it on their head. They will not be able to take it off without help.
Slimeadamantine.png Adamantine Creates a powder that makes clothing slightly armored.
Rainbow slime.gif Rainbow Makes an unpassable wall in every door in the area.

Base.png Consuming

Slime cores: Silver

Activation: Feed extract with enough nutriment and it will produce special slime cookies.

Base Slime Description
Slimegrey.png Grey More filling than other cookies.
Slimeorange.png Orange Heats you up, and grants immunity to the cold for 10 seconds.
Slimepurple.png Purple Heals 5 points of every type of damage, even cellular damage.
Slimeblue.png Blue Grants immunity to water-based slipping, and wets the floor around you for 10 seconds.
Slimemetal.png Metal Increases resistance to brute damage for 10 seconds.
Slimeyellow.png Yellow Grants immunity to electricity for 30 seconds.
Slimedarkpurple.png Dark Purple Makes you treat toxin damage as toxin healing, and toxin healing as toxin damage, for one minute.
Slimedarkblue.png Dark Blue Cools you down, immediately extinguishes you if you are on fire.
Slimesilver.png Silver When eaten, no matter how much you eat, it will not get you fat!
Slimebluespace.gif Bluespace Teleports you to a random place in the current area!
Slimesepia.png Sepia Increases the speed at which you perform actions that have progress bars by a little bit for a minute.
Slimecerculean.png Cerulean Has a 50% chance of spawning another cookie when eaten.
Slimepyrite.png Pyrite Randomly colors you, as if you ate a crayon.
Slimered.png Red Makes a splat of blood on the floor, and restores your blood by a little bit.
Slimegreen.png Green Makes you vomit when eaten. However, it also completely removes any reagents from you when you do!
Slimepink.png Pink You hug people at random for 30 seconds.
Slimegold.png Gold Has a golden coin inside!
Slimeoil.png Oil Slows anyone nearby you for 10 seconds.
Slimeblack.png Black Makes you look like a spooky skeleton for 30 seconds.
Slimelightpink.png Light Pink Makes you, and anyone near you, unable to attack for 10 seconds.
Slimeadamantine.png Adamantine Increases your resistance to burn damage for 10 seconds.
Rainbow slime.gif Rainbow Has the effects of a random cookie!

Industrial.gif Industrial

Slime cores: Metal

Activation: When filled with plasma dust, slowly absorbs it and uses it to produce items.

Base Slime Description
Slimegrey.png Grey Produces 5 monkey cubes per 2 units of plasma.
Slimeorange.png Orange Produces a fancy slime zippo lighter for 6 units of plasma.
Slimepurple.png Purple Produces an injector of regenerative jelly for 4 units of plasma.
Slimeblue.png Blue Produces a full fire extinguisher for 10 units of plasma.
Slimemetal.png Metal Produces 10 metal sheets for 3 units of plasma.
Slimeyellow.png Yellow Produces a high-capacity power cell with anywhere between 0 and 1/2 its charge for 5 units of plasma.
Slimedarkpurple.png Dark Purple Produces a sheet of plasma for 10 units of plasma, doubling your input.
Slimedarkblue.png Dark Blue Produces a one-use fireproofing potion for 6 units of plasma.
Slimesilver.png Silver Produces a random food or drink item per 1 unit of plasma.
Slimebluespace.gif Bluespace Produces a synthetic bluespace crystal for 7 units of plasma.
Slimesepia.png Sepia Produces a camera for 2 units of plasma.
Slimecerculean.png Cerulean Produces a normal extract enhancer for 5 units of plasma.
Slimepyrite.png Pyrite Produces a can of spraypaint for 2 units of plasma.
Slimered.png Red Produces an orb of 50 units of blood for 5 units of plasma.
Slimegreen.png Green Produces a self-use-only injector of slime jelly for 7 units plasma.
Slimepink.png Pink Produces an injector of synthpax and space drugs for 6 units plasma.
Slimegold.png Gold Produces a random coin for 10 units of plasma.
Slimeoil.png Oil Produces an IED for 4 units of plasma.
Slimeblack.png Black Produces a fancy pack of regenerative, slime-brand cigarettes for 6 units of plasma.
Slimelightpink.png Light Pink Produces a heart-shaped box of candies for 3 units of plasma.
Slimeadamantine.png Adamantine Produces one sheet of adamantium for 10 units of plasma.
Rainbow slime.gif Rainbow Produces a random slime extract for 5 units of plasma.

Prismatic.png Prismatic

Slime cores: Pyrite

Activation: Use on tile.

  • Works like an infinite-use paintbrush, letting you dye tiles a new color.
  • Each slime base results ins a "brush" of the corresponding color.
  • Grey extracts clean any colors off.
  • Rainbow extracts let you choose any color!

Recurring.gif Recurring

Slime cores: Cerulean

Activation: Use like a normal extract, but gains an extra use every few seconds, as long as you don't use it up!

Regenerative.gif Regenerative

Slime cores: Purple

Activation: Use on yourself or someone else like a legion core, fully heals with a special effect.

Base Slime Description
Slimegrey.png Grey Only partially heals the target.
Slimeorange.png Orange Instantly makes a small burst of heat for a moment.
Slimepurple.png Purple Injects with some regen jelly.
Slimeblue.png Blue Makes the floor wet.
Slimemetal.png Metal Encases target in a locker.
Slimeyellow.png Yellow Fully recharges a single item on the target.
Slimedarkpurple.png Dark Purple Gives purple clothing if they are naked.
Slimedarkblue.png Dark Blue Fireproofs their clothes.
Slimesilver.png Silver Makes their belly feel round and full.
Slimebluespace.gif Bluespace Teleports them near to where this core was created.
Slimesepia.png Sepia Stops time.
Slimecerculean.png Cerulean Makes a second regenerative core with no special effects.
Slimepyrite.png Pyrite Randomly colors the target.
Slimered.png Red Injects them with some ephedrine.
Slimegreen.png Green Changes the species or color of a slime or jellyperson.
Slimepink.png Pink Injects them with some krokodil.
Slimegold.png Gold Produces a random coin.
Slimeoil.png Oil Flashes everyone in sight.
Slimeblack.png Black Creates a duplicate of target, that drops dead soon after.
Slimelightpink.png Light Pink Also heals the user (same as grey if used on self).
Slimeadamantine.png Adamantine Boosts armor.
Rainbow slime.gif Rainbow Temporarily makes target immortal, but pacifistic.

Reproductive.gif Reproductive

Slime cores: Grey

Activation: Spits out cores from the chosen colour when you feed it monkey cubes.

Selfsustaining.gif Self-Sustaining

Slime cores: Dark Purple

Activation: Produces four extracts, which can be activated in your hand to select which activation to use, removing the need for reagents.

Stabilized.gif Stabilized

Slime cores: Blue

Activation: Provides effect to whoever holds them, as long as it is on their person or in their backpack.

Base Slime Description
Slimegrey.png Grey Automatically makes slimes friends with you if you are next to them, making it safe to interact with them.
Slimeorange.png Orange Passively tries to increase or reduce your body temperature to a normal level.
Slimepurple.png Purple Provides a very slow regeneration effect.
Slimeblue.png Blue Makes you immune to slipping on water or soap. Space lube is still too slippery, though!
Slimemetal.png Metal Every 30 seconds, adds a sheet of material to a random stack in your inventory.
Slimeyellow.png Yellow Every 10 seconds, recharges a random device on your person by about 10%.
Slimedarkpurple.png Dark Purple Gives you burning fingertips, automatically cooking any food you hold, and igniting flammable items!
Slimedarkblue.png Dark Blue Attempts to extinguish you slowly if you are on fire, and automatically wets any items you are holding.
Slimesilver.png Silver Slows the rate at which you lose nutrition.
Slimebluespace.gif Bluespace On a two minute cooldown, teleports you somewhere safe for humans when you take enough damage.
Slimesepia.png Sepia Randomly adjusts your speed. You take extra stun and stamina damage.
Slimecerculean.png Cerulean Spawns a duplicate of yourself. If you die while holding the extract, you will automatically take control of the duplicate, if it's still alive!
Slimepyrite.png Pyrite Randomly colors you every few seconds. Become a disco ball!
Slimered.png Red Moderately increases your speed. You take extra stun and stamina damage.
Slimegreen.png Green While held, randomizes your name and appearance. When dropped, restores your original appearance and name. Mulligan!
Slimepink.png Pink As long as no creature in sight is injured in your presence, they will not attack you. If the peace is broken, takes two minutes to restore.
Slimegold.png Gold Summons a pet companion when held. If it dies, summons a new one. Use it in hand for options.
Slimeoil.png Oil If you die while holding this extract, you will violently explode.
Slimeblack.png Black While strangling someone, your hands melt around their neck, draining their life in exchange for food and healing.
Slimelightpink.png Light Pink Anyone in critical condition around you is stabilized.
Slimeadamantine.png Adamantine You gain 5% damage resistance to all types.
Rainbow slime.gif Rainbow Accepts a regenerative extract. If you enter critical condition, it will automatically use the extract on you.

Crystalized.png Crystalized

Slime cores: Adamantite

Activation: When used in hand, creates a small fragile crystal Slime Crystal.gif that provides an area effect. If another crystal exists in this area, both will shatter.

Base Slime Description
Slimegrey.png Grey Slowly feeds all slimes in the area. Effect is blocked by walls.
Slimeorange.png Orange Ignites anyone in range of the crystal and heats the surrounding air to 500K. Effect is blocked by walls.
Slimepurple.png Purple Restores 1 of a random damage type to everything in range every time it ticks, including brain and cell damage.
Slimeblue.png Blue Stabilizes atmos in effect range to the standard O2/N2 mixture, and stabilizes temperature to 300k. Effect is blocked by walls.
Slimemetal.png Metal Restores 1 of a random damage type to every cyborg in range every time it ticks.
Slimeyellow.png Yellow When struck by a cell, the cell will be instantly charged. Fully charged cells will explode when striking it.
Slimedarkpurple.png Dark Purple Consumes plasma in the air, converting it into plasma sheets. Crystal releases and ignites a small amount of plasma when destroyed.
Slimedarkblue.png Dark Blue Cleans and dries tiles in the area.
Slimesilver.png Silver Plants grow slightly faster in the area and prevents pests from growing at all.
Slimebluespace.gif Bluespace Acts as a beacon to other crystals of this type. Click with an empty hand to teleport between them.
Slimesepia.png Sepia Everything in the area is put in stasis as if on a stasis bed. Does not stun you like a stasis bed.
Slimecerculean.png Cerulean Adjacent tiles will gradually grow slime crystals, up to a maximum stack of 5 in each tile. These slime crystals may be combined with any material sheet to increase its stack size by 5.
Slimepyrite.png Pyrite Causes floor tiles to be randomly colored within the area.
Slimered.png Red Crystal cleans blood from the ground in a wide area and may store up to 300u of gathered blood. Crystal may be interacted with to consume some blood and create a piece of "meat" or a random, functional organ. Containers may also be used on the crystal to transfer blood directly out of it.
Slimegreen.png Green Crystal stores one random mutation from the last player who interacted with it (starts with none). Players standing within the effect radius are gradually cured of mutations but will be forcefully given the mutation stored in the crystal.
Slimepink.png Pink Everyone within the area is pacified.
Slimegold.png Gold Click crystal with an empty hand to be transformed into a random pet-type simplemob. Effects are undone when leaving the area.
Slimeoil.png Oil Lubes tiles within the area.
Slimeblack.png Black Players standing within two tiles of the crystal will begin slowly transforming into a random slimeperson. Has no effect on slimepeople.
Slimelightpink.png Light Pink Ghosts may interact with the crystal to become pink lightgeists that cannot leave the crystal's area of effect.
Slimeadamantine.png Adamantine Makes everyone slightly more resistant in an area around it.
Rainbow slime.gif Rainbow Does nothing on its own but will accept crystalized extracts to begin emitting the same effect as the consumed extract, allowing for multiple different effects in the same space.

So You're a Traitor

What you can get here that can't be gotten easier elsewhere is an EMP and random hostile animals which include a few very deadly ones CARPS SPACE BEARS ALIUMS SPIDERS HIVEBOTS PINE TREES OH GOD IT'S HORRIFYING. Releasing the slimes is somewhat viable, but you will likely get caught doing so, and baby slimes are rather tame (Unless you have Red Slime Essence. Then it's a party.)

On the plus side, you do have a disposal chute that goes directly to space. Pretty handy for disposing of evidence, or people.

Also remember the havoc with grenades and bombs you can cause! If you can get access to chemistry as well you can make some interesting grenades. Advanced mutation toxin with sugar in one beaker, phosphorus and potassium in the other. Set a timer in the Medbay and drop it and listen to all the people turning into Slimes. This is when you laugh to yourself and realize it backfires when all the slimes attack you.

A full guide to ruining someone's day with slimes:

  • Red - Makes all slimes within sight range hyper aggressive. Also creates potions that can increase a simplemob's speed when injected with blood, useful for enhancing your gold slime army.
  • Green - Produces 1 unit of a chemical that turns people into different races including slime persons. Use it on someone and convince the AI that they're a danger to humanity. Needs at least 5 units for it to work in a smoke grenade.
  • Black - Turns people into actual grey slimes, no fort save. Again, 5 units in a smoke or foam grenade will make for a very interesting shuttle flight.
  • Orange - Ignites a large fire.
  • Yellow - Huge EMP.
  • Silver - Only way to get real roburgers (with nanites).
  • Gold - We all know what this does.
  • Sepia - Stops time in a small radius, allowing you to wreak many kinds of havoc.
  • Oil - Fiery Explosion. One of the fastest ways to mass produce a large array of explosions, even if they mostly cause fire. Also makes glycerol with blood in case you want to make a stupidly large hole in the station with a bluespace beaker grenade
  • Adamantium - Makes golems that can be converted to the cult/soul shard/revved. They have to follow orders given to them by their creator so feel free to make them suicide bomb with gold slime cores.
  • Light pink - Enables you to make sentient beings, including anything a gold slime extract can produce. Magicarps included.
The Yogstation Library Guidestemp.png
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