Engineering items: Difference between revisions
imported>Mikar (→Equipment: Changed "Plasma Bars" to "Solid Plasma" for PACMAN fuel.) |
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|usedfor = Laying electrical wires, building things that use electricity | |usedfor = Laying electrical wires, building things that use electricity | ||
|strategy = Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs. | |strategy = Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs. | ||
|description = Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves. | |description = Comes in many fun colors. Can be laid down on the plating to distribute electrical power, read the [[Guide_to_construction#Power_Wires|guide to wiring]] to see how. Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves. | ||
By right clicking, you can turn the wires into [[File:Cablecuffs.png|link=Makeshift_weapons#Cablecuffs]] [[Makeshift_weapons#Cablecuffs|ghetto restraints]] to tie someone down, but only takes 30 seconds to get out of | By right clicking, you can turn the wires into [[File:Cablecuffs.png|link=Makeshift_weapons#Cablecuffs]] [[Makeshift_weapons#Cablecuffs|ghetto restraints]] to tie someone down, but only takes 30 seconds to get out of. | ||
}} | }} | ||
{{anchor|Power Cell}} | {{anchor|Power Cell}} | ||
{{anchor|High-Capacity Power Cell}} | {{anchor|High-Capacity Power Cell}} | ||
{{anchor|Super-Capacity Power Cell}} | {{anchor|Super-Capacity Power Cell}} | ||
{{anchor|Hyper-Capacity Power Cell}} | {{anchor|Hyper-Capacity Power Cell}} | ||
{{anchor|Bluespace Power Cell}} | |||
{{Item | {{Item | ||
|bgcolor1 = #ddddff | |bgcolor1 = #ddddff | ||
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|strategy = Used to power APCs, cyborgs and various electrical equipment. | |strategy = Used to power APCs, cyborgs and various electrical equipment. | ||
|description = Can be recharged in a [[File:Cellcharger.png|link=Cell Charger]] [[Cell Charger]].<br>Comes in four varieties: | |description = Can be recharged in a [[File:Cellcharger.png|link=Cell Charger]] [[Cell Charger]].<br>Comes in four varieties: | ||
* [[File:Powercell.png]] Standard (1 | * [[File:Powercell.png]] Standard (1 MJ) | ||
* [[File:Power_cell.png]] High-Capacity (10 | * [[File:Power_cell.png]] High-Capacity (10 MJ) | ||
* [[File:Supercell.png]] Super-Capacity (20 | * [[File:Supercell.png]] Super-Capacity (20 MJ) | ||
* [[File:Hypercell.png]] Hyper-Capacity (30 | * [[File:Hypercell.png]] Hyper-Capacity (30 MJ) | ||
* [[File:Bluespacecell.png]] Bluespace (40 MJ) | |||
}} | |||
{{anchor|Access Scanner}} | |||
{{Item | |||
|bgcolor1 = #ddddff | |||
|bgcolor2 = #ccccee | |||
|name = Access Scanner | |||
|image = Airlock_scanner.png | |||
|foundin = Autolathe | |||
|usedfor = Checking the access requirements on airlocks | |||
|strategy = Before replacing an airlock, check exactly what access it had before. | |||
|description = A tool used to identify the access requirements of various machinery. Only works on airlocks that have previously used their ID scan. | |||
}} | }} | ||
=Tools= | =Tools= | ||
{{anchor|Crowbar}} | {{anchor|Crowbar}} | ||
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|foundin = Nearly everywhere | |foundin = Nearly everywhere | ||
|usedfor = Opening airlocks, breaking things. | |usedfor = Opening airlocks, breaking things. | ||
|strategy = If the power goes out on the station, you will need a crowbar to open doors. Otherwise | |strategy = If the power goes out on the station, you will need a crowbar to open doors. Otherwise it's just for breaking things. | ||
|description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red. | |description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red. | ||
}} | }} | ||
{{anchor|Screwdriver}} | {{anchor|Screwdriver}} | ||
{{Item | {{Item | ||
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|description = A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon. | |description = A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon. | ||
}} | }} | ||
{{anchor|Wirecutters}} | {{anchor|Wirecutters}} | ||
{{Item | {{Item | ||
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|foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&D]], [[Robotics_and_Mech_Bay|Robotics]] | |foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&D]], [[Robotics_and_Mech_Bay|Robotics]] | ||
|usedfor = Removing wires | |usedfor = Removing wires | ||
|strategy = One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves. | |strategy = One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear insulated gloves. | ||
|description = More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to | |description = More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to deconstruct grilles instantly. Can remove papers pinned to doors, posters on walls, and paintings in painting frames. Can also remove wire handcuffs from fellow crew mates arms. | ||
}} | }} | ||
{{anchor|Wrench}} | {{anchor|Wrench}} | ||
{{Item | {{Item | ||
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|description = This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another. | |description = This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another. | ||
}} | }} | ||
{{anchor|Welding Tool}} | {{anchor|Welding Tool}} | ||
{{Item | {{Item | ||
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|usedfor = Sealing airlocks, construction and deconstruction. Fighting aliens. | |usedfor = Sealing airlocks, construction and deconstruction. Fighting aliens. | ||
|strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel. | |strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel. | ||
|description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. | |description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. If you don't want a fuel tank explosion, don't refuel it while it's lit. Be sure to use eye protection unless you like slowly going blind. | ||
You can get an '''industrial version''' with double fuel capacity from | You can get an '''industrial version''' with double fuel capacity from the welding lockers from Engineering, ordering one from [[Quartermaster|Cargo]] or from a hacked vending machine. | ||
}} | |||
{{anchor|RCD}} | |||
{{Item | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|name = Rapid Construction Device (RCD) | |||
|image = Rcd.png | |||
|foundin = Engineering and EVA | |||
|usedfor = Quickly constructing and deconstructing walls, doors, windows, floors, and otherwise. Can patch over chasms, lava, and voids. | |||
|strategy = If you need to build something fast and/or good, use it. Can also be used to deconstruct walls (and break into areas) fast. | |||
|description = Can be used to deconstruct non-reinforced walls, airlocks, and windows, as well as constructing them. The ammo for this can be made in an[[File:Compressed matter cartridge.png]][[Cargo_Office#Construction|autolathe]] or alternatively with metal and glass sheets. | |||
}} | }} | ||
{{anchor|Multitool}} | {{anchor|Multitool}} | ||
{{Item | {{Item | ||
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|usedfor = [[Hacking]] | |usedfor = [[Hacking]] | ||
|strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking. | |strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking. | ||
|description = Used for hacking Airlocks, APCs, | |description = Used for hacking Airlocks, APCs, autolathes, mulebots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information. | ||
}} | }} | ||
{{anchor|Analyzer}} | {{anchor|Analyzer}} | ||
{{Item | {{Item | ||
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|usedfor = Scanning the air | |usedfor = Scanning the air | ||
|strategy = If you ever needed a complex readout about your current atmosphere, this is the tool for you. | |strategy = If you ever needed a complex readout about your current atmosphere, this is the tool for you. | ||
|description = Can be used to scan the atmosphere, and shows you what's inside a [[Canister]] or a pipe. | |description = Can be used to scan the atmosphere, and shows you what's inside a [[Canister]] or a pipe. The analyzer can also be added to an unscrewed [[Security Camera]] to upgrade it to an X-ray camera, and will prove invaluable in the case of a [[random events|anomaly]]. | ||
Otherwise, made practically worthless by the [[PDA]] Air Scanner. | |||
}} | }} | ||
{{anchor|T-Ray Scanner}} | {{anchor|T-Ray Scanner}} | ||
{{Item | {{Item | ||
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|usedfor = Seeing under floor tiles | |usedfor = Seeing under floor tiles | ||
|strategy = If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes. | |strategy = If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes. | ||
|description = Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, and make cloaked people flicker. You can put it in your belt, or leave them lying all over the place. | |description = Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, as well as Critters and [[Xenos|Creatures]] inside pipes, as well as make cloaked people flicker. You can put it in your belt, or leave them lying all over the place. | ||
}} | }} | ||
{{anchor|Airlock Painter}} | {{anchor|Airlock Painter}} | ||
{{Item | {{Item | ||
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|description = An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob. | |description = An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob. | ||
}} | }} | ||
{{anchor|Emergency Welding Tool}} | |||
{{Item | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|name = Emergency Welding Tool | |||
|image = Emergency welding tool.png | |||
|foundin = Emergency toolboxes through the station | |||
|usedfor = Same as a [[Welding Tool|regular welding tool]] | |||
|strategy = Welding stuff | |||
|description = Functions identically to a normal welding tool, but only has 10 units of fuel. | |||
}} | |||
{{anchor|Laser Level}} | |||
{{Item | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|name = Laser Level | |||
|image = Laser-level.png | |||
|foundin = Engi-Vend vendors, Vendomat | |||
|usedfor = Viewing the station with a grid overlay | |||
|strategy = Turn it on to help you see better when laying pipes. Works in your belt or pocket. | |||
|description = Emits a light grid for easy construction. | |||
}} | |||
{{Item | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|name = Engineering Tape | |||
|image = EngineeringTape.png | |||
|foundin = [[Engineering]] | |||
|usedfor = Blocking off areas | |||
|strategy = Use it to block station areas that need repair | |||
|description = Creates a tape barrier that can be lifted temporarily with combat mode off to pass through. | |||
}} | |||
==Advanced Tools== | |||
{{anchor|Hand Drill}} | |||
{{Item | |||
|bgcolor1 = #B88430 | |||
|bgcolor2 = #72452A | |||
|name = Hand Drill | |||
|image = Drill screw.png | |||
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched | |||
|usedfor = Construction and deconstruction | |||
|strategy = Can be switched between Screwdriver and Wrench mode. | |||
|description = Take less space than a wrench and screwdriver and work quicker. | |||
}} | |||
{{anchor|Jaws of Life}} | |||
{{Item | |||
|bgcolor1 = #B88430 | |||
|bgcolor2 = #72452A | |||
|name = Jaws of Life | |||
|image = Jawsoflife.png | |||
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched | |||
|usedfor = removing wires, opening airlocks | |||
|strategy = Can be switched between Crowbar and Wirecutter mode. '''able to force open powered airlocks on Crowbar mode''' | |||
|description = The ultimate greytiding tool, let you go anywhere with minimal efforts, don't let [[Assistant|assistants]] get close to it. | |||
}} | |||
{{anchor|Tricorder}} | |||
{{Item | |||
|bgcolor1 = #B88430 | |||
|bgcolor2 = #72452A | |||
|name = Tricorder | |||
|image = Tricorder.gif | |||
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched | |||
|usedfor = Scanning the air, [[Hacking]] | |||
|strategy = A mix of the Multitool and the Analyzer. | |||
|description = A multifunction handheld device useful for data sensing, analysis, and recording. | |||
}} | |||
{{anchor|Experimental Welding Tool}} | |||
{{Item | |||
|bgcolor1 = #B88430 | |||
|bgcolor2 = #72452A | |||
|name = Experimental Welding Tool | |||
|image = Adv welder.gif | |||
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched | |||
|usedfor = Same as a [[Welding Tool|regular welding tool]] | |||
|strategy = Weld without ever worrying about refilling | |||
|description = Quickly regenerate fuel over time and less harmful to the eyes. | |||
}} | |||
=Engineering Gear= | =Engineering Gear= | ||
{{Item | {{Item | ||
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|image = HardHat.png | |image = HardHat.png | ||
}} | }} | ||
{{Item | |||
|name=[https://wiki.yogstation.net/wiki/Clothing_and_Accessories#Welding_Hard_Hat Welding Hard Hat] | |||
|bgcolor1 = #FFEECE | |||
|bgcolor2 = #EDD6AD | |||
|image = Weldinghardhat.png | |||
}} | |||
{{Item | {{Item | ||
|name=[[Welding Helmet]] | |name=[[Welding Helmet]] | ||
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|image = WeldingHelmet.png | |image = WeldingHelmet.png | ||
}} | }} | ||
{{Item | |||
|name=[[Meson_Goggles#Eyewear|Optical Meson Scanner]] | |||
|bgcolor1 = #FFEECE | |||
|bgcolor2 = #EDD6AD | |||
|image = MGlasses.png | |||
}} | |||
{{Item | |||
|name=[[Engineering Scanner Goggles]] | |||
|bgcolor1 = #FFEECE | |||
|bgcolor2 = #EDD6AD | |||
|image = EngiScanners.png | |||
}} | |||
{{Item | {{Item | ||
|name=[[Hazard Vest]] | |name=[[Hazard Vest]] | ||
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|image = Hazard.png | |image = Hazard.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Insulated Gloves]] | |name=[[Insulated Gloves]] | ||
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|image = IGloves.png | |image = IGloves.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Tool Belt]] | |name=[[Tool Belt]] | ||
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|image = utilitybelt.png | |image = utilitybelt.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Hardsuit Helmet]] | |name=[[Hardsuit Helmet]] | ||
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|image = RigHelmet.png | |image = RigHelmet.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Hardsuit]] | |name=[[Hardsuit]] | ||
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|image = RIG.png | |image = RIG.png | ||
}} | }} | ||
=Equipment= | =Equipment= | ||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Engi-Vend | |||
|image = Engivend.png | |||
|foundin = [[Engineering]] | |||
|usedfor = Supplying yourself with electronics and engineering equipment | |||
|strategy = Get a loaded RCD from here. | |||
|description = '''[[Vending machines#Engi-Vend|Spare tool vending]]'''. | |||
}} | |||
{{anchor|SMES Cell}} | {{anchor|SMES Cell}} | ||
{{Item | {{Item | ||
|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
|name = SMES | |name = SMES<br>''Superconducting Magnetic Energy Storage'' | ||
|image = SMES_Charging.gif | |image = SMES_Charging.gif | ||
|foundin = [[Engineering]], [[Solars]], [[AI | |foundin = [[Engineering]], [[Solars]], [[AI Core]], [[Mining Station]], [[Telecommunications]] | ||
|usedfor = Storing and distributing power | |usedfor = Storing and distributing power | ||
|strategy = Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish! | |strategy = Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish! | ||
|description = Huge | |description = Huge cell/battery for power distributing purposes. Maximum capacity 5 megawatts.<br> | ||
Left lights represent how much of the SMES is loaded.<br> | Left lights represent how much of the SMES is loaded.<br> | ||
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.<br> | The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.<br> | ||
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power. | The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.<br> | ||
[[Guide_to_advanced_construction#SMES|Guide to building a SMES.]] | |||
}} | }} | ||
{{anchor|APC}} | {{anchor|APC}} | ||
{{Item | {{Item | ||
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|usedfor = Controlling the power for a sector on the station. | |usedfor = Controlling the power for a sector on the station. | ||
|strategy = Have ''power equipment'' access, swipe your ID on it to unlock it and choose your action. | |strategy = Have ''power equipment'' access, swipe your ID on it to unlock it and choose your action. | ||
|description = Actions available on the APC: | |description =Actions available on the APC: | ||
* ''Main Breaker: On/Off'' - Toggles power to the room | |||
* ''Equipment: Auto/On/Off'' - Toggles power to computers, doors, and other electronic equipment. | |||
* ''Lighting: Auto/On/Off'' - Toggles power to lighting in the area. | |||
* ''Environmental: Auto/On/Off'' - Toggles power to the ventilation in the area, as well as the [[Air Alarm]]. | |||
* ''Cover Lock: Engaged/Disengaged'' - Provides a cover to protect the battery. | |||
Remember, 'Auto' power settings slowly cuts off each breaker when power runs low in this order:<br><30 % = Equipment off, <15% = Lighting and Environment off.</b> | |||
'''''Replacing the APC's Battery:''''' | |||
To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.<br> | To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.<br> | ||
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# Re-engage the cover lock. | # Re-engage the cover lock. | ||
#[[File:Id_regular.png|link=Identification_Card]] Swipe ID to secure the interface. | #[[File:Id_regular.png|link=Identification_Card]] Swipe ID to secure the interface. | ||
[[Guide_to_construction#APC|Guide to building an APC.]] | |||
[[Hacking#APC|Guide to hacking an APC.]] | |||
}} | }} | ||
{{anchor|Cell Charger}} | {{anchor|Cell Charger}} | ||
{{Item | {{Item | ||
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|usedfor = Recharging power cells | |usedfor = Recharging power cells | ||
|strategy = Place power cells into these to charge them up | |strategy = Place power cells into these to charge them up | ||
|description = These will drain power directly from the room's [[File:APC2.gif|link=APC]] [[APC]] unit to recharge [[File:Powercell.png|link=Power Cell]] [[Power Cell]]s. Beware with high capacity cells, as they will drain the room's [[APC]] completely. Can be secured and unsecured using a [[ | |description = These will drain power directly from the room's [[File:APC2.gif|link=APC]] [[APC]] unit to recharge [[File:Powercell.png|link=Power Cell]] [[Power Cell]]s. Beware with high capacity cells, as they will drain the room's [[APC]] completely. Can be secured and unsecured using a [[wrench]]. | ||
}} | }} | ||
{{anchor|PACMAN Generator}} | {{anchor|PACMAN Generator}} | ||
{{anchor|P.A.C.M.A.N.-Type Portable Generator}} | {{anchor|P.A.C.M.A.N.-Type Portable Generator}} | ||
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|usedfor = Portable backup generator | |usedfor = Portable backup generator | ||
|strategy = Mostly used to jump start the [[Engine]] | |strategy = Mostly used to jump start the [[Engine]] | ||
|description = Needs [[Plasma| | |description = Needs [[Plasma|solid plasma]] as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a [[wrench]].<br> | ||
[[Guide_to_advanced_construction#P.A.C.M.A.N.-type_Portable_Generator|Guide to building a P.A.C.M.A.N.-Type Portable Generator.]] | |||
}} | |||
{{anchor|SUPERPACMAN Generator}} | |||
{{anchor|S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator | |||
|image = Superpacman.png | |||
|foundin = [[Research_Division#Research_Lab|R&D]] | |||
|usedfor = Portable backup generator | |||
|strategy = If you really need to use that uranium for power. | |||
|description = Needs uranium as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a [[wrench]].<br> | |||
[[Guide_to_advanced_construction#S.U.P.E.R.P.A.C.M.A.N.-type_portable_Generator|Guide to building a S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator.]] | |||
}} | |||
{{anchor|MRSPACMAN Generator}} | |||
{{anchor|M.R.S.P.A.C.M.A.N.-Type Portable Generator}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = M.R.S.P.A.C.M.A.N.-Type Portable Generator | |||
|image = Mrspacman.png | |||
|foundin = [[Research_Division#Research_Lab|R&D]] | |||
|usedfor = Portable backup generator | |||
|strategy = Because diamonds are not manly. | |||
|description = Needs diamonds as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a [[wrench]].<br> | |||
[[Guide_to_advanced_construction#M.R.S.P.A.C.M.A.N.-type_portable_Generator|Guide to building a M.R.S.P.A.C.M.A.N.-Type Portable Generator.]] | |||
}} | }} | ||
{{anchor|Emitter}} | {{anchor|Emitter}} | ||
{{Item | {{Item | ||
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|name = Emitter | |name = Emitter | ||
|image = Emitter_On.gif | |image = Emitter_On.gif | ||
|foundin = [[Engineering Secure Storage]], [[Engine]] | |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] | ||
|usedfor = To power up the shields containing the | |usedfor = To power up the shields containing the Singularity | ||
|strategy = Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed | |strategy = Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed | ||
|description = A heavy duty industrial laser. Shoots | |description = A heavy duty industrial laser. Shoots non-stop when turned on. There are four at the engine, powering up the [[Field Generator]]s with laser shots.<br> | ||
Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: [[Blob]]s don't move.) | Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: [[Blob]]s don't move.) | ||
}} | }} | ||
{{anchor|Field Generator}} | {{anchor|Field Generator}} | ||
{{Item | {{Item | ||
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|name = Field Generator | |name = Field Generator | ||
|image = Field_Generator.gif | |image = Field_Generator.gif | ||
|foundin = [[Engineering Secure Storage]], [[Engine]] | |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] | ||
|usedfor = Containing the singularity or other dangerous things | |usedfor = Containing the singularity or other dangerous things | ||
|strategy = Point an [[Emitter]] at it and turn them both on | |strategy = Point an [[Emitter]] at it and turn them both on | ||
|description = A large thermal battery that projects a high amount of energy when powered. | |description = A large thermal battery that projects a high amount of energy when powered. | ||
}} | }} | ||
{{anchor|Gravitational Singularity Generator}} | {{anchor|Gravitational Singularity Generator}} | ||
{{Item | {{Item | ||
Line 302: | Line 438: | ||
|name = Gravitational Singularity Generator | |name = Gravitational Singularity Generator | ||
|image = Gravitational_Singularity_Generator.png | |image = Gravitational_Singularity_Generator.png | ||
|foundin = [[Engineering Secure Storage]], [[Engine]] | |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] | ||
|usedfor = Creating a | |usedfor = Creating a [[Singularity]] | ||
|strategy = Place in front of a [[Particle Accelerator]] | |strategy = Place in front of a [[Particle Accelerator]] | ||
|description = An odd device which produces a Gravitational Singularity when set up. | |description = An odd device which produces a Gravitational Singularity when set up. | ||
}} | }} | ||
{{anchor|Energy Ball Generator}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Energy Ball Generator | |||
|image = Tesla_gen.gif | |||
|foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] | |||
|usedfor = Creating a [[Tesla]] | |||
|strategy = Place in front of a [[Particle Accelerator]] | |||
|description = A device that starts up a Tesla Ball when placed in front of a Particle Accelerator. | |||
}} | |||
{{anchor|Particle Accelerator}} | {{anchor|Particle Accelerator}} | ||
{| | {{Item | ||
| | |bgcolor1 = #cce6ff | ||
|bgcolor2 = #99ccff | |||
| | |name = Particle Accelerator | ||
| | |image = [[File:NewPA.png]] | ||
| | |OverrideImage = true | ||
|foundin = [[Engine]], parts can be ordered from [[Cargo]] | |||
|usedfor = Creating and maintaining a [[Singularity]] | |||
|strategy = Set a [[Gravitational Singularity Generator]] in front of it and turn it on | |||
|description = [[Singularity_Engine#PA|Guide to Setting Up the Particle Accelerator]] | |||
[[Hacking#Particle_Accelerator|Guide to hacking the Particle Accelerator.]] | |||
}} | |||
{{anchor|Radiation Collector}} | {{anchor|Radiation Collector}} | ||
{{Item | {{Item | ||
Line 328: | Line 474: | ||
|name = Radiation Collector | |name = Radiation Collector | ||
|image = Radiation Collector.gif | |image = Radiation Collector.gif | ||
|foundin = [[Engine]] | |foundin = [[Engine]], more can be ordered from [[Cargo]] or created from engineering's [[Circuit Imprinter]] | ||
|usedfor = Creating energy from radiation. | |usedfor = Creating energy from radiation. | ||
|strategy = | |strategy = Place anywhere where radiation is present. | ||
|description = Will create energy loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]) and near an active [[ | |description = Will create energy loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]) and near an active [[Singularity]] or [[Supermatter]]. | ||
}} | |||
{{anchor|Tesla Coil}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Tesla Coil | |||
|image = Tesla_coil.gif | |||
|foundin = [[Engine]], more can be ordered from [[Cargo]] or created from engineering's [[Circuit Imprinter]] | |||
|usedfor = Creating energy from Tesla shocks. | |||
|strategy = Place around the Tesla containment field. | |||
|description = A device that harnesses the power from a Tesla Ball. | |||
}} | |||
{{anchor|Grounding Rod}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Grounding Rod | |||
|image = Grounding_rod.gif | |||
|foundin = [[Engine]], more can be ordered from [[Cargo]] or created from engineering's [[Circuit Imprinter]] | |||
|usedfor = Keeping the shocks of a Tesla ball contained. | |||
|strategy = Place around the Tesla containment field. | |||
|description = Keeps the Tesla from reaching too far and shocking nearby machinery. | |||
}} | }} | ||
{{anchor|Anti-Breach Shielding Projector}} | {{anchor|Anti-Breach Shielding Projector}} | ||
{{Item | {{Item | ||
Line 340: | Line 507: | ||
|name = Anti-Breach Shielding Projector | |name = Anti-Breach Shielding Projector | ||
|image = Anti-Breach_Shielding_Projector.png | |image = Anti-Breach_Shielding_Projector.png | ||
|foundin = [[Engineering Secure Storage]], [[Engine]] | |foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]] | ||
|usedfor = Used to seal minor hull breaches | |usedfor = Used to seal minor hull breaches | ||
|strategy = Wrench it in place near a hull breach and turn it on | |strategy = Wrench it in place near a hull breach and turn it on | ||
|description = An energy shield used to contain hull breaches. All ''space'' tiles within a | |description = An energy shield used to contain hull breaches. All ''space'' tiles within a 4 square radius will be blocked off with a shield. | ||
}} | }} | ||
{{anchor|Shield Generator}} | {{anchor|Shield Generator}} | ||
{{Item | {{Item | ||
Line 352: | Line 518: | ||
|name = Shield Generator | |name = Shield Generator | ||
|image = Emergency_Energy_Shields.png | |image = Emergency_Energy_Shields.png | ||
|foundin = [[Teleporter]], [[Xenobiology]] | |foundin = [[Teleporter]], [[Xenobiology]], more can be ordered from [[Cargo]] | ||
|usedfor = | |usedfor = To seal in/out aliens and such | ||
|strategy = Wrench it in place | |strategy = Wrench it in place | ||
|description = Creates a barrier between two Shield Generators, | |description = Creates a barrier between two Shield Generators. | ||
}} | |||
{{anchor|Gravity Generator}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Gravity Generator | |||
|image = [[File:Gravity_Generator.png]] | |||
|OverrideImage = true | |||
|foundin = [[Gravity Generator Room]] | |||
|usedfor = Creating gravity to the station | |||
|strategy = If broken, fix it with a screwdriver, welding tool, 10 units of plasteel and then a wrench. | |||
|description = Provides sweet sweet gravity when enabled. Provides sweet sweet anger when not. When powered, and toggled on, it will charge until 100%, which will then enable the gravity. If it isn't powered, via the APC on the environment channel, or it is toggled off then it will discharge until it hits 0%; which will then disable the gravity. While charging/discharging, the generator will emit a lot of [[radiation]] so make sure you wear a radiation suit. | |||
}} | }} | ||
{{anchor|Turbine}}{{anchor|Gas Turbine Generator}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Gas Turbine Generator and Compressor | |||
|image = [[File:Compressor.gif]]<br>[[File:Turbine.gif]] | |||
|OverrideImage = true | |||
|foundin = [[Incinerator|The Incinerator]] | |||
|usedfor = Creating power through a contained small fire | |||
|strategy = Make inferno fire to compressor-side, turn Gas Turbine Generator on, open the turbine-end to space so fire moves through the machine to generate power. Higher airflow and temperature makes more power. | |||
|description = [[Machines#Gas_Turbine_Generator|See here how to construct a Gas Turbine Generator.]] For instruction on operating the Turbine, see [[Incinerator|here]] | |||
}} | |||
{{anchor|TEG}}{{anchor|Thermo-Electric Generator}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Thermo-Electric Generator | |||
|image = [[File:TEGanimated.gif|128px]] | |||
|OverrideImage = true | |||
|foundin = | |||
|usedfor = Creating power through a contained huge inferno | |||
|strategy = See below. | |||
|description = [[Thermo-Electric Generator|See here how to set it up.]] | |||
}} | |||
{{anchor|Energy Harvesting Module}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Energy Harvesting Module | |||
|image = [[File:Powersink.png|64px]] | |||
|OverrideImage = true | |||
|foundin = [[Chief Engineer|Chief Engineer's locker]] | |||
|usedfor = Turning power into cash. | |||
|strategy = Place it onto a wire node. | |||
|description = A Device which upon connection to a node, will harvest the energy and send it to engineerless stations in return for credits, derived from a syndicate powersink model. | |||
}} | |||
{{anchor|Crystallizer}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Crystallizer | |||
|image = [[File:Crystallizer.png]] | |||
|OverrideImage = true | |||
|foundin = | |||
|usedfor = Making crystals out of gas. | |||
|strategy = Research "Industrial Engineering," print the board, and construct the machine. | |||
|description = Used to crystallize or solidify gases. | |||
[[Machines#Crystallizer|Guide to building a Crystallizer]] as well as what can be made from it. | |||
}} | |||
[[Category:Objects]] | [[Category:Objects]] |
Latest revision as of 15:07, 8 May 2024
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