Engineering items: Difference between revisions

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  |usedfor = Laying electrical wires, building things that use electricity
  |usedfor = Laying electrical wires, building things that use electricity
  |strategy = Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.
  |strategy = Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.
  |description = Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.
  |description = Comes in many fun colors. Can be laid down on the plating to distribute electrical power, read the [[Guide_to_construction#Power_Wires|guide to wiring]] to see how. Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.


[[File:Cablecuffs.png]]By right clicking, you can turn the wires into ghetto restraints that will tie someone down for 30 seconds. Comes in many fun colors.
By right clicking, you can turn the wires into [[File:Cablecuffs.png|link=Makeshift_weapons#Cablecuffs]] [[Makeshift_weapons#Cablecuffs|ghetto restraints]] to tie someone down, but only takes 30 seconds to get out of.
  }}
  }}
{{anchor|Power Cell}}
{{anchor|Power Cell}}
{{anchor|High-Capacity Power Cell}}
{{anchor|Super-Capacity Power Cell}}
{{anchor|Hyper-Capacity Power Cell}}
{{anchor|Bluespace Power Cell}}
{{Item
{{Item
  |bgcolor1 = #ddddff
  |bgcolor1 = #ddddff
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  |name = Power Cell
  |name = Power Cell
  |image = Powercell.png
  |image = Powercell.png
  |foundin = [[Cargo_Loading_Area|Cargo]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&D]], [[Robotics_and_Mech_Bay|Robotics]]
  |foundin = [[Cargo_Loading_Area|Cargo]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&D]], [[Robotics_and_Mech_Bay|Robotics]], inside [[APC]]s, inside [[Space Heater]]s
  |usedfor = Building things that use electricity
  |usedfor = Building things that use electricity
  |strategy = Used to power APCs, cyborgs and various electrical equipment.  
  |strategy = Used to power APCs, cyborgs and various electrical equipment.  
  |description = Comes in four varieties:
  |description = Can be recharged in a [[File:Cellcharger.png|link=Cell Charger]] [[Cell Charger]].<br>Comes in four varieties:
* Standard [[File:Powercell.png]] (1 kW)
* [[File:Powercell.png]] Standard (1 MJ)
* High-capacity [[File:Power cell.png]] (10 kW)
* [[File:Power_cell.png]] High-Capacity (10 MJ)
* Super-capacity [[File:Supercell.png]] (20 kW)
* [[File:Supercell.png]] Super-Capacity (20 MJ)
* Hyper-capacity [[File:Hypercell.png]] (30 kW)
* [[File:Hypercell.png]] Hyper-Capacity (30 MJ)
* [[File:Bluespacecell.png]] Bluespace (40 MJ)
  }}
  }}
 
{{anchor|Access Scanner}}
{{anchor|Plasma Tank}}
{{Item
{{Item
  |bgcolor1 = #ccccee
  |bgcolor1 = #ddddff
  |bgcolor2 = #ddddff
  |bgcolor2 = #ccccee
  |name = Plasma Tank
  |name = Access Scanner
  |image = Plasma_tank.png
  |image = Airlock_scanner.png
  |foundin = [[Tank Storage Unit]]
  |foundin = Autolathe
  |usedfor = Used for the [[Singularity_Engine#Load_the_radiation_collectors_.28Vital.29|Singularity Engine]] and [[Guide to toxins|bomb making]].
  |usedfor = Checking the access requirements on airlocks
  |strategy = Handle with care.
  |strategy = Before replacing an airlock, check exactly what access it had before.
  |description = Used by [[Engineer|Engineers]] for radiation collection from the Singularity Engine, by [[Scientist|Scientists]] for bombs, and [[Assistant|your typical scoundrel]] for lightning fires with a flamethrower or releasing toxins into the air, plasma is the most hunted resource by NanoTrasen. It's the reason '''you''' are '''here'''.
  |description = A tool used to identify the access requirements of various machinery. Only works on airlocks that have previously used their ID scan.
  }}
  }}
=Tools=
=Tools=
{{anchor|Crowbar}}
{{anchor|Crowbar}}
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  |foundin = Nearly everywhere
  |foundin = Nearly everywhere
  |usedfor = Opening airlocks, breaking things.
  |usedfor = Opening airlocks, breaking things.
  |strategy = If the power goes out on the station, you will need a crowbar to open doors. Otherwise its just for breaking things.
  |strategy = If the power goes out on the station, you will need a crowbar to open doors. Otherwise it's just for breaking things.
  |description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red.
  |description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red.
  }}
  }}
{{anchor|Screwdriver}}
{{anchor|Screwdriver}}
{{Item
{{Item
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  |description = A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon.
  |description = A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon.
  }}
  }}
{{anchor|Wirecutters}}
{{anchor|Wirecutters}}
{{Item
{{Item
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  |foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&D]], [[Robotics_and_Mech_Bay|Robotics]]
  |foundin = [[Auxiliary Tool Storage]], [[Engineering]], [[EVA]], [[Tech Storage]], [[Primary Tool Storage]], [[Research_Division#Research_Lab|R&D]], [[Robotics_and_Mech_Bay|Robotics]]
  |usedfor = Removing wires
  |usedfor = Removing wires
  |strategy = One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves.
  |strategy = One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear insulated gloves.
  |description = More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to destroy grille in two hits.
  |description = More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to deconstruct grilles instantly. Can remove papers pinned to doors, posters on walls, and paintings in painting frames. Can also remove wire handcuffs from fellow crew mates arms.
  }}
  }}
{{anchor|Wrench}}
{{anchor|Wrench}}
{{Item
{{Item
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  |description = This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another.
  |description = This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another.
  }}
  }}
{{anchor|Welding Tool}}
{{anchor|Welding Tool}}
{{Item
{{Item
Line 100: Line 98:
  |usedfor = Sealing airlocks, construction and deconstruction. Fighting aliens.
  |usedfor = Sealing airlocks, construction and deconstruction. Fighting aliens.
  |strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.
  |strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.
  |description = A must have for engineers. Any modifications you make to the station will require this tool. You can get an industrial version with double fuel capacity from a hacked vending machine or [[Quartermaster|Cargo]], but you cannot store it in a belt. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion.  
  |description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. If you don't want a fuel tank explosion, don't refuel it while it's lit. Be sure to use eye protection unless you like slowly going blind.
 
You can get an '''industrial version''' with double fuel capacity from the welding lockers from Engineering, ordering one from [[Quartermaster|Cargo]] or from a hacked vending machine.
}}
{{anchor|RCD}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Rapid Construction Device (RCD)
|image = Rcd.png
|foundin = Engineering and EVA
|usedfor = Quickly constructing and deconstructing walls, doors, windows, floors, and otherwise. Can patch over chasms, lava, and voids.
|strategy = If you need to build something fast and/or good, use it. Can also be used to deconstruct walls (and break into areas) fast.
|description = Can be used to deconstruct non-reinforced walls, airlocks, and windows, as well as constructing them. The ammo for this can be made in an[[File:Compressed matter cartridge.png]][[Cargo_Office#Construction|autolathe]] or alternatively with metal and glass sheets.
  }}
  }}
{{anchor|Multitool}}
{{anchor|Multitool}}
{{Item
{{Item
Line 112: Line 122:
  |usedfor = [[Hacking]]
  |usedfor = [[Hacking]]
  |strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.
  |strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.
  |description = Used for hacking Airlocks, APCs, Auto-lathes, Mule-bots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information.
  |description = Used for hacking Airlocks, APCs, autolathes, mulebots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information.
  }}
  }}
{{anchor|Analyzer}}
{{anchor|Analyzer}}
{{Item
{{Item
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  |usedfor = Scanning the air
  |usedfor = Scanning the air
  |strategy = If you ever needed a complex readout about your current atmosphere, this is the tool for you.
  |strategy = If you ever needed a complex readout about your current atmosphere, this is the tool for you.
  |description = Made practically worthless by the PDA air scanner.
  |description = Can be used to scan the atmosphere, and shows you what's inside a [[Canister]] or a pipe. The analyzer can also be added to an unscrewed [[Security Camera]] to upgrade it to an X-ray camera, and will prove invaluable in the case of a [[random events|anomaly]].
 
Otherwise, made practically worthless by the [[PDA]] Air Scanner.
  }}
  }}
{{anchor|T-Ray Scanner}}
{{anchor|T-Ray Scanner}}
{{Item
{{Item
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  |usedfor = Seeing under floor tiles
  |usedfor = Seeing under floor tiles
  |strategy = If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes.  
  |strategy = If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes.  
  |description = Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, and make  cloaked people flicker. You can put it in your belt, or leave them lying all over the place.
  |description = Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, as well as Critters and [[Xenos|Creatures]] inside pipes, as well as make  cloaked people flicker. You can put it in your belt, or leave them lying all over the place.
  }}
  }}
 
{{anchor|Airlock Painter}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Airlock Painter
|image = Airlock_Painter.png
|foundin = [[Engineering]]
|usedfor = Painting airlocks
|strategy = Put a toner in it and use it on an airlock and select how you want it to look
|description = An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob.
}}
{{anchor|Emergency Welding Tool}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Emergency Welding Tool
|image = Emergency welding tool.png
|foundin = Emergency toolboxes through the station
|usedfor = Same as a [[Welding Tool|regular welding tool]]
|strategy = Welding stuff
|description = Functions identically to a normal welding tool, but only has 10 units of fuel.
}}
{{anchor|Laser Level}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Laser Level
|image = Laser-level.png
|foundin = Engi-Vend vendors, Vendomat
|usedfor = Viewing the station with a grid overlay
|strategy = Turn it on to help you see better when laying pipes. Works in your belt or pocket.
|description = Emits a light grid for easy construction.
}}
{{Item
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|name = Engineering Tape
|image = EngineeringTape.png
|foundin = [[Engineering]]
|usedfor = Blocking off areas
|strategy = Use it to block station areas that need repair
|description = Creates a tape barrier that can be lifted temporarily with combat mode off to pass through.
}}
==Advanced Tools==
{{anchor|Hand Drill}}
{{Item
|bgcolor1 = #B88430
|bgcolor2 = #72452A
|name = Hand Drill
|image = Drill screw.png
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched
|usedfor = Construction and deconstruction
|strategy = Can be switched between Screwdriver and Wrench mode.
|description = Take less space than a wrench and screwdriver and work quicker.
}}
{{anchor|Jaws of Life}}
{{Item
|bgcolor1 = #B88430
|bgcolor2 = #72452A
|name = Jaws of Life
|image = Jawsoflife.png
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched
|usedfor = removing wires, opening airlocks
|strategy = Can be switched between Crowbar and Wirecutter mode. '''able to force open powered airlocks on Crowbar mode'''
|description = The ultimate greytiding tool, let you go anywhere with minimal efforts, don't let [[Assistant|assistants]] get close to it.
}}
{{anchor|Tricorder}}
{{Item
|bgcolor1 = #B88430
|bgcolor2 = #72452A
|name = Tricorder
|image = Tricorder.gif
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched
|usedfor = Scanning the air, [[Hacking]]
|strategy = A mix of the Multitool and the Analyzer.
|description = A multifunction handheld device useful for data sensing, analysis, and recording.
}}
{{anchor|Experimental Welding Tool}}
{{Item
|bgcolor1 = #B88430
|bgcolor2 = #72452A
|name = Experimental Welding Tool
|image = Adv welder.gif
|foundin = [[Chief Engineer]]'s Toolbelt and engineering techfab once researched
|usedfor = Same as a [[Welding Tool|regular welding tool]]
|strategy = Weld without ever worrying about refilling
|description = Quickly regenerate fuel over time and less harmful to the eyes.
}}
=Engineering Gear=
{{Item
|name=[[Hard Hat]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = HardHat.png
}}
{{Item
|name=[https://wiki.yogstation.net/wiki/Clothing_and_Accessories#Welding_Hard_Hat Welding Hard Hat]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = Weldinghardhat.png
}}
{{Item
|name=[[Welding Helmet]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = WeldingHelmet.png
}}
{{Item
|name=[[Meson_Goggles#Eyewear|Optical Meson Scanner]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = MGlasses.png
}}
{{Item
|name=[[Engineering Scanner Goggles]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = EngiScanners.png
}}
{{Item
|name=[[Hazard Vest]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = Hazard.png
}}
{{Item
|name=[[Insulated Gloves]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = IGloves.png
}}
{{Item
|name=[[Tool Belt]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = utilitybelt.png
}}
{{Item
|name=[[Hardsuit Helmet]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = RigHelmet.png
}}
{{Item
|name=[[Hardsuit]]
|bgcolor1 = #FFEECE
|bgcolor2 = #EDD6AD
|image = RIG.png
}}
=Equipment=
=Equipment=
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Engi-Vend
|image = Engivend.png
|foundin = [[Engineering]]
|usedfor = Supplying yourself with electronics and engineering equipment
|strategy = Get a loaded RCD from here.
|description = '''[[Vending machines#Engi-Vend|Spare tool vending]]'''.
}}
{{anchor|SMES Cell}}
{{anchor|SMES Cell}}
{{Item
{{Item
  |bgcolor1 = #cce6ff
  |bgcolor1 = #cce6ff
  |bgcolor2 = #99ccff
  |bgcolor2 = #99ccff
  |name = SMES Cell
  |name = SMES<br>''Superconducting Magnetic Energy Storage''
  |image = SMES_Charging.gif
  |image = SMES_Charging.gif
  |foundin = [[Engineering]], [[Solars]], [[AI Chamber]], [[Mining Station]]
  |foundin = [[Engineering]], [[Solars]], [[AI Core]], [[Mining Station]], [[Telecommunications]]
  |usedfor = Storing and distributing power
  |usedfor = Storing and distributing power
  |strategy = Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!
  |strategy = Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!
  |description =  Huge, immovable cell/battery for power distributing purposes. Maximum capacity 5 megawatts.<br>
  |description =  Huge cell/battery for power distributing purposes. Maximum capacity 5 megawatts.<br>
Left lights represent how much of the SMES is loaded.<br>
Left lights represent how much of the SMES is loaded.<br>
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.<br>
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.<br>
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.<br>
}}
[[Guide_to_advanced_construction#SMES|Guide to building a SMES.]]
 
{{anchor|Tank Storage Unit}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Tank Storage Unit
|image = Tank_Dispenser.png
|foundin = [[Engineering]], [[Atmospherics]], [[Mining Station]], [[E.V.A.]], [[Toxins]]
|usedfor = Distributing air and plasma to those who need it
|strategy = Just choose what you need
|description =  Immovable dispenser filled with 10 [[Oxygen tank|oxygen tanks]] and 10 [[Plasma Tank|plasma tanks]] (except the ones located in E.V.A. and Mining Station have only oxygen tanks).
  }}
  }}
{{anchor|APC}}
{{anchor|APC}}
{{Item
{{Item
Line 175: Line 331:
  |foundin = Every room with power
  |foundin = Every room with power
  |usedfor = Controlling the power for a sector on the station.
  |usedfor = Controlling the power for a sector on the station.
  |strategy = Have engineering access, swipe your ID on it to unlock it and choose your action.
  |strategy = Have ''power equipment'' access, swipe your ID on it to unlock it and choose your action.
  |description = Actions available on the APC:
  |description =Actions available on the APC:
<b>Main Breaker: On/Off</b> - Toggles power to the room
* ''Main Breaker: On/Off'' - Toggles power to the room
<br><b>Equipment: Auto/On/Off</b> - Toggles power to computers, doors, and other electronic equipment.
* ''Equipment: Auto/On/Off'' - Toggles power to computers, doors, and other electronic equipment.
<br><b>Lighting: Auto/On/Off</b> - Toggles power to lighting in the area.
* ''Lighting: Auto/On/Off'' - Toggles power to lighting in the area.
<br><b>Environmental: Auto/On/Off</b> - Toggles power to the ventilation in the area, as well as the Air Alarm.
* ''Environmental: Auto/On/Off'' - Toggles power to the ventilation in the area, as well as the [[Air Alarm]].
<br><b>Cover Lock: Engaged/Disengaged:</b> Provides a cover to protect the battery.
* ''Cover Lock: Engaged/Disengaged'' - Provides a cover to protect the battery.
 
Remember, 'Auto' power settings slowly cuts off each breaker when power runs low in this order:<br><30 % = Equipment off,  <15% = Lighting and Environment off.</b>


Remember, 'Auto' power settings slowly cuts off each breaker when power runs low (<20 %) in this order: <b>Equipment, Lighting, Environment.</b>


'''''Replacing the APC's Battery:'''''


'''''Replacing the APC's Battery'''''
----
To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.<br>
To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.<br>


#Swipe your ID and unlock the interface.
#[[File:Id_regular.png|link=Identification_Card]] Swipe ID with ''power equipment'' access to unlock the interface.
#Open the panel and disengage the cover lock.
#Open the panel and disengage the cover lock.
#Use a crowbar on the APC to open the cover.
#[[File:Crowbar.png|link=#Crowbar]] Use a crowbar on the APC to open the cover.
#Take the battery out with a free hand and then place in the new one.
#[[File:Hud-hands.gif]] Take the battery out with a free hand.
#Close the cover again with your crowbar, re-engage the cover lock and swipe your ID to secure the interface.
#[[File:Power_cell.png|link=#Power_Cell]] place in the new battery.
#[[File:Crowbar.png|link=#Crowbar]] Close the cover again with your crowbar.
# Re-engage the cover lock.
#[[File:Id_regular.png|link=Identification_Card]] Swipe ID to secure the interface.
 
[[Guide_to_construction#APC|Guide to building an APC.]]


[[Hacking#APC|Guide to hacking an APC.]]
  }}
  }}
{{anchor|Cell Charger}}
{{anchor|Cell Charger}}
{{Item
{{Item
Line 207: Line 368:
  |usedfor = Recharging power cells
  |usedfor = Recharging power cells
  |strategy = Place power cells into these to charge them up
  |strategy = Place power cells into these to charge them up
  |description = These will drain power directly from the room's APC unit to fill power cells. Beware with high capacity cells, as they will drain the room's APC completely. Can be secured and unsecured using a wrench.  
  |description = These will drain power directly from the room's [[File:APC2.gif|link=APC]] [[APC]] unit to recharge [[File:Powercell.png|link=Power Cell]] [[Power Cell]]s. Beware with high capacity cells, as they will drain the room's [[APC]] completely. Can be secured and unsecured using a [[wrench]].
}}
{{anchor|PACMAN Generator}}
{{anchor|P.A.C.M.A.N.-Type Portable Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = P.A.C.M.A.N.-Type Portable Generator
|image = Pacman.png
|foundin = [[Engineering|Engineering Power Storage]]
|usedfor = Portable backup generator
|strategy = Mostly used to jump start the [[Engine]]
|description = Needs [[Plasma|solid plasma]] as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a [[wrench]].<br>
[[Guide_to_advanced_construction#P.A.C.M.A.N.-type_Portable_Generator|Guide to building a P.A.C.M.A.N.-Type Portable Generator.]]
  }}
  }}
{{anchor|SUPERPACMAN Generator}}
{{anchor|S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator
|image = Superpacman.png
|foundin = [[Research_Division#Research_Lab|R&D]]
|usedfor = Portable backup generator
|strategy = If you really need to use that uranium for power.
|description = Needs uranium as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a [[wrench]].<br>
[[Guide_to_advanced_construction#S.U.P.E.R.P.A.C.M.A.N.-type_portable_Generator|Guide to building a S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator.]]
}}
{{anchor|MRSPACMAN Generator}}
{{anchor|M.R.S.P.A.C.M.A.N.-Type Portable Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = M.R.S.P.A.C.M.A.N.-Type Portable Generator
|image = Mrspacman.png
|foundin = [[Research_Division#Research_Lab|R&D]]
|usedfor = Portable backup generator
|strategy = Because diamonds are not manly.
|description = Needs diamonds as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a [[wrench]].<br>
[[Guide_to_advanced_construction#M.R.S.P.A.C.M.A.N.-type_portable_Generator|Guide to building a M.R.S.P.A.C.M.A.N.-Type Portable Generator.]]
}}
{{anchor|Emitter}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Emitter
|image = Emitter_On.gif
|foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]
|usedfor = To power up the shields containing the Singularity
|strategy = Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed
|description = A heavy duty industrial laser. Shoots non-stop when turned on. There are four at the engine, powering up the [[Field Generator]]s with laser shots.<br>
Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: [[Blob]]s don't move.)
}}
{{anchor|Field Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Field Generator
|image = Field_Generator.gif
|foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]
|usedfor = Containing the singularity or other dangerous things
|strategy = Point an [[Emitter]] at it and turn them both on
|description = A large thermal battery that projects a high amount of energy when powered.
}}
{{anchor|Gravitational Singularity Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Gravitational Singularity Generator
|image = Gravitational_Singularity_Generator.png
|foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]
|usedfor = Creating a [[Singularity]]
|strategy = Place in front of a [[Particle Accelerator]]
|description = An odd device which produces a Gravitational Singularity when set up.
}}
{{anchor|Energy Ball Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Energy Ball Generator
|image = Tesla_gen.gif
|foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]
|usedfor = Creating a [[Tesla]]
|strategy = Place in front of a [[Particle Accelerator]]
|description = A device that starts up a Tesla Ball when placed in front of a Particle Accelerator.
}}
{{anchor|Particle Accelerator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Particle Accelerator
|image = [[File:NewPA.png]]
|OverrideImage = true
|foundin = [[Engine]], parts can be ordered from [[Cargo]]
|usedfor = Creating and maintaining a  [[Singularity]]
|strategy = Set a [[Gravitational Singularity Generator]] in front of it and turn it on
|description = [[Singularity_Engine#PA|Guide to Setting Up the Particle Accelerator]]
[[Hacking#Particle_Accelerator|Guide to hacking the Particle Accelerator.]]
}}
{{anchor|Radiation Collector}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Radiation Collector
|image = Radiation Collector.gif
|foundin = [[Engine]], more can be ordered from [[Cargo]] or created from engineering's [[Circuit Imprinter]]
|usedfor = Creating energy from radiation.
|strategy = Place anywhere where radiation is present.
|description = Will create energy loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]) and near an active [[Singularity]] or [[Supermatter]].
}}
{{anchor|Tesla Coil}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Tesla Coil
|image = Tesla_coil.gif
|foundin = [[Engine]], more can be ordered from [[Cargo]] or created from engineering's [[Circuit Imprinter]]
|usedfor = Creating energy from Tesla shocks.
|strategy = Place around the Tesla containment field.
|description = A device that harnesses the power from a Tesla Ball.
}}
{{anchor|Grounding Rod}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Grounding Rod
|image = Grounding_rod.gif
|foundin = [[Engine]], more can be ordered from [[Cargo]] or created from engineering's [[Circuit Imprinter]]
|usedfor = Keeping the shocks of a Tesla ball contained.
|strategy = Place around the Tesla containment field.
|description = Keeps the Tesla from reaching too far and shocking nearby machinery.
}}
{{anchor|Anti-Breach Shielding Projector}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Anti-Breach Shielding Projector
|image = Anti-Breach_Shielding_Projector.png
|foundin = [[Engineering Secure Storage]], [[Engine]], more can be ordered from [[Cargo]]
|usedfor = Used to seal minor hull breaches
|strategy = Wrench it in place near a hull breach and turn it on
|description = An energy shield used to contain hull breaches. All ''space'' tiles within a 4 square radius will be blocked off with a shield.
}}
{{anchor|Shield Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Shield Generator
|image = Emergency_Energy_Shields.png
|foundin = [[Teleporter]], [[Xenobiology]], more can be ordered from [[Cargo]]
|usedfor = To seal in/out aliens and such
|strategy = Wrench it in place
|description = Creates a barrier between two Shield Generators.
}}
{{anchor|Gravity Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Gravity Generator
|image = [[File:Gravity_Generator.png]]
|OverrideImage = true
|foundin = [[Gravity Generator Room]]
|usedfor = Creating gravity to the station
|strategy = If broken, fix it with a screwdriver, welding tool, 10 units of plasteel and then a wrench.
|description = Provides sweet sweet gravity when enabled. Provides sweet sweet anger when not. When powered, and toggled on, it will charge until 100%, which will then enable the gravity. If it isn't powered, via the APC on the environment channel, or it is toggled off then it will discharge until it hits 0%; which will then disable the gravity. While charging/discharging, the generator will emit a lot of [[radiation]] so make sure you wear a radiation suit.
}}
{{anchor|Turbine}}{{anchor|Gas Turbine Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Gas Turbine Generator and Compressor
|image = [[File:Compressor.gif]]<br>[[File:Turbine.gif]]
|OverrideImage = true
|foundin = [[Incinerator|The Incinerator]]
|usedfor = Creating power through a contained small fire
|strategy = Make inferno fire to compressor-side, turn Gas Turbine Generator on, open the turbine-end to space so fire moves through the machine to generate power. Higher airflow and temperature makes more power.
|description = [[Machines#Gas_Turbine_Generator|See here how to construct a Gas Turbine Generator.]] For instruction on operating the Turbine, see [[Incinerator|here]]
}}
{{anchor|TEG}}{{anchor|Thermo-Electric Generator}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Thermo-Electric Generator
|image = [[File:TEGanimated.gif|128px]]
|OverrideImage = true
|foundin =
|usedfor = Creating power through a contained huge inferno
|strategy = See below.
|description = [[Thermo-Electric Generator|See here how to set it up.]]
}}
{{anchor|Energy Harvesting Module}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Energy Harvesting Module
|image = [[File:Powersink.png|64px]]
|OverrideImage = true
|foundin = [[Chief Engineer|Chief Engineer's locker]]
|usedfor = Turning power into cash.
|strategy = Place it onto a wire node.
|description = A Device which upon connection to a node, will harvest the energy and send it to engineerless stations in return for credits, derived from a syndicate powersink model.
}}
{{anchor|Crystallizer}}
{{Item
|bgcolor1 = #cce6ff
|bgcolor2 = #99ccff
|name = Crystallizer
|image = [[File:Crystallizer.png]]
|OverrideImage = true
|foundin =
|usedfor = Making crystals out of gas.
|strategy = Research "Industrial Engineering," print the board, and construct the machine.
|description = Used to crystallize or solidify gases.


[[Machines#Crystallizer|Guide to building a Crystallizer]] as well as what can be made from it.
}}
[[Category:Objects]]
[[Category:Objects]]

Latest revision as of 15:07, 8 May 2024

Items

CableCoils.png
Cable Coil
Found in: Nearly everywhere
Used for: Laying electrical wires, building things that use electricity
Strategy: Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.
Description
Comes in many fun colors. Can be laid down on the plating to distribute electrical power, read the guide to wiring to see how. Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.

By right clicking, you can turn the wires into Cablecuffs.png ghetto restraints to tie someone down, but only takes 30 seconds to get out of.

Powercell.png
Power Cell
Found in: Cargo, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics, inside APCs, inside Space Heaters
Used for: Building things that use electricity
Strategy: Used to power APCs, cyborgs and various electrical equipment.
Description
Can be recharged in a Cellcharger.png Cell Charger.
Comes in four varieties:
  • Powercell.png Standard (1 MJ)
  • Power cell.png High-Capacity (10 MJ)
  • Supercell.png Super-Capacity (20 MJ)
  • Hypercell.png Hyper-Capacity (30 MJ)
  • Bluespacecell.png Bluespace (40 MJ)

Airlock scanner.png
Access Scanner
Found in: Autolathe
Used for: Checking the access requirements on airlocks
Strategy: Before replacing an airlock, check exactly what access it had before.
Description
A tool used to identify the access requirements of various machinery. Only works on airlocks that have previously used their ID scan.

Tools

Crowbar.png
Crowbar
Found in: Nearly everywhere
Used for: Opening airlocks, breaking things.
Strategy: If the power goes out on the station, you will need a crowbar to open doors. Otherwise it's just for breaking things.
Description
The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red.

Screwdriver tool.png
Screwdriver
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Construction and deconstruction
Strategy: Almost every machine requires a screwdriver to build it or take it apart.
Description
A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon.

Wirecutters.png
Wirecutters
Found in: Auxiliary Tool Storage, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics
Used for: Removing wires
Strategy: One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear insulated gloves.
Description
More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to deconstruct grilles instantly. Can remove papers pinned to doors, posters on walls, and paintings in painting frames. Can also remove wire handcuffs from fellow crew mates arms.

Wrench.png
Wrench
Found in: Nearly everywhere
Used for: Deconstruction, attaching bolts
Strategy: Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.
Description
This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another.

Welder.png
Welding Tool
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Sealing airlocks, construction and deconstruction. Fighting aliens.
Strategy: You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.
Description
A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. If you don't want a fuel tank explosion, don't refuel it while it's lit. Be sure to use eye protection unless you like slowly going blind.

You can get an industrial version with double fuel capacity from the welding lockers from Engineering, ordering one from Cargo or from a hacked vending machine.

Rcd.png
Rapid Construction Device (RCD)
Found in: Engineering and EVA
Used for: Quickly constructing and deconstructing walls, doors, windows, floors, and otherwise. Can patch over chasms, lava, and voids.
Strategy: If you need to build something fast and/or good, use it. Can also be used to deconstruct walls (and break into areas) fast.
Description
Can be used to deconstruct non-reinforced walls, airlocks, and windows, as well as constructing them. The ammo for this can be made in anCompressed matter cartridge.pngautolathe or alternatively with metal and glass sheets.

Multitool.png
Multitool
Found in: Cargo, Engineering, EVA, Maintenance, Tech Storage, Primary Tool Storage, Robotics
Used for: Hacking
Strategy: Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.
Description
Used for hacking Airlocks, APCs, autolathes, mulebots, vending machines, and nearly anything else with a panel. See the guide to hacking for more information.

Analyzer.png
Analyzer
Found in: Toolboxes
Used for: Scanning the air
Strategy: If you ever needed a complex readout about your current atmosphere, this is the tool for you.
Description
Can be used to scan the atmosphere, and shows you what's inside a Canister or a pipe. The analyzer can also be added to an unscrewed Security Camera to upgrade it to an X-ray camera, and will prove invaluable in the case of a anomaly.

Otherwise, made practically worthless by the PDA Air Scanner.

T-ray.gif
T-ray Scanner
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Seeing under floor tiles
Strategy: If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes.
Description
Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, as well as Critters and Creatures inside pipes, as well as make cloaked people flicker. You can put it in your belt, or leave them lying all over the place.

Airlock Painter.png
Airlock Painter
Found in: Engineering
Used for: Painting airlocks
Strategy: Put a toner in it and use it on an airlock and select how you want it to look
Description
An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob.

Emergency welding tool.png
Emergency Welding Tool
Found in: Emergency toolboxes through the station
Used for: Same as a regular welding tool
Strategy: Welding stuff
Description
Functions identically to a normal welding tool, but only has 10 units of fuel.

Laser-level.png
Laser Level
Found in: Engi-Vend vendors, Vendomat
Used for: Viewing the station with a grid overlay
Strategy: Turn it on to help you see better when laying pipes. Works in your belt or pocket.
Description
Emits a light grid for easy construction.
EngineeringTape.png
Engineering Tape
Found in: Engineering
Used for: Blocking off areas
Strategy: Use it to block station areas that need repair
Description
Creates a tape barrier that can be lifted temporarily with combat mode off to pass through.

Advanced Tools

Drill screw.png
Hand Drill
Found in: Chief Engineer's Toolbelt and engineering techfab once researched
Used for: Construction and deconstruction
Strategy: Can be switched between Screwdriver and Wrench mode.
Description
Take less space than a wrench and screwdriver and work quicker.

Jawsoflife.png
Jaws of Life
Found in: Chief Engineer's Toolbelt and engineering techfab once researched
Used for: removing wires, opening airlocks
Strategy: Can be switched between Crowbar and Wirecutter mode. able to force open powered airlocks on Crowbar mode
Description
The ultimate greytiding tool, let you go anywhere with minimal efforts, don't let assistants get close to it.

Tricorder.gif
Tricorder
Found in: Chief Engineer's Toolbelt and engineering techfab once researched
Used for: Scanning the air, Hacking
Strategy: A mix of the Multitool and the Analyzer.
Description
A multifunction handheld device useful for data sensing, analysis, and recording.

Adv welder.gif
Experimental Welding Tool
Found in: Chief Engineer's Toolbelt and engineering techfab once researched
Used for: Same as a regular welding tool
Strategy: Weld without ever worrying about refilling
Description
Quickly regenerate fuel over time and less harmful to the eyes.

Engineering Gear

HardHat.png
Hard Hat
Hard Hat
Weldinghardhat.png
Welding Hard Hat
Welding Hard Hat
WeldingHelmet.png
Welding Helmet
Welding Helmet
MGlasses.png
Optical Meson Scanner
Optical Meson Scanner
EngiScanners.png
Engineering Scanner Goggles
Engineering Scanner Goggles
Hazard.png
Hazard Vest
Hazard Vest
IGloves.png
Insulated Gloves
Insulated Gloves
Utilitybelt.png
Tool Belt
Tool Belt
RigHelmet.png
Hardsuit Helmet
Hardsuit Helmet
RIG.png
Hardsuit
Hardsuit

Equipment

Engivend.png
Engi-Vend
Found in: Engineering
Used for: Supplying yourself with electronics and engineering equipment
Strategy: Get a loaded RCD from here.
Description
Spare tool vending.

SMES Charging.gif
SMES
Superconducting Magnetic Energy Storage
Found in: Engineering, Solars, AI Core, Mining Station, Telecommunications
Used for: Storing and distributing power
Strategy: Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!
Description
Huge cell/battery for power distributing purposes. Maximum capacity 5 megawatts.

Left lights represent how much of the SMES is loaded.
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.
Guide to building a SMES.

APC2.gif
APC
Area Power Controller
Found in: Every room with power
Used for: Controlling the power for a sector on the station.
Strategy: Have power equipment access, swipe your ID on it to unlock it and choose your action.
Description
Actions available on the APC:
  • Main Breaker: On/Off - Toggles power to the room
  • Equipment: Auto/On/Off - Toggles power to computers, doors, and other electronic equipment.
  • Lighting: Auto/On/Off - Toggles power to lighting in the area.
  • Environmental: Auto/On/Off - Toggles power to the ventilation in the area, as well as the Air Alarm.
  • Cover Lock: Engaged/Disengaged - Provides a cover to protect the battery.

Remember, 'Auto' power settings slowly cuts off each breaker when power runs low in this order:
<30 % = Equipment off, <15% = Lighting and Environment off.


Replacing the APC's Battery:

To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.

  1. Id regular.png Swipe ID with power equipment access to unlock the interface.
  2. Open the panel and disengage the cover lock.
  3. Crowbar.png Use a crowbar on the APC to open the cover.
  4. Hud-hands.gif Take the battery out with a free hand.
  5. Power cell.png place in the new battery.
  6. Crowbar.png Close the cover again with your crowbar.
  7. Re-engage the cover lock.
  8. Id regular.png Swipe ID to secure the interface.

Guide to building an APC.

Guide to hacking an APC.

Cellcharger.png
Cell Charger
Found in: Cargo, Engineering, Primary Tool Storage, R&D, Robotics
Used for: Recharging power cells
Strategy: Place power cells into these to charge them up
Description
These will drain power directly from the room's APC2.gif APC unit to recharge Powercell.png Power Cells. Beware with high capacity cells, as they will drain the room's APC completely. Can be secured and unsecured using a wrench.

Pacman.png
P.A.C.M.A.N.-Type Portable Generator
Found in: Engineering Power Storage
Used for: Portable backup generator
Strategy: Mostly used to jump start the Engine
Description
Needs solid plasma as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a wrench.

Guide to building a P.A.C.M.A.N.-Type Portable Generator.

Superpacman.png
S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Strategy: If you really need to use that uranium for power.
Description
Needs uranium as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a wrench.

Guide to building a S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator.

Mrspacman.png
M.R.S.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Strategy: Because diamonds are not manly.
Description
Needs diamonds as fuel and be secured on an exposed knotted wire to generate power. Can be secured and unsecured using a wrench.

Guide to building a M.R.S.P.A.C.M.A.N.-Type Portable Generator.

Emitter On.gif
Emitter
Found in: Engineering Secure Storage, Engine, more can be ordered from Cargo
Used for: To power up the shields containing the Singularity
Strategy: Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed
Description
A heavy duty industrial laser. Shoots non-stop when turned on. There are four at the engine, powering up the Field Generators with laser shots.

Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: Blobs don't move.)

Field Generator.gif
Field Generator
Found in: Engineering Secure Storage, Engine, more can be ordered from Cargo
Used for: Containing the singularity or other dangerous things
Strategy: Point an Emitter at it and turn them both on
Description
A large thermal battery that projects a high amount of energy when powered.

Gravitational Singularity Generator.png
Gravitational Singularity Generator
Found in: Engineering Secure Storage, Engine, more can be ordered from Cargo
Used for: Creating a Singularity
Strategy: Place in front of a Particle Accelerator
Description
An odd device which produces a Gravitational Singularity when set up.

Tesla gen.gif
Energy Ball Generator
Found in: Engineering Secure Storage, Engine, more can be ordered from Cargo
Used for: Creating a Tesla
Strategy: Place in front of a Particle Accelerator
Description
A device that starts up a Tesla Ball when placed in front of a Particle Accelerator.

NewPA.png
Particle Accelerator
Found in: Engine, parts can be ordered from Cargo
Used for: Creating and maintaining a Singularity
Strategy: Set a Gravitational Singularity Generator in front of it and turn it on
Description
Guide to Setting Up the Particle Accelerator

Guide to hacking the Particle Accelerator.

Radiation Collector.gif
Radiation Collector
Found in: Engine, more can be ordered from Cargo or created from engineering's Circuit Imprinter
Used for: Creating energy from radiation.
Strategy: Place anywhere where radiation is present.
Description
Will create energy loaded with a Plasma tank.png Plasma Tank (filled with Plasma Gas) and near an active Singularity or Supermatter.

Tesla coil.gif
Tesla Coil
Found in: Engine, more can be ordered from Cargo or created from engineering's Circuit Imprinter
Used for: Creating energy from Tesla shocks.
Strategy: Place around the Tesla containment field.
Description
A device that harnesses the power from a Tesla Ball.

Grounding rod.gif
Grounding Rod
Found in: Engine, more can be ordered from Cargo or created from engineering's Circuit Imprinter
Used for: Keeping the shocks of a Tesla ball contained.
Strategy: Place around the Tesla containment field.
Description
Keeps the Tesla from reaching too far and shocking nearby machinery.

Anti-Breach Shielding Projector.png
Anti-Breach Shielding Projector
Found in: Engineering Secure Storage, Engine, more can be ordered from Cargo
Used for: Used to seal minor hull breaches
Strategy: Wrench it in place near a hull breach and turn it on
Description
An energy shield used to contain hull breaches. All space tiles within a 4 square radius will be blocked off with a shield.

Emergency Energy Shields.png
Shield Generator
Found in: Teleporter, Xenobiology, more can be ordered from Cargo
Used for: To seal in/out aliens and such
Strategy: Wrench it in place
Description
Creates a barrier between two Shield Generators.

Gravity Generator.png
Gravity Generator
Found in: Gravity Generator Room
Used for: Creating gravity to the station
Strategy: If broken, fix it with a screwdriver, welding tool, 10 units of plasteel and then a wrench.
Description
Provides sweet sweet gravity when enabled. Provides sweet sweet anger when not. When powered, and toggled on, it will charge until 100%, which will then enable the gravity. If it isn't powered, via the APC on the environment channel, or it is toggled off then it will discharge until it hits 0%; which will then disable the gravity. While charging/discharging, the generator will emit a lot of radiation so make sure you wear a radiation suit.

Compressor.gif
Turbine.gif
Gas Turbine Generator and Compressor
Found in: The Incinerator
Used for: Creating power through a contained small fire
Strategy: Make inferno fire to compressor-side, turn Gas Turbine Generator on, open the turbine-end to space so fire moves through the machine to generate power. Higher airflow and temperature makes more power.
Description
See here how to construct a Gas Turbine Generator. For instruction on operating the Turbine, see here

TEGanimated.gif
Thermo-Electric Generator
Found in:
Used for: Creating power through a contained huge inferno
Strategy: See below.
Description
See here how to set it up.

Powersink.png
Energy Harvesting Module
Found in: Chief Engineer's locker
Used for: Turning power into cash.
Strategy: Place it onto a wire node.
Description
A Device which upon connection to a node, will harvest the energy and send it to engineerless stations in return for credits, derived from a syndicate powersink model.

Crystallizer.png
Crystallizer
Found in:
Used for: Making crystals out of gas.
Strategy: Research "Industrial Engineering," print the board, and construct the machine.
Description
Used to crystallize or solidify gases.

Guide to building a Crystallizer as well as what can be made from it.