Medical items. Usually used to heal people.
Items
Diagnostics
The items for diagnosing the patient.
Description
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Use it on someone to see a summary of their condition. As a Medical staffer, your PDA also has a built in Health Analyzer, just make sure to activate it before use. The results are broken into sections:
- Heart attack warning (if applicable)
- Overall health percentage
- Damage Type (if applicable), including any traumas and traits
- Species
- Body temperature
- Time of death (if applicable)
- Infection warning (if applicable)
- Blood level, volume, and type
An ideal reading for a health scan is as follows:
Analyzing Results for [Character Name]:
Overall Status: 100% healthy
Species: Human
Body Temperature: 33.3°C (91.9°F)
Blood level 100%, 560 cl, type: O+
The health analyzer has two modes: a health scan which is described above and a chemical scan - toggling between the two is achieved by clicking on the scanner while it is in your active hand. The chemical mode can be used to identify any chemicals in a person's bloodstream, as well as any addictions or overdoses the individual may be suffering from.
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Advanced Health Analyzer
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Found in: Medical TechFab Used for: Determining the patient's status Strategy: Use it on your patient and interpret the readout
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Description
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Use it on someone to see a summary of their condition.
Functions the same as a normal health analyzer except it provides a reading of their brain, ears and eyes status, as well as their genetic stability.
The advanced health analyzer has two modes: a health scan which is described above and a chemical scan - toggling between the two is achieved by clicking on the scanner while it is in your active hand. The chemical mode can be used to identify any chemicals in a person's bloodstream, as well as any addictions or overdoses the individual may be suffering from. It can also download surgeries allowing you to deploy them without an operating computer.
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Penlight
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Found in: Medical TechFab Used for: Determining the patient's eye condition, signalling patients Strategy: Toggle the light on, aim for the eyes or mouth, and use on the patient
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Description
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Works like a flashlight, but with a much lower brightness. Used to identify blindness, x-ray vision, and normal eye function; can also be used to momentarily blind a target or to see inside the mouth.
Click on patients from a distance with a penlight in hand to create a circular medical hologram with a ping, useful for quickly signalling that you want to treat them or simply garnering attention.
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PENLITE Holobarrier Projector
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Found in: Medical TechFab Used for: Quickly signalling a personnel has a virus Strategy: Use it on the floor to create a holobarrier. Popular around the Medbay entrance.
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Description
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A holographic projector that creates PENLITE holobarriers. Holobarriers detect viruses, denying passage to personnel with easily-detected, malicious viruses. Good for quarantines.
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Stethoscope
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Found in: Medical Storage Used for: Listening to patient's pulse and respiration Strategy: Use it on a patient. Can also be used on a safe.
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Description
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An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing when worn around the neck.
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Basic Treatments
These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin, and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry.
Suture
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Found in: First-aid kits, Prison Wing Used for: Treating brute damage Strategy: Aim for the damaged limb and apply the suture to the patient
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Description
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Used to cure brute damage. Target the area with brute damage and apply. Requires exposed flesh to apply. This works even on those in critical condition, so if someone has stabilized the patient, either by administering Epinephrine or by giving CPR, use your Health Analyzer and apply treatment where needed. Come in stacks of 15. The chemical equivalent is Styptic powder.
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Mesh
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Found in: First-aid kits, Prison Wing Used for: Treating burn damage Strategy: Aim for the damaged limb and apply the mesh on the patient
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Description
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Exactly the same as the suture, except it is used to treat burn damage. The chemical equivalent is Silver sulfadiazine.
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Medical gauze
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Found in: First-aid kits, brute trauma kits, Nanomed Plus Used for: Temporarily stopping bleeding Strategy: Apply the gauze on the patient - aim for whichever part is exposed and bleeding and it will work!
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Description
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Used to stop bleeding for a time. It won't last forever, and it doesn't heal any immediate damage or replenish lost blood. Replace as necessary.
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Charcoal
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Found in: Toxin First-Aid Kit Used for: Treating toxin damage Strategy: Feed/inject the patient
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Description
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Your go-to stock chemical for curing toxin damage. Charcoal will heal toxin damage as well as slowly remove any other chemicals the patient has in their bloodstream. Administer either by syringe or pill.
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Description
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A very handy chemical to have to hand in an emergency, Epinephrine will help to stabilize anyone in critical condition, and will usually temporarily prevent them from dying in front of you, just like CPR. Inject into an individual and commence treatment quickly, or get them to a medical professional, before it wears off.
Each medikit and the box in your backpack comes with a medipen, which contains one dose of epinephrine and formaldehyde.
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Syringe
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Found in: Medical Storage, Chemistry Used for: Injecting medicine, taking blood samples Strategy: Use it while in hand to toggle inject or draw mode
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Description
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A syringe is a container used for holding liquids. They have two modes: inject and draw. While in draw mode, a syringe takes liquids from other liquid containers such as bottles, beakers and people 5u at a time. While in inject mode it will push its contents 5u at a time into a target, including other containers. Syringes can be injected into food and drinks, even those still sitting on a table.
A syringe can hold up to 15u of liquid and will survive reactions happening inside of it, in spite of appearances.
They are most often found inside syringe boxes in the open around Medbay, in medical lockers or in medical crates ordered from the Quartermaster. Medical dispensers also provide a number of empty syringes. Specialised pre-filled syringes can also found in Medical kits, such as Charcoal or Epinephrine. Spaceacillin syringes are also in Medical dispensers and are useful for preventing disease outbreaks.
There are other types of syringes that can be researched and then found in the Medical TechFab:
- Bluespace syringes hold up to 60u and can inject 20u at a time
- Cryo syringes hold up to 20u and stop reagents inside from reacting
- Piercing syringes hold up to 10u and pierce armor when launched at high velocity (such as with a syringe gun)
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Syringe Gun
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Found in: Medical lockers Used for: Tranquilizing the unwashed masses Strategy: Load the gun with a syringe filled with any chemical you would like, and shoot it at the patient
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Description
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Administer chemicals at a range with a syringe, forcefully apply sedatives vaccines to the disease-carrying masses. Not practical for medicine applications, as it deals 10 brute damage per hit.
Rapid syringe guns can be researched and then found in the Medical TechFab. They can store up to 6 syringes.
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Description
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A fast syringe that can be loaded with up to 30u of any chemical, and is injected instantly unlike normal syringes. The patient feels a tiny prick!
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Dropper
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Found in: Chemistry, Medical Storage, R&D Lab Used for: Applying medicine quickly, small amounts at a time Strategy: Fill with medicine, apply to patient
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Description
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Toggle in hand to change it to drop one unit at a time. A dropper is a container used for holding up to 5u of liquids. An empty dropper will store liquids from other liquid containers such as bottles and beakers. Once full, you can squirt the contents of the dropper at any target, including other liquid containers, or on people's faces.
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Description
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This is a container specifically for holding liquids. They are most commonly found in Medbay and the Chemistry Lab, either in boxes or standalone, coming in various sizes and capacities.
Standard glass beakers hold 50 units of liquid.
A Bottle is a smaller version of a beaker and can be made by a Chemist from a ChemMaster 3000 and are mostly used to fill syringes. A bottle holds up to 30 units of liquid.
There are other types of beakers that can be researched and found in the Medical TechFab:
- Large beakers hold up to 100u of liquid
- X-large beakers hold up to 120u of liquid
- Metamaterial beakers hold up to 180u of liquid
- Cryostasis beakers hold up to 50u of liquid and prevents chemical reactions inside of it
- Bluespace beakers hold up to 300u of liquid
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Pill Bottle
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Found in: Chemistry Used for: Transporting pills Strategy: Put pills inside, take pills out when needed
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Description
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It's an airtight container for storing medication.
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DNA Injector
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Found in: Genetics Used for: Transfering genetics from subject to another Strategy: Make one in the DNA Scanner Access Console and use it on someone or yourself
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Description
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This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or SE (Structural Enzymes) and transfers them instantly to the person upon injection.
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Surgical Tools
These items are used in surgery. Surgical tools can be found in the Operating Theatre and Robotics. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them.
Drapes
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Found in: Operating Theatre, Robotics Used for: Initiating a surgical procedure Strategy: Use drapes on a patient who's (preferably) on the operating table; targeting different limbs can lead to different procedures
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Description
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Nanotrasen brand surgical drapes provide optimal safety and infection control.
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Scalpel
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Found in: Operating Theatre, Robotics Used for: Incisions in surgery, or melee combat Strategy: Use it on the patient when you need to do an incision
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Description
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Cut, cut, and once more cut.
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Circular Saw
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Found in: Operating Theatre, Robotics Used for: Cutting through bone such as a skull or a rib-cage, or cutting logs into planks Strategy: Use it on the patient when needed in a surgical procedure
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Description
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For heavy duty cutting. It is also a highly effective melee weapon. It is extremely easy to harm yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It is also used by botanists to cut logs into planks.
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Surgical Drill
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Found in: Operating Theatre, Robotics Used for: Drilling through a tooth in oral implant surgery Strategy: Use it on the patient when needed in a surgical procedure
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Description
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An item used for surgery. You can drill using this item. You dig?
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Hemostat
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Found in: Operating Theatre, Robotics Used for: Clamping blood vessels to prevent bleeding Strategy: Use it on the patient when needed in a surgical procedure
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Description
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A pair of pincers to stop bleeding.
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Retractor
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Found in: Operating Theatre, Robotics Used for: Retracting the skin Strategy: Use it on the patient when needed in a surgical procedure
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Description
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Retracts stuff.
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Cautery
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Found in: Operating Theatre, Robotics Used for: cauterizing wounds to prevent bleeding Strategy: Use it on the patient when needed in a surgical procedure, typically to finish them
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Description
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This stops bleeding. Use it with surgical drapes in your other hand to stop a surgery.
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Description
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A tank filled with Nitrous Oxide for keeping the patient unconscious during surgery to prevent them from escaping feeling pain.
How to set internals:
- To set internals and make your patient sleep you need to first remove any item from their back and mask slot. Once done you need to put a surgical breath mask on them, and then put the anesthetic tank onto their back. Once it is on their back you can turn on their internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done, your patient should fall asleep. Remember to use a proper anesthetic mixture, as pure N2O will suffocate the patient.
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Advanced Surgical Tools
These items are researched at the Lab and they all have switchable modes, making them easier to storage. They also reduce surgery speed by 70%. After their research, you can print them at the Storage's TechFab.
Searing tool
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Found in: Medical TechFab Used for: Drilling and cauterizing. Switchable modes. Strategy: Drilling when mending. Burning when drilling
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Description
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It projects a high power laser used for medical application. It's set to drilling/mending mode.
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Laser Scalpel
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Found in: Medical TechFab Used for: Scalpeling and sawing. Switchable modes. Strategy: Mistaking one mode from the other, with fun results
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Description
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An advanced scalpel which uses laser technology to cut. It's set to scalpel/saw mode.
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Mechanical Pinches
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Found in: Medical TechFab Used for: Hemostating and retracting. Switchable modes. Strategy: Removing organs and retracting skin on demand.
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Description
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An agglomerate of rods and gears. It resembles a hemostat/retractor.
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Medical Gear
Clothes and other equipment made especially for the doctors.
Description
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A heads-up display that scans the humans in view and provides accurate data about their health status.
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Meson Health Scanner HUD
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Found in: Medical TechFab, on the Mining Medic Used for: Seeing people's health bar above their heads and seeing the structural layout of rooms Strategy: Wear it on your eyes slot.
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Description
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An upgraded version of the Health Scanner HUD, functions the same and in addition allows the user to see basic structural and terrain layouts through walls.
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Night Vision Health Scanner HUD
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Found in: Medical TechFab Used for: Seeing people's health bar above their heads, even in the dark Strategy: Wear it on your eyes slot.
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Description
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An advanced medical heads-up display that allows doctors to find patients in complete darkness.
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Sterile Mask
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Found in: Medbay Used for: Slight disease prevention Strategy: Wear it on your face slot.
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Description
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A sterile mask that gives a slight defence against airborne diseases.
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Latex Gloves
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Found in: Medbay, Surgery Used for: Partially preventing the passing of disease, and leaving only partial fingerprints Strategy: Wear them on your hands
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Description
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Cheap sterile gloves made from latex. Latex gloves are white and thin, they are the least suspicious of the gloves to be worn because they are so common and so freely passed out. It is far easier to dispose of gloves than it is to wash your bare hands. They can also be blown up into balloons! You will still burn yourself on light bulbs with these. You will only take 30% damage from shocks with these. When washed with a crayon, they become normal gloves.
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Description
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Pricey sterile gloves that are stronger than latex. The thicker and rarer brother of latex gloves. They do not leave fingerprints, they will however leave nitrile fibers so be wary. Similarly to latex gloves, they provide 30% shock resistance.
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Description
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Can hold various medical equipment, such as:
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Medical Backpack
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Found in: MediDrobe, Medical Doctor Used for: Storing any necessary equipment Strategy: Wear this on your back and put items into it.
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Description
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You're going to want this. It's used for storing stuff but keep in mind that a backpack cannot store everything, such as large objects like toolboxes and other backpacks. Can store medkits.
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Bio Hood
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Found in: Virology, Chief Medical Officer's Office, Medical Storage Used for: Decreasing the chance of being affected by reagents in smoke and protecting from facehuggers Strategy: Wear this on your head. A chemist with one of these suits is invincible against against their own smoke bombs, so no more suicide gassing.
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Description
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Wear this with the bio suit to complete the look. They also hide your identity.
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Description
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Short for biohazardous suit. Protects from direct exposure to chemicals and disease. Wearing one increases your immunity and is one more barrier between you and an acid spill or outbreak. Protects against biological contamination.
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Muzzle
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Found in: Medbay Used for: Keeping patients quiet Strategy: Put it in someone's mask slot to silence them
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Description
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Stops those pesky patients from screaming!
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Straight Jacket
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Found in: Medbay Used for: Keeping violent or unhinged patients restrained Strategy: Wear it (not recommended), or put it on someone who you want restrained.
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Description
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A suit that completely restrains the wearer. It cannot be taken off without help from someone else.
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Medical Kits
Most of these are stocked in the Medical department and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment.
To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.
First-Aid Kit
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Found in: Medical Storage Used for: Carrying medicine for the most common injuries Strategy: Use the contents to heal patients
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Contents
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Description
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Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit.
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Burn treatment kit
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Found in: Medical Storage Used for: Carrying medicine for burn damage Strategy: Use the contents to heal patients
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Contents
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Description
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This kit is for the treatment of burn damage. Each burn patch contains 20u silver sulfadiazine. The oxandrolone pills will heal more severe burns at a faster rate, but taking more than one pill will result in an overdose.
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Toxin treatment Kit
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Found in: Medical Storage Used for: Carrying medicine for toxin damage Strategy: Use the contents to heal patients
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Contents
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Description
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This kit is for the treatment of toxin damage. The syringes and pills contain the same anti-toxin, charcoal; the syringes contain 15u each and each pill contains 50u charcoal. The syringes can inject the good stuff into any body part that isn't covered by thick material. The pills contain more charcoal but require the patient to have an exposed mouth.
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Oxygen deprivation treatment Kit
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Found in: Medical Storage Used for: Carrying medicine for suffocation damage Strategy: Use the contents to heal patients
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Contents
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Description
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This kit is for the treatment of suffocation damage. Each syringe contains 15u of Perfluorodecalin and the medipen contains 10u epinephrine and 3u formaldehyde, which can be administered through thick clothing.
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Brute trauma treatment kit
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Found in: Medical Storage, mining equipment vendors Used for: Carrying medicine for brute damage and gauze to treat bleeding from brute damage Strategy: Use the contents to heal patients
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Contents
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Description
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This kit is for the treatment of brute damage. Each patch contains 20u of styptic powder.
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Medical aid kit
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Found in: Medical Doctors Used for: Carrying medicine and surgical tools for the most common injuries Strategy: Use the contents to heal patients and perform surgery
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Contents
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Description
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Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit. Contains all the required surgical tools for tend wounds.
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Advanced First Aid Kit
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Found in: Nanomed+ Vendors Used for: Advanced treatments, including radiation damage Strategy: Use the contents to heal patients
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Contents
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Description
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Synthflesh Patch Synthflesh Patch Synthflesh Patch
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This kit is for the advanced treatment of damage, including radiation. Each patch contains 30u of Synthflesh and each medipen contains 10u Atropine, which can be administered through thick clothing. Synthflesh heals both brute and burn fast, and Atropine is excellent at stabilising critical patients. The pill bottle contains Pentetic acid, that decreases radiation levels and flushes out all other chemicals.
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Box of hugs
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Found in: Maintenance Used for: Carrying medicine for common injuries, hugging Strategy: Use the contents to heal patients. Use the box to calm sensitive patients.
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Contents
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Description
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This box is made for the well-being of sensitive persons. Unfortunately they are not readily available on the station.
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Pill Bottles
Bottles containing pills. Empty bottles can be found in the chemistry lab.
Bottle of Ephinephrine Pills
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Found in: Chemistry Used for: Preventing oxygen damage and stablising patients. Strategy: Feed it to a patient or yourself. Face must be uncovered.
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Contents
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Description
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Each pill contains 15 units of ephinephrine.
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Bottle of Charcoal Pills
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Found in: Chemistry Used for: Removing toxin damage and flushing out other chemicals from the patient. Strategy: Feed it to a patient or yourself. Face must be uncovered.
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Contents
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Description
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Each pill contains 15 units of charcoal.
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Bottle of Mannitol Pills
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Found in: Genetics Used for: Treating brain damage. Strategy: Feed it to a patient or yourself. Face must be uncovered.
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Contents
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Description
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Each pill contains 15 units of mannitol.
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Bottle of Mutadone Pills
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Found in: Genetics Used for: Treating brain damage. Strategy: Feed it to a patient or yourself. Face must be uncovered.
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Contents
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Description
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Each pill contains 15 units of mutadone.
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Machinery and Facilities
These are the vital machines, mostly used to treat abnormally damaging injuries.
Sink
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Found in: Medbay, Kitchen, Hydroponics, Research Division access, bathrooms/restrooms Used for: Cleaning your hands and face or other equipment Strategy: Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it.
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Description
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If you have nothing in your active hand, you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). Suggested uses include washing stun batons, along with other medical items.
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Emergency Shower
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Found in: Medbay Used for: Cleaning yourself, extinguishing people on fire, creating slip hazards Strategy: You can wash blood-stained items and clothes under a shower as well as yourself, and a cold shower can be used for ghetto cryogenics
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Description
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A showerhead found in school science labs and medbays alike, used to quickly wash off any dangerous fluids covering a person.
Switch the shower on and off with an empty hand.
Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling, or from boiling to normal.
Use an analyzer to identify the shower's water temperature without risking burns. A shower with freezing water can provide a suitable environment for cryoxadone, which will heal more than the burn damage caused by the freezing temperature.
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File:Medvendor.png NanoMed Plus
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Found in: Medbay Used for: Supplying yourself with medical items Strategy: Use the machine and choose your poison
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NanoMed
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Found in: Medbay Used for: Supplying yourself with medical items Strategy: Use the machine and choose your (more limited) poison.
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Sleeper
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Found in: Medbay Used for: To stabilize patients Strategy: Get the patient on top of the Sleeper, use the Sleeper and choose "Close", or click-drag their sprite onto the sleepers from an adjacent tile
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File:Stasis.png Lifeform Stasis Unit
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Found in: Medbay Used for: Preserving one living/dead body to prevent further damage. Strategy: Use the machine to extend patient's life while requiring the proper equimpent
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Description
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A not so comfortable looking bed with some nozzles at the top and bottom. It will keep someone in stasis.
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Cryogenics Tube & Freezer
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Found in: Medbay Used for: Healing critical (or not critical) patients and genetic damage Strategy: Set the cryogenics up and put people in. Eject them after they've healed up
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Defibrillator
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Found in: Medical Storage Used for: Reviving the recently dead Strategy: Get to bodies fast enough and jump-start their heart
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Description
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Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Doesn't work if patients are not in their bodies or if they are too heavily damaged. Runs on power cells, which can be removed with a screwdriver, and charged at power cell charging stations. Can be emagged for a heavy stun and some burn damage. Grabbing the patient while attempting to defib them will shock you.
Compact Defibrillators are defibrillators that can be worn on the belt slot. The CMO starts with one, and more can be researched.
Wall mounts are used on walls, which then allow defibrillators to be placed inside. They passively charge when inside one, and can be locked to prevent the public from accessing it.
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DNA Scanner & DNA Scanner Access Console
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Found in: Genetics Used for: Changing the subject's DNA, finding superpowers, making SE/UI injections Strategy: Put a person in the DNA Scanner and use the console to play God.
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DNA Scanner, Cloning Console & Cloning Pod
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Found in: Genetics Used for: Scanning dead people and cloning them back to life Strategy: Put a corpse or brain in the DNA Scanner, use the console, scan, clone if possible
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IV Drip
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Found in: Medbay, Virology Used for: Dispensing blood and other chemicals Strategy: Attach the patient to the IV drip. Insert blood pack or a beaker with other medicine in it. Wait. Do not move the patient while they are hooked up to the IV.
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Description
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The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. Collected blood will also contain any other chemicals that were present in the bloodstream. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. Can be toggled between receiving and giving mode.
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Blood Pack
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Found in: Operating Theatre, Virology Used for: Replenishing blood Strategy: Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while functioning.
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Description
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Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for most blood types. Don't give patients the wrong kind of blood! Blood packs can be labelled with a pen.
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Chem Dispenser
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Found in: Chemistry Used for: Dispensing chemicals Strategy: Put a beaker in it, use it, choose how much you want, what you want, and eject the beaker
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Description
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This machine provides the Chemist with most of the raw materials to ply his trade. Contains 1000 regenerating energy points. Every 10 units of chemicals costs 10 energy points. It remains on during a power outage, though it will not recharge points unless it is actively receiving power.
A beaker or other liquid holding device has to be put inside for it to perform its function. The units of chemicals it gives out vary depending on what it is set to.
Chemicals produced: See here for a list of chemicals.
Guide to building a Portable Chem Dispenser.
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Chemical Heater
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Found in: Chemistry Used for: Heating chemicals Strategy: Put a beaker in, select a temperature, and turn it on
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Description
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See the guide to chemistry for a list of chemical formulas and their reaction to heat.
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ChemMaster 3000
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Found in: Chemistry Used for: Making bottles, pills, and patches Strategy: Put a beaker with chemicals in, make bottles/pills/patches for further use
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Description
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Allows you to separate chemicals and turn them into bottles, pills, or patches. Just load in a container and select the amount of each chemical you with to work with. You can only make 50 unit pills, and 30 unit bottles this way.
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Description
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Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distil a pure sample inside the collection beaker.
Works on:
- Refined sheets of mined minerals (plasma, gold, uranium, bananium, and silver)
- Grown foods (bananas, liberty caps, corn, carrots, and chillies)
- Other grown items (nettles and death nettles)
- Snacks (chips and candy)
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Morgue Tray
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Found in: Morgue Used for: Storing dead people Strategy: Open, put a dead person on, preferably in a body bag with a note attached to it (who they are, why they're there, if they've been cloned or not), and close
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Description
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Holds one person (preferably dead) on the tray within. Has a light on the side to notify Medical staff if the body has a ghost in it (blue light means there is no body in the tray, green light means there is a ghost in the body, red light means there is no ghost in the body, yellow light means there are items but no body in the tray). Braindead and catatonic people will show a red light.
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Medical Records Console
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Found in: Medbay Used for: Updating and checking patient files Strategy: Search the patient and access their file
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Description
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This console can be used to check medical records, edit them and print out a copy.
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Description
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Shows the vital statistics of the patient during surgery, and assists with the next surgery step.
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PanD.E.M.I.C 2200
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Found in: Virology Used for: Creating, curing and checking viruses Strategy: Insert a blood sample into the machine
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Description
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This console is mainly used to create viruses, but can provide a quick vaccine for them too.
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Description
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This console is used to check the vitals and location of every crew member on the station, providing they have their suit sensors on correctly.
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Smoke Machine
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Found in: Medical TechFab, Armory Used for: Dispensing chemicals quickly via smoke Strategy: Insert a beaker into the machine and turn it on
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Description
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More information can be found here.
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Limb Grower
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Found in: Medical TechFab Used for: Growing body parts Strategy: Insert synthflesh and wait
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Description
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It grows new limbs using Synthflesh.
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Organ Harvester
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Found in: Medical TechFab Used for: Removing body parts Strategy: Insert a dead body and use the machine
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Description
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An advanced machine used for harvesting organs and limbs from the deceased.
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Crew Pinpointer
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Found in: NanoMed Plus Used for: Locating crew members Strategy: Turn it on and select a name
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Description
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A handheld tracking device that points to crew. Requires full suit sensors to work.
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