Jobs: Difference between revisions
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==Antagonists== | ==Antagonists== | ||
Be the reason people play the game. | |||
{{JobList|title=ANTAGONISTS|imagebgcolor = #CD2626|Traitor|Changeling|Malfunctioning AI|Nuclear Operative|Wizard|Blob|Revolutionary|Cultist|Shadowling|Abductor}} | {{JobList|title=ANTAGONISTS|imagebgcolor = #CD2626|Traitor|Changeling|Malfunctioning AI|Nuclear Operative|Wizard|Blob|Revolutionary|Cultist|Shadowling|Abductor}} | ||
Revision as of 20:55, 12 January 2016
Your job is your role. Your access and equipment depend on your job. Everyone's job is important. Even the clown has a role: to get robusted five minutes into the shift.
Heads of Staff
You are the head of the station. The crew are the arms and legs. You will die.
COMMAND |
Difficulty |
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You are basically in command of the station and can make any decisions needed to keep it running. |
Impossible |
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Hand out jobs or extra access if deemed necessary. Civilian departments like supply or the service department are under your control. Close your shutters, dump your PDA, and vanish like a ghost. |
Hard |
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Coordinate with your security officers and make most security-related decisions. Carry the armoury in your bag. Have a raging ego because you have |
Very Hard |
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Hard |
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Command your science staff so not everyone works on the same thing. Take care of material stock. |
Hard |
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You are just a person who happens to have all access around medbay. Nobody really cares about you apart from your hypospray. |
Easy to Suicidal |
Security
The muscle of the station. Keep those viruses in check with your blue laser gun. You will die.
SECURITY |
Difficulty |
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Catch criminals and lock them up in the brig. Mend your war-torn limbs with donuts, lots and lots of donuts. |
Hard |
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Look after the brig when the HoS is gone. Keep all arrests up to date. |
Hard |
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You have the equipment to carefully investigate crime scenes and identify possible criminals. |
Hard |
Engineering
Prevent certain people from blowing up the station. Get mad when people complain about your work speed.
ENGINEERING and ATMOSPHERICS |
Difficulty |
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Set up the singularity and fix broken parts of the station. |
Medium |
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Make sure air flows smoothly. Connect those oxygen canisters. Massively fuck-up and fill disto with plasma. |
Medium |
Medical
Work together as a team to keep everyone alive and healthy.
MEDICAL |
Difficulty |
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Fix up hurt crewmembers or perform surgery on those who need it. There is nothing wrong with an occasional sex-change. |
Easy |
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Make all sorts of chemicals that can benefit the station ranging from healing meds to hull breach fixer grenades. |
Medium |
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Research the humanoid genes by injecting yourself with unknown structural enzymes over and over. You are also supposed to clone people. |
Hard |
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Make new |
Easy |
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name=Mining Medic| img=Mining_Medic.png| category=Medical Staff| access=Cargo Office, Mining Airlock, Mining Shuttle, Mining Station East, Mining Station West| difficulty=Easy| age=None| supervisors = Chief Medical Officer| duties=It's your job to look after the health and safety of the miners.| guides=* Guide to Medicine Unknown duties, click here to add it!}} |
name=Mining Medic| img=Mining_Medic.png| category=Medical Staff| access=Cargo Office, Mining Airlock, Mining Shuttle, Mining Station East, Mining Station West| difficulty=Easy| age=None| supervisors = Chief Medical Officer| duties=It's your job to look after the health and safety of the miners.| guides=* Guide to Medicine Unknown difficulty}} |
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Find injured people and heal them, find dead people and bring them to cloning, or use a defibrillator. Revive if possible |
Easy |
Research and Development
Worship the all powerful world of science! Be feared by the rest of the crew with your advanced technology.
SCIENCE |
Difficulty |
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You get |
Easy |
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You turn people into cyborgs, make mechas for departments when they request it, and make floor bots that are named such that people will look twice, and never appreciate. |
Medium |
Supply
Maintain a steady supply of materials to the station. Get killed amazing stuff when CentComm sends you suspicious packages.
SUPPLY |
Difficulty |
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Command your |
Medium |
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Move crates. Order stuff for the crew. Get bossed around by the Quartermaster. Break into engineering secure storage for those sweet, sweet emitters. |
Easy |
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Mine ores for science. Discover artifacts. Get brutally murdered by a Goliath within 5 minutes of round start. |
Medium |
Service
Remember, the customer is always right!
SERVICE |
Difficulty |
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Serve drinks to the crew. Stop bar fights. Get drunk and shoot the hop. |
Easy |
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Make useful plants to either heal people or help the chef. Or make Ambrosia Deus every single time and kill the station from toxin poisoning. |
Medium |
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Make food for the crew. Have bloodfeuds with the waiters. Do ghetto surgery on people to extract those sweet, sweet appendixes. Replace surgery entirely. |
Easy |
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Clean up the stations numerous blood spills and throw ups, "forget" to use wet floor signs and get lynched by the crew. |
Hard |
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Sell the things in your gift shop to the crew, steal supplies from every department to make them completely useless. |
Easy |
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Spread your great religion to the crew, turn people into shades with your soul stone. Whack people over the head with your bible until they are healed/dumbasses. |
Easy |
Civilian
Be the guys nobody really cares about. Go on a murderous rampage because of this.
CIVILIANS |
Difficulty |
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Steal everything not bolted down, deconstruct everything that is. Get arrested for stealing claim that they are gifts for your "Assistance". Beg HoP for full access |
Easy |
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Slip the mime within 5 seconds of round start. Generally be an asshole. Rule as a king over assistants. Query upon the nature of MiRaClEs. |
HONK-Easy |
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Entertain the crew with your classy humor. Suicide within 5 seconds of round start because you got mime. |
Easy |
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Make books, get bored and suicide five minutes in when you can't figure it out. |
Easy |
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Advise with the Warden for fair sentence times. Stay up-to-date with the comings and goings of criminals. Attempt to legally represent the prisoners, while cursing the security staff for not listening to you. Get drunk and pretend you have money and a loving wife, named Dharma, just like the lawyers on TV. |
Easy |
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Take pictures of everything, get murdered in arrivals, never to be found again. |
Easy |
Non-Humans
Get discriminated for not being a fleshy meatbag.
SILICONS |
Difficulty |
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Help the crew by monitoring the cameras and alarms, or end up being a doorknob. |
Very Hard |
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Help the crew with your chosen module by being Standard, Security, Janitor, Engineer, Medical, Mining, or Service. Get blown by an RD who doesn't bother checking your laws. |
Hard to Very Hard |
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Serve your master, get told to download Door Jack. Every. Single. Time. |
Easy |
Antagonists
Be the reason people play the game.
ANTAGONISTS |
Difficulty |
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Medium |
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Hard |
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Very Hard |
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Very Hard |
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Hard |
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Medium |
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Easy |
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[[File:Data:Cultist|middle|64px|link=Cultist]] |
Special
CALL THE FUKKEN SHUTTLE
SPECIAL ANTAGONISTS |
Difficulty |
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Easy to Medium |
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Medium to Hard |