Medical items: Difference between revisions
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Medical items. [[Traitor|Usually]] used to heal people. | Medical items. [[Traitor|Usually]] used to heal people. | ||
==Items== | ==Items== | ||
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===Diagnostics=== | ===Diagnostics=== | ||
The items for diagnosing the patient. | The items for diagnosing the patient. | ||
{{anchor|Health Analyzer}} | {{anchor|Health Analyzer}} | ||
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|name = Health Analyzer | |name = Health Analyzer | ||
|image = Healthanalyzer.png | |image = Healthanalyzer.png | ||
|foundin = [[Medical storage|Medical Storage]], | |foundin = [[Medical storage|Medical Storage]], Medical Kits, [[Vending_machines#NanoMed_Plus|Medical vending machines]] | ||
|usedfor = Determining the patient's status | |usedfor = Determining the patient's status | ||
|strategy = Use it on your patient and interpret the readout | |strategy = Use it on your patient and interpret the readout | ||
|description = | |description = Use it on someone to see a summary of their condition. As a Medical staffer, your PDA also has a built in Health Analyzer, just make sure to activate it before use. The results are broken into sections: | ||
*Heart attack warning (if applicable) | |||
*Overall health percentage | *Overall health percentage | ||
*Damage Type (if applicable), including any traumas and traits | |||
*Species | *Species | ||
*Body temperature | *Body temperature | ||
*Time of death (if applicable) | |||
*Infection warning (if applicable) | |||
*Blood level, volume, and type | *Blood level, volume, and type | ||
An ideal reading for a health scan is as follows: | An ideal reading for a health scan is as follows: | ||
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The health analyzer has two modes: a health scan which is described above and a chemical scan - toggling between the two is achieved by clicking on the scanner while it is in your active hand. The chemical mode can be used to identify any chemicals in a person's bloodstream, as well as any addictions or overdoses the individual may be suffering from. | The health analyzer has two modes: a health scan which is described above and a chemical scan - toggling between the two is achieved by clicking on the scanner while it is in your active hand. The chemical mode can be used to identify any chemicals in a person's bloodstream, as well as any addictions or overdoses the individual may be suffering from. | ||
}} | |||
{{anchor|Advanced Health Analyzer}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = Advanced Health Analyzer | |||
|image = Health_adv.png | |||
|foundin = Medical TechFab | |||
|usedfor = Determining the patient's status | |||
|strategy = Use it on your patient and interpret the readout | |||
|description = Use it on someone to see a summary of their condition. | |||
Functions the same as a normal health analyzer except it provides a reading of their brain, ears and eyes status, as well as their genetic stability. | |||
The advanced health analyzer has two modes: a health scan which is described above and a chemical scan - toggling between the two is achieved by clicking on the scanner while it is in your active hand. The chemical mode can be used to identify any chemicals in a person's bloodstream, as well as any addictions or overdoses the individual may be suffering from. | |||
}} | }} | ||
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|name = Penlight | |name = Penlight | ||
|image = Penlight1.png | |image = Penlight1.png | ||
|foundin = | |foundin = Medical TechFab | ||
|usedfor = Determining the patient's eye condition, signalling patients | |usedfor = Determining the patient's eye condition, signalling patients | ||
|strategy = Toggle the light on, aim for the eyes, and use on the patient | |strategy = Toggle the light on, aim for the eyes or mouth, and use on the patient | ||
|description = Works like a flashlight, but with a much lower brightness. Used to identify blindness, x-ray vision, and normal eye function; can also be used to momentarily blind a target. Click on patients from a distance with a penlight in hand to create a circular medical hologram with a ping, useful for quickly signalling that you want to treat them or simply garnering attention. | |description = Works like a flashlight, but with a much lower brightness. Used to identify blindness, x-ray vision, and normal eye function; can also be used to momentarily blind a target or to see inside the mouth. | ||
Click on patients from a distance with a penlight in hand to create a circular medical hologram with a ping, useful for quickly signalling that you want to treat them or simply garnering attention. | |||
}} | |||
{{anchor|PENLITE Holobarrier Projector}} | |||
{{Item | |||
|bgcolor1 = #E9C1FF | |||
|bgcolor2 = #E2ADFF | |||
|name = PENLITE Holobarrier Projector | |||
|image = Medprojector.gif | |||
|foundin = Medical TechFab | |||
|usedfor = Quickly signalling a personnel has a virus | |||
|strategy = Use it on the floor to create a holobarrier. Popular around the Medbay entrance. | |||
|description = A holographic projector that creates PENLITE holobarriers. Holobarriers detect viruses, denying passage to personnel with easily-detected, malicious viruses. Good for quarantines. | |||
}} | }} | ||
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|foundin = [[Medical storage|Medical Storage]] | |foundin = [[Medical storage|Medical Storage]] | ||
|usedfor = Listening to patient's pulse and respiration | |usedfor = Listening to patient's pulse and respiration | ||
|strategy = Use it on a patient. | |strategy = Use it on a patient. Can also be used on a [[safe]]. | ||
|description = An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing when worn around the neck. | |description = An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing when worn around the neck. | ||
}} | }} | ||
===Basic Treatments=== | ===Basic Treatments=== | ||
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|name = Bruise Pack | |name = Bruise Pack | ||
|image = Brutepack.png | |image = Brutepack.png | ||
|foundin = | |foundin = First-aid kits, [[Prison Wing]] | ||
|usedfor = Treating brute damage | |usedfor = Treating brute damage | ||
|strategy = Aim for the damaged limb and apply the bruise pack on the patient | |strategy = Aim for the damaged limb and apply the bruise pack on the patient | ||
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|name = Ointment | |name = Ointment | ||
|image = Ointment.png | |image = Ointment.png | ||
|foundin = | |foundin = First-aid kits, [[Prison Wing]] | ||
|usedfor = Treating burn damage | |usedfor = Treating burn damage | ||
|strategy = Aim for the damaged limb and apply the ointment on the patient | |strategy = Aim for the damaged limb and apply the ointment on the patient | ||
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|name = Medical gauze | |name = Medical gauze | ||
|image = Gauze.png | |image = Gauze.png | ||
|foundin = | |foundin = First-aid kits, brute trauma kits, [[#Nanomed Plus|Nanomed Plus]] | ||
|usedfor = Temporarily stopping bleeding | |usedfor = Temporarily stopping bleeding | ||
|strategy = Apply the gauze on the patient - aim for whichever part is exposed and it will work! | |strategy = Apply the gauze on the patient - aim for whichever part is exposed and bleeding and it will work! | ||
|description = Used to stop bleeding for a time. It won't last forever, and it doesn't heal any immediate damage or replenish lost blood. Replace as necessary. | |description = Used to stop bleeding for a time. It won't last forever, and it doesn't heal any immediate damage or replenish lost blood. Replace as necessary. | ||
}} | }} | ||
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|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
|name = | |name = Charcoal | ||
|image = | |image = Apill.png | ||
|foundin = | |foundin = [[Medical_items#Toxin First-Aid Kit|Toxin First-Aid Kit]] | ||
|usedfor = Treating toxin damage | |usedfor = Treating toxin damage | ||
|strategy = Feed | |strategy = Feed/inject the patient | ||
|description = Your go-to stock chemical for curing toxin damage. | |description = Your go-to stock chemical for curing toxin damage. Charcoal will heal toxin damage as well as slowly remove any other chemicals the patient has in their bloodstream. Administer either by syringe or pill. | ||
}} | }} | ||
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|name = Epinephrine | |name = Epinephrine | ||
|image = Bottle16.png | |image = Bottle16.png | ||
|foundin = [[Vending_machines#NanoMed_Plus|Medical vending machines]], [[Medical storage|Medical Storage]], all | |foundin = [[Vending_machines#NanoMed_Plus|Medical vending machines]], [[Medical storage|Medical Storage]], all Medical Kits | ||
|usedfor = Treating suffocation damage | |usedfor = Treating suffocation damage | ||
|strategy = | |strategy = Feed/inject the patient | ||
|description = A very handy chemical to have to hand in an emergency, Epinephrine will help to stabilize anyone in critical condition, and will usually temporarily prevent them from dying in front of you, just like CPR. Inject into an individual and commence treatment quickly, or get them to a medical professional, before it wears off. | |description = A very handy chemical to have to hand in an emergency, Epinephrine will help to stabilize anyone in critical condition, and will usually temporarily prevent them from dying in front of you, just like CPR. Inject into an individual and commence treatment quickly, or get them to a medical professional, before it wears off. | ||
[[File:MediPen.png|64px]] Each medikit and the box in your backpack comes with a medipen, which contains one dose of ephinephrine. | |||
}} | }} | ||
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|usedfor = Injecting medicine, taking blood samples | |usedfor = Injecting medicine, taking blood samples | ||
|strategy = Use it while in hand to toggle inject or draw mode | |strategy = Use it while in hand to toggle inject or draw mode | ||
|description = A syringe is a container | |description = A syringe is a container used for holding liquids. They have two modes: inject and draw. While in draw mode, a syringe takes liquids from other liquid containers such as [[bottle]]s, [[beaker]]s and [[crew|people]] 5u at a time. While in inject mode it will push its contents 5u at a time into a target, including other containers. Syringes can be injected into food and drinks, even those still sitting on a table. | ||
A syringe can hold up to | A syringe can hold up to 15u of liquid and will survive reactions happening inside of it, in spite of appearances. | ||
They are most often found inside syringe boxes in the open around [[Medbay]] | [[File:Srybox.png|64px]] They are most often found inside syringe boxes in the open around [[Medbay]], in [[medical lockers]] or in [[medical crates]] ordered from the [[Quartermaster]]. [[Medical dispensers]] also provide a number of empty syringes. Specialised pre-filled syringes can also found in Medical kits, such as [[Charcoal]] or [[Epinephrine]]. [[Spaceacillin]] syringes are also in [[Medical dispensers]] and are useful for preventing disease outbreaks. | ||
There are other types of syringes that can be researched and then found in the Medical TechFab: | |||
*Bluespace syringes hold up to 60u and can inject 20u at a time | |||
*Cryo syringes hold up to 20u and stop reagents inside from reacting | |||
*Piercing syringes hold up to 10u and pierce armor when launched at high velocity (such as with a syringe gun) | |||
}} | }} | ||
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|name = Syringe Gun | |name = Syringe Gun | ||
|image = Sgun.png | |image = Sgun.png | ||
|foundin = | |foundin = Medical lockers | ||
|usedfor = Tranquilizing the [[Traitor|unwashed masses]] | |usedfor = Tranquilizing the [[Traitor|unwashed masses]] | ||
|strategy = Load the gun with a syringe filled with any chemical you would like, and shoot it at the patient | |strategy = Load the gun with a syringe filled with any chemical you would like, and shoot it at the patient | ||
|description = Administer chemicals at a range with a syringe, forcefully apply <s>[[Chloral Hydrate|sedatives]]</s> [[Guide_to_Virology|vaccines]] to the [[Clown|disease-carrying]] [[Assistant|masses]]. Not practical for medicine applications, as it deals 10 brute damage per hit. | |description = Administer chemicals at a range with a syringe, forcefully apply <s>[[Chloral Hydrate|sedatives]]</s> [[Guide_to_Virology|vaccines]] to the [[Clown|disease-carrying]] [[Assistant|masses]]. Not practical for medicine applications, as it deals 10 brute damage per hit. | ||
[[File:Rapidsyringegun.png|64px]] Rapid syringe guns can be researched and then found in the Medical TechFab. They can store up to 6 syringes. | |||
}} | }} | ||
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|usedfor = Applying medicine quickly | |usedfor = Applying medicine quickly | ||
|strategy = Fill with medicine, apply to patient for quick healing | |strategy = Fill with medicine, apply to patient for quick healing | ||
|description = A fast syringe that can be loaded with up to | |description = A fast syringe that can be loaded with up to 30u of any chemical, and is injected instantly unlike normal syringes. The patient feels a ''tiny prick''! | ||
}} | }} | ||
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|usedfor = Applying medicine quickly, small amounts at a time | |usedfor = Applying medicine quickly, small amounts at a time | ||
|strategy = Fill with medicine, apply to patient | |strategy = Fill with medicine, apply to patient | ||
|description = '''Toggle in hand to change it to drop one unit at a time.''' A dropper is a container used for holding up to 5u of liquids. An empty dropper will store liquids from other liquid containers such as [[bottle]]s and [[beaker]]s. Once full, you can squirt the contents of the dropper at any target | |description = '''Toggle in hand to change it to drop one unit at a time.''' A dropper is a container used for holding up to 5u of liquids. An empty dropper will store liquids from other liquid containers such as [[bottle]]s and [[beaker]]s. Once full, you can squirt the contents of the dropper at any target, including other liquid containers, or on people's faces. | ||
}} | }} | ||
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|usedfor = Transporting and mixing chemicals | |usedfor = Transporting and mixing chemicals | ||
|strategy = Transport chemicals or mix them and watch magic happen | |strategy = Transport chemicals or mix them and watch magic happen | ||
|description = This is a container specifically for holding liquids. They are most commonly found in [[Medbay]] and [[Chemistry Lab]], either in boxes or standalone, coming in various sizes and capacities. | |description = This is a container specifically for holding liquids. They are most commonly found in [[Medbay]] and the [[Chemistry Lab]], either in boxes or standalone, coming in various sizes and capacities. | ||
Standard glass | Standard glass beakers hold 50 units of liquid.<br> | ||
[[file:bottle.png]] A '''Bottle''' is a smaller version of a | [[file:bottle.png|64px]] A '''Bottle''' is a smaller version of a beaker and can be made by a [[Chemist]] from a [[ChemMaster 3000]] and are mostly used to fill [[syringe]]s. A bottle holds up to 30 units of liquid. | ||
There are other types of beakers that can be researched and found in the Medical TechFab: | |||
*Large beakers hold up to 100u of liquid | |||
*X-large beakers hold up to 120u of liquid | |||
*Metamaterial beakers hold up to 180u of liquid | |||
*Cryostasis beakers hold up to 50u of liquid and prevents chemical reactions inside of it | |||
*Bluespace beakers hold up to 300u of liquid | |||
}} | }} | ||
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|description = This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or SE (Structural Enzymes) and transfers them instantly to the person upon injection. | |description = This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or SE (Structural Enzymes) and transfers them instantly to the person upon injection. | ||
}} | }} | ||
===Surgical Tools=== | ===Surgical Tools=== | ||
These items are used in [[surgery]]. Surgical tools can be found in [[Operating Theatre]] and [[Robotics]]. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them. | These items are used in [[surgery]]. Surgical tools can be found in the [[Operating Theatre]] and [[Robotics]]. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them. | ||
{{anchor|Drapes}} | {{anchor|Drapes}} | ||
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|image = Drapes.png | |image = Drapes.png | ||
|foundin = [[Operating Theatre]], [[Robotics]] | |foundin = [[Operating Theatre]], [[Robotics]] | ||
|usedfor = Initiating a surgical procedure | |usedfor = Initiating a surgical procedure | ||
|strategy = Use drapes on a patient who's (preferably) on the operating table; targeting different limbs can lead to different procedures | |strategy = Use drapes on a patient who's (preferably) on the operating table; targeting different limbs can lead to different procedures | ||
|description = Nanotrasen brand surgical drapes provide optimal safety and infection control. | |description = Nanotrasen brand surgical drapes provide optimal safety and infection control. | ||
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|usedfor = Cutting through bone such as a skull or a rib-cage, or cutting logs into planks | |usedfor = Cutting through bone such as a skull or a rib-cage, or cutting logs into planks | ||
|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure | ||
|description = | |description = For heavy duty cutting. It is also a highly effective melee weapon. It is extremely easy to harm yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It is also used by botanists to cut logs into planks. | ||
}} | }} | ||
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|usedfor = Drilling through a tooth in oral implant surgery | |usedfor = Drilling through a tooth in oral implant surgery | ||
|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure | ||
|description = | |description = An item used for surgery. You can drill using this item. You dig? | ||
}} | }} | ||
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|usedfor = Clamping blood vessels to prevent bleeding | |usedfor = Clamping blood vessels to prevent bleeding | ||
|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure | ||
|description = | |description = A pair of pincers to stop bleeding. | ||
}} | }} | ||
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|usedfor = cauterizing wounds to prevent bleeding | |usedfor = cauterizing wounds to prevent bleeding | ||
|strategy = Use it on the patient when needed in a surgical procedure, typically to finish them | |strategy = Use it on the patient when needed in a surgical procedure, typically to finish them | ||
|description = This stops bleeding. | |description = This stops bleeding. Use it with surgical drapes in your other hand to stop a surgery. | ||
}} | }} | ||
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|usedfor = Putting the patient asleep | |usedfor = Putting the patient asleep | ||
|strategy = See below | |strategy = See below | ||
|description = A tank filled with Nitrous Oxide for keeping the patient unconscious during surgery to prevent | |description = A tank filled with Nitrous Oxide for keeping the patient unconscious during surgery to prevent them from <s>escaping</s> feeling pain. | ||
'''How to set internals:''' | '''How to set internals:''' | ||
* To set internals and make your patient sleep you need to first remove any item from their back and mask slot. Once done you need to put a surgical breath mask on them, and then put the anesthetic tank onto their back. Once it is on their back you can turn on their internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done, your patient should fall asleep. | *To set internals and make your patient sleep you need to first remove any item from their back and mask slot. Once done you need to put a surgical breath mask on them, and then put the anesthetic tank onto their back. Once it is on their back you can turn on their internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done, your patient should fall asleep. Remember to use a proper anesthetic mixture, as pure N2O will suffocate the patient. | ||
}} | }} | ||
===Advanced Surgical Tools=== | ===Advanced Surgical Tools=== | ||
These items are researched at the [[Research_and_Development_Lab|Lab]] and they all have switchable modes, making them easier to storage. | These items are researched at the [[Research_and_Development_Lab|Lab]] and they all have switchable modes, making them easier to storage. They also reduce surgery speed by 70%. After their research, you can print them at the [[Medbay_Storage|Storage's]] TechFab. | ||
{{anchor|Cautery}}{{anchor|Surgical Drill}} | {{anchor|Cautery}}{{anchor|Surgical Drill}} | ||
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|name = Searing tool | |name = Searing tool | ||
|image = Searing tool.gif | |image = Searing tool.gif | ||
|foundin = | |foundin = Medical TechFab | ||
|usedfor = Drilling and | |usedfor = Drilling and cauterizing. Switchable modes. | ||
|strategy = Drilling when mending. Burning when drilling | |strategy = Drilling when mending. Burning when drilling | ||
|description = It projects a high power laser used for medical application. It's set to drilling/mending mode. | |description = It projects a high power laser used for medical application. It's set to drilling/mending mode. | ||
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|name = Laser Scalpel | |name = Laser Scalpel | ||
|image = Laser Scalpel.gif | |image = Laser Scalpel.gif | ||
|foundin = | |foundin = Medical TechFab | ||
|usedfor = Scalpeling and | |usedfor = Scalpeling and sawing. Switchable modes. | ||
|strategy = Mistaking one mode from the other | |strategy = Mistaking one mode from the other, with fun results | ||
|description = An advanced scalpel which uses laser technology to cut. It's set to scalpel/saw mode | |description = An advanced scalpel which uses laser technology to cut. It's set to scalpel/saw mode. | ||
}} | }} | ||
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|name = Mechanical Pinches | |name = Mechanical Pinches | ||
|image = Mechanical Pincer.gif | |image = Mechanical Pincer.gif | ||
|foundin = | |foundin = Medical TechFab | ||
|usedfor = | |usedfor = Hemostating and retracting. Switchable modes. | ||
|strategy = Removing organs and retracting skin on demand. | |strategy = Removing organs and retracting skin on demand. | ||
|description = An agglomerate of rods and gears. It resembles | |description = An agglomerate of rods and gears. It resembles a hemostat/retractor. | ||
}} | }} | ||
===Medical Gear=== | ===Medical Gear=== | ||
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|name = Meson Health Scanner HUD | |name = Meson Health Scanner HUD | ||
|image = Mesonhealth.png | |image = Mesonhealth.png | ||
|foundin = Medical | |foundin = Medical TechFab, on the [[Mining Medic]] | ||
|usedfor = Seeing people's health bar above their heads and seeing the structural layout of rooms | |usedfor = Seeing people's health bar above their heads and seeing the structural layout of rooms | ||
|strategy = Wear it on your eyes slot. | |strategy = Wear it on your eyes slot. | ||
|description = An upgraded version of the Health Scanner HUD, functions the same and in addition allows the user to see basic structural and terrain layouts through walls. | |description = An upgraded version of the Health Scanner HUD, functions the same and in addition allows the user to see basic structural and terrain layouts through walls. | ||
}} | |||
{{anchor|Night Vision Health Scanner HUD}} | |||
{{Item | |||
|bgcolor1 = #FFEEB6 | |||
|bgcolor2 = #EDDA98 | |||
|name = Night Vision Health Scanner HUD | |||
|image = Healthhudnight.png | |||
|foundin = Medical TechFab | |||
|usedfor = Seeing people's health bar above their heads, even in the dark | |||
|strategy = Wear it on your eyes slot. | |||
|description = An advanced medical heads-up display that allows doctors to find patients in complete darkness. | |||
}} | }} | ||
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|usedfor = Slight disease prevention | |usedfor = Slight disease prevention | ||
|strategy = Wear it on your face slot. | |strategy = Wear it on your face slot. | ||
|description = | |description = A sterile mask that gives a slight defence against airborne diseases. | ||
}} | }} | ||
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|foundin = [[Medbay]], [[Surgery]] | |foundin = [[Medbay]], [[Surgery]] | ||
|usedfor = Partially preventing the passing of disease, and leaving only partial fingerprints | |usedfor = Partially preventing the passing of disease, and leaving only partial fingerprints | ||
|strategy = Latex gloves are white and thin, they are the least suspicious of the gloves to be worn because they are so common and so freely passed out. It is far easier to dispose of gloves than it is to wash your bare hands. They can also be blown up into balloons! You will still burn yourself on light bulbs with these. You will only take 30% damage from shocks with these. When washed with a crayon, they become normal gloves | |strategy = Wear them on your hands | ||
|description = Cheap sterile gloves made from latex. Latex gloves are white and thin, they are the least suspicious of the gloves to be worn because they are so common and so freely passed out. It is far easier to dispose of gloves than it is to wash your bare hands. They can also be blown up into balloons! You will still burn yourself on light bulbs with these. You will only take 30% damage from shocks with these. When washed with a crayon, they become normal gloves. | |||
}} | }} | ||
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|name = Nitrile Gloves | |name = Nitrile Gloves | ||
|image = Nitrile_gloves.png | |image = Nitrile_gloves.png | ||
|foundin = [[Medical storage|Medical Storage]], [[Chief Medical Officer's Office]] | |foundin = [[Medical storage|Medical Storage]] lockers, [[Chief Medical Officer's Office]] | ||
|usedfor = Decreasing a chance of | |usedfor = Decreasing a chance of spreading a disease and not leaving fingerprints | ||
|strategy = | |strategy = Wear them on your hands | ||
|description = Pricey sterile gloves that are stronger than latex. The thicker and rarer brother of latex gloves. They do not leave fingerprints, they will however leave nitrile fibers so be wary. Similarly to latex gloves, they provide 30% shock resistance. | |||
}} | }} | ||
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|foundin = [[Medical storage|Medical Storage]], [[Chief Medical Officer's Office]] | |foundin = [[Medical storage|Medical Storage]], [[Chief Medical Officer's Office]] | ||
|usedfor = Holding medical items | |usedfor = Holding medical items | ||
|strategy = Like the Utility Belt, but for holding medical items only. Think of | |strategy = Like the Utility Belt, but for holding medical items only. Think of this as your medkit but on a belt. | ||
|description = Can hold various medical equipment, such as: | |description = Can hold various medical equipment, such as: | ||
*[[File:Healthanalyzer.png]] [[Health analyzer]] | |||
* [[File:Healthanalyzer.png]] [[Health analyzer]] | *[[File:DNA Injector.png]] [[DNA injector]] | ||
* [[File:DNA Injector.png]] [[DNA injector]] | *[[File:Eyedropper.png]] [[Dropper]] | ||
* [[File:Eyedropper.png]] [[Dropper]] | *[[File:Beaker.png]] [[Beaker]] - any type | ||
* [[File:Beaker.png]] [[Beaker]] - any type | *[[File:Bottle16.png]] [[Bottle]] | ||
* [[File:Bottle16.png]] [[Bottle]] | *[[File:Pill16.png]] Pill | ||
* [[File:Pill16.png]] Pill | *[[File:Syringe.png]] [[Syringe]] | ||
* [[File:Syringe.png]] [[Syringe]] | *[[File:Zippo.png]] [[Zippo lighter]] | ||
* [[File:Zippo.png]] [[Zippo lighter]] | *[[File:Cigarettes.png]] [[Cigarette pack]] - but not cigarettes themselves | ||
* [[File:Cigarettes.png]] [[Cigarette pack]] - but not cigarettes themselves | *[[File:Pill Bottle.png]] Pill bottle | ||
* [[File:Pill Bottle.png]] Pill bottle | *[[File:Brutepack.png]] [[Bruise pack]] | ||
* [[File:Brutepack.png]] [[Bruise pack]] | *[[File:Ointment.png]] [[Ointment]] | ||
* [[File:Ointment.png]] [[Ointment]] | |||
}} | }} | ||
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|name = Medical Backpack | |name = Medical Backpack | ||
|image = Medbag.png | |image = Medbag.png | ||
|foundin = [[ | |foundin = [[Vending_machines#MediDrobe|MediDrobe]], [[Medical Doctor]] | ||
|usedfor = Storing any necessary equipment | |usedfor = Storing any necessary equipment | ||
|strategy = You're going to want this. It's used for storing stuff | |strategy = Wear this on your back and put items into it. | ||
|description = You're going to want this. It's used for storing stuff but keep in mind that a backpack cannot store everything, such as large objects like toolboxes and other backpacks. Can store medkits. | |||
}} | }} | ||
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|image = BioHood.png | |image = BioHood.png | ||
|foundin = [[Virology]], [[Chief Medical Officer's Office]], [[Medical storage|Medical Storage]] | |foundin = [[Virology]], [[Chief Medical Officer's Office]], [[Medical storage|Medical Storage]] | ||
|usedfor = | |usedfor = Decreasing the chance of being affected by reagents in smoke and protecting from [[Xenos#Facehugger|facehuggers]] | ||
|strategy = | |strategy = Wear this on your head. A chemist with one of these suits is invincible against against their own smoke bombs, so no more suicide gassing. | ||
|description = Wear this with the bio suit to complete the look. They also hide your identity. | |description = Wear this with the bio suit to complete the look. They also hide your identity. | ||
}} | }} | ||
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|image = BioSuit.png | |image = BioSuit.png | ||
|foundin = [[Virology]], [[Chief Medical Officer's Office]], [[Medical storage|Medical Storage]] | |foundin = [[Virology]], [[Chief Medical Officer's Office]], [[Medical storage|Medical Storage]] | ||
|usedfor = | |usedfor = Decreasing the chance of being infected by diseases or affected by reagents in smoke | ||
|strategy = Short for biohazardous suit. Protects from direct exposure to chemicals and disease. Wearing one increases your immunity and is one more barrier between you and an acid spill or outbreak | |strategy = Wear this with the bio hood to complete the look. | ||
|description = Short for biohazardous suit. Protects from direct exposure to chemicals and disease. Wearing one increases your immunity and is one more barrier between you and an acid spill or outbreak. Protects against biological contamination. | |||
}} | }} | ||
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|image = Straight.png | |image = Straight.png | ||
|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Keeping violent or unhinged patients restrained | |usedfor = Keeping violent or [[Psychiatrist|unhinged]] patients restrained | ||
|strategy = Wear it (not recommended), or put it on someone who you want restrained. | |strategy = Wear it (not recommended), or put it on someone who you want restrained. | ||
|description = A suit that completely restrains the wearer. | |description = A suit that completely restrains the wearer. It cannot be taken off without help from someone else. | ||
}} | }} | ||
===Medical Kits=== | ===Medical Kits=== | ||
Most of these are stocked in the Medical department and some other locations on-station. Remember that you can always order more from cargo if you run out. [[Roboticist]]s can use these to make [[medibot]]s once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment.<br> | |||
To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use. | To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use. | ||
{{anchor|First-Aid Kit | {{anchor|First-Aid Kit}} {{anchor|Medkit}} | ||
{{Item | {{Item | ||
|bgcolor1 = #CEFFF4 | |bgcolor1 = #CEFFF4 | ||
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|contents = [[File:Gauze.png|link=#Medical gauze|Medical gauze]] [[File:Brutepack.png|link=Bruise Pack]] [[File:Brutepack.png|link=Bruise Pack]] [[File:Ointment.png|link=Ointment]] [[File:Ointment.png|link=Ointment]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | |contents = [[File:Gauze.png|link=#Medical gauze|Medical gauze]] [[File:Brutepack.png|link=Bruise Pack]] [[File:Brutepack.png|link=Bruise Pack]] [[File:Ointment.png|link=Ointment]] [[File:Ointment.png|link=Ointment]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | ||
|description = Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit. | |description = Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit. | ||
}} | }} | ||
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}} | }} | ||
{{anchor| | {{anchor|Toxin First-Aid Kit}} | ||
{{Item | {{Item | ||
|bgcolor1 = #CEFFF4 | |bgcolor1 = #CEFFF4 | ||
|bgcolor2 = #ADEDDF | |bgcolor2 = #ADEDDF | ||
|name = | |name = Toxin treatment Kit | ||
|image = | |image = Toxkit.png | ||
|foundin = [[Medical storage|Medical Storage | |foundin = [[Medical storage|Medical Storage]] | ||
|usedfor = Carrying medicine for | |usedfor = Carrying medicine for toxin damage | ||
|strategy = Use the contents to heal patients | |strategy = Use the contents to heal patients | ||
|contents = [[File: | |contents = [[File:Syringe.png|link=Charcoal|Syringe (Charcoal)]] [[File:Syringe.png|link=Charcoal|Syringe (Charcoal)]] [[File:Syringe.png|link=Charcoal|Syringe (Charcoal)]] [[File:Syringe.png|link=Charcoal|Syringe (Charcoal)]] [[File:apill.png|link=Charcoal|Charcoal pill]] [[File:apill.png|link=Charcoal|Charcoal pill]] [[File:Healthanalyzer.png|link=Health Analyzer]] | ||
|description = This kit is for the treatment of | |description = This kit is for the treatment of toxin damage. The syringes and pills contain the same anti-toxin, [[charcoal]]; the syringes contain 15u each and each pill contains 50u charcoal. The syringes can inject the good stuff into any body part that isn't covered by thick material. The pills contain more charcoal but require the patient to have an exposed mouth. | ||
}} | }} | ||
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|bgcolor1 = #CEFFF4 | |bgcolor1 = #CEFFF4 | ||
|bgcolor2 = #ADEDDF | |bgcolor2 = #ADEDDF | ||
|name = Oxygen | |name = Oxygen deprivation treatment Kit | ||
|image = Oxykit.png | |image = Oxykit.png | ||
|foundin = [[Medical storage|Medical Storage]] | |foundin = [[Medical storage|Medical Storage]] | ||
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|contents = [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | |contents = [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:Syringe.png|link=Perfluorodecalin|Perfluorodecalin Syringe]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | ||
|description = This kit is for the treatment of suffocation damage. Each syringe contains 15u of [[Perfluorodecalin]] and the medipen contains 10u epinephrine, which can be administered through thick clothing. | |description = This kit is for the treatment of suffocation damage. Each syringe contains 15u of [[Perfluorodecalin]] and the medipen contains 10u epinephrine, which can be administered through thick clothing. | ||
}} | |||
{{anchor|Brute trauma treatment kit}} | |||
{{Item | |||
|bgcolor1 = #CEFFF4 | |||
|bgcolor2 = #ADEDDF | |||
|name = Brute trauma treatment kit | |||
|image = Brutefak.png | |||
|foundin = [[Medical storage|Medical Storage]], [[Shaft Miner#The Rewards|mining equipment vendors]] | |||
|usedfor = Carrying medicine for brute damage and gauze to treat bleeding from brute damage | |||
|strategy = Use the contents to heal patients | |||
|contents = [[File:Bandaid_brute.png|link=Guide to chemistry#Styptic Powder|Styptic powder patch]] [[File:Bandaid_brute.png|link=Guide to chemistry#Styptic Powder|Styptic powder patch]][[File:Bandaid_brute.png|link=Guide to chemistry#Styptic Powder|Styptic powder patch]] [[File:Bandaid_brute.png|link=Guide to chemistry#Styptic Powder|Styptic powder patch]] [[File:Gauze.png|link=#Medical gauze|Medical gauze]] [[File:Gauze.png|link=#Medical gauze|Medical gauze]] [[File:Healthanalyzer.png|link=Health Analyzer]] | |||
|description = This kit is for the treatment of brute damage.<br> Each patch contains 20u of [[Guide to chemistry#Styptic Powder|styptic powder]]. | |||
}} | }} | ||
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|image = radfirstaid.png | |image = radfirstaid.png | ||
|foundin = [[Vending_machines#NanoMed_Plus|Nanomed+ Vendors]] | |foundin = [[Vending_machines#NanoMed_Plus|Nanomed+ Vendors]] | ||
|usedfor = Advanced treatments, including radiation damage | |usedfor = Advanced treatments, including radiation damage | ||
|strategy = Use the contents to heal patients | |strategy = Use the contents to heal patients | ||
|contents = [[File:synthfleshpatch.png|link=Synthflesh|Synthflesh Patch]] [[File:synthfleshpatch.png|link=Synthflesh|Synthflesh Patch]] [[File:synthfleshpatch.png|link=Synthflesh|Synthflesh Patch]] [[File:MediPen.png|link=Atropine|Atropine Medipen]] [[File:Gauze.png|link=#Medical gauze|Medical gauze]] [[File:Pill_Bottle.png|link=Pentetic acid|Bottle of Pentetic acid pills | |contents = [[File:synthfleshpatch.png|link=Synthflesh|Synthflesh Patch]] [[File:synthfleshpatch.png|link=Synthflesh|Synthflesh Patch]] [[File:synthfleshpatch.png|link=Synthflesh|Synthflesh Patch]] [[File:MediPen.png|link=Atropine|Atropine Medipen]] [[File:MediPen.png|link=Atropine|Atropine Medipen]] [[File:Gauze.png|link=#Medical gauze|Medical gauze]] [[File:Pill_Bottle.png|link=Pentetic acid|Bottle of Pentetic acid pills]] | ||
|description = This kit is for the advanced treatment of damage, including radiation. Each patch contains 30u of [[Synthflesh]] and each medipen contains 10u [[Atropine]], which can be administered through thick clothing. Synthflesh heals both burn | |description = This kit is for the advanced treatment of damage, including radiation. Each patch contains 30u of [[Synthflesh]] and each medipen contains 10u [[Atropine]], which can be administered through thick clothing. Synthflesh heals both brute and burn fast, and Atropine is excellent at stabilising critical patients. The pill bottle contains [[Pentetic acid]], that decreases radiation levels and flushes out all other chemicals. | ||
}} | }} | ||
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===Pill Bottles=== | ===Pill Bottles=== | ||
Bottles containing pills. Empty bottles can be found in the [[Chemistry|chemistry lab]]. | |||
{{anchor|Bottle of Ephinephrine Pills}} | {{anchor|Bottle of Ephinephrine Pills}} | ||
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|description = Each pill contains 15 units of ephinephrine. | |description = Each pill contains 15 units of ephinephrine. | ||
}} | }} | ||
{{anchor|Bottle of Charcoal Pills}} | |||
{{Item | |||
|bgcolor1 = #CEFFF4 | |||
|bgcolor2 = #ADEDDF | |||
|name = Bottle of Charcoal Pills | |||
|image = Pill_Bottle.png | |||
|foundin = [[Chemistry]] | |||
|usedfor = Removing toxin damage and flushing out other chemicals from the patient. | |||
|strategy = Feed it to a patient or yourself. Face must be uncovered. | |||
|contents = [[File:Pill17.png|Charcoal pill]] [[File:Pill17.png|Charcoal pill]][[File:Pill17.png|Charcoal pill]][[File:Pill17.png|Charcoal pill]][[File:Pill17.png|Charcoal pill]][[File:Pill17.png|Charcoal pill]][[File:Pill17.png|Charcoal pill]] | |||
|description = Each pill contains 15 units of charcoal. | |||
}} | |||
{{anchor|Bottle of Mannitol Pills}} | |||
{{Item | |||
|bgcolor1 = #CEFFF4 | |||
|bgcolor2 = #ADEDDF | |||
|name = Bottle of Mannitol Pills | |||
|image = Pill_Bottle.png | |||
|foundin = [[Genetics]] | |||
|usedfor = Treating brain damage. | |||
|strategy = Feed it to a patient or yourself. Face must be uncovered. | |||
|contents = [[File:Pill17.png|Mannitol pill]] [[File:Pill17.png|Mannitol pill]][[File:Pill17.png|Mannitol pill]][[File:Pill17.png|Mannitol pill]][[File:Pill17.png|Mannitol pill]][[File:Pill17.png|Mannitol pill]][[File:Pill17.png|Mannitol pill]] | |||
|description = Each pill contains 15 units of mannitol. | |||
}} | |||
{{anchor|Bottle of Mutadone Pills}} | |||
{{Item | |||
|bgcolor1 = #CEFFF4 | |||
|bgcolor2 = #ADEDDF | |||
|name = Bottle of Mutadone Pills | |||
|image = Pill_Bottle.png | |||
|foundin = [[Genetics]] | |||
|usedfor = Treating brain damage. | |||
|strategy = Feed it to a patient or yourself. Face must be uncovered. | |||
|contents = [[File:Pill20.png|Mutadone pill]][[File:Pill20.png|Mutadone pill]][[File:Pill20.png|Mutadone pill]][[File:Pill20.png|Mutadone pill]][[File:Pill20.png|Mutadone pill]][[File:Pill20.png|Mutadone pill]][[File:Pill20.png|Mutadone pill]] | |||
|description = Each pill contains 15 units of mutadone. | |||
}} | |||
==Machinery and Facilities== | ==Machinery and Facilities== | ||
These are the vital machines | These are the vital machines, most used to treat abnormally damaging injuries. | ||
{{anchor|Sink}} | {{anchor|Sink}} | ||
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|usedfor = Healing critical (or not critical) patients and genetic damage | |usedfor = Healing critical (or not critical) patients and genetic damage | ||
|strategy = Set the cryogenics up and put people in. Eject them after they've healed up | |strategy = Set the cryogenics up and put people in. Eject them after they've healed up | ||
|description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]], usually mixed with [[Mannitol]], is effective. These chemicals will heal all damage types, and are the | |description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]], usually mixed with [[Mannitol]], is effective. These chemicals will heal all damage types, and are the quickest way to fix cellular damage caused by cloning and slime feeding. | ||
[[Guide_to_medicine#Cryo_Tube|See here how to use and perform maintenance on the Cryogenics Tubes.]] | [[Guide_to_medicine#Cryo_Tube|See here how to use and perform maintenance on the Cryogenics Tubes.]] | ||
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|usedfor = Reviving the recently dead | |usedfor = Reviving the recently dead | ||
|strategy = Get to bodies fast enough and jump-start their heart | |strategy = Get to bodies fast enough and jump-start their heart | ||
|description = Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). | |description = Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Doesn't work if patients are not [[Ghost|in their bodies]] or if they are too heavily damaged. Runs on power cells, which can be removed with a screwdriver, and charged at power cell charging stations. Can be emagged for a heavy stun and some burn damage. Grabbing the patient while attempting to defib them will shock you.<br> | ||
'''Compact Defibrillators''' are defibrillators that can be worn on the belt slot. The CMO starts with one, and more can be researched.<br> | |||
'''Wall mounts''' are used on walls, which then allow defibrillators to be placed inside. They passively charge when inside one, and can be locked to prevent the public from accessing it. | |||
}} | }} | ||
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|OverrideImage = true | |OverrideImage = true | ||
|foundin = [[Genetics]] | |foundin = [[Genetics]] | ||
|usedfor = | |usedfor = Changing the subject's DNA, finding superpowers, making SE/UI injections | ||
|strategy = Put a person in the DNA Scanner and use the console to play God. | |strategy = Put a person in the DNA Scanner and use the console to play God. | ||
|description = These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. [[Guide_to_genetics|More info can be found here]]. | |description = These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. [[Guide_to_genetics|More info can be found here]]. | ||
[[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]] | [[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]] | ||
[[File:Gene scanner.gif]]A [[Guide_to_Genetics#Genetic_Sequencer|genetic sequence scanner]] is used to find powers and defects. | |||
}} | }} | ||
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|foundin = [[Genetics]] | |foundin = [[Genetics]] | ||
|usedfor = Scanning dead people and cloning them back to life | |usedfor = Scanning dead people and cloning them back to life | ||
|strategy = Put a corpse in the DNA Scanner, use the console, scan, clone if possible | |strategy = Put a corpse or brain in the DNA Scanner, use the console, scan, clone if possible | ||
|description = A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. [[Geneticist#Cloning.2C_A_How_To|See here for instructions]] or check out a copy of ''Cloning techniques of the 26th century'' (found | |description = A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. [[Geneticist#Cloning.2C_A_How_To|See here for instructions]] or check out a copy of ''Cloning techniques of the 26th century'' (found in the cloning room). | ||
[[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]]<br> | [[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]]<br> | ||
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|name = IV Drip | |name = IV Drip | ||
|image = IV_Drip.png | |image = IV_Drip.png | ||
|foundin = [[Medbay]] | |foundin = [[Medbay]], [[Virology]] | ||
|usedfor = Dispensing blood and other chemicals | |usedfor = Dispensing blood and other chemicals | ||
|strategy = Attach the patient to the IV drip. Insert blood pack or a beaker with other medicine in it. Wait. Do not move the patient while they are hooked up to the IV. | |strategy = Attach the patient to the IV drip. Insert blood pack or a beaker with other medicine in it. Wait. Do not move the patient while they are hooked up to the IV. | ||
|description = The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. | |description = The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. Can be toggled between receiving and giving mode. | ||
}} | }} | ||
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|usedfor = Replenishing blood | |usedfor = Replenishing blood | ||
|strategy = Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while functioning. | |strategy = Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while functioning. | ||
|description = Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for | |description = Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for most blood types. Don't give patients the wrong kind of blood! Blood packs can be labelled with a pen. | ||
}} | }} | ||
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|usedfor = Dispensing chemicals | |usedfor = Dispensing chemicals | ||
|strategy = Put a beaker in it, use it, choose how much you want, what you want, and eject the beaker | |strategy = Put a beaker in it, use it, choose how much you want, what you want, and eject the beaker | ||
|description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains 1000 regenerating energy points. Every 10 units of chemicals costs 10 energy points. It remains on during a power outage, though it will not recharge points unless it is actively receiving power. | |description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains 1000 regenerating energy points. Every 10 units of chemicals costs 10 energy points. It remains on during a power outage, though it will not recharge points unless it is actively receiving power.<br> | ||
A beaker or other liquid holding device has to be put inside for it to | A beaker or other liquid holding device has to be put inside for it to perform its function. The units of chemicals it gives out vary depending on what it is set to. | ||
'''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | '''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | ||
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|foundin = [[Chemistry]] | |foundin = [[Chemistry]] | ||
|usedfor = Making bottles, pills, and patches | |usedfor = Making bottles, pills, and patches | ||
|strategy = Put beaker with | |strategy = Put a beaker with chemicals in, make bottles/pills/patches for further use | ||
|description = Allows you to separate chemicals and turn them into bottles, pills, or patches. Just load in a container select the amount of each chemical you with to work with. You can only make 50 unit pills, and 30 unit bottles this way. | |description = Allows you to separate chemicals and turn them into bottles, pills, or patches. Just load in a container and select the amount of each chemical you with to work with. You can only make 50 unit pills, and 30 unit bottles this way. | ||
}} | }} | ||
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|usedfor = Grinding and liquefying reagents | |usedfor = Grinding and liquefying reagents | ||
|strategy = Put something in it and choose what you want to do with it | |strategy = Put something in it and choose what you want to do with it | ||
|description = Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will | |description = Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distil a pure sample inside the collection beaker. | ||
'''Works on:''' | '''Works on:''' | ||
* Refined sheets of mined minerals (plasma, gold, uranium, bananium, and silver) | *Refined sheets of mined minerals (plasma, gold, uranium, bananium, and silver) | ||
* Grown foods (bananas, liberty caps, corn, carrots, and | *Grown foods (bananas, liberty caps, corn, carrots, and chillies) | ||
* Other grown items (nettles and death nettles) | *Other grown items (nettles and death nettles) | ||
* Snacks (chips and candy) | *Snacks (chips and candy) | ||
}} | }} | ||
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|usedfor = Storing dead people | |usedfor = Storing dead people | ||
|strategy = Open, put a dead person on, preferably in a body bag with a note attached to it (who they are, why they're there, if they've been cloned or not), and close | |strategy = Open, put a dead person on, preferably in a body bag with a note attached to it (who they are, why they're there, if they've been cloned or not), and close | ||
|description = Holds one person (preferably dead) on the tray within.<br>Has a light on the side to notify Medical staff if the body has a ghost in it (blue light means there is no body in the tray, green light means there is a ghost in body, red light means there is no ghost in body, yellow light means there are items but no body in the tray).<br> Braindead and catatonic people will show a red light. | |description = Holds one person (preferably dead) on the tray within.<br>Has a light on the side to notify Medical staff if the body has a ghost in it (blue light means there is no body in the tray, green light means there is a ghost in the body, red light means there is no ghost in the body, yellow light means there are items but no body in the tray).<br>Braindead and catatonic people will show a red light. | ||
}} | |||
{{anchor|Medical Records Console}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Medical Records Console | |||
|image = Medical Records Console.gif | |||
|foundin = [[Medbay]] | |||
|usedfor = Updating and checking patient files | |||
|strategy = Search the patient and access their file | |||
|description = This [[Computers#Medical_Records_Console|console]] can be used to check medical records, edit them and print out a copy. | |||
}} | |||
{{anchor|Operating Computer}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Operating Computer | |||
|image = Crew Monitoring Console.gif | |||
|foundin = [[Operating Theatre]] | |||
|usedfor = Helping with surgery | |||
|strategy = Use the console during [[surgery]] | |||
|description = Shows the vital statistics of the patient during surgery, and assists with the next surgery step. | |||
}} | |||
{{anchor|PanD.E.M.I.C 2200}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = PanD.E.M.I.C 2200 | |||
|image = Pandm.gif | |||
|foundin = [[Virology]] | |||
|usedfor = Creating, curing and checking viruses | |||
|strategy = Insert a blood sample into the machine | |||
|description = This [[Computers#PanD.E.M.I.C._2200|console]] is mainly used to create viruses, but can provide a quick vaccine for them too. | |||
}} | |||
{{anchor|Crew Monitoring Console}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Crew Monitoring Console | |||
|image = Crew Monitoring Console.gif | |||
|foundin = [[Chief Medical Officer's Office]], [[Paramedic Staging Area]] | |||
|usedfor = Locating crew and checking their vitals | |||
|strategy = Use the console but ensure you tell everyone to turn their suit sensors on first | |||
|description = This [[Computers#Crew_Monitoring_Console.2FOperating_Computer|console]] is used to check the vitals and location of every crew member on the station, providing they have their suit sensors on correctly. | |||
}} | |||
{{anchor|Smoke Machine}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Smoke Machine | |||
|image = Smoke machine.png | |||
|foundin = Medical TechFab, [[Armory]] | |||
|usedfor = Dispensing chemicals quickly via smoke | |||
|strategy = Insert a beaker into the machine and turn it on | |||
|description = More information can be found [[Guide_to_Chemistry#Smoke_Machine|here]]. | |||
}} | }} | ||
{{anchor|Limb Grower}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Limb Grower | |||
|image = Limbgrower_idleoff.gif | |||
|foundin = Medical TechFab | |||
|usedfor = Growing body parts | |||
|strategy = Insert synthflesh and wait | |||
|description = It grows new limbs using Synthflesh. | |||
}} | |||
[[ | {{anchor|Organ Harvester}} | ||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Organ Harvester | |||
|image = Harvester-active.png | |||
|foundin = Medical TechFab | |||
|usedfor = Removing body parts | |||
|strategy = Insert a dead body and use the machine | |||
|description = An advanced machine used for harvesting organs and limbs from the deceased. | |||
}} | |||
{{anchor|Crew Pinpointer}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Crew Pinpointer | |||
|image = Crewpinpointer.png | |||
|foundin = [[Vending_machines#NanoMed_Plus|NanoMed Plus]] | |||
|usedfor = Locating crew members | |||
|strategy = Turn it on and select a name | |||
|description = A handheld tracking device that points to crew. Requires full suit sensors to work. | |||
}} |
Revision as of 15:27, 15 August 2020
Medical items. Usually used to heal people.
Items
Diagnostics
The items for diagnosing the patient.
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Basic Treatments
These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin, and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry.
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Surgical Tools
These items are used in surgery. Surgical tools can be found in the Operating Theatre and Robotics. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them.
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Advanced Surgical Tools
These items are researched at the Lab and they all have switchable modes, making them easier to storage. They also reduce surgery speed by 70%. After their research, you can print them at the Storage's TechFab.
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Medical Gear
Clothes and other equipment made especially for the doctors.
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Medical Kits
Most of these are stocked in the Medical department and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment.
To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.
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Pill Bottles
Bottles containing pills. Empty bottles can be found in the chemistry lab.
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Machinery and Facilities
These are the vital machines, most used to treat abnormally damaging injuries.
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