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| |strategy = Put an implant in it. | | |strategy = Put an implant in it. |
| |description = This case can store injectable implants from loaded implanters. | | |description = This case can store injectable implants from loaded implanters. |
| }}
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| {{anchor|Adrenal Implant Case}}
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| {{Item
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| |bgcolor1 = #cce6ff
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| |bgcolor2 = #99ccff
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| |name = Adrenal Implant Case
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| |image = Adrenal_implant.png
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| |foundin = Protolathe
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| |usedfor = Canceling stuns.
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| |strategy = Implant it with an implanter, use it when stunned.
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| |description = This implant is a copy of the one in the traitor uplink; on use, it will wake the user up from any stun, and reduce further stuns while slightly healing the user over time. Has 3 uses.
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| }}
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| {{anchor|Freedom Implant Case}}
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| {{Item
| |
| |bgcolor1 = #cce6ff
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| |bgcolor2 = #99ccff
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| |name = Freedom Implant Case
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| |image = Freedom_implant.png
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| |foundin = Protolathe
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| |usedfor = Breaking free of cuffs.
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| |strategy = Implant it with an implanter, use it when cuffed.
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| |description = This implant is a copy of the one in the traitor uplink; on use, it will destroy any restraint that is blocking the user. Has 4 uses.
| |
| }} | | }} |
| =Electronics= | | =Electronics= |
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| |strategy = [[Guide to toxins]] | | |strategy = [[Guide to toxins]] |
| |description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it. | | |description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it. |
| A finished bomb: [[File:Explosivebombthatgoesboom.png|px50]] | | A finished bomb: [[File:TTV.png|px50]] |
| }} | | }} |
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