High-risk items: Difference between revisions

From Yogstation-13
Jump to navigation Jump to search
imported>Cultist-chan
(Created page with "These are items that are often desired by traitors for themselves or as an objective for the Syndicate. Thieves who get caught with stealing one of these items are oft...")
 
m (updates the HOS gun name per #20035)
 
(68 intermediate revisions by 34 users not shown)
Line 1: Line 1:
These are items that are often desired by [[traitor]]s for themselves or as an objective for the [[Syndicate]]. Thieves who get caught with stealing one of these items are often charged with [[Space_law#Major_Crimes|Grand Theft]] or even [[Space_law#Capital_Crimes|Syndicate Collaboration]], given sufficient evidence.
Most of these items should not be taken without prior permission. Whilst they are high-risk items, not all of them are covered in '''Grand Theft''' in {{anchor|Space Law}}[[Space Law]].
{{Anchor|Captain's Antique Laser Gun}}
===Captain's Antique Laser Gun===
{{ItemUsedFor
|name=Captain's Antique Laser Gun
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = captaingun.png
|foundin = [[Captain's Quarters]]
|usedfor = Shooting people.
|description = This is a special, engraved gun, made with real [[Assistant]] leather (which is odd because human skin makes terrible leather).


==Items==
This gun is kept in a glass case in the [[Captain's Quarters]], but is hooked up with an anti-theft system. Breaking the case will trigger a lockdown, shutting and bolting all the doors out of the room, and the AI will be alerted. Keep this in mind, and plan your heist before you carry it out.


===[[File:NuclearDisk.gif|50px]]Nuclear authentication disk===
What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot.
GET DAT FUKKEN DISK
}}
 
 
{{Anchor|X-01 MultiPhase Energy Gun}}
===NT-S02 MultiPhase Energy Gun===
{{ItemUsedFor
|name=NT-S02 MultiPhase Energy Gun
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = Multiphase_gun_stun.gif
|foundin = HOS' office locker
|usedfor = Shooting people.
|description = This is a special gun, it has three modes: ion, kill and disable.
 
This gun is kept in HOS' office in his locker. It is an expensive, modern recreation of the antique laser gun.
}}
 
 
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}
=== Hand Teleporter===
{{ItemUsedFor
|name=Hand Teleporter
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = tele.gif
|foundin = Teleporter Room, Captains Office
|usedfor = Teleporting About
|description = This is a miniaturized counterpart to the larger one in the [[Teleporter]] Room. It can be found on a table in the [[Teleporter]] room. The Captain also has one in his [[Captains Quarters|quarters]].
 
Using this you can create a portal to a set destination (however this must be set with a large teleporter device, either in the [[Teleporter]] room, Derelict or the [[Abandoned Satellite]]).
If you find the options severely lacking, you can make new teleport beacons in Research Division OR grab one of the existing ones and move it (suggestion : move the bridge beacon somewhere safer).
 
Hilariously enough, there is a random setting, using it allows you to randomly jump about to a nearby location. This is not advised without an EVA suit and internals. However as an antagonist, it is a very useful tool for escape when you DO NOT have time to take down a wall OR have any tools.
}}


This disk contains the codes needed to unlock the syndicate nuke used in [[Nuke]] and [[Blob]] to destroy the entire station. The disk is also protected from teleportation, and its carrier will be blocked from entering any teleportation portal.


If you are the [[Captain]], for the love of all that is good in this world protect the disk with your life. Don't leave the damn thing lying in [[Captains Quarters|your office]]. Pocket it, give it to someone trusted, anything rather than leaving it open for anyone to grab. It's location can be tracked with a pinpointer, so merely hiding it won't help you.
{{Anchor|Jetpack}}
===Captain's Jetpack===
{{ItemUsedFor
|name=Captain's Jetpack
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = Jetpack-captain.gif
|foundin = Captain's Quarters
|usedfor = Propelling yourself in space, usable as oxygen supply
|description = The [[Captain]] has a unique oxygen-filled jetpack that can fit in a backpack while containing more gas than typical jetpacks.
}}


Destroying or spacing the disk will cause it to respawn in a random pre-designated location on the station.Also syndicates love getting there grubby little red space suited hands on this.If the object gets in there hands call all hands on deck and say "Were fucked" as a syndicate team with the disk is a good team at that.


===[[File:captaingun.png|50px]]Captain's Antique Laser Gun===
{{Anchor|A Functional AI}}
This is a special, engraved gun, made with real [[Assistant]] leather (which is odd because human skin makes terrible leather).
===A Functional AI===
{{ItemUsedFor
|name=A Functional AI
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = icard.png
|foundin = Intellicards can be found in EVA, AIs are found in the AI core.
|usedfor =  
|description = An [[InteliCard]] must be used to take the [[AI]] from its chamber. InteliCards can be found on the [[Bridge]] and [[Tech Storage]]. [[Research and Development]] can also produce more, assuming they have the prerequisite research levels.


This gun is kept in a glass case in the [[Captains Quarters]] close enough to the [[AI]] core that it can tell if some one is bashing or breaks the glass case.
Be careful! If you are the [[Traitor]] and your objective is to steal a functional AI, remember that AIs can be traitors too, and even regular Asimov AIs will not want to be carded without reason.
}}


What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot.


===[[File:goldmedal.png|50px]]Medal of Captaincy===
{{Anchor|Station Blueprints}}
Nothing is more disgraceful than a Captain losing their symbol of command.
===Station Blueprints===
{{ItemUsedFor
|name=Station Blueprints
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = blueprint.png
|foundin = Chief Engineer's Locker
|usedfor = Naming every room PRIMARY FART STORAGE
|description = These are the plans to make every part of the station, including the gravitational singularity engine.


And because enemy agents love to discredit and shame Nanotrasen, the theft of station command medals are on the rise for just this reason.
Using these you can rename existing areas into whatever you want, and create new areas that can have [[APC]]s and [[Air Alarm]]s in them. You can also view the wire coloring scheme for Nanotransen made devices.
}}


There is only one Medal of Captaincy on each station, and the [[Captain]] starts with it attached to his jumpsuit.


===[[File:Plasma_tank.png|50px]] Plasma Tanks===
{{Anchor|Rapid Engineering Device}}
Plasma mined by Nanotrasen is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.
===Advanced Magnetic Boots===
{{ItemUsedFor
|name=Advanced Magboots
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = AdMaShoe.png
|foundin = Chief Engineer's Office
|usedfor = Prevents you from moving unintentionally in space. Does not slow you down like regular magnetic boots
|description = Advanced magnetic boots that have a lighter magnetic pull, placing less burden on the wearer.
}}


As plasma is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage plasma tanks.


These tanks are found in [[Toxins]] research, [[Engineering]], or ordered at the [[Cargo Bay]]. They must be filled (+1000kPa) with plasma gas to successfully complete the "Steal a full plasma tank" [[Traitor]] objective. From a syndicate's point of view, failing to get these is almost impossible, much less accepted.
{{Anchor|Secret Documents}}
===Secret Documents===
{{ItemUsedFor
|name=Secret Documents
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = documents.png
|foundin = The [[Vault]], Syndicate Lavaland Outpost
|usedfor = ???
|description = Containing sensitive intelligence, research data, and other corporate secrets, these Top Secret documents are always in high demand by competitors. Nanotrasen keeps some of theirs in SS13's [[Vault]], however the Syndicate will also accept secret documents from rival Syndicate factions, such as the Syndicate Lavaland Outpost or any other ruins of syndicate bases. Photocopied Secret Documents count for the steal objective, should both you and cargo want it.


===[[File:Rcd.png|50px]] Rapid Construction Device (RCD) ===
Syndicate agents will also occasionally carry some Syndicate documents that Nanotrasen would love to get their hands on. Centcom rewards enemy document deliveries with a large sum of cargo points. Sending multiple copies of the secret documents won't fool Nanotrasen though.
An experimental device which can build, or deconstruct areas rapidly. This is held in the [[EVA]] for emergencies (and is the [[Chief Engineer]]'s responsibility). However they can be made in hacked autolathes as well.


Enemy agents want this new device for their own infiltration and station building exploits.
Just remember that it's the papers inside that's valuable, not the folder that carries it.
}}
{{Anchor|Plutonium Core}}
===Plutonium Core===
{{ItemUsedFor
|name=Plutonium Core
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = plutonium_core.gif
|foundin = The [[Vault]]
|usedfor = The blowing up of shit.
|description = The payload of the station's on-board nuke. Highly radioactive.


This little bugger can be set (by clicking in active hand) to do a number of things:
Every Nanotrasen station is outfitted with an on-board self-destruct device, for those highly unlikely scenarios in which CentComm or the Captain nukes the station to hell. This nuke is powered by highly radioactive, extremely rare weapons-grade plutonium, which the Syndicate would love to get their hands on for [[Nuke ops|their own nuclear purposes]]. They've even provided you with a special box to store the thing.
*Build Floors (1 Ammo used)
*Build a Wall (3 Ammo used)
*Build an airlock (10 Ammo)
*Take apart a floor tile (3 Ammo)
*Take apart a Wall (5 Ammo) (Does not work on reinforced walls)
*Take apart an Airlock (10 Ammo)


Be forewarned that using an RCD causes it to emit sparks, which can cause fires.
The nuke is located in the Vault. To deconstruct the nuke, follow these steps:
It also can robust the shit out people. Or AIs, if needed.


===[[File:blueprint.png|50px]]Station Blueprints===
* Use a special screwdriver (with a thin tip, traitors get this with the objective) to open the front panel
Found in the [[Chief Engineer]]'s locker.
* Crowbar to pry off the front panel
These are the plans to make every part of the station, including the gravitational singularity engine.
* Welding tool, to cut into the warhead
Using these you can rename existing areas into whatever you want, and create new areas that can have APCs in them.
* Crowbar to expose the core
* Nuke core container, to store the core, unless you like dying of radiation
}}
{{Anchor|Unused Slime Extract}}
===Unused Slime Extract===
{{ItemUsedFor
|name=Unused Slime Extract
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = slimecore.png
|foundin = Xenobiology
|usedfor = Slime magic
|description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.


===[[File:Mashoe.png|50px]] Magboots===
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!
These are magnetic boots used by engineers during extravehicular activity to ensure the user remains safely attached to the vehicle. They are particularly useful when operating by or near the [[Singularity]], as when enabled they negate the Singularity's pull.
}}


One is given to the [[Chief Engineer]]. Two more can be found in [[EVA]]


===[[File:JetPack.gif|50px]][[File:Jetpack black.gif|50px]] Jet Pack===
{{Anchor|Medal of Captaincy}}
===Medal of Captaincy===
{{ItemUsedFor
|name=Medal of Captaincy
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = goldmedal.png
|foundin = The Captain's jumpsuit, Captain's
Quarters
|usedfor = Validating your claim as captain
|description = Nothing is more disgraceful than a Captain losing their symbol of command.


The jet pack is a backpack slot item filled with either Carbon Dioxide or Oxygen. Since it has no air intake and carries its own fuel, it is actually a '''rocket''' pack, but the game can't seem to tell the difference so here we are. This item allows one to  maneuver in a frictionless environment by firing your precious air supply out the back. Two black jetpacks filled with CO2 spawn in [[EVA]]. The [[Captain]] and [[Syndicate guide|nuke agents]] start with blue Oxygen-filled jetpacks.
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.


For proper use of a jetpack, remember these simple rules:
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.
}}


*Black jetpacks are filled with carbon dioxide by default. Using these jetpacks as internals will knock you unconscious and suffocate you.
*Refill blue jetpacks with oxygen, not air (if you wish to use it for your internals, otherwise fill with any gas).
*Always set it to 16-25 pressure if you aren't using the emergency mask from your starting box. If you still have that, hurry up and find something else!
*Always toggle it on when you want to move or need to move quickly, but toggle stabilization off if you're just drifting so as to not waste your supply and remain untrackable.


These are relatively easy to steal. Getting away with them is another matter. As the jet pack is too large to place in a backpack, people seen wearing or carrying a jet pack on the escape shuttle tend to be stunned and stripped.
{{Anchor|Hypospray}}
===Hypospray Deluxe===
{{ItemUsedFor
|name=Hypospray Deluxe
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = Hspray.png
|foundin = Chief Medical Officer's locker
|usedfor = Injecting people with chemicals
|description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station's [[Chief Medical Officer]] to field test, who is usually very protective of it.
}}


Void Jet Packs may also be found in [[Telecoms]], which are filled with oxygen.


=== [[File:tele.gif|50px]]Hand teleporter===
{{Anchor|Nuclear Authentication Disk}}
This is a miniaturized counterpart to the larger one in the [[Teleporter]] Room. It can be found on a table in the [[Teleporter]] room. The Captain also has one in his [[Captains Quarters|quarters]].
===Nuclear Authentication Disk===
{{ItemUsedFor
|name=Nuclear Authentication Disk
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = NuclearDisk.gif
|foundin = Captain's Quarters
|usedfor = Blowing up the station
|description = GET DAT FUKKEN DISK


Using this you can create a portal to a set destination (however this must be set with a large teleporter device, either in the [[Teleporter]] room, Derelict or the [[Abandoned Satellite]]).  
This disk contains the codes needed to unlock the syndicate nuke used in [[Nuke]] and [[Blob]] to destroy the entire station. The disk is also protected from teleportation, and its carrier will be blocked from entering any teleportation portal.
If you find the options severely lacking, you can make new teleport beacons in Research Division OR grab one of the existing ones and move it (suggestion : move the bridge beacon somewhere safer).
 
If you are the [[Captain]], for the love of all that is good in this world protect the disk with your life. Don't leave the damn thing lying in [[Captains Quarters|your office]]. Pocket it, give it to someone trusted, anything rather than leaving it open for anyone to grab. Its location can be tracked with a pinpointer, so merely hiding it won't help you.


Hilariously enough, there is a random setting, using it allows you to randomly jump about to a nearby location. This is not advised without an EVA suit and internals. However as an antagonist, it is a very useful tool for escape when you DO NOT have time to take down a wall OR have any tools.
Destroying or spacing the disk will cause it to respawn in a random pre-designated location on the station. Also, syndicates love getting their grubby little red space suited hands on this. If the object gets in their hands, call all hands on deck and say "We're fucked", as a syndicate team with the disk is a good team at that.
}}


=== [[File:slimecore.png|50px]] Slime Extract ===
Slimes are new rare alien lifeforms that Nanotrasen managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.


They need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use surgical tools to extract the goo. Be warned, extract cannot be taken from adult slimes!
{{Anchor|Reflector Vest}}
===Reflector Jacket===
{{ItemUsedFor
|name=Reflector Jacket
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = ablative.png
|foundin = Armory, Cargo Bay
|usedfor = Deflecting energy weaponry
|description = An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these jackets could be used to bolster Syndicate research and military efforts.


=== [[File:Hspray.png|50px]] Hypospray ===
One of these is given to station security in the [[Armory]], but more can be ordered from [[Cargo Bay]] in reflector vest crates.
An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station's [[Chief Medical Officer]] to field test, who is usually very protective of it.
}}


=== [[File:pinpointer.gif|50px]] Pinpointer ===
A locator device developed by Nanotrasen to keep track of top-priority sensitive items. The capture of one of these devices could compromise Nanotrasen security to a large extent, and may even be a precursor to more direct attacks by the Syndicate.


One is given to the [[Captain]] in his office, and it is tuned to the [[Nuclear Authentication Disk]]'s signal.
{{Anchor|Reactive Teleport Armor}}
===Reactive Teleport Armor===
{{ItemUsedFor
|name=Reactive Teleport Armor
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = Reactive Teleport Armor.png
|foundin = RD's Office
|usedfor = Warping into space
|description = Experimental blue-space armor. While active, will attempt to protect it's wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director's Office]].
}}


=== [[File:ablative.png|50px]] Ablative Armor Vest ===
An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these vests could be used to bolster Syndicate research and military efforts.


One of these is given to station security in the [[Armory]], but more can be ordered from [[Cargo Bay]] in experimental gear crates.
{{Anchor|Experimental Holotool}}
===Experimental Holotool===
{{ItemUsedFor
|name=Experimental Holotool
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = Holotool.png
|foundin = RD's Office
|usedfor = Alternative to tools
|description = Experimental holographic toolbelt. It can be manipulated to form a variety of different tools, including a wrench, multitool, crowbar, etc.. Can be found in the [[Research Director's Office]].
}}


=== [[File:corgimeat.png|50px]] Corgi Meat ===
[[Ian]] is the station's most beloved pet. Its brutal murder would strike a terrible blow to morale in a show of Syndicate force. A piece of meat from the corgi may be requested by Syndicate operators as evidence.


Corgi meat can be extracted by gibbing or putting the unfortunate canine through a wash cycle in the [[Locker Room]].
{{Anchor|Supermatter Crystal Sliver}}
===A Sliver Of A [[Supermatter]] Crystal===
{{ItemUsedFor
|name=A sliver of a [[supermatter]] crystal
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = Supermatter_sliver.png
|foundin = A supermatter shard
|usedfor = ???
|description = A tiny, highly volatile sliver of a supermatter crystal. Do not handle without protection!
}}


===[[File:icard.png|50px]]Intelicard===
Used to transport (or steal) [[AI]]s, dead or alive. It allows you to view an AI's laws and even gives you the option to wipe (kill) it. Bringing an intellicard with a damaged or non-functioning AI to the [[Research Director's Office]] will allow you to restore and repair the AI.


They can be found on the [[Bridge]] and [[Tech Storage]]. [[Research and Development]] can also produce more, assuming they have the prerequisite research levels.
{{Anchor|The Blackbox}}
===The Blackbox===
{{ItemUsedFor
|name=The Blackbox
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = blackbox.gif
|foundin = The blackbox recorder
|usedfor = Recording from the blackbox
|description = The blackbox is a strange relic, capable of recording data on extra-dimensional vertices. It lives inside the blackbox recorder in telecommunications for safe keeping.
}}
{{Anchor|Exosuits}}{{Anchor|Mechs}}
===Exosuits===
{{ItemUsedFor
|name=Exosuits
|bgcolor1 = #FFEE88
|bgcolor2 = #FFDD66
|image = Gygax.png
|foundin = [[Robotics Lab]]
|usedfor = various tasks depending on the exosuit's model
|description = Expensive and very durable tools offering robust protection to their driver and able to be outfitted with powerful equipment, those can cause tremendous amount of damages if used for nefarious purposes.
}}
==Other Sensitive Items==
These items, although not actively sought out by syndicate agents, should still be considered sensitive and their possession worthy of scrutiny.


Be careful! If you are the Traitor and your objective is to steal a functional AI, remember that AIs stored on IntelliCards can (slowly) suicide to prevent capture. You might wish to wait until the shuttle has been called to steal your AI.
{{Anchor|Pinpointer}}
===[[File:pinpointer.gif|64px]][[Pinpointer]]===
A locator device developed by [[NanoTrasen]] to keep track of top-priority sensitive items. The capture of one of these devices could compromise NanoTrasen security to a large extent, and may even be a precursor to more direct attacks by the Syndicate.


One is given to the [[Captain]] in his office, and it is tuned to the Nuclear Authentication Disk's signal.
[[Category:Objects]]
[[Category:Objects]]

Latest revision as of 13:29, 8 November 2023

Most of these items should not be taken without prior permission. Whilst they are high-risk items, not all of them are covered in Grand Theft in Space Law.

Captain's Antique Laser Gun

Captaingun.png
Captain's Antique Laser Gun
Found in: Captain's Quarters
Used for: Shooting people.
Description
This is a special, engraved gun, made with real Assistant leather (which is odd because human skin makes terrible leather).

This gun is kept in a glass case in the Captain's Quarters, but is hooked up with an anti-theft system. Breaking the case will trigger a lockdown, shutting and bolting all the doors out of the room, and the AI will be alerted. Keep this in mind, and plan your heist before you carry it out.

What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot.


NT-S02 MultiPhase Energy Gun

Multiphase gun stun.gif
NT-S02 MultiPhase Energy Gun
Found in: HOS' office locker
Used for: Shooting people.
Description
This is a special gun, it has three modes: ion, kill and disable.

This gun is kept in HOS' office in his locker. It is an expensive, modern recreation of the antique laser gun.


Hand Teleporter

Tele.gif
Hand Teleporter
Found in: Teleporter Room, Captains Office
Used for: Teleporting About
Description
This is a miniaturized counterpart to the larger one in the Teleporter Room. It can be found on a table in the Teleporter room. The Captain also has one in his quarters.

Using this you can create a portal to a set destination (however this must be set with a large teleporter device, either in the Teleporter room, Derelict or the Abandoned Satellite). If you find the options severely lacking, you can make new teleport beacons in Research Division OR grab one of the existing ones and move it (suggestion : move the bridge beacon somewhere safer).

Hilariously enough, there is a random setting, using it allows you to randomly jump about to a nearby location. This is not advised without an EVA suit and internals. However as an antagonist, it is a very useful tool for escape when you DO NOT have time to take down a wall OR have any tools.


Captain's Jetpack

Jetpack-captain.gif
Captain's Jetpack
Found in: Captain's Quarters
Used for: Propelling yourself in space, usable as oxygen supply
Description
The Captain has a unique oxygen-filled jetpack that can fit in a backpack while containing more gas than typical jetpacks.


A Functional AI

Icard.png
A Functional AI
Found in: Intellicards can be found in EVA, AIs are found in the AI core.
Used for:
Description
An InteliCard must be used to take the AI from its chamber. InteliCards can be found on the Bridge and Tech Storage. Research and Development can also produce more, assuming they have the prerequisite research levels.

Be careful! If you are the Traitor and your objective is to steal a functional AI, remember that AIs can be traitors too, and even regular Asimov AIs will not want to be carded without reason.


Station Blueprints

Blueprint.png
Station Blueprints
Found in: Chief Engineer's Locker
Used for: Naming every room PRIMARY FART STORAGE
Description
These are the plans to make every part of the station, including the gravitational singularity engine.

Using these you can rename existing areas into whatever you want, and create new areas that can have APCs and Air Alarms in them. You can also view the wire coloring scheme for Nanotransen made devices.


Advanced Magnetic Boots

AdMaShoe.png
Advanced Magboots
Found in: Chief Engineer's Office
Used for: Prevents you from moving unintentionally in space. Does not slow you down like regular magnetic boots
Description
Advanced magnetic boots that have a lighter magnetic pull, placing less burden on the wearer.


Secret Documents

Documents.png
Secret Documents
Found in: The Vault, Syndicate Lavaland Outpost
Used for: ???
Description
Containing sensitive intelligence, research data, and other corporate secrets, these Top Secret documents are always in high demand by competitors. Nanotrasen keeps some of theirs in SS13's Vault, however the Syndicate will also accept secret documents from rival Syndicate factions, such as the Syndicate Lavaland Outpost or any other ruins of syndicate bases. Photocopied Secret Documents count for the steal objective, should both you and cargo want it.

Syndicate agents will also occasionally carry some Syndicate documents that Nanotrasen would love to get their hands on. Centcom rewards enemy document deliveries with a large sum of cargo points. Sending multiple copies of the secret documents won't fool Nanotrasen though.

Just remember that it's the papers inside that's valuable, not the folder that carries it.

Plutonium Core

Plutonium core.gif
Plutonium Core
Found in: The Vault
Used for: The blowing up of shit.
Description
The payload of the station's on-board nuke. Highly radioactive.

Every Nanotrasen station is outfitted with an on-board self-destruct device, for those highly unlikely scenarios in which CentComm or the Captain nukes the station to hell. This nuke is powered by highly radioactive, extremely rare weapons-grade plutonium, which the Syndicate would love to get their hands on for their own nuclear purposes. They've even provided you with a special box to store the thing.

The nuke is located in the Vault. To deconstruct the nuke, follow these steps:

  • Use a special screwdriver (with a thin tip, traitors get this with the objective) to open the front panel
  • Crowbar to pry off the front panel
  • Welding tool, to cut into the warhead
  • Crowbar to expose the core
  • Nuke core container, to store the core, unless you like dying of radiation

Unused Slime Extract

Slimecore.png
Unused Slime Extract
Found in: Xenobiology
Used for: Slime magic
Description
Slimes are new rare alien lifeforms that NanoTrasen managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.

Slime Extract need to be extracted from baby Slimes, typically held in Xenobiology. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!


Medal of Captaincy

Goldmedal.png
Medal of Captaincy
Found in: The Captain's jumpsuit, Captain's

Quarters
Used for: Validating your claim as captain

Description
Nothing is more disgraceful than a Captain losing their symbol of command.

And because enemy agents love to discredit and shame NanoTrasen, the theft of station command medals are on the rise for just this reason.

There are two Medals of Captaincy on each station, Captain starts with one attached to his jumpsuit and second can be found in the medal box in his office.


Hypospray Deluxe

Hspray.png
Hypospray Deluxe
Found in: Chief Medical Officer's locker
Used for: Injecting people with chemicals
Description
An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station's Chief Medical Officer to field test, who is usually very protective of it.


Nuclear Authentication Disk

NuclearDisk.gif
Nuclear Authentication Disk
Found in: Captain's Quarters
Used for: Blowing up the station
Description
GET DAT FUKKEN DISK

This disk contains the codes needed to unlock the syndicate nuke used in Nuke and Blob to destroy the entire station. The disk is also protected from teleportation, and its carrier will be blocked from entering any teleportation portal.

If you are the Captain, for the love of all that is good in this world protect the disk with your life. Don't leave the damn thing lying in your office. Pocket it, give it to someone trusted, anything rather than leaving it open for anyone to grab. Its location can be tracked with a pinpointer, so merely hiding it won't help you.

Destroying or spacing the disk will cause it to respawn in a random pre-designated location on the station. Also, syndicates love getting their grubby little red space suited hands on this. If the object gets in their hands, call all hands on deck and say "We're fucked", as a syndicate team with the disk is a good team at that.


Reflector Jacket

Ablative.png
Reflector Jacket
Found in: Armory, Cargo Bay
Used for: Deflecting energy weaponry
Description
An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these jackets could be used to bolster Syndicate research and military efforts.

One of these is given to station security in the Armory, but more can be ordered from Cargo Bay in reflector vest crates.


Reactive Teleport Armor

Reactive Teleport Armor.png
Reactive Teleport Armor
Found in: RD's Office
Used for: Warping into space
Description
Experimental blue-space armor. While active, will attempt to protect it's wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the Research Director's Office.


Experimental Holotool

Holotool.png
Experimental Holotool
Found in: RD's Office
Used for: Alternative to tools
Description
Experimental holographic toolbelt. It can be manipulated to form a variety of different tools, including a wrench, multitool, crowbar, etc.. Can be found in the Research Director's Office.


A Sliver Of A Supermatter Crystal

Supermatter sliver.png
A sliver of a supermatter crystal
Found in: A supermatter shard
Used for: ???
Description
A tiny, highly volatile sliver of a supermatter crystal. Do not handle without protection!


The Blackbox

Blackbox.gif
The Blackbox
Found in: The blackbox recorder
Used for: Recording from the blackbox
Description
The blackbox is a strange relic, capable of recording data on extra-dimensional vertices. It lives inside the blackbox recorder in telecommunications for safe keeping.

Exosuits

Gygax.png
Exosuits
Found in: Robotics Lab
Used for: various tasks depending on the exosuit's model
Description
Expensive and very durable tools offering robust protection to their driver and able to be outfitted with powerful equipment, those can cause tremendous amount of damages if used for nefarious purposes.

Other Sensitive Items

These items, although not actively sought out by syndicate agents, should still be considered sensitive and their possession worthy of scrutiny.

Pinpointer.gifPinpointer

A locator device developed by NanoTrasen to keep track of top-priority sensitive items. The capture of one of these devices could compromise NanoTrasen security to a large extent, and may even be a precursor to more direct attacks by the Syndicate.

One is given to the Captain in his office, and it is tuned to the Nuclear Authentication Disk's signal.