Research items: Difference between revisions
imported>XDTM m (Minor text fixes.) |
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|description = A basic capacitor used in the construction of a variety of devices. | |description = A basic capacitor used in the construction of a variety of devices. | ||
}} | }} | ||
{{anchor|Advanced Capacitor}} | {{anchor|Advanced Capacitor}} | ||
{{Item | {{Item | ||
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|description = An advanced capacitor used in the construction of a variety of devices. | |description = An advanced capacitor used in the construction of a variety of devices. | ||
}} | }} | ||
{{anchor|Super Capacitor}} | {{anchor|Super Capacitor}} | ||
{{Item | {{Item | ||
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|description = A super-high capacity capacitor used in the construction of a variety of devices. | |description = A super-high capacity capacitor used in the construction of a variety of devices. | ||
}} | }} | ||
{{anchor|Quadratic Capacitor}} | {{anchor|Quadratic Capacitor}} | ||
{{Item | {{Item | ||
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|description = An extremely high capacity capacitor used in the construction of a variety of devices. | |description = An extremely high capacity capacitor used in the construction of a variety of devices. | ||
}} | }} | ||
{{anchor|Scanning Module}} | {{anchor|Scanning Module}} | ||
{{Item | {{Item | ||
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|description = A compact scanning module used in the construction of certain devices. | |description = A compact scanning module used in the construction of certain devices. | ||
}} | }} | ||
{{anchor|Advanced Scanning Module}} | {{anchor|Advanced Scanning Module}} | ||
{{Item | {{Item | ||
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|description = A compact, high resolution scanning module used in the construction of certain devices. | |description = A compact, high resolution scanning module used in the construction of certain devices. | ||
}} | }} | ||
{{anchor|Phasic Scanning Module}} | {{anchor|Phasic Scanning Module}} | ||
{{Item | {{Item | ||
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|description = A compact, high resolution phasic scanning module used in the construction of certain devices. | |description = A compact, high resolution phasic scanning module used in the construction of certain devices. | ||
}} | }} | ||
{{anchor|Triphasic Scanning Module}} | {{anchor|Triphasic Scanning Module}} | ||
{{Item | {{Item | ||
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|description = A compact, high resolution triphasic scanning module used in the construction of certain devices. | |description = A compact, high resolution triphasic scanning module used in the construction of certain devices. | ||
}} | }} | ||
{{anchor|Micro Manipulator}} | {{anchor|Micro Manipulator}} | ||
{{Item | {{Item | ||
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|description = A tiny manipulator used in the construction of certain devices. <br>A better manipulator inside of a machine increases its speed. | |description = A tiny manipulator used in the construction of certain devices. <br>A better manipulator inside of a machine increases its speed. | ||
}} | }} | ||
{{anchor|Nano Manipulator}} | {{anchor|Nano Manipulator}} | ||
{{Item | {{Item | ||
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|description = A tiny, advanced manipulator used in the construction of certain devices.<br>A better manipulator inside of a machine increases its speed. | |description = A tiny, advanced manipulator used in the construction of certain devices.<br>A better manipulator inside of a machine increases its speed. | ||
}} | }} | ||
{{anchor|Pico Manipulator}} | {{anchor|Pico Manipulator}} | ||
{{Item | {{Item | ||
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|description = A tiny, very precise manipulator used in the construction of certain devices.<br>A better manipulator inside of a machine increases its speed. | |description = A tiny, very precise manipulator used in the construction of certain devices.<br>A better manipulator inside of a machine increases its speed. | ||
}} | }} | ||
{{anchor|Femto Manipulator}} | {{anchor|Femto Manipulator}} | ||
{{Item | {{Item | ||
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|description = A tiny, extremely precise manipulator used in the construction of certain devices.<br>A better manipulator inside of a machine increases its speed. | |description = A tiny, extremely precise manipulator used in the construction of certain devices.<br>A better manipulator inside of a machine increases its speed. | ||
}} | }} | ||
{{anchor|Micro-Laser}} | {{anchor|Micro-Laser}} | ||
{{Item | {{Item | ||
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|description = A tiny laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | |description = A tiny laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | ||
}} | }} | ||
{{anchor|High-Power Micro-Laser}} | {{anchor|High-Power Micro-Laser}} | ||
{{Item | {{Item | ||
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|description = A tiny, high power laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | |description = A tiny, high power laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | ||
}} | }} | ||
{{anchor|Ultra-High-Power Micro-Laser}} | {{anchor|Ultra-High-Power Micro-Laser}} | ||
{{Item | {{Item | ||
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|description = A tiny, ultra-high-power laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | |description = A tiny, ultra-high-power laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | ||
}} | }} | ||
{{anchor|Quad-Ultra Micro-Laser}} | {{anchor|Quad-Ultra Micro-Laser}} | ||
{{Item | {{Item | ||
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|description = A tiny, quad-ultra-high-power laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | |description = A tiny, quad-ultra-high-power laser used in certain devices. <br>A better laser inside a machine increases its efficiency. | ||
}} | }} | ||
{{anchor|Matter Bin}} | {{anchor|Matter Bin}} | ||
{{Item | {{Item | ||
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|description = A container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | |description = A container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | ||
}} | }} | ||
{{anchor|Advanced Matter Bin}} | {{anchor|Advanced Matter Bin}} | ||
{{Item | {{Item | ||
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|description = A large container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | |description = A large container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | ||
}} | }} | ||
{{anchor|Super Matter Bin}} | {{anchor|Super Matter Bin}} | ||
{{Item | {{Item | ||
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|description = A very large container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | |description = A very large container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | ||
}} | }} | ||
{{anchor|Bluespace Matter Bin}} | {{anchor|Bluespace Matter Bin}} | ||
{{Item | {{Item | ||
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|description = A bluespace container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | |description = A bluespace container for holding compressed matter used for production. <br>A better matter bin in a machine increases its material storage space. | ||
}} | }} | ||
{{anchor|Subspace Treatment Disk}} | {{anchor|Subspace Treatment Disk}} | ||
{{Item | {{Item | ||
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|description = A compact micro-machine capable of stretching out hyper-compressed radio waves. | |description = A compact micro-machine capable of stretching out hyper-compressed radio waves. | ||
}} | }} | ||
{{anchor|Subspace Ansible}} | {{anchor|Subspace Ansible}} | ||
{{Item | {{Item | ||
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|description = A compact module capable of sensing extradimensional activity. | |description = A compact module capable of sensing extradimensional activity. | ||
}} | }} | ||
{{anchor|Hyperwave Filter}} | {{anchor|Hyperwave Filter}} | ||
{{Item | {{Item | ||
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|description = A tiny device capable of filtering and converting super-intense radio waves. | |description = A tiny device capable of filtering and converting super-intense radio waves. | ||
}} | }} | ||
{{anchor|Subspace Amplifier}} | {{anchor|Subspace Amplifier}} | ||
{{Item | {{Item | ||
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|description = A compact micro-machine capable of amplifying weak subspace transmissions. | |description = A compact micro-machine capable of amplifying weak subspace transmissions. | ||
}} | }} | ||
{{anchor|Subspace Wavelength Analyzer}} | {{anchor|Subspace Wavelength Analyzer}} | ||
{{Item | {{Item | ||
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|description = A sophisticated analyzer capable of analyzing cryptic subspace wavelengths. | |description = A sophisticated analyzer capable of analyzing cryptic subspace wavelengths. | ||
}} | }} | ||
{{anchor|Ansible Crystal}} | {{anchor|Ansible Crystal}} | ||
{{Item | {{Item | ||
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|description = A crystal made from pure glass used to transmit laser databursts to subspace. | |description = A crystal made from pure glass used to transmit laser databursts to subspace. | ||
}} | }} | ||
{{anchor|Subspace Transmitter}} | {{anchor|Subspace Transmitter}} | ||
{{Item | {{Item | ||
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|description = A large piece of equipment used to open a window into the subspace dimension. | |description = A large piece of equipment used to open a window into the subspace dimension. | ||
}} | }} | ||
{{anchor|Alien Alloy}} | {{anchor|Alien Alloy}} | ||
{{Item | {{Item | ||
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|description = Like a normal resonator, it will create fields that will blow up after a bit, destroying rock under it; this version can hold 5 fields at a time instead of 3. | |description = Like a normal resonator, it will create fields that will blow up after a bit, destroying rock under it; this version can hold 5 fields at a time instead of 3. | ||
}} | }} | ||
{{anchor|Sonic Jackhammer}} | {{anchor|Sonic Jackhammer}} | ||
{{Item | {{Item | ||
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|usedfor = Mining | |usedfor = Mining | ||
|strategy = Use it to mine, or to break into any secure area. | |strategy = Use it to mine, or to break into any secure area. | ||
|description = Cracks rocks with sonic blasts, perfect for killing cave lizards | |description = Cracks rocks with sonic blasts, perfect for killing cave lizards. | ||
}} | }} | ||
{{anchor|Mining Drill}} | {{anchor|Mining Drill}} | ||
{{Item | {{Item | ||
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|description = My drill is.. My soul! | |description = My drill is.. My soul! | ||
}} | }} | ||
{{anchor|Diamond Mining Drill}} | {{anchor|Diamond Mining Drill}} | ||
{{Item | {{Item | ||
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|description = Your drill is the drill that will pierce the Heavens! | |description = Your drill is the drill that will pierce the Heavens! | ||
}} | }} | ||
{{anchor|Plasma Cutter}} | {{anchor|Plasma Cutter}} | ||
{{Item | {{Item | ||
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Charge it with plasma, either in ore or in smelted form. | Charge it with plasma, either in ore or in smelted form. | ||
}} | }} | ||
{{anchor|Advanced Plasma Cutter}} | {{anchor|Advanced Plasma Cutter}} | ||
{{Item | {{Item | ||
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Charge it with plasma, either in ore or in smelted form. | Charge it with plasma, either in ore or in smelted form. | ||
}} | }} | ||
{{anchor|Modification Kit}} | {{anchor|Modification Kit}} | ||
{{Item | {{Item | ||
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|name = Modification Kit | |name = Modification Kit | ||
|image = Modkit.png | |image = Modkit.png | ||
|foundin = Protolathe | |foundin = Protolathe, Necropolis Tendrils, [[Traitor]] Uplinks | ||
|usedfor = Upgrading Kinetic Accelerators | |usedfor = Upgrading Proto-Kinetic Accelerators | ||
|strategy = Use it on any Kinetic Accelerator | |strategy = Use it on any Proto-Kinetic Accelerator | ||
|description = | |description = Proto-Kinetic Accelerators can take a number of modifications to fit the needs of their users. Mods can be removed from a Proto-Kinetic Accelerator with a crowbar. The cost of each mod is 30% unless specified otherwise. All mods stack unless specified otherwise. | ||
* Range: Increases the range of the PKA by 1 tile. Costs 25% per mod. | |||
* Damage: Increases the base damage of the PKA by 10. | |||
* Cooldown: Reduces the cooldown of the PKA by .32 seconds. | |||
* Mining Explosion: Makes the PKA mine rocks in a 3x3 area. Does not stack. | |||
* Offensive Explosion: Makes the PKA do .2 times the damage to mobs in a 3x3 radius around the mob that is hit. Each additional mod increases the multiplier by .2. | |||
The following upgrades are acquired as dropped items from Necropolis Tendrils. Mods drop as research disks to be uploaded for the protolathe to produce unless specified otherwise. | |||
* Offensive Mining Explosion: Makes the PKA do .25 times the damage to mobs in a 3x3 radius around the mob that is hit. Each additional mod increases the multiplier by .25, only three mods can be stacked. | |||
* Rapid Repeater: Increases the base cooldown to 3 seconds, but on successfully hitting a living target the cooldown is reduced to .25 times the cooldown speed. Does not stack. Costs 50%. | |||
* Resonator Blast: Modifies the PKA to fire Resonator Blasts instead of standard PKA blasts. | |||
* Death Syphon: Killing a creature permanently increases the damage done to creatures of the same type by 1.25 per kill. Does not stack. | |||
* Lifesteal Crystal: Causes the PKA to heal 2.5 damage of a single damage type per hit per mod on a living target. Drops from the tendril as an upgrade and not a research disk. Costs 20%. | |||
The following upgrade can be acquired only by a traitor uplink. | |||
* Decrease Pressure Penalty: Reduces the damage penalty when the PKA fires in atmosphere. One mod reduces the penalty to 50%, two removes it entirely. Maximum of 2 mods. Costs 35%. Costs 5 TC Each. | |||
}} | }} | ||
=Medical Designs= | =Medical Designs= | ||
{{anchor|Man-Machine Interface}} | {{anchor|Man-Machine Interface}} | ||
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|description = This device is used to give cyborgs life. The roboticist starts with a few empty ones, and its low research requirements mean more can easily be built in the protolathe. As a brain in an MMI has no limbs, it is, of course, not capable of interacting with anything; but at least it can talk. They can also talk over the common radio channel. <br>Man-Machine Interface with a brain in it: [[File:MMI.png|px50]] | |description = This device is used to give cyborgs life. The roboticist starts with a few empty ones, and its low research requirements mean more can easily be built in the protolathe. As a brain in an MMI has no limbs, it is, of course, not capable of interacting with anything; but at least it can talk. They can also talk over the common radio channel. <br>Man-Machine Interface with a brain in it: [[File:MMI.png|px50]] | ||
}} | }} | ||
{{anchor|Positronic Brain}} | {{anchor|Positronic Brain}} | ||
{{Item | {{Item | ||
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|description = This artificial brain can be possessed by the dead, making it an alternative to getting someone's brain to operate cyborg shells, mechs or AI cores. | |description = This artificial brain can be possessed by the dead, making it an alternative to getting someone's brain to operate cyborg shells, mechs or AI cores. | ||
}} | }} | ||
{{anchor|Bluespace Beaker}} | {{anchor|Bluespace Beaker}} | ||
{{Item | {{Item | ||
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|description = A bluespace-enhanced beaker which can store 300u of any reagent. | |description = A bluespace-enhanced beaker which can store 300u of any reagent. | ||
}} | }} | ||
{{anchor|Cryostasis Beaker}} | {{anchor|Cryostasis Beaker}} | ||
{{Item | {{Item | ||
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|description = A cryostasis beaker that allows for chemical storage without causing reactions. Can hold up to 50 units. | |description = A cryostasis beaker that allows for chemical storage without causing reactions. Can hold up to 50 units. | ||
}} | }} | ||
{{anchor|Bluespace Syringe}} | {{anchor|Bluespace Syringe}} | ||
{{Item | {{Item | ||
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|description = A bluespace-enhanced syringe that can hold 60u of chemicals, and injects 20u at a time. | |description = A bluespace-enhanced syringe that can hold 60u of chemicals, and injects 20u at a time. | ||
}} | }} | ||
{{anchor|Piercing Syringe}} | {{anchor|Piercing Syringe}} | ||
{{Item | {{Item | ||
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|description = A diamond-tipped syringe that will pierce through anything that would stop a normal syringe when shot by a syringe guns. It only holds 10 units. | |description = A diamond-tipped syringe that will pierce through anything that would stop a normal syringe when shot by a syringe guns. It only holds 10 units. | ||
}} | }} | ||
{{anchor|Bluespace Bodybag}} | {{anchor|Bluespace Bodybag}} | ||
{{Item | {{Item | ||
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|description = Works like a normal bodybag, but can hold up to 15 bodies instead of the usual 2. | |description = Works like a normal bodybag, but can hold up to 15 bodies instead of the usual 2. | ||
}} | }} | ||
{{anchor|Plasmaman Jumpsuit Refill}} | {{anchor|Plasmaman Jumpsuit Refill}} | ||
{{Item | {{Item | ||
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|description = Refills the plasmaman jumpsuit's autoextinguisher. | |description = Refills the plasmaman jumpsuit's autoextinguisher. | ||
}} | }} | ||
{{anchor|Welding Shield Implant}} | {{anchor|Welding Shield Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will protect the user from flashes and prevents welding blindness. | |description = This implant will protect the user from flashes and prevents welding blindness. | ||
}} | }} | ||
{{anchor|Breathing Tube Implant}} | {{anchor|Breathing Tube Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. | |description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. | ||
}} | }} | ||
{{anchor|Toolset Arm Implant}} | {{anchor|Toolset Arm Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools. | |description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools. | ||
}} | }} | ||
{{anchor|Medical HUD Implant}} | {{anchor|Medical HUD Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will show healthbars above living creatures, informing the user of their health status. | |description = This implant will show healthbars above living creatures, informing the user of their health status. | ||
}} | }} | ||
{{anchor|Security HUD Implant}} | {{anchor|Security HUD Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will show job icons and mindshield implants above crewmembers. | |description = This implant will show job icons and mindshield implants above crewmembers. | ||
}} | }} | ||
{{anchor|X-Ray Implant}} | {{anchor|X-Ray Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will give the user full x-ray vision, ignoring line of sight restrictions. It will also give night vision. | |description = This implant will give the user full x-ray vision, ignoring line of sight restrictions. It will also give night vision. | ||
}} | }} | ||
{{anchor|Thermals Implant}} | {{anchor|Thermals Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights. | |description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights. | ||
}} | }} | ||
{{anchor|Anti-Drop Implant}} | {{anchor|Anti-Drop Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will allow the user to tighten their grip on command, basically making any item they're holding in their active hand unremovable by any means but amputation. It can be deactivated at will. | |description = This implant will allow the user to tighten their grip on command, basically making any item they're holding in their active hand unremovable by any means but amputation. It can be deactivated at will. | ||
}} | }} | ||
{{anchor|CNS Rebooter Implant}} | {{anchor|CNS Rebooter Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of two seconds. | |description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of two seconds. | ||
}} | }} | ||
{{anchor|Nutriment Pump Implant}} | {{anchor|Nutriment Pump Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will give enough nutrition to the user to prevent falling below the starving level. | |description = This implant will give enough nutrition to the user to prevent falling below the starving level. | ||
}} | }} | ||
{{anchor|Nutriment Pump Implant PLUS}} | {{anchor|Nutriment Pump Implant PLUS}} | ||
{{Item | {{Item | ||
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|description = This implant will give enough nutrition to the user to prevent hunger and keep a good metabolism. | |description = This implant will give enough nutrition to the user to prevent hunger and keep a good metabolism. | ||
}} | }} | ||
{{anchor|Reviver Implant}} | {{anchor|Reviver Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. | |description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. | ||
}} | }} | ||
{{anchor|Thrusters Set Implant}} | {{anchor|Thrusters Set Implant}} | ||
{{Item | {{Item | ||
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|description = This implant will work like a normal jetpack, but it will take air from the environiment if there is any, and cannot stabilize. | |description = This implant will work like a normal jetpack, but it will take air from the environiment if there is any, and cannot stabilize. | ||
}} | }} | ||
{{anchor|Implanter}} | {{anchor|Implanter}} | ||
{{Item | {{Item | ||
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|description = This can load any implant that is stored on an implant case, such as mindshield implants, tracking implants, traitor implants, and so on. | |description = This can load any implant that is stored on an implant case, such as mindshield implants, tracking implants, traitor implants, and so on. | ||
}} | }} | ||
{{anchor|Implant Case}} | {{anchor|Implant Case}} | ||
{{Item | {{Item | ||
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|description = This case can store injectable implants from loaded implanters. | |description = This case can store injectable implants from loaded implanters. | ||
}} | }} | ||
=Electronics= | =Electronics= | ||
{{anchor|Component Design Disk}} | {{anchor|Component Design Disk}} | ||
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|description = A disk for storing device design data for construction in lathes. | |description = A disk for storing device design data for construction in lathes. | ||
}} | }} | ||
{{anchor|Technology Disk}} | {{anchor|Technology Disk}} | ||
{{Item | {{Item | ||
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|description = A disk for storing technology data for further research. | |description = A disk for storing technology data for further research. | ||
}} | }} | ||
{{anchor|Plant Data Disk}} | {{anchor|Plant Data Disk}} | ||
{{Item | {{Item | ||
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|description = A disk for storing plant data, that can be applied to othe plants. | |description = A disk for storing plant data, that can be applied to othe plants. | ||
}} | }} | ||
{{anchor|IntelliCard AI Transportation System}} | {{anchor|IntelliCard AI Transportation System}} | ||
{{anchor|IntelliCard}}{{anchor|InteliCard}} | {{anchor|IntelliCard}}{{anchor|InteliCard}} | ||
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|foundin = [[Bridge]], [[Tech Storage]], [[Research Director's Office]] | |foundin = [[Bridge]], [[Tech Storage]], [[Research Director's Office]] | ||
|usedfor = <s>Stealing</s> Restoring or transporting the [[AI]] | |usedfor = <s>Stealing</s> Restoring or transporting the [[AI]] | ||
|strategy = Use it on the | |strategy = Use it with the AI Network Interface program on a console to download the AI to the IntelliCard. | ||
|description = Also known as an '''IntelliCard AI Transportation System'''.<br> | |description = Also known as an '''IntelliCard AI Transportation System'''.<br> | ||
[[High-risk_items#A_Functional_AI|A functional AI]] is a possible [[Traitor]] objective. | [[High-risk_items#A_Functional_AI|A functional AI]] is a possible [[Traitor]] objective. | ||
}} | }} | ||
{{anchor|Personal AI Device}} | {{anchor|Personal AI Device}} | ||
{{anchor|pAI}} | {{anchor|pAI}} | ||
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=Bluespace Designs= | =Bluespace Designs= | ||
{{anchor|Bag of Holding}} | {{anchor|Bag of Holding}} | ||
{{Item | {{Item | ||
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|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = Holding items usually too large to fit in backpacks, such as backpacks. | |usedfor = Holding items usually too large to fit in backpacks, such as backpacks. | ||
|strategy = This item holds bulkier items, including normal backpacks. <br>'''WARNING:''' The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will make [[Singularity|fun things]] happen. | |strategy = This item holds bulkier items, including normal backpacks. <br>'''WARNING:''' The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will make [[Singularity|fun things]] happen. '''WARNING:''' Due to bluespace entanglement, utilizing a teleporter with the Bag equipped will yield less than desirable results. | ||
|description = A backpack that opens into a localized pocket of bluespace. | |description = A backpack that opens into a localized pocket of bluespace. | ||
}} | }} | ||
{{anchor|Mining Satchel of Holding}} | {{anchor|Mining Satchel of Holding}} | ||
{{Item | {{Item | ||
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|description = Works like a normal mining satchel, but it has no ore limit. | |description = Works like a normal mining satchel, but it has no ore limit. | ||
}} | }} | ||
{{anchor|Tracking Beacon}} | {{anchor|Tracking Beacon}} | ||
{{Item | {{Item | ||
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|description = A beacon used by the [[Teleporter]]. They can be moved around, meaning you can change the location of where the teleporter goes! This can have several sneaky applications. | |description = A beacon used by the [[Teleporter]]. They can be moved around, meaning you can change the location of where the teleporter goes! This can have several sneaky applications. | ||
}} | }} | ||
{{anchor|Global Positioning System}} | {{anchor|Global Positioning System}} | ||
{{anchor|GPS}} | {{anchor|GPS}} | ||
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The name incorrectly suggests that it tracks position on a planet, when in reality, it does not. | The name incorrectly suggests that it tracks position on a planet, when in reality, it does not. | ||
}} | }} | ||
{{anchor|Bluespace Crystal}} | {{anchor|Bluespace Crystal}} | ||
{{Item | {{Item | ||
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|description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[lavaland]]. | |description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[lavaland]]. | ||
}} | }} | ||
=Equipment= | =Equipment= | ||
{{anchor|Welding Gas Mask}} | {{anchor|Welding Gas Mask}} | ||
{{Item | {{Item | ||
Line 930: | Line 789: | ||
|description = A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd. | |description = A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd. | ||
}} | }} | ||
{{anchor|Health Scanner HUD}} | {{anchor|Health Scanner HUD}} | ||
{{Item | {{Item | ||
Line 942: | Line 800: | ||
|description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. | |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. | ||
}} | }} | ||
{{anchor|Security HUD}} | {{anchor|Security HUD}} | ||
{{Item | {{Item | ||
Line 954: | Line 811: | ||
|description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. | |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. | ||
}} | }} | ||
{{anchor|Diagnostic HUD}} | {{anchor|Diagnostic HUD}} | ||
{{Item | {{Item | ||
Line 966: | Line 822: | ||
|description = These glasses can give a detailed reading of integrity and power of nearby robotic entities. | |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities. | ||
}} | }} | ||
{{anchor|Meson Scanners}} | {{anchor|Meson Scanners}} | ||
{{Item | {{Item | ||
Line 978: | Line 833: | ||
|description = Wearing these will let you see walls and floors outside of your line of sight. | |description = Wearing these will let you see walls and floors outside of your line of sight. | ||
}} | }} | ||
{{anchor|Science Goggles}} | {{anchor|Science Goggles}} | ||
{{Item | {{Item | ||
Line 990: | Line 844: | ||
|description = These glasses will show you the research values of items by examining them; they will also show which parts are inside of machinery, and will give a detailed readout of chems inside containers. | |description = These glasses will show you the research values of items by examining them; they will also show which parts are inside of machinery, and will give a detailed readout of chems inside containers. | ||
}} | }} | ||
{{anchor|Optical T-Ray Scanners}} | {{anchor|Optical T-Ray Scanners}} | ||
{{Item | {{Item | ||
Line 1,002: | Line 855: | ||
|description = These glasses will pulse T-Rays, showing you what's under floor tiles. | |description = These glasses will pulse T-Rays, showing you what's under floor tiles. | ||
}} | }} | ||
{{anchor|Engineering Scanner Goggles}} | {{anchor|Engineering Scanner Goggles}} | ||
{{Item | {{Item | ||
Line 1,014: | Line 866: | ||
|description = These goggles have both a meson and T-Ray function; use the active button on your HUD to switch modes. | |description = These goggles have both a meson and T-Ray function; use the active button on your HUD to switch modes. | ||
}} | }} | ||
{{anchor|Night Vision Health Scanner HUD}} | {{anchor|Night Vision Health Scanner HUD}} | ||
{{Item | {{Item | ||
Line 1,026: | Line 877: | ||
|description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. It can also see through darkness. | |description = These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. It can also see through darkness. | ||
}} | }} | ||
{{anchor|Night Vision Security HUD}} | {{anchor|Night Vision Security HUD}} | ||
{{Item | {{Item | ||
Line 1,038: | Line 888: | ||
|description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. It can also see through darkness. | |description = These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. It can also see through darkness. | ||
}} | }} | ||
{{anchor|Night Vision Diagnostic HUD}} | {{anchor|Night Vision Diagnostic HUD}} | ||
{{Item | {{Item | ||
Line 1,050: | Line 899: | ||
|description = These glasses can give a detailed reading of integrity and power of nearby robotic entities. It can also see through darkness. | |description = These glasses can give a detailed reading of integrity and power of nearby robotic entities. It can also see through darkness. | ||
}} | }} | ||
{{anchor|Night Vision Meson Scanners}} | {{anchor|Night Vision Meson Scanners}} | ||
{{Item | {{Item | ||
Line 1,062: | Line 910: | ||
|description = Wearing these will let you see walls and floors outside of your line of sight. Also lets you see through darkness. | |description = Wearing these will let you see walls and floors outside of your line of sight. Also lets you see through darkness. | ||
}} | }} | ||
{{anchor|Portable Seed Extractor}} | {{anchor|Portable Seed Extractor}} | ||
{{Item | {{Item | ||
Line 1,068: | Line 915: | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = Portable Seed Extractor | |name = Portable Seed Extractor | ||
|image = Portaseeder. | |image = Portaseeder.gif | ||
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = [[Guide_to_hydroponics|Botany]]. | |usedfor = [[Guide_to_hydroponics|Botany]]. | ||
Line 1,074: | Line 921: | ||
|description = This is a portable but less efficient version of the stationary seed extractor. Creates one seed per plant. | |description = This is a portable but less efficient version of the stationary seed extractor. Creates one seed per plant. | ||
}} | }} | ||
{{anchor|Magnetic Boots}} | {{anchor|Magnetic Boots}} | ||
{{Item | {{Item | ||
Line 1,086: | Line 932: | ||
|description = These heavy boots will let you walk when others must float; they will slow you down if you activate them while gravity is still on, but they'll prevent slipping and space wind. | |description = These heavy boots will let you walk when others must float; they will slow you down if you activate them while gravity is still on, but they'll prevent slipping and space wind. | ||
}} | }} | ||
{{anchor|Advanced Mop}} | {{anchor|Advanced Mop}} | ||
{{Item | {{Item | ||
Line 1,098: | Line 943: | ||
|description = An upgraded version of the janitor's mop, it is faster and holds more water. | |description = An upgraded version of the janitor's mop, it is faster and holds more water. | ||
}} | }} | ||
{{anchor|Trashbag of Holding}} | {{anchor|Trashbag of Holding}} | ||
{{Item | {{Item | ||
Line 1,110: | Line 954: | ||
|description = An upgraded version of the janitor's trashbag, holds much more trash. | |description = An upgraded version of the janitor's trashbag, holds much more trash. | ||
}} | }} | ||
{{anchor|Floor Buffer Upgrade}} | {{anchor|Floor Buffer Upgrade}} | ||
{{Item | {{Item | ||
Line 1,122: | Line 965: | ||
|description = When applied to the janitor's cart, it will instantly clean any floor it passes over, much like janiborgs. | |description = When applied to the janitor's cart, it will instantly clean any floor it passes over, much like janiborgs. | ||
}} | }} | ||
{{anchor|Custodial Sign Projector}} | |||
{{anchor| | |||
{{Item | {{Item | ||
|bgcolor1 = #FFEE88 | |bgcolor1 = #FFEE88 | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = | |name = Custodial Sign Projector | ||
|image = Signmaker.gif | |image = Signmaker.gif | ||
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = Signaling wet floors. | |usedfor = Signaling wet floors. | ||
|strategy = Use it | |strategy = Use it on wet floors to warn people. | ||
|description = When used on | |description = When used on wet flooring it will project a holographic "walk" sign, warning people of wet floors. Automatically vanishes when the floor underneath it dries. | ||
}} | }} | ||
{{anchor|Experimental Welding Tool}} | {{anchor|Experimental Welding Tool}} | ||
{{Item | {{Item | ||
Line 1,146: | Line 987: | ||
|description = This prototype welder regenerates fuel over time, and welds extremely quickly compared to normal ones. It is also less harmful to the eyes. | |description = This prototype welder regenerates fuel over time, and welds extremely quickly compared to normal ones. It is also less harmful to the eyes. | ||
}} | }} | ||
=Weapons= | =Weapons= | ||
Line 1,162: | Line 1,001: | ||
|description = A region-locked pin that will only fire the gun if you're in the test range. | |description = A region-locked pin that will only fire the gun if you're in the test range. | ||
}} | }} | ||
{{anchor|Large Grenade Casing}} | {{anchor|Large Grenade Casing}} | ||
{{Item | {{Item | ||
Line 1,184: | Line 1,010: | ||
|usedfor = [[Grenade]] construction | |usedfor = [[Grenade]] construction | ||
|strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade! | |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade! | ||
|description = Makes it possible to use [[Slime Core]]s in grenades. Also spreads chemicals slightly | |description = Makes it possible to use [[Slime Core]]s in grenades. Also spreads chemicals slightly farther than normal grenades. | ||
}} | }} | ||
{{anchor|Advanced Release Grenade}} | {{anchor|Advanced Release Grenade}} | ||
{{Item | {{Item | ||
Line 1,198: | Line 1,023: | ||
|description = This grenade, instead of mixing two whole beakers, mixes them a few units at a time, basically having a multi-use grenade. It will keep going until it is out of reagents. To configure the amount mixed each time, use a multitool on a completed grenade. | |description = This grenade, instead of mixing two whole beakers, mixes them a few units at a time, basically having a multi-use grenade. It will keep going until it is out of reagents. To configure the amount mixed each time, use a multitool on a completed grenade. | ||
}} | }} | ||
{{anchor|Pyro Grenade}} | {{anchor|Pyro Grenade}} | ||
{{Item | {{Item | ||
Line 1,210: | Line 1,034: | ||
|description = This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature. | |description = This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature. | ||
}} | }} | ||
{{anchor|Floral Somatoray}} | {{anchor|Floral Somatoray}} | ||
{{Item | {{Item | ||
Line 1,222: | Line 1,045: | ||
|description = A tool that discharges controlled radiation which induces mutation in plant cells.<br> Note that the somatoray cannot mutate plant species. | |description = A tool that discharges controlled radiation which induces mutation in plant cells.<br> Note that the somatoray cannot mutate plant species. | ||
}} | }} | ||
{{anchor|Advanced Energy Gun}} | {{anchor|Advanced Energy Gun}} | ||
{{Item | {{Item | ||
Line 1,228: | Line 1,050: | ||
|bgcolor2 = #ff9999 | |bgcolor2 = #ff9999 | ||
|name = [[Advanced Energy Gun]] | |name = [[Advanced Energy Gun]] | ||
|image = Advegun. | |image = Advegun.gif | ||
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = Combat. | |usedfor = Combat. | ||
|strategy = Use it as a | |strategy = Use it as a reloadable disabler/laser/xray/anoxia gun. | ||
|description = This gun can switch | |description = This gun can switch between disabler, laser, xray and anoxia shots. Refilled with uranium instead of put in rechargers and will irradiate you. | ||
}} | }} | ||
{{anchor|Tesla Revolver}} | {{anchor|Tesla Revolver}} | ||
{{Item | {{Item | ||
Line 1,246: | Line 1,067: | ||
|description = This gun shoots a small energy ball that will shock nearby entities, stunning and hurting them. Insulated gloves and hardsuits will prevent shocks. | |description = This gun shoots a small energy ball that will shock nearby entities, stunning and hurting them. Insulated gloves and hardsuits will prevent shocks. | ||
}} | }} | ||
{{anchor|Temperature Gun}} | {{anchor|Temperature Gun}} | ||
{{Item | {{Item | ||
Line 1,282: | Line 1,078: | ||
|description = This gun can heat up or cool down targets, although it won't reach really dangerous levels unless you cool down someone in a hardsuit. | |description = This gun can heat up or cool down targets, although it won't reach really dangerous levels unless you cool down someone in a hardsuit. | ||
}} | }} | ||
{{anchor|Decloner}} | {{anchor|Decloner}} | ||
{{Item | {{Item | ||
Line 1,294: | Line 1,089: | ||
|description = This gun deals cellular damage instead of brute or burn; this type of damage is really hard to heal from and usually requires cryogenic treatment. | |description = This gun deals cellular damage instead of brute or burn; this type of damage is really hard to heal from and usually requires cryogenic treatment. | ||
}} | }} | ||
{{anchor|Ion Carbine}} | {{anchor|Ion Carbine}} | ||
{{Item | {{Item | ||
Line 1,318: | Line 1,100: | ||
|description = This carbine is a smaller version of security's Ion Rifle; it will cause a 3x3 ion blast on hit. Perfect for dealing with cyborgs, mechs, and closed lockers. | |description = This carbine is a smaller version of security's Ion Rifle; it will cause a 3x3 ion blast on hit. Perfect for dealing with cyborgs, mechs, and closed lockers. | ||
}} | }} | ||
{{anchor|Bluespace Wormhole Projector}} | {{anchor|Bluespace Wormhole Projector}} | ||
{{Item | {{Item | ||
Line 1,330: | Line 1,111: | ||
|description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one. When shooting mobs it will teleport them to a random direction, much like a bluespace crystal. | |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one. When shooting mobs it will teleport them to a random direction, much like a bluespace crystal. | ||
}} | }} | ||
{{anchor|One-point Bluespace-Gravitational Manipulator}} | {{anchor|One-point Bluespace-Gravitational Manipulator}} | ||
{{Item | {{Item | ||
Line 1,356: | Line 1,136: | ||
}} | }} | ||
{{anchor|Unloaded Technological Shell}} | {{anchor|Unloaded Technological Shell}} | ||
Line 1,378: | Line 1,147: | ||
|strategy = Craft advanced ammo with it. | |strategy = Craft advanced ammo with it. | ||
|description = This shell is the base for some advanced shotgun shells: | |description = This shell is the base for some advanced shotgun shells: | ||
*''' | *'''[[File:Pulse_shell.png]]Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Deals 40 damage instead of 50. Requires 2 advanced capacitors and 1 ultra-high-power micro-laser. | ||
*'''[[File:Dragon_shell.png]]Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Requires 5u of phosphorus. | |||
*'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Requires | *'''[[File:Ion_shell.png]]Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Requires 1 ultra-high-power micro-laser and 1 ansible crystal. | ||
*''' | *'''[[File:Laser_shell.png]]Laser buckshot:''' Shoots 5 weak lasers. Requires 1 advanced capacitor and 2 high-power micro-lasers. | ||
*'''[[File:Thunder_shell.png]]Thundershot Shell:''' Shoots 3 pellets that shocks targets on impact. Requires 1 super capacitor and 5u of teslium. | |||
*'''Laser | *'''[[File:Uranium_shell.png]]Depleted Uranium Slug:''' Shoots one projectile dealing 30 damage, piercing almost all armor and going through mobs. Requires 2 sheets of uranium, 2 metal rods and 5u of thermite. | ||
*'''[[File:Cryo_shell.png]]Cryoshot Shell:''' Shoots 4 pellets that lower the body temperature of the target on impact. Requires 5u of rhigoxane. | |||
*'''[[File:Heshell-live.png]]Frag-12 Slug:''' Shoots one explosive projectile. Require 5u of glycerol and 5u of fluorosulfuric acid. | |||
}} | }} | ||
=Other= | =Other= | ||
{{anchor|Slime Core}} | {{anchor|Slime Core}} | ||
{{anchor|Slime Extract}} | {{anchor|Slime Extract}} | ||
Line 1,402: | Line 1,172: | ||
[[High-risk_items#Unused_Slime_Extract|Unused Slime Extract]] is a possible [[Traitor]] objective.<br>They can also be used in large [[Grenade]]s for interesting effects. | [[High-risk_items#Unused_Slime_Extract|Unused Slime Extract]] is a possible [[Traitor]] objective.<br>They can also be used in large [[Grenade]]s for interesting effects. | ||
}} | }} | ||
{{anchor|Slime Scanner}} | {{anchor|Slime Scanner}} | ||
{{Item | {{Item | ||
Line 1,414: | Line 1,183: | ||
|description = This scanner shows you a slime's characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance. | |description = This scanner shows you a slime's characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance. | ||
}} | }} | ||
{{anchor|Monkey Cube}} | {{anchor|Monkey Cube}} | ||
{{Item | {{Item | ||
Line 1,422: | Line 1,190: | ||
|image = Monkey_Cube.png | |image = Monkey_Cube.png | ||
|foundin = [[Xenobiology]], [[Getmore Chocolate Corp]] Vending Machine, Monkey Cube Box | |foundin = [[Xenobiology]], [[Getmore Chocolate Corp]] Vending Machine, Monkey Cube Box | ||
|usedfor = Making | |usedfor = Making monkeys! | ||
|strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console. | |strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console. | ||
Can also be ground up into 30 units of [[Monkey Powder]] | |||
|description = A Monkey Cube Box can hold up to 8 Monkey Cubes.<br> | |description = A Monkey Cube Box can hold up to 8 Monkey Cubes.<br> | ||
Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]] | Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]] | ||
}} | }} | ||
{{anchor|Tank Transfer Valve}}{{Item | |||
{{anchor|Tank Transfer Valve}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
Line 1,438: | Line 1,205: | ||
|strategy = [[Guide to toxins]] | |strategy = [[Guide to toxins]] | ||
|description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it. | |description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it. | ||
A finished bomb: [[File: | A finished bomb: [[File:TTV.png|px50]] | ||
}} | }} | ||
=Machinery= | =Machinery= | ||
{{anchor|Slime Management Console}} | {{anchor|Slime Management Console}} | ||
{{Item | {{Item | ||
Line 1,449: | Line 1,215: | ||
|bgcolor2 = #ddddff | |bgcolor2 = #ddddff | ||
|name = Slime Management Console | |name = Slime Management Console | ||
|image = | |image = Slime_comp.png | ||
|foundin = [[Xenobiology]] | |foundin = [[Xenobiology]] | ||
|usedfor = Managing slimes. | |usedfor = Managing slimes. | ||
Line 1,455: | Line 1,221: | ||
|description = The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area "Xenobiology Lab" will allow the console to work in that area. | |description = The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area "Xenobiology Lab" will allow the console to work in that area. | ||
}} | }} | ||
{{anchor|Slime Processor}} | {{anchor|Slime Processor}} | ||
{{Item | {{Item | ||
Line 1,461: | Line 1,226: | ||
|bgcolor2 = #ddddff | |bgcolor2 = #ddddff | ||
|name = Slime Processor | |name = Slime Processor | ||
|image = Processor. | |image = Processor.gif | ||
|foundin = [[Xenobiology]] | |foundin = [[Xenobiology]] | ||
|usedfor = Creating [[Slime Extract]] from dead baby [[Slime]]s. | |usedfor = Creating [[Slime Extract]] from dead baby [[Slime]]s. | ||
Line 1,467: | Line 1,232: | ||
|description = Grinds up slimes for their cores! Upgrading this will greatly help xenobiology. | |description = Grinds up slimes for their cores! Upgrading this will greatly help xenobiology. | ||
}} | }} | ||
{{anchor|Monkey Recycling Machine}} | {{anchor|Monkey Recycling Machine}} | ||
{{Item | {{Item | ||
Line 1,475: | Line 1,239: | ||
|image = Gibber.png | |image = Gibber.png | ||
|foundin = [[Xenobiology]] | |foundin = [[Xenobiology]] | ||
|usedfor = Recycling of dead | |usedfor = Recycling of dead monkeys, will produce a [[Monkey Cube]] when full | ||
|strategy = [[Guide to xenobiology]] | |strategy = [[Guide to xenobiology]] | ||
|description = Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it. | |description = Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it. | ||
}} | }} | ||
{{anchor|Protolathe}} | {{anchor|Protolathe}} | ||
{{Item | {{Item | ||
Line 1,500: | Line 1,248: | ||
|bgcolor2 = #ddddff | |bgcolor2 = #ddddff | ||
|name = Protolathe | |name = Protolathe | ||
|image = | |image = ProtoAni.gif | ||
|foundin = [[R&D Lab]] | |foundin = [[R&D Lab]] | ||
|usedfor = Manufacturing items from materials. | |usedfor = Manufacturing items from materials. | ||
Line 1,509: | Line 1,257: | ||
[[Guide_to_advanced_construction#Protolathe|Guide to building a Protolathe.]] | [[Guide_to_advanced_construction#Protolathe|Guide to building a Protolathe.]] | ||
}} | }} | ||
{{anchor|Circuit Imprinter}} | {{anchor|Circuit Imprinter}} | ||
{{Item | {{Item | ||
Line 1,518: | Line 1,265: | ||
|foundin = [[R&D Lab]] | |foundin = [[R&D Lab]] | ||
|usedfor = Manufacturing circuit boards. | |usedfor = Manufacturing circuit boards. | ||
|strategy = | |strategy = Load it with materials and select the circuit board you want to print. | ||
|description = Prints out all kinds of different circuit boards, depending on your research levels. Uses of these boards include building mechs, building machines or computers, and changing the AI's laws.<br> | |description = Prints out all kinds of different circuit boards, depending on your research levels. Uses of these boards include building mechs, building machines or computers, and changing the AI's laws.<br> | ||
[[Guide_to_Research_and_Development#Circuit_Imprinter|Manufacturing list can be found here.]] | [[Guide_to_Research_and_Development#Circuit_Imprinter|Manufacturing list can be found here.]] | ||
Line 1,524: | Line 1,271: | ||
[[Guide_to_advanced_construction#Circuit_Imprinter|Guide to building a Circuit Imprinter.]] | [[Guide_to_advanced_construction#Circuit_Imprinter|Guide to building a Circuit Imprinter.]] | ||
}} | }} | ||
{{anchor|Exosuit Fabricator}} | {{anchor|Exosuit Fabricator}} | ||
{{Item | {{Item | ||
Line 1,540: | Line 1,286: | ||
[[Guide_to_advanced_construction#Exosuit_Fabricator|Guide to building an Exosuit Fabricator.]] | [[Guide_to_advanced_construction#Exosuit_Fabricator|Guide to building an Exosuit Fabricator.]] | ||
}} | }} | ||
[[Category:Objects]] | [[Category:Objects]] |
Latest revision as of 11:42, 31 March 2024
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Mining Designs
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Medical Designs
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Electronics
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Bluespace Designs
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Equipment
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Weapons
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Other
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Machinery
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