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Found in: Medical Storage, all forms of Medical Kit, Medical vending machines, and more Used for: Determining the patient's status Strategy: Use it on your patient and interpret the readout
Description
Whip this out and use it on someone to see a summary of their condition. As a Medical staffer, your PDA also has a built in Health Analyzer, just make sure to activate it before use. The results are broken into sections:
Overall health percentage
Species
Damage Type (if any)
Body temperature
Blood level, volume, and type
Infection warning (if applicable)
An ideal reading for a health scan is as follows:
Analyzing Results for [Character Name]:
Overall Status: 100% healthy
Species: Human
Body Temperature: 33.3°C (91.9°F)
Blood level 100%, 560 cl, type: O+
The health analyzer has two modes: a health scan which is described above and a chemical scan - toggling between the two is achieved by clicking on the scanner while it is in your active hand. The chemical mode can be used to identify any chemicals in a person's bloodstream, as well as any addictions or overdoses the individual may be suffering from.
Penlight
Found in: Medical Storage, Used for: Determining the patient's eye condition, signalling patients Strategy: Toggle the light on, aim for the eyes, and use on the patient
Description
Works like a flashlight, but with a much lower brightness. Used to identify blindness, x-ray vision, and normal eye function; can also be used to momentarily blind a target. Click on patients from a distance with a penlight in hand to create a circular medical hologram with a ping, useful for quickly signalling that you want to treat them or simply garnering attention.
Found in: Research Used for: For seeing what reagents the patient has in their bloodstream, though you should just use a health analyzer on the chemical scanner setting. Strategy: Draw blood from the patient with a syringe, inject the blood into the Mass Spectrometer and use it in hand to see the results
Description
A hand-held mass spectrometer which identifies trace chemicals in a blood sample. An Advanced Mass Spectrometer also gives you information regarding how much of the chemicals are in the blood.
Stethoscope
Found in: Medical Storage Used for: Listening to patient's pulse and respiration Strategy: Use it on a patient. ...or a safe.
Description
An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing when worn around the neck.
Basic Treatments
These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin, and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry.
Bruise Pack
Found in: Medical Storage, Prison Wing, Dormitory Used for: Treating brute damage Strategy: Aim for the damaged limb and apply the bruise pack on the patient
Description
Used to cure brute damage. Target the area with brute damage and apply. Requires exposed flesh to apply. This works even on those in critical condition, so if someone has stabilized the patient, either by administering Epinephrine or by giving CPR, use your Health Analyzer and apply treatment where needed. Come in stacks of five. The chemical equivalent is Styptic powder.
Ointment
Found in: Medical Storage, Prison Wing, Dormitory Used for: Treating burn damage Strategy: Aim for the damaged limb and apply the ointment on the patient
Description
Exactly the same as the bruise pack, except it is used to treat burn damage. The chemical equivalent is Silver sulfadiazine.
Medical gauze
Found in: Medical Storage, Dormitory, Nanomed Plus Used for: Temporarily stopping bleeding Strategy: Apply the gauze on the patient - aim for whichever part is exposed and it will work!
Description
Used to stop bleeding for a time. It won't last forever, and it doesn't heal any immediate damage or replenish lost blood. Replace as necessary.
Your go-to stock chemical for curing toxin damage. One unit of Anti-Toxin will cure five units of toxins damage. Administer either by syringe or pill. The chemical equivalent is Charcoal.
A very handy chemical to have to hand in an emergency, Epinephrine will help to stabilize anyone in critical condition, and will usually temporarily prevent them from dying in front of you, just like CPR. Inject into an individual and commence treatment quickly, or get them to a medical professional, before it wears off.
Syringe
Found in: Medical Storage, Chemistry Used for: Injecting medicine, taking blood samples Strategy: Use it while in hand to toggle inject or draw mode
Description
A syringe is a container especially used for holding liquids. They have two modes: inject and draw. While in draw mode, a syringe takes liquids from other liquid containers such as bottles and beakersand even people5 mg at a time. While in inject mode it will push its contents 5 mg at a time into a target, including other containers. Syringes can be injected into food and drinks, even those still sitting on a table.
A syringe can hold up to 15 mg of liquid and will survive reactions happening inside of it, in spite of appearances.
Empty syringes can be found in boxes located around Medbay. Specialised pre-filled syringes can also found in Medical kits, such as Anti-Toxin or Epinephrine. Spaceacillin syringes are also in Medical dispensers and are useful for preventing disease outbreaks.
Syringe Gun
Found in: Medical Storage Used for: Tranquilizing the unwashed masses Strategy: Load the gun with a syringe filled with any chemical you would like, and shoot it at the patient
Description
Fire at people at a range with a syringe, useful if Chloral Hydrate or acid is in the needles. Not good for medicine applications, as it deals 10 brute damage per hit.
Hypospray
Found in: Chief Medical Officer's Office Used for: Applying medicine quickly Strategy: Fill with medicine, apply to patient for quick healing
Description
A fast syringe that can be loaded with up to 30 ml of any chemical, and is injected instantly unlike normal syringes. The patient feels a tiny prick!
Dropper
Found in: Chemistry, Medical Storage, R&D Lab Used for: Applying medicine quickly, small amounts at a time Strategy: Fill with medicine, apply to patient
Description
Toggle in hand to change it to drop one unit at a time. A dropper is a container used for holding up to 5u of liquids. An empty dropper will store liquids from other liquid containers such as bottles and beakers. Once full, you can squirt the contents of the dropper at any target adjacent or below you, including other liquid containers, or on people's faces.
Beaker
Found in: Medical Storage, Chemistry, Robotics, R&D Lab Used for: Transporting and mixing chemicals Strategy: Transport chemicals or mix them and watch magic happen
Description
This is a container specifically for holding liquids. They are most commonly found in Medbay and Chemistry Lab, either in boxes or standalone, coming in various sizes and capacities.
Standard glass Beakers hold 50 units of liquid.
A Bottle is a smaller version of a Beaker and can be made by a Chemist from a ChemMaster 3000 and are mostly used to fill syringes. A bottle holds up to 30 units of liquid.
Large Beaker
Found in: Kitchen, Hydroponics, Chemistry & Xenobiology Used for: Transporting and mixing more chemicals Strategy: Transport chemicals or mix them and watch more magic happen
Description
This is a container specifically for holding up to 100u of liquids. They are less common than regular beakers and cost more materials to produce thus, more valuable.
Pill Bottle
Found in: Chemistry Used for: Transporting pills Strategy: Put pills inside, take pills out when needed
Description
It's an airtight container for storing medication.
DNA Injector
Found in: Genetics Used for: Transfering genetics from subject to another Strategy: Make one in the DNA Scanner Access Console and use it on someone or yourself
Description
This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or SE (Structural Enzymes) and transfers them instantly to the person upon injection.
Surgical Tools
These items are used in surgery. Surgical tools can be found in Operating Theatre and Robotics. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them.
Drapes
Found in: Operating Theatre, Robotics Used for: Initiating a surgical procedure. Strategy: Use drapes on a patient who's (preferably) on the operating table; targeting different limbs can lead to different procedures
Description
Nanotrasen brand surgical drapes provide optimal safety and infection control.
Scalpel
Found in: Operating Theatre, Robotics Used for: Incisions in surgery, or melee combat Strategy: Use it on the patient when you need to do an incision
Description
Cut, cut, and once more cut.
Circular Saw
Found in: Operating Theatre, Robotics Used for: Cutting through bone such as a skull or a rib-cage, or cutting logs into planks Strategy: Use it on the patient when needed in a surgical procedure
Description
Note the blood stains; if there are no blood stains... you already know what you're doing with this bad boy. This is a tiny item capable of being used by Medical Doctors to cut out brains to be put into robots. It is also a highly effective melee weapon. It is extremely easy to blind yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It is also used by botanists to cut logs into planks.
Surgical Drill
Found in: Operating Theatre, Robotics Used for: Drilling through a tooth in oral implant surgery Strategy: Use it on the patient when needed in a surgical procedure
Description
A item used for surgery. Surprisingly robust, especially against eyes.
Hemostat
Found in: Operating Theatre, Robotics Used for: Clamping blood vessels to prevent bleeding Strategy: Use it on the patient when needed in a surgical procedure
Description
You can drill using this item. You dig?
Retractor
Found in: Operating Theatre, Robotics Used for: Retracting the skin Strategy: Use it on the patient when needed in a surgical procedure
Description
Retracts stuff.
Cautery
Found in: Operating Theatre, Robotics Used for: cauterizing wounds to prevent bleeding Strategy: Use it on the patient when needed in a surgical procedure, typically to finish them
A tank filled with Nitrous Oxide for keeping the patient unconscious during surgery to prevent him/her from escaping feeling pain.
How to set internals:
To set internals and make your patient sleep you need to first remove any item from their back and mask slot. Once done you need to put a surgical breath mask on them, and then put the anesthetic tank onto their back. Once it is on their back you can turn on their internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done, your patient should fall asleep. Remember to use a proper anesthetic mixture, as pure N2O will suffocate the patient.
Advanced Surgical Tools
These items are researched at the Lab and they all have switchable modes, making them easier to storage. Did I mention they make surgery faster?(down to 70% surgery speed to be precise). After their research, you can print them at the Storage's Protholate
Searing tool
Found in: Must be researched <3 Used for: Drilling and Cauterizing. Switchable modes. Strategy: Drilling when mending. Burning when drilling
Description
It projects a high power laser used for medical application. It's set to drilling/mending mode.
Laser Scalpel
Found in: Must be researched <3 Used for: Scalpeling and Sawing. Switchable modes. Strategy: Mistaking one mode from the other ¡With fun results!
Description
An advanced scalpel which uses laser technology to cut. It's set to scalpel/saw mode
Mechanical Pinches
Found in: Must be researched <3 Used for: Hemostatin' and Retractin'. Switchable modes. Strategy: Removing organs and retracting skin on demand.
Description
An agglomerate of rods and gears. It resembles an hemostat/retractor.
Medical Gear
Clothes and other equipment made especially for the doctors.
A heads-up display that scans the humans in view and provides accurate data about their health status.
Sterile Mask
Found in: Medbay Used for: Slight disease prevention Strategy: Wear it on your face slot.
Description
Filters toxic gases and gives a slight defense against airborne diseases.
Latex Gloves
Found in: Medbay, Surgery Used for: Partially preventing the passing of disease, and leaving only partial fingerprints Strategy: Latex gloves are white and thin, they are the least suspicious of the gloves to be worn because they are so common and so freely passed out. It is far easier to dispose of gloves than it is to wash your bare hands. They can also be blown up into balloons! You will still burn yourself on light bulbs with these. You will only take 30% damage from shocks with these. When washed with a crayon, they become normal gloves.
Description
Cheap sterile gloves made from latex.
Nitrile Gloves
Found in: Medical Storage, Chief Medical Officer's Office Used for: Decreasing a chance of speading a disease and not leaving fingerprints Strategy: Thicker and rarer brother of latex gloves. They do not leave fingerprints, they will however leave nitrile fibers so be wary. Similarly to latex gloves, they provide 30% shock resistance.
Description
Pricey sterile gloves that are stronger than latex.
Medical Belt
Found in: Medical Storage, Chief Medical Officer's Office Used for: Holding medical items Strategy: Like the Utility Belt, but for holding medical items only. Think of these as your medkit- but on a belt.
Found in: Medical Storage Used for: Storing any necessary equipment Strategy: You're going to want this. It's used for storing stuff, but, keep in mind that a backpack cannot store everything, such as large objects like toolboxes and other backpacks. But it can generally store everything else, within reason.
Description
You wear this on your back and put items into it.
Bio Hood
Found in: Virology, Chief Medical Officer's Office, Medical Storage Used for: Decreasing the chance of being affected by reagents in smoke and protecting from facehuggers Strategy: A chemist with one of these suits is invincible against against their own smoke bombs, no more suicide gassing.
Description
Wear this with the bio suit to complete the look. They also hide your identity.
Bio Suit
Found in: Virology, Chief Medical Officer's Office, Medical Storage Used for: Decreasing the chance of being infected by diseases or affected by reagents in smoke Strategy: Short for biohazardous suit. Protects from direct exposure to chemicals and disease. Wearing one increases your immunity and is one more barrier between you and an acid spill or outbreak.
Description
Wear this with the bio hood to complete the look. Protects against biological contamination.
Muzzle
Found in: Medbay Used for: Keeping patients quiet Strategy: Put it in someone's mask slot to silence them
Description
Stops those pesky patients from screaming!
Straight Jacket
Found in: Medbay Used for: Keeping violent or unhinged patients restrained Strategy: Wear it (not recommended), or put it on someone who you want restrained.
Description
A suit that completely restrains the wearer. Effectively, it cannot be taken off without help from someone else.
Medical Kits
These are stocked in the Medical department and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment.
To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.
First-Aid Kit
Found in: Medical Storage Used for: Carrying medicine for the most common injuries Strategy: Use the contents to heal patients
Contents
Description
Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit.
Toxin First-Aid Kit
Found in: Medical Storage Used for: Carrying medicine for toxin damage Strategy: Use the contents to heal patients
Contents
Description
This kit is for the treatment of toxin damage. The syringes and pills contain the same anti-toxin, charcoal; the syringes contain 15u each and each pill contains 50u charcoal. The syringes can inject the good stuff into any body part that isn't covered by thick material. The pills contain more charcoal but require the patient to have an exposed mouth.
Burn treatment kit
Found in: Medical Storage Used for: Carrying medicine for burn damage Strategy: Use the contents to heal patients
Contents
Description
This kit is for the treatment of burn damage. Each burn patch contains 20u silver sulfadiazine. The oxandrolone pills will heal more severe burns at a faster rate, but taking more than one pill will result in an overdose.
Brute trauma treatment kit
Found in: Medical Storage, mining equipment vendors Used for: Carrying medicine for brute damage and gauze to treat bleeding from brute damage Strategy: Use the contents to heal patients
Contents
Description
This kit is for the treatment of brute damage. Each patch contains 20u of styptic powder.
Oxygen Deprivation First-Aid Kit
Found in: Medical Storage Used for: Carrying medicine for suffocation damage Strategy: Use the contents to heal patients
Contents
Description
This kit is for the treatment of suffocation damage. Each syringe contains 15u of Perfluorodecalin and the medipen contains 10u epinephrine, which can be administered through thick clothing.
Advanced First Aid Kit
Found in: Nanomed+ Vendors Used for: Advanced treatments, including radiation damage. Strategy: Use the contents to heal patients
This kit is for the advanced treatment of damage, including radiation. Each patch contains 30u of Synthflesh and each medipen contains 10u Atropine, which can be administered through thick clothing. Synthflesh heals both burn and brute fast, and Atropine is excellent at stabilising critical patients. The pill bottle contains Pentetic acid, that decrease radiation levels and flush out all other chemicals.
Box of hugs
Found in: Maintenance Used for: Carrying medicine for common injuries, hugging Strategy: Use the contents to heal patients. Use the box to calm sensitive patients.
Contents
Description
This box is made for the well-being of sensitive persons. Unfortunately they are not readily available on the station.
Found in: Chemistry Used for: Preventing oxygen damage and stablising patients. Strategy: Feed it to a patient or yourself. Face must be uncovered.
Contents
Description
Each pill contains 15 units of ephinephrine.
Machinery and Facilities
These are the vital machines that you need to treat abnormally damaging injuries. With the exception of the sink and shower, you need to have Medbay access to use any of these.
Sink
Found in: Medbay, Kitchen, Hydroponics, Research Division access, bathrooms/restrooms Used for: Cleaning your hands and face or other equipment Strategy: Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it.
Description
If you have nothing in your active hand, you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). Suggested uses include washing stun batons, along with other medical items.
Emergency Shower
Found in: Medbay Used for: Cleaning yourself, extinguishing people on fire, creating slip hazards Strategy: You can wash blood-stained items and clothes under a shower as well as yourself, and a cold shower can be used for ghetto cryogenics
Description
A showerhead found in school science labs and medbays alike, used to quickly wash off any dangerous fluids covering a person.
Switch the shower on and off with an empty hand.
Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling, or from boiling to normal.
Use an analyzer to identify the shower's water temperature without risking burns. A shower with freezing water can provide a suitable environment for cryoxadone, which will heal more than the burn damage caused by the freezing temperature.
Found in: Medbay Used for: To stabilize patients Strategy: Get the patient on top of the Sleeper, use the Sleeper and choose "Close", or click-drag their sprite onto the sleepers from an adjacent tile
Description
Sleepers contain an unlimited supply of five different basic chemicals, to start. Upgrades will increase this functionality.
Found in: Medbay Used for: Healing critical (or not critical) patients and genetic damage Strategy: Set the cryogenics up and put people in. Eject them after they've healed up
Description
These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in critical condition, and will safely lower a patient's body temperature to levels at which Cryoxadone, usually mixed with Mannitol, is effective. These chemicals will heal all damage types, and are the only way to fix cellular damage caused by cloning and slime feeding.
Found in: Medical Storage Used for: Reviving the recently dead Strategy: Get to bodies fast enough and jump-start their heart
Description
Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Does brain damage, and doesn't work if patients are not in their bodies or if they are too heavily damaged. Runs on power cells, which can be removed with a screwdriver, and charged at power cell charging stations. Can be emagged for a heavy stun and some burn damage. A high-risk item.
DNA Scanner & DNA Scanner Access Console
Found in: Genetics Used for: Overall changing the subject's DNA, e.g. finding superpowers. Making SE/UI injections Strategy: Put a person in the DNA Scanner and use the console to play God.
Description
These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. More info can be found here.
Found in: Genetics Used for: Scanning dead people and cloning them back to life Strategy: Put a corpse in the DNA Scanner, use the console, scan, clone if possible
Description
A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. See here for instructions or check out a copy of Cloning techniques of the 26th century (found on the Geneticist's desk).
Found in: Medbay Used for: Dispensing blood and other chemicals Strategy: Attach the patient to the IV drip. Insert blood pack or a beaker with other medicine in it. Wait. Do not move the patient while they are hooked up to the IV.
Description
The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute.
Blood Pack
Found in: Operating Theatre, Virology Used for: Replenishing blood Strategy: Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while functioning.
Description
Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for each blood type, excluding L. Don't give patients the wrong kind of blood! Blood packs can be labeled with a pen.
Found in: Chemistry Used for: Dispensing chemicals Strategy: Put a beaker in it, use it, choose how much you want, what you want, and eject the beaker
Description
This machine provides the Chemist with most of the raw materials to ply his trade. Contains 1000 regenerating energy points. Every 10 units of chemicals costs 10 energy points. It remains on during a power outage, though it will not recharge points unless it is actively receiving power.
A beaker, or other liquid holding device, has to be put inside for it to preform its function. The units of chemicals it gives out vary depending on what it is set to.
Chemicals produced: See here for a list of chemicals.
Found in: Chemistry Used for: Heating chemicals Strategy: Put a beaker in, select a temperature, and turn it on
Description
See the guide to chemistry for a list of chemical formulas and their reaction to heat.
ChemMaster 3000
Found in: Chemistry Used for: Making bottles and pills Strategy: Put beaker with stuff in, make stuff containing bottles/pills for further use
Description
Separates, bottles, and makes pills out of the chemicals you load inside. Just select the amount of each chemical you with to work with. You can only make 50 unit pills, and 30 unit bottles this way.
Reagent Grinder
Found in: Chemistry, Kitchen, Bar, Hydroponics, Xenobiology Used for: Grinding and liquefying reagents Strategy: Put something in it and choose what you want to do with it
Description
Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.
Works on:
Refined sheets of mined minerals (plasma, gold, uranium, bananium, and silver)
Grown foods (bananas, liberty caps, corn, carrots, and chilies)
Other grown items (nettles and death nettles)
Snacks (chips and candy)
Morgue Tray
Found in: Morgue Used for: Storing dead people Strategy: Open, put a dead person on, preferably in a body bag with a note attached to it (who they are, why they're there, if they've been cloned or not), and close
Description
Holds one person (preferably dead) on the tray within. Has a light on the side to notify Medical staff if the body has a ghost in it (blue light means there is no body in the tray, green light means there is a ghost in body, red light means there is no ghost in body, yellow light means there are items but no body in the tray). Braindead and catatonic people will show a red light.