Medical items: Difference between revisions
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(General revisions and formatting, cleaning up of text, links, descriptions. Contents of the various Medical Kits will need to be checked and updated later, as will item icons) |
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|name = Health Analyzer | |name = Health Analyzer | ||
|image = Healthanalyzer.png | |image = Healthanalyzer.png | ||
|foundin = [[Medical storage|Medical Storage]], | |foundin = [[Medical storage|Medical Storage]], all forms of Medical Kit, [[Vending_machines#NanoMed_Plus|Medical vending machines]], and more | ||
|usedfor = Determining the patient's | |usedfor = Determining the patient's status | ||
|strategy = Use it on your patient and | |strategy = Use it on your patient and interpret the readout | ||
|description = Whip this out and use it on someone to see a summary of their condition. As a | |description = Whip this out and use it on someone to see a summary of their condition. As a Medical staffer, your PDA also has a built in Health Analyzer, just make sure to activate it before use. The results are broken into sections: | ||
*Overall health percentage | *Overall health percentage | ||
*Species | *Species | ||
*Damage Type | *Damage Type (if any) | ||
* | *Body temperature | ||
*Blood | *Blood level, volume, and type | ||
*Infection warning ( | *Infection warning (if applicable) | ||
An ideal reading for a health scan: | An ideal reading for a health scan is as follows: | ||
<font color=darkblue>Analyzing Results for [Character Name]: | <font color=darkblue>Analyzing Results for [Character Name]: | ||
Overall Status: 100% healthy | Overall Status: 100% healthy | ||
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Blood level 100%, 560 cl, type: O+</font> | Blood level 100%, 560 cl, type: O+</font> | ||
The health analyzer has two modes: a health scan which is described above and a chemical scan. | The health analyzer has two modes: a health scan which is described above and a chemical scan - toggling between the two is achieved by clicking on the scanner while it is in your active hand. The chemical mode can be used to identify any chemicals in a person's bloodstream, as well as any addictions or overdoses the individual may be suffering from. | ||
}} | }} | ||
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|name = Penlight | |name = Penlight | ||
|image = Penlight1.png | |image = Penlight1.png | ||
|foundin = [[Medical storage|Medical Storage]], | |foundin = [[Medical storage|Medical Storage]], | ||
|usedfor = Determining the patient's eye condition | |usedfor = Determining the patient's eye condition, signalling patients | ||
|strategy = Toggle the light on, aim for the eyes and use on the patient | |strategy = Toggle the light on, aim for the eyes, and use on the patient | ||
|description = Works like a flashlight, but with a much lower brightness. Used to identify blindness | |description = Works like a flashlight, but with a much lower brightness. Used to identify blindness, x-ray vision, and normal eye function; can also be used to momentarily blind a target. Click on patients from a distance with a penlight in hand to create a circular medical hologram with a ping, useful for quickly signalling that you want to treat them or simply garnering attention. | ||
}} | }} | ||
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|image = MS.png | |image = MS.png | ||
|foundin = [[Research items|Research]] | |foundin = [[Research items|Research]] | ||
|usedfor = For seeing what reagents the patient has in their bloodstream, though you should just use a health analyzer. | |usedfor = For seeing what reagents the patient has in their bloodstream, though you should just use a health analyzer on the chemical scanner setting. | ||
|strategy = Draw blood from the patient with a syringe, inject the blood into the Mass Spectrometer and | |strategy = Draw blood from the patient with a syringe, inject the blood into the Mass Spectrometer and use it in hand to see the results | ||
|description = A hand-held mass spectrometer which identifies trace chemicals in a blood sample. An [[File:Advanced_Mass_Spectrometer.png]] Advanced Mass Spectrometer also gives you information how much of the chemicals are in the blood. | |description = A hand-held mass spectrometer which identifies trace chemicals in a blood sample. An [[File:Advanced_Mass_Spectrometer.png]] Advanced Mass Spectrometer also gives you information regarding how much of the chemicals are in the blood. | ||
}} | }} | ||
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|usedfor = Listening to patient's pulse and respiration | |usedfor = Listening to patient's pulse and respiration | ||
|strategy = Use it on a patient. ...or a [[safe]]. | |strategy = Use it on a patient. ...or a [[safe]]. | ||
|description = An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing. | |description = An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing when worn around the neck. | ||
}} | }} | ||
===Basic Treatments=== | ===Basic Treatments=== | ||
These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry. | These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin, and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry. | ||
{{anchor|Bruise Pack}} | {{anchor|Bruise Pack}} | ||
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|image = Brutepack.png | |image = Brutepack.png | ||
|foundin = [[Medical storage|Medical Storage]], [[Prison Wing]], [[Dormitory]] | |foundin = [[Medical storage|Medical Storage]], [[Prison Wing]], [[Dormitory]] | ||
|usedfor = Treating | |usedfor = Treating brute damage | ||
|strategy = Aim for the damaged limb and apply the bruise pack on the patient | |strategy = Aim for the damaged limb and apply the bruise pack on the patient | ||
|description = Used to cure brute damage. Target the area with brute damage and apply. This works even on those in critical condition, so if someone has stabilized the | |description = Used to cure brute damage. Target the area with brute damage and apply. Requires exposed flesh to apply. This works even on those in critical condition, so if someone has stabilized the patient, either by administering [[Epinephrine]] or by giving CPR, use your Health Analyzer and apply treatment where needed. Come in stacks of five.<br>[[File:patch.png|64px]] The chemical equivalent is [[Styptic powder]]. | ||
}} | }} | ||
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|usedfor = Temporarily stopping bleeding | |usedfor = Temporarily stopping bleeding | ||
|strategy = Apply the gauze on the patient - aim for whichever part is exposed and it will work! | |strategy = Apply the gauze on the patient - aim for whichever part is exposed and it will work! | ||
|description = Used to stop bleeding. It won't last forever and it doesn't heal any damage. | |description = Used to stop bleeding for a time. It won't last forever, and it doesn't heal any immediate damage or replenish lost blood. Replace as necessary. | ||
}} | }} | ||
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|name = Anti-Toxin | |name = Anti-Toxin | ||
|image = Bottle17.png | |image = Bottle17.png | ||
|foundin = [[ | |foundin = [[Medical storage|Medical Storage]], [[Medical_items#Toxin First-Aid Kit|Toxin First-Aid Kit]] | ||
|usedfor = Treating toxin damage | |usedfor = Treating toxin damage | ||
|strategy = Feed the pills to/or inject the patient | |strategy = Feed the pills to/or inject the patient | ||
|description = Your go-to stock chemical for curing toxin damage. One unit of Anti-Toxin will cure five units of damage. Administer either by syringe or pill.<br>[[File:apill.png|64px]] The chemical | |description = Your go-to stock chemical for curing toxin damage. One unit of Anti-Toxin will cure five units of toxins damage. Administer either by syringe or pill.<br>[[File:apill.png|64px]] The chemical equivalent is [[Charcoal]]. | ||
}} | }} | ||
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|name = Epinephrine | |name = Epinephrine | ||
|image = Bottle16.png | |image = Bottle16.png | ||
|foundin = [[ | |foundin = [[Vending_machines#NanoMed_Plus|Medical vending machines]], [[Medical storage|Medical Storage]], all forms of Medical Kit | ||
|usedfor = Treating suffocation damage | |usedfor = Treating suffocation damage | ||
|strategy = Inject the patient | |strategy = Inject the patient | ||
|description = A very handy chemical to have to hand in an emergency, Epinephrine will stabilize anyone in critical condition, and temporarily prevent them from dying in front of you, just like CPR. Inject into | |description = A very handy chemical to have to hand in an emergency, Epinephrine will help to stabilize anyone in critical condition, and will usually temporarily prevent them from dying in front of you, just like CPR. Inject into an individual and commence treatment quickly, or get them to a medical professional, before it wears off. | ||
}} | }} | ||
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|foundin = [[Medical storage|Medical Storage]], [[Chemistry]] | |foundin = [[Medical storage|Medical Storage]], [[Chemistry]] | ||
|usedfor = Injecting medicine, taking blood samples | |usedfor = Injecting medicine, taking blood samples | ||
|strategy = | |strategy = Use it while in hand to toggle inject or draw mode | ||
|description = A syringe is a container especially used for holding liquids. They have two modes | |description = A syringe is a container especially used for holding liquids. They have two modes: inject and draw. While in draw mode, a syringe takes liquids from other liquid containers such as [[bottle]]s and [[beaker]]s <i>and even [[crew|people]] </i>5 mg at a time. While in inject mode it will push its contents 5 mg at a time into a target, including other containers. Syringes can be injected into food and drinks, even those still sitting on a table. | ||
A syringe can hold up to 15 mg of liquid and will survive reactions happening inside of it in spite of appearances. | A syringe can hold up to 15 mg of liquid and will survive reactions happening inside of it, in spite of appearances. | ||
They are most often found inside syringe boxes in the open around [[ | They are most often found inside syringe boxes in the open around [[Medbay]] or in [[medical lockers]] or in [[medical crates]] ordered from the [[Quartermaster]]. [[Medical dispensers]] also provide a number of empty syringes. | ||
[[File:Srybox.png|64px]] Empty syringes can be found in boxes located around [[Medbay]]. Specialised pre-filled syringes can also found in Medical kits, such as [[Anti-Toxin]] or [[Epinephrine]]. [[Spaceacillin]] syringes are also in [[Medical dispensers]]. | [[File:Srybox.png|64px]] Empty syringes can be found in boxes located around [[Medbay]]. Specialised pre-filled syringes can also found in Medical kits, such as [[Anti-Toxin]] or [[Epinephrine]]. [[Spaceacillin]] syringes are also in [[Medical dispensers]] and are useful for preventing disease outbreaks. | ||
}} | }} | ||
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|image = Sgun.png | |image = Sgun.png | ||
|foundin = [[Medical storage|Medical Storage]] | |foundin = [[Medical storage|Medical Storage]] | ||
|usedfor = Tranquilizing the | |usedfor = Tranquilizing the [[Traitor|unwashed masses]] | ||
|strategy = Load the gun with a syringe filled with | |strategy = Load the gun with a syringe filled with any chemical you would like, and shoot it at the patient | ||
|description = Fire at people at a range with a syringe, useful if [[Chloral Hydrate]] or [[Fluorosulfuric Acid|acid]] is in the needles. Not good for medicine applications | |description = Fire at people at a range with a syringe, useful if [[Chloral Hydrate]] or [[Fluorosulfuric Acid|acid]] is in the needles. Not good for medicine applications, as it deals 10 brute damage per hit. | ||
}} | }} | ||
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|usedfor = Applying medicine quickly | |usedfor = Applying medicine quickly | ||
|strategy = Fill with medicine, apply to patient for quick healing | |strategy = Fill with medicine, apply to patient for quick healing | ||
|description = A fast syringe that can be loaded with up to 30 ml of any chemical, and injected instantly unlike normal syringes. The patient feels a ''tiny prick''! | |description = A fast syringe that can be loaded with up to 30 ml of any chemical, and is injected instantly unlike normal syringes. The patient feels a ''tiny prick''! | ||
}} | }} | ||
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|usedfor = Applying medicine quickly, small amounts at a time | |usedfor = Applying medicine quickly, small amounts at a time | ||
|strategy = Fill with medicine, apply to patient | |strategy = Fill with medicine, apply to patient | ||
|description = '''Toggle in hand to change it to drop one unit at a time.''' A dropper is a container used for holding | |description = '''Toggle in hand to change it to drop one unit at a time.''' A dropper is a container used for holding up to 5u of liquids. An empty dropper will store liquids from other liquid containers such as [[bottle]]s and [[beaker]]s. Once full, you can squirt the contents of the dropper at any target adjacent or below you, including other liquid containers, or on people's faces. | ||
}} | }} | ||
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|usedfor = Transporting and mixing chemicals | |usedfor = Transporting and mixing chemicals | ||
|strategy = Transport chemicals or mix them and watch magic happen | |strategy = Transport chemicals or mix them and watch magic happen | ||
|description = This is a container specifically for holding liquids. They are most commonly found in [[Medbay]] and [[Chemistry Lab]] | |description = This is a container specifically for holding liquids. They are most commonly found in [[Medbay]] and [[Chemistry Lab]], either in boxes or standalone, coming in various sizes and capacities. | ||
Standard glass Beakers hold 50 units of liquid.<br> | Standard glass Beakers hold 50 units of liquid.<br> | ||
'''Large | '''Large Breakers''' hold 100 units of liquid, but they are less common, and thus, more valued. | ||
[[file:bottle.png]] A '''Bottle''' is a smaller version of a Beaker and can be made by a [[Chemist]] from a [[ChemMaster 3000]] and are mostly used to fill [[syringe]]s. A bottle holds up to 30 units of liquid. | [[file:bottle.png]] A '''Bottle''' is a smaller version of a Beaker and can be made by a [[Chemist]] from a [[ChemMaster 3000]] and are mostly used to fill [[syringe]]s. A bottle holds up to 30 units of liquid. | ||
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===Surgical Tools=== | ===Surgical Tools=== | ||
These items are used in [[surgery]]. Surgical tools can be found in [[Operating Theatre]] and [[Robotics]]. Additionally, Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places | These items are used in [[surgery]]. Surgical tools can be found in [[Operating Theatre]] and [[Robotics]]. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them. | ||
{{anchor|Drapes}} | {{anchor|Drapes}} | ||
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|image = Drapes.png | |image = Drapes.png | ||
|foundin = [[Operating Theatre]], [[Robotics]] | |foundin = [[Operating Theatre]], [[Robotics]] | ||
|usedfor = | |usedfor = Initiating a surgical procedure. | ||
|strategy = Use drapes on a patient who's (preferably) on the operating table | |strategy = Use drapes on a patient who's (preferably) on the operating table; targeting different limbs can lead to different procedures | ||
|description = Nanotrasen brand surgical drapes provide optimal safety and infection control. | |description = Nanotrasen brand surgical drapes provide optimal safety and infection control. | ||
}} | }} | ||
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|image = Saw.png | |image = Saw.png | ||
|foundin = [[Operating Theatre]], [[Robotics]] | |foundin = [[Operating Theatre]], [[Robotics]] | ||
|usedfor = Cutting through bone, | |usedfor = Cutting through bone such as a skull or a rib-cage, or cutting logs into planks | ||
|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure | ||
|description = Note the blood stains; if there are no blood stains... you already know what you're doing with this bad boy. This is a tiny item capable of being used by [[Medical Doctor]]s to cut out [[brain]]s to be put into [[roboticist#cyborgs|robots]]. It is also a highly effective melee weapon. It is extremely easy to blind yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It is also used by botanists to cut logs into planks. | |description = Note the blood stains; if there are no blood stains... you already know what you're doing with this bad boy. This is a tiny item capable of being used by [[Medical Doctor]]s to cut out [[brain]]s to be put into [[roboticist#cyborgs|robots]]. It is also a highly effective melee weapon. It is extremely easy to blind yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It is also used by botanists to cut logs into planks. | ||
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|image = Drill.png | |image = Drill.png | ||
|foundin = [[Operating Theatre]], [[Robotics]] | |foundin = [[Operating Theatre]], [[Robotics]] | ||
|usedfor = Drilling through | |usedfor = Drilling through a tooth in oral implant surgery | ||
|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure | ||
|description = A item used for surgery. Surprisingly robust, especially against eyes. | |description = A item used for surgery. Surprisingly robust, especially against eyes. | ||
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|usedfor = Clamping blood vessels to prevent bleeding | |usedfor = Clamping blood vessels to prevent bleeding | ||
|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure | ||
|description = You can drill using this item. You dig? | |description = You can drill using this item. You dig? | ||
}} | }} | ||
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|foundin = [[Operating Theatre]], [[Robotics]] | |foundin = [[Operating Theatre]], [[Robotics]] | ||
|usedfor = cauterizing wounds to prevent bleeding | |usedfor = cauterizing wounds to prevent bleeding | ||
|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure, typically to finish them | ||
|description = This stops bleeding. | |description = This stops bleeding. | ||
}} | }} | ||
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|description = A tank filled with Nitrous Oxide for keeping the patient unconscious during surgery to prevent him/her from <s>escaping</s> feeling pain. | |description = A tank filled with Nitrous Oxide for keeping the patient unconscious during surgery to prevent him/her from <s>escaping</s> feeling pain. | ||
'''How to set internals:''' | '''How to set internals:''' | ||
* To set internals and make your patient sleep you need to first remove any item from their back. Once done you need to put a breath mask on them and then put the anesthetic tank onto their back. Once it is on their back you can | * To set internals and make your patient sleep you need to first remove any item from their back and mask slot. Once done you need to put a surgical breath mask on them, and then put the anesthetic tank onto their back. Once it is on their back you can turn on their internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done, your patient should fall asleep. Remember to use a proper anesthetic mixture, as pure N2O will suffocate the patient. | ||
}} | }} | ||
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|name = Health Scanner HUD | |name = Health Scanner HUD | ||
|image = MedGlasses.png | |image = MedGlasses.png | ||
|foundin = Medical Storage, | |foundin = [[Medical storage|Medical Storage]], [[Chief Medical Officer's Office]], [[Virology]] | ||
|usedfor = Seeing people's health above their heads | |usedfor = Seeing people's health bar above their heads | ||
|strategy = Wear it on your eyes slot. | |strategy = Wear it on your eyes slot. | ||
|description = A heads-up display that scans the humans in view and provides accurate data about their health status. | |description = A heads-up display that scans the humans in view and provides accurate data about their health status. | ||
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|image = Latexgloves.png | |image = Latexgloves.png | ||
|foundin = [[Medbay]], [[Surgery]] | |foundin = [[Medbay]], [[Surgery]] | ||
|usedfor = Partially preventing the passing of disease and leaving only partial fingerprints | |usedfor = Partially preventing the passing of disease, and leaving only partial fingerprints | ||
|strategy = Latex gloves are white and thin, they are the least suspicious of the gloves to be worn because they are so common and so freely passed out. It is far easier to dispose of gloves than it is to wash your bare hands. They can also be blown up into balloons! You will still burn yourself on light bulbs with these. You will only take 30% damage from shocks with these. When washed with a crayon, they become normal gloves. | |strategy = Latex gloves are white and thin, they are the least suspicious of the gloves to be worn because they are so common and so freely passed out. It is far easier to dispose of gloves than it is to wash your bare hands. They can also be blown up into balloons! You will still burn yourself on light bulbs with these. You will only take 30% damage from shocks with these. When washed with a crayon, they become normal gloves. | ||
|description = Cheap sterile gloves made from latex. | |description = Cheap sterile gloves made from latex. | ||
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|name = Nitrile Gloves | |name = Nitrile Gloves | ||
|image = Nitrile_gloves.png | |image = Nitrile_gloves.png | ||
|foundin = | |foundin = [[Medical storage|Medical Storage]], [[Chief Medical Officer's Office]] | ||
|usedfor = Decreasing a chance of speading a disease and not leaving fingerprints | |usedfor = Decreasing a chance of speading a disease and not leaving fingerprints | ||
|strategy = Thicker and rarer brother of latex gloves. They do not leave fingerprints, they will however leave | |strategy = Thicker and rarer brother of latex gloves. They do not leave fingerprints, they will however leave nitrile fibers so be wary. Similarly to latex gloves, they provide 30% shock resistance. | ||
|description = | |description = Pricey sterile gloves that are stronger than latex. | ||
}} | }} | ||
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|name = Medical Belt | |name = Medical Belt | ||
|image = Medicalbelt.png | |image = Medicalbelt.png | ||
|foundin = | |foundin = [[Medical storage|Medical Storage]], [[Chief Medical Officer's Office]] | ||
|usedfor = Holding medical items | |usedfor = Holding medical items | ||
|strategy = Like the Utility Belt, but for holding medical items only. Think of these as your medkit- but on a belt. | |strategy = Like the Utility Belt, but for holding medical items only. Think of these as your medkit- but on a belt. | ||
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|name = Medical Backpack | |name = Medical Backpack | ||
|image = Medbag.png | |image = Medbag.png | ||
|foundin = | |foundin = [[Medical storage|Medical Storage]] | ||
|usedfor = Storing | |usedfor = Storing any necessary equipment | ||
|strategy = You're going to want this. It's used for storing stuff, but, keep in mind that a backpack cannot store everything, such as toolboxes and other backpacks. But can generally store everything else | |strategy = You're going to want this. It's used for storing stuff, but, keep in mind that a backpack cannot store everything, such as large objects like toolboxes and other backpacks. But it can generally store everything else, within reason. | ||
|description = You wear this on your back and put items into it. | |description = You wear this on your back and put items into it. | ||
}} | }} | ||
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|name = Bio Hood | |name = Bio Hood | ||
|image = BioHood.png | |image = BioHood.png | ||
|foundin = [[Virology]], | |foundin = [[Virology]], [[Chief Medical Officer's Office]], [[Medical storage|Medical Storage]] | ||
|usedfor = Decreasing the chance of being affected by reagents in smoke and protecting from facehuggers | |usedfor = Decreasing the chance of being affected by reagents in smoke and protecting from facehuggers | ||
|strategy = A chemist with one of these suits is invincible against against their own smoke bombs, no more suicide gassing. | |strategy = A chemist with one of these suits is invincible against against their own smoke bombs, no more suicide gassing. | ||
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|name = Bio Suit | |name = Bio Suit | ||
|image = BioSuit.png | |image = BioSuit.png | ||
|foundin = [[Virology]], | |foundin = [[Virology]], [[Chief Medical Officer's Office]], [[Medical storage|Medical Storage]] | ||
|usedfor = Decreasing the chance of being infected by diseases or affected by reagents in smoke | |usedfor = Decreasing the chance of being infected by diseases or affected by reagents in smoke | ||
|strategy = Short for biohazardous suit. Protects from direct exposure to chemicals and disease. Wearing one increases your immunity and is one more barrier between you and an acid spill or outbreak. | |strategy = Short for biohazardous suit. Protects from direct exposure to chemicals and disease. Wearing one increases your immunity and is one more barrier between you and an acid spill or outbreak. | ||
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|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Keeping patients quiet | |usedfor = Keeping patients quiet | ||
|strategy = Put it | |strategy = Put it in someone's mask slot to silence them | ||
|description = Stops those pesky patients from screaming! | |description = Stops those pesky patients from screaming! | ||
}} | }} | ||
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|image = Straight.png | |image = Straight.png | ||
|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Keeping | |usedfor = Keeping violent or unhinged patients restrained | ||
|strategy = Wear it (not recommended) or put it on someone who you want restrained. | |strategy = Wear it (not recommended), or put it on someone who you want restrained. | ||
|description = A suit that completely restrains the wearer. | |description = A suit that completely restrains the wearer. Effectively, it cannot be taken off without help from someone else. | ||
}} | }} | ||
===Medical Kits=== | ===Medical Kits=== | ||
These are stocked in | These are stocked in the Medical department and some other locations on-station. Remember that you can always order more from cargo if you run out. [[Roboticist]]s can use these to make [[medibot]]s once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. | ||
To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use. | To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use. | ||
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|image = Shower.png | |image = Shower.png | ||
|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Cleaning yourself, extinguishing people on fire, creating slip hazards | |usedfor = Cleaning yourself, extinguishing people on fire, creating slip hazards | ||
|strategy = You can wash blood-stained items and clothes under a shower as well as yourself | |strategy = You can wash blood-stained items and clothes under a shower as well as yourself, and a cold shower can be used for ghetto cryogenics | ||
|description = A showerhead found in school science labs and medbays alike, used to quickly wash off any dangerous fluids covering a person. | |description = A showerhead found in school science labs and medbays alike, used to quickly wash off any dangerous fluids covering a person. | ||
Switch the shower on and off with an empty hand. | Switch the shower on and off with an empty hand. | ||
Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. | Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling, or from boiling to normal. | ||
Use an analyzer to identify the shower's water temperature without risking burns. A shower with freezing water can provide a suitable environment for cryoxadone, which will heal more than the burn damage caused by the freezing temperature. | Use an analyzer to identify the shower's water temperature without risking burns. A shower with freezing water can provide a suitable environment for cryoxadone, which will heal more than the burn damage caused by the freezing temperature. | ||
}} | }} | ||
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|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Supplying yourself with medical items | |usedfor = Supplying yourself with medical items | ||
|strategy = Use the machine and choose your poison. | |strategy = Use the machine and choose your (more limited) poison. | ||
|description = [[Vending_machines#NanoMed|See what NanoMed holds inside.]] | |description = [[Vending_machines#NanoMed|See what NanoMed holds inside.]] | ||
}} | }} | ||
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|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = To stabilize patients | |usedfor = To stabilize patients | ||
|strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', | |strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', or click-drag their sprite onto the sleepers from an adjacent tile | ||
|description = Sleepers contain an unlimited supply of five different chemicals. | |description = Sleepers contain an unlimited supply of five different basic chemicals, to start. Upgrades will increase this functionality. | ||
[[Guide_to_medicine#Sleeper|See here how to use a Sleeper.]] | [[Guide_to_medicine#Sleeper|See here how to use a Sleeper.]] | ||
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|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Healing critical (or not critical) patients and genetic damage | |usedfor = Healing critical (or not critical) patients and genetic damage | ||
|strategy = Set the | |strategy = Set the cryogenics up and put people in. Eject them after they've healed up | ||
|description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]], usually mixed with [[Mannitol]], is effective. These chemicals will heal all damage types, and are the only way to fix | |description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]], usually mixed with [[Mannitol]], is effective. These chemicals will heal all damage types, and are the only way to fix cellular damage caused by cloning and slime feeding. | ||
[[Guide_to_medicine#Cryo_Tube|See here how to use and perform maintenance on the Cryogenics Tubes.]] | [[Guide_to_medicine#Cryo_Tube|See here how to use and perform maintenance on the Cryogenics Tubes.]] | ||
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|usedfor = Reviving the recently dead | |usedfor = Reviving the recently dead | ||
|strategy = Get to bodies fast enough and jump-start their heart | |strategy = Get to bodies fast enough and jump-start their heart | ||
|description = Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Does brain damage | |description = Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Does brain damage, and doesn't work if patients are not [[Ghost|in their bodies]] or if they are too heavily damaged. Runs on power cells, which can be removed with a screwdriver, and charged at power cell charging stations. Can be emagged for a heavy stun and some burn damage. A [[high-risk item]]. | ||
}} | }} | ||
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|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = Dispensing blood and other chemicals | |usedfor = Dispensing blood and other chemicals | ||
|strategy = Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while they are hooked up to the IV. | |strategy = Attach the patient to the IV drip. Insert blood pack or a beaker with other medicine in it. Wait. Do not move the patient while they are hooked up to the IV. | ||
|description = The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. | |description = The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. | ||
}} | }} | ||
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|usedfor = Replenishing blood | |usedfor = Replenishing blood | ||
|strategy = Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while functioning. | |strategy = Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while functioning. | ||
|description = Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for each blood type. Don't give patients the wrong kind of blood! Blood packs can be labeled with a pen. | |description = Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for each blood type, excluding L. Don't give patients the wrong kind of blood! Blood packs can be labeled with a pen. | ||
}} | }} | ||
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|foundin = [[Chemistry]] | |foundin = [[Chemistry]] | ||
|usedfor = Dispensing chemicals | |usedfor = Dispensing chemicals | ||
|strategy = Put a beaker in it, use it, choose how much you want, what you want and eject the beaker | |strategy = Put a beaker in it, use it, choose how much you want, what you want, and eject the beaker | ||
|description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains | |description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains 1000 regenerating energy points. Every 10 units of chemicals costs 10 energy points. It remains on during a power outage, though it will not recharge points unless it is actively receiving power. | ||
A beaker, or other liquid holding device, has to be put inside for it to preform | A beaker, or other liquid holding device, has to be put inside for it to preform its function. The units of chemicals it gives out vary depending on what it is set to. | ||
'''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | '''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | ||
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|foundin = [[Chemistry]] | |foundin = [[Chemistry]] | ||
|usedfor = Heating chemicals | |usedfor = Heating chemicals | ||
|strategy = Put a beaker in, select a temperature, and turn it on | |strategy = Put a beaker in, select a temperature, and turn it on | ||
|description = See the [[guide to chemistry]] for a list of chemical formulas and their reaction to heat. | |description = See the [[guide to chemistry]] for a list of chemical formulas and their reaction to heat. | ||
}} | }} | ||
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|usedfor = Making bottles and pills | |usedfor = Making bottles and pills | ||
|strategy = Put beaker with ''stuff'' in, make ''stuff'' containing bottles/pills for further use | |strategy = Put beaker with ''stuff'' in, make ''stuff'' containing bottles/pills for further use | ||
|description = Separates, bottles, and makes pills out of the | |description = Separates, bottles, and makes pills out of the chemicals you load inside. Just select the amount of each chemical you with to work with. You can only make 50 unit pills, and 30 unit bottles this way. | ||
}} | }} | ||
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|foundin = [[Morgue]] | |foundin = [[Morgue]] | ||
|usedfor = Storing dead people | |usedfor = Storing dead people | ||
|strategy = Open, put a dead person on, preferably in a body bag with a note attached to it (who they are | |strategy = Open, put a dead person on, preferably in a body bag with a note attached to it (who they are, why they're there, if they've been cloned or not), and close | ||
|description = Holds one person (preferably dead) on the tray within.<br>Has a light on the side to notify | |description = Holds one person (preferably dead) on the tray within.<br>Has a light on the side to notify Medical staff if the body has a ghost in it (blue light means there is no body in the tray, green light means there is a ghost in body, red light means there is no ghost in body, yellow light means there are items but no body in the tray).<br> Braindead and catatonic people will show a red light. | ||
}} | }} | ||
[[Category:Objects]] | [[Category:Objects]] |
Revision as of 04:56, 23 July 2019
This page needs revising!
The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example. |
Medical items. Used to usually heal people.
Items
Diagnostics
The items for diagnosing the patient.
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Basic Treatments
These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin, and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry.
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Surgical Tools
These items are used in surgery. Surgical tools can be found in Operating Theatre and Robotics. Additionally, Medical can print replacements at their TechFab, and Cargo can make them with their Autolathe. It is best to keep surgical tools in their proper places to allow fellow crewmembers to use them when they need them.
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Medical Gear
Clothes and other equipment made especially for the doctors.
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Medical Kits
These are stocked in the Medical department and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.
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Pill Bottles
These are located in the chemistry lab.
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Machinery and Facilities
These are the vital machines that you need to treat abnormally damaging injuries. With the exception of the sink and shower, you need to have Medbay access to use any of these.
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