High-risk items: Difference between revisions
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Most of these items should not be taken without prior permission. Whilst they are high-risk items, not all of them are covered in '''Grand Theft''' in {{anchor|Space Law}}[[Space Law]]. | |||
{{Anchor|Captain's Antique Laser Gun}} | {{Anchor|Captain's Antique Laser Gun}} | ||
===Captain's Antique Laser Gun=== | ===Captain's Antique Laser Gun=== | ||
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What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot. | What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot. | ||
}} | }} | ||
{{Anchor|X-01 MultiPhase Energy Gun}} | |||
===NT-S02 MultiPhase Energy Gun=== | |||
{{ItemUsedFor | |||
|name=NT-S02 MultiPhase Energy Gun | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|image = Multiphase_gun_stun.gif | |||
|foundin = HOS' office locker | |||
|usedfor = Shooting people. | |||
|description = This is a special gun, it has three modes: ion, kill and disable. | |||
This gun is kept in HOS' office in his locker. It is an expensive, modern recreation of the antique laser gun. | |||
}} | |||
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}} | {{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}} | ||
=== Hand Teleporter=== | |||
===Hand Teleporter=== | |||
{{ItemUsedFor | {{ItemUsedFor | ||
|name=Hand Teleporter | |name=Hand Teleporter | ||
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Hilariously enough, there is a random setting, using it allows you to randomly jump about to a nearby location. This is not advised without an EVA suit and internals. However as an antagonist, it is a very useful tool for escape when you DO NOT have time to take down a wall OR have any tools. | Hilariously enough, there is a random setting, using it allows you to randomly jump about to a nearby location. This is not advised without an EVA suit and internals. However as an antagonist, it is a very useful tool for escape when you DO NOT have time to take down a wall OR have any tools. | ||
}} | }} | ||
{{Anchor|Jetpack}} | {{Anchor|Jetpack}} | ||
===Jetpack=== | ===Captain's Jetpack=== | ||
{{ItemUsedFor | {{ItemUsedFor | ||
|name=Jetpack | |name=Captain's Jetpack | ||
|bgcolor1 = #FFEE88 | |bgcolor1 = #FFEE88 | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|image = | |image = Jetpack-captain.gif | ||
|foundin = | |foundin = Captain's Quarters | ||
|usedfor = Propelling yourself in space | |usedfor = Propelling yourself in space, usable as oxygen supply | ||
|description = | |description = The [[Captain]] has a unique oxygen-filled jetpack that can fit in a backpack while containing more gas than typical jetpacks. | ||
}} | }} | ||
{{Anchor|A Functional AI}} | {{Anchor|A Functional AI}} | ||
===A Functional AI=== | ===A Functional AI=== | ||
{{ItemUsedFor | {{ItemUsedFor | ||
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Be careful! If you are the [[Traitor]] and your objective is to steal a functional AI, remember that AIs can be traitors too, and even regular Asimov AIs will not want to be carded without reason. | Be careful! If you are the [[Traitor]] and your objective is to steal a functional AI, remember that AIs can be traitors too, and even regular Asimov AIs will not want to be carded without reason. | ||
}} | }} | ||
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|description = These are the plans to make every part of the station, including the gravitational singularity engine. | |description = These are the plans to make every part of the station, including the gravitational singularity engine. | ||
Using these you can rename existing areas into whatever you want, and create new areas that can have [[APC]]s and [[Air Alarm]]s in them. | Using these you can rename existing areas into whatever you want, and create new areas that can have [[APC]]s and [[Air Alarm]]s in them. You can also view the wire coloring scheme for Nanotransen made devices. | ||
}} | |||
{{Anchor|Rapid Engineering Device}} | |||
===Advanced Magnetic Boots=== | |||
{{ItemUsedFor | |||
|name=Advanced Magboots | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|image = AdMaShoe.png | |||
|foundin = Chief Engineer's Office | |||
|usedfor = Prevents you from moving unintentionally in space. Does not slow you down like regular magnetic boots | |||
|description = Advanced magnetic boots that have a lighter magnetic pull, placing less burden on the wearer. | |||
}} | }} | ||
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|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|image = documents.png | |image = documents.png | ||
|foundin = The [[Vault]], | |foundin = The [[Vault]], Syndicate Lavaland Outpost | ||
|usedfor = ??? | |usedfor = ??? | ||
|description = Containing sensitive intelligence, research data, and other corporate secrets, these Top Secret documents are always in high demand by competitors. Nanotrasen keeps some of theirs in SS13's [[Vault]], however the Syndicate will also accept secret documents from rival Syndicate factions. | |description = Containing sensitive intelligence, research data, and other corporate secrets, these Top Secret documents are always in high demand by competitors. Nanotrasen keeps some of theirs in SS13's [[Vault]], however the Syndicate will also accept secret documents from rival Syndicate factions, such as the Syndicate Lavaland Outpost or any other ruins of syndicate bases. Photocopied Secret Documents count for the steal objective, should both you and cargo want it. | ||
Syndicate agents will also occasionally carry some Syndicate documents that Nanotrasen would love to get their hands on. Centcom rewards enemy document deliveries with a large sum of cargo points. | Syndicate agents will also occasionally carry some Syndicate documents that Nanotrasen would love to get their hands on. Centcom rewards enemy document deliveries with a large sum of cargo points. Sending multiple copies of the secret documents won't fool Nanotrasen though. | ||
Just remember that it's the papers inside that's valuable, not the folder that carries it. | Just remember that it's the papers inside that's valuable, not the folder that carries it. | ||
}} | }} | ||
{{Anchor|Plutonium Core}} | {{Anchor|Plutonium Core}} | ||
===Plutonium Core=== | ===Plutonium Core=== | ||
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|bgcolor1 = #FFEE88 | |bgcolor1 = #FFEE88 | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|image = | |image = plutonium_core.gif | ||
|foundin = [[Vault]] | |foundin = The [[Vault]] | ||
|usedfor = The blowing up of shit. | |usedfor = The blowing up of shit. | ||
|description = The payload of the station's on-board nuke. Highly radioactive. | |description = The payload of the station's on-board nuke. Highly radioactive. | ||
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The nuke is located in the Vault. To deconstruct the nuke, follow these steps: | The nuke is located in the Vault. To deconstruct the nuke, follow these steps: | ||
* | * Use a special screwdriver (with a thin tip, traitors get this with the objective) to open the front panel | ||
* | * Crowbar to pry off the front panel | ||
* Welding tool, to cut into the warhead | * Welding tool, to cut into the warhead | ||
* Crowbar to expose the core | |||
* Nuke core container, to store the core, unless you like dying of radiation | * Nuke core container, to store the core, unless you like dying of radiation | ||
}} | }} | ||
{{Anchor|Unused Slime Extract}} | {{Anchor|Unused Slime Extract}} | ||
===Unused Slime Extract=== | ===Unused Slime Extract=== | ||
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{{Anchor|Medal of Captaincy}} | {{Anchor|Medal of Captaincy}} | ||
===Medal of Captaincy=== | ===Medal of Captaincy=== | ||
{{ItemUsedFor | {{ItemUsedFor | ||
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{{Anchor|Hypospray}} | {{Anchor|Hypospray}} | ||
===Hypospray Deluxe=== | |||
===Hypospray=== | |||
{{ItemUsedFor | {{ItemUsedFor | ||
|name=Hypospray | |name=Hypospray Deluxe | ||
|bgcolor1 = #FFEE88 | |bgcolor1 = #FFEE88 | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
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{{Anchor| | {{Anchor|Reflector Vest}} | ||
===Reflector Jacket=== | |||
=== | |||
{{ItemUsedFor | {{ItemUsedFor | ||
|name= | |name=Reflector Jacket | ||
|bgcolor1 = #FFEE88 | |bgcolor1 = #FFEE88 | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
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|foundin = Armory, Cargo Bay | |foundin = Armory, Cargo Bay | ||
|usedfor = Deflecting energy weaponry | |usedfor = Deflecting energy weaponry | ||
|description = An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these | |description = An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these jackets could be used to bolster Syndicate research and military efforts. | ||
One of these is given to station security in the [[Armory]], but more can be ordered from [[Cargo Bay]] in | One of these is given to station security in the [[Armory]], but more can be ordered from [[Cargo Bay]] in reflector vest crates. | ||
}} | }} | ||
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== | {{Anchor|Experimental Holotool}} | ||
===Experimental Holotool=== | |||
{{ItemUsedFor | |||
|name=Experimental Holotool | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|image = Holotool.png | |||
|foundin = RD's Office | |||
|usedfor = Alternative to tools | |||
|description = Experimental holographic toolbelt. It can be manipulated to form a variety of different tools, including a wrench, multitool, crowbar, etc.. Can be found in the [[Research Director's Office]]. | |||
}} | |||
{{Anchor| | {{Anchor|Supermatter Crystal Sliver}} | ||
===[[ | ===A Sliver Of A [[Supermatter]] Crystal=== | ||
[[ | {{ItemUsedFor | ||
|name=A sliver of a [[supermatter]] crystal | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|image = Supermatter_sliver.png | |||
|foundin = A supermatter shard | |||
|usedfor = ??? | |||
|description = A tiny, highly volatile sliver of a supermatter crystal. Do not handle without protection! | |||
}} | |||
{{Anchor|The Blackbox}} | |||
{{Anchor| | ===The Blackbox=== | ||
=== | {{ItemUsedFor | ||
|name=The Blackbox | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|image = blackbox.gif | |||
|foundin = The blackbox recorder | |||
|usedfor = Recording from the blackbox | |||
|description = The blackbox is a strange relic, capable of recording data on extra-dimensional vertices. It lives inside the blackbox recorder in telecommunications for safe keeping. | |||
}} | |||
{{Anchor|Exosuits}}{{Anchor|Mechs}} | |||
===Exosuits=== | |||
{{ItemUsedFor | |||
|name=Exosuits | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|image = Gygax.png | |||
|foundin = [[Robotics Lab]] | |||
|usedfor = various tasks depending on the exosuit's model | |||
|description = Expensive and very durable tools offering robust protection to their driver and able to be outfitted with powerful equipment, those can cause tremendous amount of damages if used for nefarious purposes. | |||
}} | |||
==Other Sensitive Items== | |||
These items, although not actively sought out by syndicate agents, should still be considered sensitive and their possession worthy of scrutiny. | |||
{{Anchor|Pinpointer}} | {{Anchor|Pinpointer}} | ||
===[[File:pinpointer.gif|64px]][[Pinpointer]]=== | |||
=== [[File:pinpointer.gif| | |||
A locator device developed by [[NanoTrasen]] to keep track of top-priority sensitive items. The capture of one of these devices could compromise NanoTrasen security to a large extent, and may even be a precursor to more direct attacks by the Syndicate. | A locator device developed by [[NanoTrasen]] to keep track of top-priority sensitive items. The capture of one of these devices could compromise NanoTrasen security to a large extent, and may even be a precursor to more direct attacks by the Syndicate. | ||
One is given to the [[Captain]] in his office, and it is tuned to the Nuclear Authentication Disk's signal. | One is given to the [[Captain]] in his office, and it is tuned to the Nuclear Authentication Disk's signal. | ||
[[Category:Objects]] | [[Category:Objects]] |
Latest revision as of 13:29, 8 November 2023
Most of these items should not be taken without prior permission. Whilst they are high-risk items, not all of them are covered in Grand Theft in Space Law.
Captain's Antique Laser Gun
|
NT-S02 MultiPhase Energy Gun
Hand Teleporter
|
Captain's Jetpack
|
A Functional AI
|
Station Blueprints
|
Advanced Magnetic Boots
|
Secret Documents
|
Plutonium Core
|
Unused Slime Extract
|
Medal of Captaincy
|
Hypospray Deluxe
|
Nuclear Authentication Disk
|
Reflector Jacket
|
Reactive Teleport Armor
|
Experimental Holotool
|
A Sliver Of A Supermatter Crystal
|
The Blackbox
|
Exosuits
|
Other Sensitive Items
These items, although not actively sought out by syndicate agents, should still be considered sensitive and their possession worthy of scrutiny.
Pinpointer
A locator device developed by NanoTrasen to keep track of top-priority sensitive items. The capture of one of these devices could compromise NanoTrasen security to a large extent, and may even be a precursor to more direct attacks by the Syndicate.
One is given to the Captain in his office, and it is tuned to the Nuclear Authentication Disk's signal.