Guides
Revision as of 10:11, 15 August 2013 by imported>Kingofkosmos (Rearranging the guides)
WIP PLEASE DON'T EDIT
Starter Guides
Guides made to make your first steps on the station easier (and to remind you older players about some things, too).
Medbay Guides
Guides for understanding the Medbay thoroughly.
Engineering Guides
Some jobs have additional content written on their job description page.
- Basic Construction
- Guide to Atmospherics
- Guide to Chemistry
- Guide to Engineering
- Guide to Food and Drinks
- Guide to Genetics
- Guide to Hydroponics
- Guide to Infections
- Guide to Research and Development
- Guide to Robotics
- File:Securityforce.png Guide to Security
- Guide to Toxins
- File:Baby slime.gif Guide to Xenobiology
Science Guides
Security Guides
Antagonist Guides
By now you've probably noticed that most of the job and/or location -pages have the last chapter dedicated to tips for antagonists. Including those here are a few guides.
Development and Contribution Guides
TG Station 13 is an open source project, so anyone can contribute to it. Here are a few guides to help you if you're interested in contributing.
Other guides
- Starter Guide to Admin Tools
- Creatures (Player controlled beings)
- Critters (Game controlled beings)
- Illicit Access (Gaining access to areas above your clearance)
- NTSL (Nanotrasen Scripting Language)
- Guide to Paperwork
- Random Events
- Guide to AI Modules
- Guide to Construction
- Guide to Defense
- Guide to Hacking
- Guide to Machine Construction
- Guide to Medicine
- Guide to Robust Things
- Guide to the Singularity Engine
- Guide to the Solars
- Space Law
- Standard Operating Procedure
- File:Crate.png List of Supply Crates
- Guide to Surgery
- Guide to Telecommunications
While you're here, be sure to check out the category page as it may contain some things that aren't listed here.