Surgery: Difference between revisions
(I honest to god hate TG's wiki editors so fucking much, like seriously how the fuck can people be so goddamn stupid as to not even capitalize shit like holy hell it's not that fucking hard. Along with that learn some goddamn consistency jesus fuck either put a period at the end or don't, this isn't a fucking Katy Perry song don't try to go back and forth and have it both ways. Also adds Tend Wounds and fixes Patch wounds I guess) |
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All surgery requires a set of medical tools, typically found in the [[Operating Theatre]], along with an operating table. | All surgery requires a set of medical tools, typically found in the [[Operating Theatre]], along with an operating table. | ||
= Surgical Tools = | =Surgical Tools= | ||
[[Medical_items#Surgical_Tools|Information about every tool used in surgery can be found here.]] | [[Medical_items#Surgical_Tools|Information about every tool used in surgery can be found here.]] | ||
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= Beginning of any Operation = | =Beginning of any Operation= | ||
Step 1: [[File:OpTable.gif|Operating Table]] Place the patient onto the '''operating table'''. Do this by selecting '''grab''' [[File:Intent_Grab.png]] intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to '''help''' [[File:Intent_Help.png]] intent or your surgery will fail. | Step 1: [[File:OpTable.gif|Operating Table]] Place the patient onto the '''operating table'''. Do this by selecting '''grab''' [[File:Intent_Grab.png]] intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to '''help''' [[File:Intent_Help.png]] intent or your surgery will fail. | ||
* If there is no operating table, you can use: '''stasis bed''' (-0%), '''any table''' (-20%), '''any bed''' (-30%), ask them to lie '''on the floor''' (-50%). Chances of successfully completing every step will be reduced for all except the stasis bed. | |||
*If there is no operating table, you can use: '''stasis bed''' (-0%), '''any table''' (-20%), '''any bed''' (-30%), ask them to lie '''on the floor''' (-50%). Chances of successfully completing every step will be reduced for all except the stasis bed. | |||
Step 1.1 [[File:LongIslandIcedTea.png|Ethanol]] (Optional) Splash on, spray or apply a patch with [[Guide_to_chemistry#Miner's Salve|'''Miner's Salve''']] (+10%), [[Guide_to_chemistry#Sterilizine|'''Sterilizine''']] (+20%), [[Guide_to_Drinks|'''alcoholic drinks''']] (up to +46%), or [[Beekeeping#The_fruits_of_our_labour|'''Honey''']] (+60%) to improve your success chance. | Step 1.1 [[File:LongIslandIcedTea.png|Ethanol]] (Optional) Splash on, spray or apply a patch with [[Guide_to_chemistry#Miner's Salve|'''Miner's Salve''']] (+10%), [[Guide_to_chemistry#Sterilizine|'''Sterilizine''']] (+20%), [[Guide_to_Drinks|'''alcoholic drinks''']] (up to +46%), or [[Beekeeping#The_fruits_of_our_labour|'''Honey''']] (+60%) to improve your success chance. | ||
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'''To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.''' | '''To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.''' | ||
= Procedures requiring no research or computer = | =Procedures requiring no research or computer= | ||
== Organ Manipulation | ==Organ Manipulation== | ||
This surgery covers operations to remove/insert organs (brain, heart, appendix), '''lizard/cat tails''', cyber implants and alien embryos.<br>The body part to target depends on which procedure you want to do.<br>See below for details about each procedure. | This surgery covers operations to remove/insert organs (brain, heart, appendix), '''lizard/cat tails''', cyber implants and alien embryos.<br>The body part to target depends on which procedure you want to do.<br>See below for details about each procedure. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3 (Head/Chest only): [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3 (Head/Chest only): [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through bones||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 6 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 6 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': Remove something||[[File:Crowbar.png|Crowbar]] (55%) | ||
|- | |- | ||
|Step 6 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': insert something | |Step 6 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': insert something | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Ordinary organs that require Organ Manipulation == | ==Ordinary organs that require Organ Manipulation== | ||
These organs are present in every normal human, and can be removed or transferred through the [[#Organ_Manipulation|Organ Manipulation]] surgery type. | These organs are present in every normal human, and can be removed or transferred through the [[#Organ_Manipulation|Organ Manipulation]] surgery type. | ||
==== Brain [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]] ==== | ====Brain [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]]==== | ||
The source of consciousness, and where the player actually resides. Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an [[MMI]] to allow it to speak, and to prepare it to be inserted into a [[Cyborg]] or an [[AI]]. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host. | The source of consciousness, and where the player actually resides. Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an [[MMI]] to allow it to speak, and to prepare it to be inserted into a [[Cyborg]] or an [[AI]]. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host. | ||
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Step 3: [[File:Clone.gif|Cloning Pod]] Usually, you take the body to be cloned (this can be done without step 2). | Step 3: [[File:Clone.gif|Cloning Pod]] Usually, you take the body to be cloned (this can be done without step 2). | ||
==== Heart [[File:Heart.png]] ==== | ====Heart [[File:Heart.png]]==== | ||
Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating, heart is inserted, or death. This can be delayed with [[epinephrine]], if you need more time. | Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating, heart is inserted, or death. This can be delayed with [[epinephrine]], if you need more time. | ||
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[[File:Hud_target_chest.gif]] '''Target: Chest''' | [[File:Hud_target_chest.gif]] '''Target: Chest''' | ||
==== Eyes [[File:Eyes.png]] ==== | ====Eyes [[File:Eyes.png]]==== | ||
They're required for sight; removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark. | They're required for sight; removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark. | ||
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[[File:Hud_target_eyes.gif]] '''Target: Eyes''' | [[File:Hud_target_eyes.gif]] '''Target: Eyes''' | ||
==== Lungs [[File:Lungs.png]] ==== | ====Lungs [[File:Lungs.png]]==== | ||
Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some [[Guide_to_races|species]] have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property. | Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some [[Guide_to_races|species]] have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property. | ||
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[[File:Hud_target_chest.gif]] '''Target: Chest''' | [[File:Hud_target_chest.gif]] '''Target: Chest''' | ||
==== Tongue [[File:Tonguehuman.png]] [[File:Tonguelizard.png]] ==== | ====Tongue [[File:Tonguehuman.png]] [[File:Tonguelizard.png]]==== | ||
Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. [[Abductor]]s' tongues carry over their telepathy, but they prevent normal speech. | Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. [[Abductor]]s' tongues carry over their telepathy, but they prevent normal speech. | ||
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[[File:Hud_target_mouth.gif]] '''Target: Mouth''' | [[File:Hud_target_mouth.gif]] '''Target: Mouth''' | ||
==== Appendix [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]] ==== | ====Appendix [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]]==== | ||
Removing it cures appendicitis and prevents it in the future, too. | Removing it cures appendicitis and prevents it in the future, too. | ||
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[[File:Hud_target_crotch.gif]] '''Target: Groin''' | [[File:Hud_target_crotch.gif]] '''Target: Groin''' | ||
== Other organs that require Organ Manipulation == | ==Other organs that require Organ Manipulation== | ||
There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases. | There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases. | ||
==== Cybernetic Implants [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Toolset_arm_implant.png]] ==== | ====Cybernetic Implants [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Toolset_arm_implant.png]]==== | ||
These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the [[#Organ_Manipulation|Organ Manipulation]] type surgery, even for arms. Cybernetic implants can be printed by [[Robotics]] or the [[medbay]] techfab after research. | These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the [[#Organ_Manipulation|Organ Manipulation]] type surgery, even for arms. Cybernetic implants can be printed by [[Robotics]] or the [[medbay]] techfab after research. | ||
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[[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Head/Eyes/Arms''' | [[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Head/Eyes/Arms''' | ||
==== Cybernetic Organs [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]] ==== | ====Cybernetic Organs [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]]==== | ||
Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by [[Robotics]] or the [[medbay]] techfab after research. | Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by [[Robotics]] or the [[medbay]] techfab after research. | ||
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[[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Eyes''' | [[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Eyes''' | ||
==== Xenomorph Embryo [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]] ==== | ====Xenomorph Embryo [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]]==== | ||
An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous [[Xenomorph]]. | An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous [[Xenomorph]]. | ||
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[[File:Hud_target_chest.gif]] '''Target: Chest''' | [[File:Hud_target_chest.gif]] '''Target: Chest''' | ||
==== Plasma Vessel [[File:Plasmatiny.png|Tiny Plasma Vessel]] [[File:Plasmasmall.png|Small Plasma Vessel]] [[File:Plasmamed.png|Standard Plasma Vessel]] [[File:Plasmalarge.png|Large Plasma Vessel]] ==== | ====Plasma Vessel [[File:Plasmatiny.png|Tiny Plasma Vessel]] [[File:Plasmasmall.png|Small Plasma Vessel]] [[File:Plasmamed.png|Standard Plasma Vessel]] [[File:Plasmalarge.png|Large Plasma Vessel]]==== | ||
Implanting this allows for your plasma count to be raised. It allows you to plant alien weeds and heal from standing on them, and transfer plasma to others. | Implanting this allows for your plasma count to be raised. It allows you to plant alien weeds and heal from standing on them, and transfer plasma to others. | ||
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[[File:Hud_target_chest.gif]] '''Target: Chest''' | [[File:Hud_target_chest.gif]] '''Target: Chest''' | ||
==== Neurotoxin Gland [[File:Neurotox.png|Neurotoxin Gland]] ==== | ====Neurotoxin Gland [[File:Neurotox.png|Neurotoxin Gland]]==== | ||
Implanting this allows for you to spit neurotoxin. | Implanting this allows for you to spit neurotoxin. | ||
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[[File:Hud_target_mouth.gif]] '''Target: Mouth''' | [[File:Hud_target_mouth.gif]] '''Target: Mouth''' | ||
==== Acid Gland [[File:Acidspit.png|Acid Gland]] ==== | ====Acid Gland [[File:Acidspit.png|Acid Gland]]==== | ||
Implanting this allows for you to spit | Implanting this allows for you to spit corrosive acid at an object, which will remove it slowly over-time. | ||
[[File:Hud_target_mouth.gif]] '''Target: Mouth''' | [[File:Hud_target_mouth.gif]] '''Target: Mouth''' | ||
==== Hive Node [[File:Hivenode.png|Hive Node]] ==== | ====Hive Node [[File:Hivenode.png|Hive Node]]==== | ||
Implanting this allows for you to speak with others who also have this (using .a). It will also stop NPC xenos from attacking you. | Implanting this allows for you to speak with others who also have this (using .a). It will also stop NPC xenos from attacking you. | ||
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[[File:Hud_target_head.gif]] '''Target: Head''' | [[File:Hud_target_head.gif]] '''Target: Head''' | ||
==== Resin Spinner [[File:Resinspinner.png|Resin Spinner]] ==== | ====Resin Spinner [[File:Resinspinner.png|Resin Spinner]]==== | ||
Implanting this allows for you to secrete resin to create walls and nests. | Implanting this allows for you to secrete resin to create walls and nests. | ||
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[[File:Hud_target_mouth.gif]] '''Target: Mouth''' | [[File:Hud_target_mouth.gif]] '''Target: Mouth''' | ||
==== Egg Sac [[File:Eggsac.png|Egg Sac]] ==== | ====Egg Sac [[File:Eggsac.png|Egg Sac]]==== | ||
Implanting this allows for you to lay xeno eggs. | Implanting this allows for you to lay xeno eggs. | ||
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[[File:Hud_target_crotch.gif]] '''Target: Groin''' | [[File:Hud_target_crotch.gif]] '''Target: Groin''' | ||
==== Legion Soul [[File:Legionsoul.gif|Legion Soul]] ==== | ====Legion Soul [[File:Legionsoul.gif|Legion Soul]]==== | ||
Implanting this will give you a one-time full-heal; if you do not use it manually it will auto-use when you enter crit. | Implanting this will give you a one-time full-heal; if you do not use it manually it will auto-use when you enter crit. | ||
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[[File:Hud_target_chest.gif]] '''Target: Chest''' | [[File:Hud_target_chest.gif]] '''Target: Chest''' | ||
==== Romerol Tumor ==== | ====Romerol Tumor==== | ||
A latent infection in the patient's head, caused by [[Syndicate Items#Romerol|Romerol]]. If the patient dies while affected by Romerol, he will eventually rise as an aggressive [[Guide to races#Romerol Zombie|Zombie]]. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection. | A latent infection in the patient's head, caused by [[Syndicate Items#Romerol|Romerol]]. If the patient dies while affected by Romerol, he will eventually rise as an aggressive [[Guide to races#Romerol Zombie|Zombie]]. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection. | ||
Romerol is | Romerol is infectious, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor. | ||
[[File:Hud_target_head.gif]] '''Target: Head''' | [[File:Hud_target_head.gif]] '''Target: Head''' | ||
== Prosthesis Organ Manipulation == | ==Prosthesis Organ Manipulation== | ||
[[#Augmentation|Augmented]] limbs have special surgery steps for [[#Organ_Manipulation|Organ Manipulation]] that are completed with mechanical tools. '''Unlike all other procedures, this can be performed on yourself with self-surgery'''. | [[#Augmentation|Augmented]] limbs have special surgery steps for [[#Organ_Manipulation|Organ Manipulation]] that are completed with mechanical tools. '''Unlike all other procedures, this can be performed on yourself with self-surgery'''. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': | |Step 1: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': Unscrew the shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': | |Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch | ||
|- | |- | ||
|Step 3: [[File:Wrench.png|Wrench]] '''Wrench''': | |Step 3: [[File:Wrench.png|Wrench]] '''Wrench''': Unwrench the bolts||[[File:Retractor.png|Retractor]] (10%) | ||
|- | |- | ||
|Step 4: [[File:Multitool.png|Multitool]] | |Step 4: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics||[[File:Hemostat.png|Hemostat]] (10%) | ||
|- | |- | ||
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Manipulate organs/remove implant||[[File:Crowbar.png|Crowbar]] (65%) | ||
|- | |- | ||
|Step 6: [[File:Wrench.png|Wrench]] '''Wrench''': | |Step 6: [[File:Wrench.png|Wrench]] '''Wrench''': Wrench the bolts||[[File:Retractor.png|Retractor]] (10%) | ||
|- | |- | ||
|Step 7: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': | |Step 7: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': Screw the shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%) | ||
|} | |} | ||
== Alien Organ Manipulation == | ==Alien Organ Manipulation== | ||
Used to remove or add organs from [[Xenos]]. | Used to remove or add organs from [[Xenos]]. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 1: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 5 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 5 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': Remove something||[[File:Crowbar.png|Crowbar]] (55%) | ||
|- | |- | ||
|Step 5 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': Insert something | |Step 5 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': Insert something | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Amputation == | ==Amputation== | ||
Sever a limb from the torso. Tails are handled under [[#Organ_Manipulation|Organ Manipulation]] (groin). | Sever a limb from the torso. Tails are handled under [[#Organ_Manipulation|Organ Manipulation]] (groin). | ||
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| style="width: 400px" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''' or [[File:Saw.png|Circular Saw]] '''Circular Saw''': sever the limb.||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (80%) | |Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''' or [[File:Saw.png|Circular Saw]] '''Circular Saw''': sever the limb.||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (80%) | ||
|} | |} | ||
== Prosthetic Replacement == | ==Prosthetic Replacement== | ||
Replace a severed limb with either a normal or a robotic limb. | Replace a severed limb with either a normal or a robotic limb. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|colspan="2"|Step 0: '''Acquire''' the required limb. | | colspan="2" |Step 0: '''Acquire''' the required limb. | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|colspan="2"|Step 4: '''Limb/Cyborg limb''': | | colspan="2" |Step 4: '''Limb/Cyborg limb''': Replace the limb | ||
|- | |- | ||
|colspan="2"|Step 4(Alternative): '''Chainsaw/Synthetic Arm Blade''': | | colspan="2" |Step 4(Alternative): '''Chainsaw/Synthetic Arm Blade''': Replace the limb with the chosen weapon | ||
|} | |} | ||
== Augmentation == | ==Augmentation== | ||
Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.<br> Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans. | Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.<br> Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|colspan="2"|Step 0: '''Create''' the '''cyborg limb(s)''' using an '''Exosuit Fabricator'''. | | colspan="2" |Step 0: '''Create''' the '''cyborg limb(s)''' using an '''Exosuit Fabricator'''. | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Sever the muscles||[[File:Wirecutters.png|Wirecutters]] (55%) | ||
|- | |- | ||
|Step 5: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 5: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|colspan="2"|Step 7: '''Cyborg limb''': | | colspan="2" |Step 7: '''Cyborg limb''': Augment the limb | ||
|} | |} | ||
== Cavity Implant == | ==Cavity Implant== | ||
Implant/Remove an object in the chest. Items up to normal size can be implanted, but tiny and small items won't show what they are in the implanting messages. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done. | Implant/Remove an object in the chest. Items up to normal size can be implanted, but tiny and small items won't show what they are in the implanting messages. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|colspan="2"|Step 5: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity | | colspan="2" |Step 5: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell | |Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%) | ||
|- | |- | ||
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch | |Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch | ||
|- | |- | ||
|Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics | |Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics||[[File:Hemostat.png|Hemostat]] (10%) | ||
|- | |- | ||
|colspan="2"|Step 4: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity | | colspan="2" |Step 4: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity | ||
|- | |- | ||
|Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell | |Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%) | ||
|} | |} | ||
== Implant Removal == | ==Implant Removal== | ||
Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don't have an empty implant case in your other hand, the implant will be ruined on extraction! | Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don't have an empty implant case in your other hand, the implant will be ruined on extraction! | ||
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| style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': Extract the implant||[[File:Crowbar.png|Crowbar]] (65%) | ||
|- | |- | ||
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
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| style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell | |Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%) | ||
|- | |- | ||
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch | |Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch | ||
|- | |- | ||
|Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics | |Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics||[[File:Hemostat.png|Hemostat]] (10%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': Extract the implant||[[File:Crowbar.png|Crowbar]] (65%) | ||
|- | |- | ||
|Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell | |Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%) | ||
|} | |} | ||
== Dental Implant == | ==Dental Implant== | ||
This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills. | This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills. | ||
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[[File:Hud_target_mouth.gif]] '''Target: Mouth''' | [[File:Hud_target_mouth.gif]] '''Target: Mouth''' | ||
{| | {| | ||
| style="width: 400px;" |'''Procedure'''||Ghetto Analogues | | style="width: 400px;" |'''Procedure'''||Ghetto Analogues | ||
|- | |- | ||
|Step 1: [[File:Drill.png|Surgical Drill]] '''Surgical Drill''': Drill a hole in a tooth | |Step 1: [[File:Drill.png|Surgical Drill]] '''Surgical Drill''': Drill a hole in a tooth||[[File:Mining_Drill.png|Mining Drill]] (60%) [[File:Exosuit_drill.png|Exosuit Drill]] (60%) [[File:Screwdriver_tool.png|Screwdriver]] (20%) | ||
|- | |- | ||
|Step 2: [[File:Pill18.png|Pill]] '''Pill/Patch''': Insert a pill/patch | |Step 2: [[File:Pill18.png|Pill]] '''Pill/Patch''': Insert a pill/patch | ||
|} | |} | ||
== Brain Surgery == | ==Brain Surgery== | ||
This procedure cures all '''severe''' and '''basic''' [[Brain Traumas|traumas]] and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage. | This procedure cures all '''severe''' and '''basic''' [[Brain Traumas|traumas]] and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Perform brain surgery (85%)||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Eye Surgery == | ==Eye Surgery== | ||
This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient. | This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Fix the patient's eyes||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%) | ||
|- | |- | ||
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Removal of Embedded Objects == | ==Removal of Embedded Objects== | ||
Extracts objects stuck in the body such as throwing stars or spears. | Extracts objects stuck in the body such as throwing stars or spears. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: '''Remove''': [[File:Hud-hands.gif|Hands]] '''Hands''': Remove object. | |Step 2: '''Remove''': [[File:Hud-hands.gif|Hands]] '''Hands''': Remove object. | ||
|} | |} | ||
== Plastic Surgery == | ==Plastic Surgery== | ||
If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient. | If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Alter the patient's appearance||[[File:Knife.png|Kitchen Knife]] (50%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 4: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 4: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Lipoplasty == | ==Lipoplasty== | ||
Removes excess fat from the patient. Can only be selected if the patient is fat. | Removes excess fat from the patient. Can only be selected if the patient is fat. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut up the fat||[[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) | ||
|- | |- | ||
|Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': Remove the fat||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Slime Core Removal == | ==Slime Core Removal== | ||
Remove core from slime. Step 2 must be repeated for every core if slime has several. | Remove core from slime. Step 2 must be repeated for every core if slime has several. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': extract core.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': extract core.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
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|} | |} | ||
== | ==Tend Wounds== | ||
Tend Wounds is a repeatable surgery that will heal the entire body of brute damage at the lower tiers but an advanced version can be researched to heal both brute and burn. Step 2 must be repeated until a desired amount of damage is healed | |||
[[File:Hud-target.gif]] '''Target: Any''' | [[File:Hud-target.gif]] '''Target: Any''' | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) | ||
|- | |- | ||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Tend wounds (can be repeated).||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | |Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Tend wounds (can be repeated).||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |||
== Patch Wounds/Treat Burns == | |||
Patch Wounds will heal a body part of brute damage. Treat Burns will heal a body part of burn damage. Useful for allowing a body to be defibrillated. | |||
[[File:Hud-target.gif]] '''Target: Any''' | |||
{| | |||
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | |||
|- | |||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) | |||
|- | |||
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Patch Wounds/Treat Burns||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | |||
|- | |||
|Step 3: [[File:Scalpel.png|alt=|Hemostat]] '''Scalpel''': Make an incision | |||
|[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) | |||
|- | |||
|Step 4: [[File:Gauze.png]] '''Gauze''': Apply some dressing | |||
|[[File:Bandage.png]] (65%) [[File:Improv bandage.png]] (35%) | |||
|- | |||
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | |||
|} | |} | ||
== Coronary Bypass == | ==Coronary Bypass== | ||
This surgery is required when the heart has suffered over 60 damage. It will restore it to a functional state (able to be defibrillated and sustain life), '''and it can only be performed once on an individual heart'''. | This surgery is required when the heart has suffered over 60 damage. It will restore it to a functional state (able to be defibrillated and sustain life), '''and it can only be performed once on an individual heart'''. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through bones||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (90%): Incise the heart | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (90%): Incise the heart||[[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (45%) | ||
|- | |- | ||
|Step 6: [[File:Hemostat.png|Hemostat]] '''Hemostat''' (90%) : Graft coronary bypass | |Step 6: [[File:Hemostat.png|Hemostat]] '''Hemostat''' (90%) : Graft coronary bypass||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (15%) [[File:CableCoils.png|Cable]] (5%) | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Lobectomy == | ==Lobectomy== | ||
This surgery is required when the lungs have suffered over 60 damage. It will restore them to a function state, '''and it can only be performed once per individual set of lungs'''. | This surgery is required when the lungs have suffered over 60 damage. It will restore them to a function state, '''and it can only be performed once per individual set of lungs'''. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through bones||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (95%): Incise the worst lung lobe | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (95%): Incise the worst lung lobe||[[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%) [[File:Sword.gif|Energy Sword]] (65%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
= Advanced Surgery = | =Advanced Surgery= | ||
These surgeries require the '''Advanced Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer. | These surgeries require the '''Advanced Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer. | ||
== Lobotomy == | ==Lobotomy== | ||
Used to cure '''deep-rooted''' [[Brain Traumas|brain traumas]]. This can cause a random, '''permanent''' trauma, or if lucky, a random '''special''' trauma which gives you rare powers. Requires the "Advanced Surgery" technology. <br> | Used to cure '''deep-rooted''' [[Brain Traumas|brain traumas]]. This can cause a random, '''permanent''' trauma, or if lucky, a random '''special''' trauma which gives you rare powers. Requires the "Advanced Surgery" technology. <br> | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Lobotomize''' (85%): | |Step 5: [[File:Scalpel.png|Scalpel]] '''Lobotomize''' (85%): Perform the lobotomy procedure.||[[File:Knife.png|Kitchen Knife]] (35%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (55%) Any other sharp item (20%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Reconstruction == | ==Reconstruction== | ||
The target is healed by this surgery, without any chemicals being involved! Useful when healing dead bodies. Requires the "Advanced Surgery" technology. | The target is healed by this surgery, without any chemicals being involved! Useful when healing dead bodies. Requires the "Advanced Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5:[[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 5:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 7: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 7: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 8: [[File:Hemostat.png|Hemostat]] '''Reconstruct''': | |Step 8: [[File:Hemostat.png|Hemostat]] '''Reconstruct''': Repair damage to the target (Repeatable).||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%) | ||
|- | |- | ||
|Step 9: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 9: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Experimental Dissection == | ==Experimental Dissection== | ||
A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database. This generates research points for [[science]]. Surgery on human corpses give 2000 research points if successful, or 400 points if failed. Other races such as [[Golem|golems]], [[Guide_to_races#Podpeople|podpeople]], [[Guide_to_races#Abductor|abductors]], and [[xenos]] give more points. Does not work on living patients. Requires the "Advanced Surgery" technology. | A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database. This generates research points for [[science]]. Surgery on human corpses give 2000 research points if successful, or 400 points if failed. Other races such as [[Golem|golems]], [[Guide_to_races#Podpeople|podpeople]], [[Guide_to_races#Abductor|abductors]], and [[xenos]] give more points. Does not work on living patients. Requires the "Advanced Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] (60%)'''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] (60%)'''Scalpel''': Perform dissection||[[File:Knife.png|Kitchen Knife]] (30%) [[File:Shard.png|Shard]] (15%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
= Experimental Surgery = | =Experimental Surgery= | ||
These surgeries require the '''Experimental Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer. | These surgeries require the '''Experimental Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Syringe.png|Syringe]] '''Syringe''': Recover DNA (requires rezadone) | |Step 5: [[File:Syringe.png|Syringe]] '''Syringe''': Recover DNA (requires rezadone)||[[File:Pen.png|Pen]] (30%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Revival == | ==Revival== | ||
The target is resurrected by this surgery. Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.<br> If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying [[Guide_to_chemistry#Synthflesh|synthflesh]] or performing [[#Reconstruction|Reconstruction]] beforehand. Requires the "Experimental Surgery" technology. | The target is resurrected by this surgery. Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.<br> If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying [[Guide_to_chemistry#Synthflesh|synthflesh]] or performing [[#Reconstruction|Reconstruction]] beforehand. Requires the "Experimental Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 6: [[File:Defib.png|Defibrillator Paddles]] '''Revive''': | |Step 6: [[File:Defib.png|Defibrillator Paddles]] '''Revive''': Revive the target||[[File:StunBaton.gif|Stun Baton]] (75%) [[File:Hybrid_taser.gif|Taser Shot]] (60%) | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Pacification == | ==Pacification== | ||
The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.<br> Requires the "Experimental Surgery" technology. | The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.<br> Requires the "Experimental Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Hemostat.png|Hemostat]] '''Pacify''': | |Step 5: [[File:Hemostat.png|Hemostat]] '''Pacify''': Rewire the target's brain||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Vein Threading == | ==Vein Threading== | ||
The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds. Requires the "Experimental Surgery" technology. | The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds. Requires the "Experimental Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': | |Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Thread the veins | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Nerve Splicing == | ==Nerve Splicing== | ||
Nerves are connected to each other multiple times, halving most stun times. Requires the "Experimental Surgery" technology. | Nerves are connected to each other multiple times, halving most stun times. Requires the "Experimental Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': | |Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Splice nerves | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Nerve Grounding == | ==Nerve Grounding== | ||
Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks. Requires the "Experimental Surgery" technology. | Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks. Requires the "Experimental Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': | |Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Ground nerves | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Ligament Hook == | ==Ligament Hook== | ||
Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well. Requires the "Experimental Surgery" technology. | Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well. Requires the "Experimental Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': | |Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Reshape ligaments | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Ligament Reinforcement == | ==Ligament Reinforcement== | ||
Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage. Requires the "Experimental Surgery" technology. | Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage. Requires the "Experimental Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': | |Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Reinforce ligaments | ||
|- | |- | ||
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
== Viral Bonding == | ==Viral Bonding== | ||
The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .<br> Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of [[Guide to chemistry#Virus Food|Virus Food]], [[Guide to chemistry#Formaldehyde|Formaldehyde]], and [[Guide to chemistry#Spaceacillin|Spaceacillin]] for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds. | The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .<br> Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of [[Guide to chemistry#Virus Food|Virus Food]], [[Guide to chemistry#Formaldehyde|Formaldehyde]], and [[Guide to chemistry#Spaceacillin|Spaceacillin]] for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3:[[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 3:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 5: [[File:Cautery.png|Cautery]] '''Viral Bond''': | |Step 5: [[File:Cautery.png|Cautery]] '''Viral Bond''': Force a symbiotic relationship||[[File:Welder.png|Welder]] (50%) [[File:Lighter.png|Lighter]] (35%) [[File:Match.png|Match]] (30%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
= Alien Surgery = | =Alien Surgery= | ||
These surgeries require the '''Alien Surgery''' research node, which requires the '''Alien Technology''' node, which can only be revealed from deconstructing certain [[abductor]] items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer. | These surgeries require the '''Alien Surgery''' research node, which requires the '''Alien Technology''' node, which can only be revealed from deconstructing certain [[abductor]] items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer. | ||
== Necrotic Revival == | ==Necrotic Revival== | ||
Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call. Note: The target must be dosed with at least 5 units of [[Guide to chemistry#Zombie Powder|Zombie Powder]] or [[Guide to chemistry#Rezadone|Rezadone]] for the "Bionecrosize" step to work. Requires the "Alien Surgery" technology. | Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call. Note: The target must be dosed with at least 5 units of [[Guide to chemistry#Zombie Powder|Zombie Powder]] or [[Guide to chemistry#Rezadone|Rezadone]] for the "Bionecrosize" step to work. Requires the "Alien Surgery" technology. | ||
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Hemostat.png|Hemostat]] '''Bionecrosize''': | |Step 5: [[File:Hemostat.png|Hemostat]] '''Bionecrosize''': Perform the revival procedure||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
Line 875: | Line 896: | ||
These surgeries require the '''Syndicate Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Syndicate surgeries can only be performed on an operating table with a connected operating computer. | These surgeries require the '''Syndicate Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Syndicate surgeries can only be performed on an operating table with a connected operating computer. | ||
== Brainwashing == | ==Brainwashing== | ||
The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant. Requires either the brainwashing disk, acquired through the [[Syndicate Items#Brainwashing_Surgery_Program|Syndicate Uplink]], or researching the "Alien Surgery" technology. | The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant. Requires either the brainwashing disk, acquired through the [[Syndicate Items#Brainwashing_Surgery_Program|Syndicate Uplink]], or researching the "Alien Surgery" technology. | ||
Line 883: | Line 904: | ||
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | | style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues''' | ||
|- | |- | ||
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': | |Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%) | ||
|- | |- | ||
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': | |Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) | ||
|- | |- | ||
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': | |Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) | ||
|- | |- | ||
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': | |Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%) | ||
|- | |- | ||
|Step 5: [[File:Hemostat.png|Hemostat]] (85%) '''Brainwash''': | |Step 5: [[File:Hemostat.png|Hemostat]] (85%) '''Brainwash''': Perform the brainwashing procedure. Failing will grant brain damage||[[File:Wirecutters.png|Wirecutters]] (50%) [[File:Package Wrapper.png|Package Wrapper]] (35%) [[File:CableCoils.png|Cable Coil]] (15%) | ||
|- | |- | ||
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': | |Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) Any other hot item[[File:Lighter.png|Lighter]](30%) | ||
|} | |} | ||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 17:07, 30 July 2020
All surgery requires a set of medical tools, typically found in the Operating Theatre, along with an operating table.
Surgical Tools
Information about every tool used in surgery can be found here.
For every tools there are ghetto analogues. Using them lowers chances of performing a surgical step correctly, wounding your patient. Hover your cursor over the item's picture to see its name. Next to the items are the success rates.
Beginning of any Operation
Step 1: Place the patient onto the operating table. Do this by selecting grab intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to help intent or your surgery will fail.
- If there is no operating table, you can use: stasis bed (-0%), any table (-20%), any bed (-30%), ask them to lie on the floor (-50%). Chances of successfully completing every step will be reduced for all except the stasis bed.
Step 1.1 (Optional) Splash on, spray or apply a patch with Miner's Salve (+10%), Sterilizine (+20%), alcoholic drinks (up to +46%), or Honey (+60%) to improve your success chance.
- The stronger the alcohol, the more effective! The formula is: 0.1*(booze power/65). For example: Ethanol gives +10% success chance, Manly Dorf +15%, Bacchus' Blessing +46%.
Step 1.2: (Optional) Use a tank of anesthetic and a breath mask to make your patient sleep.
Step 2: Place drapes or bedsheet over the part of body you are operating.
Step 3: Switch to help intent. Pro tip: Disarm intent will fail every surgery step.
Step 4: Aim at the appropriate body part (important!).
Step 5: Do the surgery (see the steps below!). Afterwards congratulate the patient and kick them out.
To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.
Procedures requiring no research or computer
Organ Manipulation
This surgery covers operations to remove/insert organs (brain, heart, appendix), lizard/cat tails, cyber implants and alien embryos.
The body part to target depends on which procedure you want to do.
See below for details about each procedure.
Ordinary organs that require Organ Manipulation
These organs are present in every normal human, and can be removed or transferred through the Organ Manipulation surgery type.
Brain
The source of consciousness, and where the player actually resides. Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an MMI to allow it to speak, and to prepare it to be inserted into a Cyborg or an AI. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host.
Changelings' brains are vestigial, and they can survive without them. Beheading a changeling will not prevent one from reviving.
Note: Brains can also be removed by beheading the target and using a sharp object on the head to extract the brain.
Note: There's also a non-surgery method to put a brain back in:
Step 1: Place the patient onto the operating table.
Step 2: Cram their brain back into their skull.
Step 3: Usually, you take the body to be cloned (this can be done without step 2).
Heart
Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating, heart is inserted, or death. This can be delayed with epinephrine, if you need more time.
On their own, hearts only beat for a short time when removed from a living body. To get a heart beating again, click on it while it's in your hand.
Heart attacks can also be induced by initropidril, and a heart attack may continue if you insert a still heart in a patient. In either case, to restore the heart to normal functionality, the patient needs to either be defibrillated or receive an electric shock.
Eyes
They're required for sight; removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark.
Lungs
Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some species have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property.
Tongue
Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. Abductors' tongues carry over their telepathy, but they prevent normal speech.
Appendix
Removing it cures appendicitis and prevents it in the future, too.
Other organs that require Organ Manipulation
There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases.
Cybernetic Implants
These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the Organ Manipulation type surgery, even for arms. Cybernetic implants can be printed by Robotics or the medbay techfab after research.
Cybernetic Organs
Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by Robotics or the medbay techfab after research.
Xenomorph Embryo
An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous Xenomorph.
Plasma Vessel
Implanting this allows for your plasma count to be raised. It allows you to plant alien weeds and heal from standing on them, and transfer plasma to others.
Neurotoxin Gland
Implanting this allows for you to spit neurotoxin.
Acid Gland
Implanting this allows for you to spit corrosive acid at an object, which will remove it slowly over-time.
Hive Node
Implanting this allows for you to speak with others who also have this (using .a). It will also stop NPC xenos from attacking you.
Resin Spinner
Implanting this allows for you to secrete resin to create walls and nests.
Egg Sac
Implanting this allows for you to lay xeno eggs.
Legion Soul
Implanting this will give you a one-time full-heal; if you do not use it manually it will auto-use when you enter crit.
Romerol Tumor
A latent infection in the patient's head, caused by Romerol. If the patient dies while affected by Romerol, he will eventually rise as an aggressive Zombie. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection.
Romerol is infectious, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor.
Prosthesis Organ Manipulation
Augmented limbs have special surgery steps for Organ Manipulation that are completed with mechanical tools. Unlike all other procedures, this can be performed on yourself with self-surgery.
Target: Head, chest, groin, arms
Alien Organ Manipulation
Used to remove or add organs from Xenos.
Amputation
Sever a limb from the torso. Tails are handled under Organ Manipulation (groin).
Prosthetic Replacement
Replace a severed limb with either a normal or a robotic limb.
Augmentation
Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.
Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans.
We can rebuild him. We have the technology.
Target: Head, chest, legs or arms
Cavity Implant
Implant/Remove an object in the chest. Items up to normal size can be implanted, but tiny and small items won't show what they are in the implanting messages. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done.
File:Hud target torso.gif Target: Chest
Prosthesis Cavity Implant
A self-surgery version of the Cavity Implant.
File:Hud target torso.gif Target: Chest
Implant Removal
Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don't have an empty implant case in your other hand, the implant will be ruined on extraction!
File:Hud target torso.gif Target: Chest
Prosthesis Implant Removal
A self-surgery version of the implant removal.
File:Hud target torso.gif Target: Chest
Dental Implant
This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills.
Procedure | Ghetto Analogues |
Step 1: Surgical Drill: Drill a hole in a tooth | (60%) (60%) (20%) |
Step 2: Pill/Patch: Insert a pill/patch |
Brain Surgery
This procedure cures all severe and basic traumas and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage.
Eye Surgery
This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient.
Removal of Embedded Objects
Extracts objects stuck in the body such as throwing stars or spears.
Target: Head, chest, legs, or arms
Procedure | Ghetto Analogues |
Step 1: Scalpel: Make an incision | (65%) (45%) (75%) Any other sharp item (30%) |
Step 2: Remove: Hands: Remove object. |
Plastic Surgery
If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient.
Lipoplasty
Removes excess fat from the patient. Can only be selected if the patient is fat.
Slime Core Removal
Remove core from slime. Step 2 must be repeated for every core if slime has several. Mostly obsolete with existence of slime grinder, but still possible.
Procedure | Ghetto Analogues |
Step 1: Scalpel: Make an incision | (65%) (45%) (75%) Any other sharp item (30%) |
Step 2: Hemostat: extract core. | (60%) (35%) (15%) |
Tend Wounds
Tend Wounds is a repeatable surgery that will heal the entire body of brute damage at the lower tiers but an advanced version can be researched to heal both brute and burn. Step 2 must be repeated until a desired amount of damage is healed
Patch Wounds/Treat Burns
Patch Wounds will heal a body part of brute damage. Treat Burns will heal a body part of burn damage. Useful for allowing a body to be defibrillated.
Procedure | Ghetto Analogues |
Step 1: Scalpel: Make an incision | (65%) (45%) (75%) |
Step 2: Hemostat: Patch Wounds/Treat Burns | (60%) (35%) (15%) |
Step 3: Scalpel: Make an incision | (65%) (45%) (75%) |
Step 4: Gauze: Apply some dressing | File:Bandage.png (65%) File:Improv bandage.png (35%) |
Step 5: Cautery: Seal the wound | (90%) (70%) Any other hot item(30%) |
Coronary Bypass
This surgery is required when the heart has suffered over 60 damage. It will restore it to a functional state (able to be defibrillated and sustain life), and it can only be performed once on an individual heart.
Lobectomy
This surgery is required when the lungs have suffered over 60 damage. It will restore them to a function state, and it can only be performed once per individual set of lungs.
Advanced Surgery
These surgeries require the Advanced Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer.
Lobotomy
Used to cure deep-rooted brain traumas. This can cause a random, permanent trauma, or if lucky, a random special trauma which gives you rare powers. Requires the "Advanced Surgery" technology.
Reconstruction
The target is healed by this surgery, without any chemicals being involved! Useful when healing dead bodies. Requires the "Advanced Surgery" technology.
Experimental Dissection
A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database. This generates research points for science. Surgery on human corpses give 2000 research points if successful, or 400 points if failed. Other races such as golems, podpeople, abductors, and xenos give more points. Does not work on living patients. Requires the "Advanced Surgery" technology.
Experimental Surgery
These surgeries require the Experimental Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer.
DNA recovery
A surgical procedure which involves using rezadone to salvage a single strand of DNA from the patient, allowing them to be cloned.
Revival
The target is resurrected by this surgery. Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.
If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying synthflesh or performing Reconstruction beforehand. Requires the "Experimental Surgery" technology.
Pacification
The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.
Requires the "Experimental Surgery" technology.
Vein Threading
The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds. Requires the "Experimental Surgery" technology.
Nerve Splicing
Nerves are connected to each other multiple times, halving most stun times. Requires the "Experimental Surgery" technology.
Nerve Grounding
Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks. Requires the "Experimental Surgery" technology.
Ligament Hook
Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well. Requires the "Experimental Surgery" technology.
Ligament Reinforcement
Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage. Requires the "Experimental Surgery" technology.
Viral Bonding
The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .
Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of Virus Food, Formaldehyde, and Spaceacillin for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds.
Requires the "Experimental Surgery" technology.
Alien Surgery
These surgeries require the Alien Surgery research node, which requires the Alien Technology node, which can only be revealed from deconstructing certain abductor items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer.
Necrotic Revival
Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call. Note: The target must be dosed with at least 5 units of Zombie Powder or Rezadone for the "Bionecrosize" step to work. Requires the "Alien Surgery" technology.
Syndicate Surgery
These surgeries require the Syndicate Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Syndicate surgeries can only be performed on an operating table with a connected operating computer.
Brainwashing
The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant. Requires either the brainwashing disk, acquired through the Syndicate Uplink, or researching the "Alien Surgery" technology.