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| |usedfor = Eliminating threats. | | |usedfor = Eliminating threats. |
| |strategy = Fire at the target. | | |strategy = Fire at the target. |
| |description = Ballistic rifle that Security can gain access to via [[Cargo]]. The rifle holds several clear advantages and disadvantages over the standard Laser Gun. The rifle holds 20 rounds per magazine, can be reloaded in the field and can bypass some energy weapon defenses such as Energy Shields and, to a degree, Energy Swords. However this weapons needs physical ammo to reload with, lacks any stunning capability, cannot bypass glass and must be bought from Cargo en masse. | | |description = Ballistic rifle that Security can gain access to via [[Cargo]]. The rifle holds several clear advantages and disadvantages over the standard Laser Gun. The rifle holds 22 rounds per magazine, can be reloaded in the field, possess a 2 rounds burst and can bypass some energy weapon defenses such as Energy Shields and, to a degree, Energy Swords. However this weapons needs physical ammo to reload with, lacks any stunning capability, cannot bypass glass and must be bought from Cargo en masse. |
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| The choice to acquire this weapon is usually in the hands of the [[Head of Security]] or the [[Warden]], and as such is a very uncommon weapon to see in Security's hands, however if Security has sufficient warning about a imminent attack, such as [[Nuclear Operative|Nuclear Operatives]] declaring war, then the weapon tends to be a popular choice. | | The choice to acquire this weapon is usually in the hands of the [[Head of Security]] or the [[Warden]], and as such is a very uncommon weapon to see in Security's hands, however if Security has sufficient warning about a imminent attack, such as [[Nuclear Operative|Nuclear Operatives]] declaring war, then the weapon tends to be a popular choice. |
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| '''Damage''' = 20 brute on shot, 10 damage on melee | | '''Damage''' = 13 brute on shot with standard ammunition, 10 damage on melee |
| }} | | }} |
| {{anchor|Riot Shotgun}} | | {{anchor|Riot Shotgun}} |
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| |usedfor = Loading a WT-550 Auto Rifle. | | |usedfor = Loading a WT-550 Auto Rifle. |
| |strategy = Lock and load. | | |strategy = Lock and load. |
| |description = A 20-round 4.6x30mm magazine for use in the WT-550 automatic rifle. Fires standard ball ammunition, dealing 20 damage per hit. Easy and cheap to produce. | | |description = A 22-round 4.6x30mm magazine for use in the WT-550 automatic rifle. Fires standard ball ammunition, dealing 13 damage per hit and going through light armor. Easy and cheap to produce. |
| }} | | }} |
| {{anchor|WT-550 Armour Piercing Magazine}} | | {{anchor|WT-550 Armour Piercing Magazine}} |
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| |usedfor = Loading a WT-550 Auto Rifle. | | |usedfor = Loading a WT-550 Auto Rifle. |
| |strategy = Lock and load. | | |strategy = Lock and load. |
| |description = A 20-round 4.6x30mm AP magazine for use in the WT-550 automatic rifle. Fires armor piercing bullets that can tear through armor, but at the cost of dealing less damage per bullet. | | |description = A 22-round 4.6x30mm AP magazine for use in the WT-550 automatic rifle. Fires armor piercing bullets that can tear through most armor, but at the cost of dealing only 10 damage per bullet. |
| }} | | }} |
| {{anchor|WT-550 Toxin Tipped Magazine}} | | {{anchor|WT-550 Toxin Tipped Magazine}} |
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| |usedfor = Loading a WT-550 Auto Rifle. | | |usedfor = Loading a WT-550 Auto Rifle. |
| |strategy = Lock and load. | | |strategy = Lock and load. |
| |description = A 20-round 4.6x30mm rubber round magazine for use in the WT-550 automatic rifle. Fires rubber bullets dealing 5 brute damage and 20 stamina damage. | | |description = A 22-round 4.6x30mm rubber round magazine for use in the WT-550 automatic rifle. Fires rubber bullets dealing 4 brute damage and 21 stamina damage. |
| }} | | }} |
| {{anchor|WT-550 Incendiary Magazine}} | | {{anchor|WT-550 Incendiary Magazine}} |
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| |usedfor = Loading a WT-550 Auto Rifle. | | |usedfor = Loading a WT-550 Auto Rifle. |
| |strategy = Lock and load. | | |strategy = Lock and load. |
| |description = A 20-round 4.6x30mm IC magazine for use in the WT-550 automatic rifle. Fires unique ammo that deals 10 damage per bullet, but each bullet contains a compound that ignites the target aflame. | | |description = A 22-round 4.6x30mm IC magazine for use in the WT-550 automatic rifle. Fires unique ammo that deals 7 damage per bullet, but each bullet contains a compound that ignites the target aflame. |
| }} | | }} |
| ==RnD Gear== | | ==RnD Gear== |