Maps: Difference between revisions

From Yogstation-13
Jump to navigation Jump to search
(Added 100% width on tab-tags to force continuous layout while changing tabs.)
(link to icemoon page)
 
(29 intermediate revisions by 8 users not shown)
Line 1: Line 1:
__NOTOC__
{{Maps}}
{{Maps}}
__NOTOC__
==Map Rotation==
==Map Rotation==
The server uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Yogstation (Boxstation) as the default map but will, depending on player preferences, have a higher chance to use another map.
The server uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Yogstation (Boxstation) as the default map but will, depending on player preferences, have a higher chance to use another map.


The current map is located in the 'Status' tab.
The current map is located in the 'Status' tab.
=In Rotation=
=In Rotation=
These maps are currently in rotation, and can be selected and played on.
These maps are currently in rotation, and can be selected and played on.
<tabs plain>
<tabs plain="">


<tab style="width: 100%" name="BoxStation">
<tab style="width: 100%" name="BoxStation">
== [[BoxStation|Yogstation (Default)]] ==
== [[BoxStation|Yogstation (Default)]] ==
[[File:BoxstationThumb.png|400px|center|link=https://www.mediafire.com/view/thr9arxexif624t/Yogstation-1.png]]<center>''Click the image to view it in full.''</center>
[[File:BoxstationThumb.png|400px|center|link=https://affectedarc07.github.io/SS13WebMap/YogStation/YogStation/]]<center>''Click the image to view it in full.''</center>


'''About'''<br>
'''About'''<br>
Line 27: Line 26:
* The small maintenance room north-east of atmospherics rotates between a detective room and a roleplaying room.
* The small maintenance room north-east of atmospherics rotates between a detective room and a roleplaying room.
</tab>
</tab>
<tab style="width: 100%" name="DeltaStation">
<tab style="width: 100%" name="ManateeStation">
==[[DeltaStation|YogsDelta (Deltastation)]]==  
==[[ManateeStation]]==
[[File:YogsDeltaThumb.png|400px|center|link=http://www.mediafire.com/view/uqz04pt6o9jw1ok/Yogsdelta-1.png]]<center>''Click the image to view it in full.''</center>
[[File:AsteroidStationThumb.png|400px|center|link=https://affectedarc07.github.io/SS13WebMap/YogStation/AsteroidStation/]]<center>''Click the image to view it in full.''</center>


'''About'''<br>
'''About'''<br>
Yogsdelta, or DeltaStation, is a map heavily influenced by Meta and Box, with a large centralised bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accommodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on-station bases and hiding places.
ManateeStation is a med-highpop size map with a population of 40-80 players in mind. A station built into an asteroid, the mining areas and hidden ruins therein should provide extra space and activities in higher pops, while not causing the station to feel too large or empty on the lower end. Gives a sweet spot of a modern map while not going overboard on size. Created by MenacingManatee.


'''Key Points'''
'''Key Points'''
* This map is best suited for 50+ players.
*The station consists of: 1 large asteroid containing the main station, 2 medium-sized asteroids, and 3 small asteroids.  
* An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
*The mining area contains a few hidden ruins that can be discovered each round.
* The [[Supermatter]] is located in [[Atmospherics]].
*The station is built around the research department at the center, with departments spread out around it.
 
*The AI satellite is south-east of the station, accessible via teleport pads from the bridge or the RD's office, with additional access via catwalks from engineering.
'''Recent Changes'''
*The station only has 3 solar arrays compared to Box's 4, with one of them being extra large to compensate.
* Command EVA suits have been added to EVA. Useful for the HoP who doesn't start with one.
* Mining medic locker moved off the station.
* Breaching shotguns and specialised breaching ammo added to the armory.
</tab>
</tab>
<tab style="width: 100%" name="MetaStation">
<tab style="width: 100%" name="IceMeta">
== [[MetaStation|YogsMeta]] ==
==IceMeta==
[[File:YogsmetaThumb.png|400px|center|link=https://www.mediafire.com/view/qb46a3m78yuamzx/Yogsmeta-1.png]]<center>''Click the image to view it in full.''</center>
[[File:YogsmetaThumb.png|400px|center|link=https://webmap.affectedarc07.co.uk/maps/yog/yogsmeta/]]<center>''Click the image to view the original version of the map in full.''</center>


'''About'''<br>
'''About'''<br>
Yogsmeta, or MetaStation, is available as an alternative map. It was originally maintained and updated by '''[[User:Metacide|Metacide]]''', though it uses the work of many others as it has been worked on by various other people who have updated and maintained the map over its history.
IceMeta, or MetaStation, is a map capable of sustaining between medium to high population counts. The station is connected to 2 mining levels below it, and is surrounded by a snowy forest. Mining on this map is a little different than the others, as [[Icemoon|IceMoon]] works a bit differently than the other stations.  It features spread out and spacious departments, but an ultimately easy to remember layout once you've played it some. It was originally created as a space map, but was recreated in 2023 by N3D6.  


'''Key Points'''
'''Key Points'''
Line 58: Line 54:
* There are in-game maps and direction signposts on the walls of the station to help you find your way.
* There are in-game maps and direction signposts on the walls of the station to help you find your way.
* It has a large cargo bay, and larger medbay, brig, and bridge.
* It has a large cargo bay, and larger medbay, brig, and bridge.
* Be careful when exploring outside the station, as snow storms can strike at any moment!
</tab>
<tab style="width: 100%" name="NVS Gax">
==[[NVS Gax]]==
[[File:GaxStationThumb.png|400px|center|link=https://affectedarc07.github.io/SS13WebMap/YogStation/GaxStation/]]<center>''Click the image to view it in full.''</center>
'''About'''<br>
NVS Gax is a lowpop (0-40) station modelled after a ship (with a follower AI ship) the likes of Atlas from other servers. Departments are clear and compact, while leaving open space for busy areas (Medbay and Security). Created by baiomu.
'''Key Points'''
* This map is best suited for 0-30 players.
* Medbay is centered prominently in the middle.
* Many departments have a foyer of their own to interact with the people inside, notably Science.
* Service is condensed into one part of the map, with a nearly shared maintenance like box or meta.
* Command is at the front of the ship, while Engineering is at the back.
* Maintenance is much, much smaller, accounting for a tiny portion of this map.
* AI satellite accessible via space, teleporter or shuttle.
</tab>
</tabs>
= Not in rotation =
These maps are not in rotation.
<tabs plain="">
<tab style="width: 100%" name="KiloStation">
==[[KiloStation]]==
[[File:KiloThumb.png|400px|center|link=https://affectedarc07.github.io/SS13WebMap/YogStation/KiloStation/]]<center>''Click the image to view it in full.''</center>
'''About'''<br>
A map designed for lower populations without sacrificing some jobs and departments like Omega. Kilostation most notably contains two large asteroids connected to the station that can be used for mining, and has a more run down theme. It was created by Okand37.
'''Key Points'''
* It is geared towards lower populations than BoxStation.
* Departments are very compact to encourage player interaction.
* The station has a proportionally large maintenance area compared to its size.
* Low traffic areas like the bar and library are centered to encourage their use.
* Hostile mobs and unusual loot are present around the station and its connected asteroids.
</tab>
<tab style="width: 100%" name="EclipseStation">
==EclipseStation==
[[File:EclipseStationThumb.png|400px|center|link=https://affectedarc07.github.io/SS13WebMap/YogStation/EclipseStation/]]<center>''Click the image to view it in full.''</center>
'''About'''<br>
EclipseStation was created by Mayhem, intended for a much larger population than any other map. It is a lot different than other maps, with arrivals in the center of the station and telepads scattered around. The map has a lot of room, with some hallways stretching out to 5 tiles wide, preventing the station from feeling cramped at any time.


'''Recent Changes'''
'''Key Points'''
* Medbay intercoms have their speaker on by default and their microphone off by default.
* This map is best suited for 60+ players.
* Mining medic locker moved off the station.
* A very large map, with plenty of room and empty maintenance.
* Breaching shotguns and specialised breaching ammo added to the armory.
* Gas miners.
</tab>
</tab>
<tab style="width: 100%" name="OmegaStation">
<tab style="width: 100%" name="OmegaStation">
==[[OmegaStation]]==
==[[OmegaStation]]==
[[File:OmegaStationThumb.png|400px|center|link=http://www.mediafire.com/view/9mm2yhoqvdk1yg4/Omegastation-1.png]]<center>''Click the image to view it in full.''</center>
[[File:OmegaStationThumb.png|400px|center|link=https://affectedarc07.github.io/SS13WebMap/YogStation/OmegaStation/]]<center>''Click the image to view it in full.''</center>


'''About'''<br>
'''About'''<br>
OmegaStation was created with the intention of being a low population alternative to other larger maps. Due to the small size and lack of head offices, many traitor target items are either inside regular department lockers, the vault or engineering secure storage. OmegaStation has suffered from a history of poor maintenance, leading to desperate spessmen committing HoPline suicide en-mass after arriving here.
OmegaStation was created with the intention of being a low population alternative to other larger maps. Due to the small size and lack of head offices, many traitor target items are either inside regular department lockers, the vault or engineering secure storage. OmegaStation has suffered from a history of poor maintenance, leading to desperate spessmen committing HoPline suicide en masse after arriving here.


'''Key Points'''
'''Key Points'''
Line 82: Line 124:
* Autumn added to Cargo.
* Autumn added to Cargo.
</tab>
</tab>
<tab style="width: 100%" name="PubbyStation">
<tab style="width: 100%" name="DeltaStation">
==[[PubbyStation|YogsPubby (Pubbystation)]]==
==[[DeltaStation|YogsDelta (Deltastation)]]==  
[[File:YogsPubbyThumb.png|400px|center|link=http://www.mediafire.com/view/5l7x6vg1srgsrsp/Yogspubby-1.png]]<center>''Click the image to view it in full.''</center>
[[File:YogsDeltaThumb.png|400px|center|link=https://affectedarc07.github.io/SS13WebMap/YogStation/YogsDelta/]]<center>''Click the image to view it in full.''</center>


'''About'''<br>
'''About'''<br>
Yogspubby, or PubbyStation, is a map inspired by Box and Meta. It was created by pubby and designed to be a smaller-sized map.
Yogsdelta, or DeltaStation, is a map heavily influenced by Meta and Box, with a large centralised bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accommodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on-station bases and hiding places.


'''Key Points'''
'''Key Points'''
* The map plays best with 20-40 players.
* This map is best suited for 50+ players.
* The Chaplain and Curator get an entire space monastery.
* An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
* The [[Supermatter]] is located in [[Atmospherics]].


'''Recent Changes'''
'''Recent Changes'''
* The Quartermaster's office got a redesign, making it bigger.
* Command EVA suits have been added to EVA. Useful for the HoP who doesn't start with one.
* Mining medic locker moved off the station.
* Mining medic locker moved off the station.
* The telecomms SMES starts connected to the station - no more spacewalking to do this yourself.
* Breaching shotguns and specialised breaching ammo added to the armory.
</tab>
</tab>
</tabs>
</tabs>


= Not in rotation =
= Debug maps =
These maps are not in rotation.
These maps are meant for behind-the-scenes testing, and aren't meant to be used in regular rounds.
 
<tabs plain="">
<tabs plain>
<tab style="width: 100%" name="Minsky">
==[[MinskyStation]]==
[[File:MinskyStationThumb.png|400px|center|link=https://www.mediafire.com/convkey/eff7/vm2oqewhwc5r5xjzg.jpg]]<center>''Click the image to view it in full.''</center>
 
'''About'''<br>
MinskyStation is a map created by mayhem and revived by fluffe. It is a very large station designed for at least 80 players. With a similar design to Donut, by following the main hallway you'll most likely find what you're looking for. Because of its large size, teleporters are located near Arrivals to aid in getting from one place to another.
 
'''Key Points'''
* This map is best suited for a very high population.
* This map will only enter rotation at 80 players.


'''Reason for exclusion'''
<tab style="width: 100%" name="RuntimeStation">
* Currently being re-worked.
* Largely unfinished - besides a few updates by ktlwjec the map is filled with empty space in both departments and maintenance.
</tab>
<tab style="width: 100%" name="Runtime">
== [[RuntimeStation]] ==
== [[RuntimeStation]] ==
[[File:RuntimeStation.png|400px|center]]<center>''Click the image to view it in full.''</center>
[[File:RuntimeStation.png|400px|center]]<center>''Click the image to view it in full.''</center>
'''About'''<br>
'''About'''<br>
Runtime Station is designed to test new features without having to load a whole new station every time.
Runtime Station is designed to test new features without having to load a whole new station every time.
Line 132: Line 159:
* Spawns with fully equipped medical/RnD/engineering areas and a rudimentary atmos setup (no scrubbers).
* Spawns with fully equipped medical/RnD/engineering areas and a rudimentary atmos setup (no scrubbers).
* Roundstart mice spawns and space/lavaland ruins can be disabled in config.
* Roundstart mice spawns and space/lavaland ruins can be disabled in config.
'''Reason for exclusion'''
'''Reason for exclusion'''
* Not designed to be played on. This map is for testing purposes only.
* Not designed to be played on. This map is for testing purposes only.
</tab>
</tab>
</tabs>
</tabs>
[[Category:Maps]]
[[Category:Maps]]

Latest revision as of 19:39, 21 October 2024

Maps on yogstation

Jobstemp.png

In Rotation BoxStation, ManateeStation, IceMeta, NVS Gax.
Not In Rotation DeltaStation, EclipseStation, KiloStation, OmegaStation, RuntimeStation.

Map Rotation

The server uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Yogstation (Boxstation) as the default map but will, depending on player preferences, have a higher chance to use another map.

The current map is located in the 'Status' tab.

In Rotation

These maps are currently in rotation, and can be selected and played on.

Yogstation (Default)

BoxstationThumb.png
Click the image to view it in full.

About
Yogstation is a variation of BoxStation, the widely regarded "official" map of SS13. It may be confusing at first, but it is actually neatly organised, so that every department gets their own wing. The Command Sector is in a centralised location, holding the Bridge and the AI Upload. Other departments extend out into various wings around the command sector; medical, science and service are located east, engineering is located south and security is located north.

Key Points

  • The station is heavily central on the starboard wing - all the action happens there.
  • There are several small crevices to perform distasteful acts.
  • Maintenance is designed to provide an outer shell to most of the station.

Recent Changes

  • Command EVA suits have been added to EVA. Useful for the HoP who doesn't start with one.
  • Mining medic locker moved off the station.
  • The small maintenance room north-east of atmospherics rotates between a detective room and a roleplaying room.

ManateeStation

AsteroidStationThumb.png
Click the image to view it in full.

About
ManateeStation is a med-highpop size map with a population of 40-80 players in mind. A station built into an asteroid, the mining areas and hidden ruins therein should provide extra space and activities in higher pops, while not causing the station to feel too large or empty on the lower end. Gives a sweet spot of a modern map while not going overboard on size. Created by MenacingManatee.

Key Points

  • The station consists of: 1 large asteroid containing the main station, 2 medium-sized asteroids, and 3 small asteroids.
  • The mining area contains a few hidden ruins that can be discovered each round.
  • The station is built around the research department at the center, with departments spread out around it.
  • The AI satellite is south-east of the station, accessible via teleport pads from the bridge or the RD's office, with additional access via catwalks from engineering.
  • The station only has 3 solar arrays compared to Box's 4, with one of them being extra large to compensate.

IceMeta

YogsmetaThumb.png
Click the image to view the original version of the map in full.

About
IceMeta, or MetaStation, is a map capable of sustaining between medium to high population counts. The station is connected to 2 mining levels below it, and is surrounded by a snowy forest. Mining on this map is a little different than the others, as IceMoon works a bit differently than the other stations. It features spread out and spacious departments, but an ultimately easy to remember layout once you've played it some. It was originally created as a space map, but was recreated in 2023 by N3D6.

Key Points

  • It is geared towards higher populations than BoxStation.
  • Key areas are more evenly spread to reduce local overcrowding.
  • It feels much more open - attacks in public are harder to get away with.
  • It has a large maintenance system covering most of the station, useful for stealthier tactics.
  • There are in-game maps and direction signposts on the walls of the station to help you find your way.
  • It has a large cargo bay, and larger medbay, brig, and bridge.
  • Be careful when exploring outside the station, as snow storms can strike at any moment!

NVS Gax

GaxStationThumb.png
Click the image to view it in full.

About
NVS Gax is a lowpop (0-40) station modelled after a ship (with a follower AI ship) the likes of Atlas from other servers. Departments are clear and compact, while leaving open space for busy areas (Medbay and Security). Created by baiomu.

Key Points

  • This map is best suited for 0-30 players.
  • Medbay is centered prominently in the middle.
  • Many departments have a foyer of their own to interact with the people inside, notably Science.
  • Service is condensed into one part of the map, with a nearly shared maintenance like box or meta.
  • Command is at the front of the ship, while Engineering is at the back.
  • Maintenance is much, much smaller, accounting for a tiny portion of this map.
  • AI satellite accessible via space, teleporter or shuttle.

Not in rotation

These maps are not in rotation.

KiloStation

KiloThumb.png
Click the image to view it in full.

About
A map designed for lower populations without sacrificing some jobs and departments like Omega. Kilostation most notably contains two large asteroids connected to the station that can be used for mining, and has a more run down theme. It was created by Okand37.

Key Points

  • It is geared towards lower populations than BoxStation.
  • Departments are very compact to encourage player interaction.
  • The station has a proportionally large maintenance area compared to its size.
  • Low traffic areas like the bar and library are centered to encourage their use.
  • Hostile mobs and unusual loot are present around the station and its connected asteroids.

EclipseStation

EclipseStationThumb.png
Click the image to view it in full.

About
EclipseStation was created by Mayhem, intended for a much larger population than any other map. It is a lot different than other maps, with arrivals in the center of the station and telepads scattered around. The map has a lot of room, with some hallways stretching out to 5 tiles wide, preventing the station from feeling cramped at any time.

Key Points

  • This map is best suited for 60+ players.
  • A very large map, with plenty of room and empty maintenance.
  • Gas miners.

OmegaStation

OmegaStationThumb.png
Click the image to view it in full.

About
OmegaStation was created with the intention of being a low population alternative to other larger maps. Due to the small size and lack of head offices, many traitor target items are either inside regular department lockers, the vault or engineering secure storage. OmegaStation has suffered from a history of poor maintenance, leading to desperate spessmen committing HoPline suicide en masse after arriving here.

Key Points

  • The map is best suited for 20 players or less.
  • Captain and HoP are the only Heads of Staff.
  • There are less available slots for certain jobs.
  • There are some removed areas, such as Law Offices, Head of Staff Offices, Genetics, Virology and Toxins.

Recent Changes

  • Plastic flaps removed from the map, as there are no round-start MULEbots to use them.
  • Window shutters added to the exterior windows.
  • Autumn added to Cargo.

YogsDelta (Deltastation)

YogsDeltaThumb.png
Click the image to view it in full.

About
Yogsdelta, or DeltaStation, is a map heavily influenced by Meta and Box, with a large centralised bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accommodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on-station bases and hiding places.

Key Points

  • This map is best suited for 50+ players.
  • An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
  • The Supermatter is located in Atmospherics.

Recent Changes

  • Command EVA suits have been added to EVA. Useful for the HoP who doesn't start with one.
  • Mining medic locker moved off the station.
  • Breaching shotguns and specialised breaching ammo added to the armory.

Debug maps

These maps are meant for behind-the-scenes testing, and aren't meant to be used in regular rounds.

RuntimeStation

RuntimeStation.png
Click the image to view it in full.

About
Runtime Station is designed to test new features without having to load a whole new station every time.

Key Points

  • All doors bear no access.
  • Has a simple engine room.
  • Has two large testing areas.
  • Spawns with fully equipped medical/RnD/engineering areas and a rudimentary atmos setup (no scrubbers).
  • Roundstart mice spawns and space/lavaland ruins can be disabled in config.

Reason for exclusion

  • Not designed to be played on. This map is for testing purposes only.