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[[File:MetaStation_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-18%20MSv40A%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''MetaStation v40A''', updated 2015/02/04. '''[http://www.ss13.eu/wiki/index.php/Metastation#Recent_Changes (Changelog)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-18%20MSv40A%20Full.png (HD Image)] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-42%20MetaStation.v40A.zip (.dmm)]]]</div>
<tabs>
<tab name="About">
[[File:YogsmetaThumb.png|600px|link=https://affectedarc07.github.io/SS13WebMap/YogStation/YogsMeta/]]<br>
[[File:MetaStation_Simplified_Map.png|thumb|left|200px|Simplified map.]]
MetaStation is a fully-functioning map available on Yogstation as an alternative to the default map, if players vote it in using the map-vote system. It was previously the default map on the TG servers Badger and later Basil, and various edited versions have run on NoxStation, VG, and Paradise Station.


[[File:MetaStation_EngineeringReference_Image.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> '''Engineering Reference Map (v39K)''', updated 2014/04/05. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png (HD Image)]]]</div>
Some key points about MetaStation:
 
* It is geared towards higher populations than the default map.
[[File:MetaStation_Simplified_Map.png|frame|350px|right|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Simplified Map''', updated 2013/12/03. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-03%2012-43%20MSv38N%20Simplified%20Map.png (HD Image)]''' ]]</div>
* Key areas are more evenly spread to reduce local overcrowding.
 
__TOC__
==About==
'''MetaStation''' is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and was also the default map on the second official /tg/ server for a time. An older version was running on NoxStation for a while, and a forked variant on /vg/. It has been tested quite extensively and has been generally well received. Due to this testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by [[User:Metacide|Metacide]], but based on and uses the work of many others, such as Allura, who's work provided the bulk of changes in v40A.
 
'''Key points to note are that:'''
* The map plays best with 30+ players.
* The only change is the layout - functionality is the same.
* It feels much more open, attacks in public are harder to get away with.
* It feels much more open, attacks in public are harder to get away with.
* It has a much larger maintenance system, useful for stealthier tactics.
* It has a large maintenance system covering most of the station, useful for stealthier tactics.
* There are in-game maps on the walls of the station to help you find your way.
* There are in-game maps and direction signposts on the walls of the station to help you find your way.
* The AI and Telecoms are now located on the "MiniSat" near engineering.
* In general everything is larger. The escape shuttle has more seats, there is a large cargo bay, a larger medbay, brig and bridge.
* The escape shuttle is larger, with a cargo hold for valuable gear.
</tab>
* All jobs have local maint. access to their nearest public hallway.
<tab name="Development 2020">
==15 April==
[https://github.com/yogstation13/Yogstation/pull/8165 Adds a gift vendor by wejengin2.] The clerk office originally had a gift vendor before the Yogstation rebase, where it got lost. This change adds it back.


'''Development news''' regarding MetaStation is often posted [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 in this thread] on the /tg/ forums.
==23 February==
[https://github.com/yogstation13/Yogstation/pull/7862 Moved the null rod by Ktlwjec.] The null rod on this map was originally placed inside a hidden area that required the chaplain to find a false wall in order to collect their null rod. After many complaints, the null rod was finally moved onto an open table in the chaplain's office.


'''Please give any feedback''' you may have [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 in the same thread], too.
==3rd January==
[https://github.com/yogstation13/Yogstation/pull/7479 Mining medic locker moved off the station by Ktlwjec.] The reason for this is the placement blocks the mining vendor on Boxstation, so for consistency purposes all other mining medic lockers had to be moved. The locker is now placed on the mining base in the mining medic's office, where it was originally intended to be.
[[File:metastationmap1.png|thumb|centre|The old mining medic locker placement.]]
</tab>
<tab name="Development 2011-2019">
==Changes==
=2019=
{| class="mw-collapsible mw-collapsed wikitable"
|-
! Date !! Changelog
|-
! scope="row" | 17/01/2019
||
* [https://github.com/tgstation/tgstation/pull/42345 Added a second welding mask in Robotics by Zxaber.]
|-
! scope="row" | 08/01/2019
||
*Added a cautery in Robotics.
|}


==How to Host==
=2018=
'''Hosting MetaStation''' using normal /tg/ code isn't too complicated, but does require a recompile. In future this may be easier, but for now:
{| class="mw-collapsible mw-collapsed wikitable"
|-
! Date !! Changelog
|-
! scope="row" | 03/12/2018
||
* [https://github.com/yogstation13/Yogstation/pull/3744 Added a paystand to the warden's office by Ktlwjec.]
|-
! scope="row" | 25/11/2018
||
* [https://github.com/yogstation13/Yogstation/pull/3633 Added shutters to the surgery observation windows by Ktlwjec.]
|-
! scope="row" | 11/11/2018
||
* [https://github.com/yogstation13/Yogstation/pull/3425 Adds an atmospherics simulator, found in the toxins lab, by Monster860.]
|-
! scope="row" | 18/12/2018
||
* [https://github.com/tgstation/tgstation/pull/41937 Removed the public autolathes by Bawhoppen.]
|-
! scope="row" | 11/11/2018
||
*Adds windoors to areas with plastic flaps.
|}


* Don't host the game whilst making these changes.
=2016=
* Open tgstation.dme
{| class="mw-collapsible mw-collapsed wikitable"
* Select the files tab on the top left of the screen
|-
* Expand the '_maps' folder in the file tree.
! Date !! Changelog
* Untick "tgstation" or other current map, and tick the "metastation" option.
|-
* Click the build dropdown at the top, and click compile. This may take a minute.
! scope="row" | 13/05/2016
* Once compiled, run the resulting BYOND executable (.dmb) as  you would normally.
||
*Added extra grounding rods to the engine area to stop the tesla destroying some cameras. The main sign-conduction issue had already been fixed.
*Added missing circuit boards to tech storage to match current box boards - exosuit fabricator, circuit imprinter, teleporter, and AI integrity restorer boards.
*Added some glass, metal, and more wire to the bar backroom closet to allow for easier remodelling.
*Added a selection of blank canvas to art storage and some easels to maint.
*Added cameras to each xenobiology containment pen so the slime computers don't bug out so often.
*Added missing indoor window pane in atmos by one of the computers.
*Added a custom name to the armory securitron, which now also starts active and will by default detain unknowns and those holding guns without clearance.
*Added formal uniform crate to the armory anteroom.
*Adjusted layout of the aft arm of the engine area, making it a separate maint tunnel which is part of the engineering escape pod area.
*Adjusted positions of some machines in the cargo office and QM office so the cargo APC and other items can be accessed properly again.
*Adjusted interrogation access - now anyone with brig access can get in, such as the lawyer.
*Anchored the O2 lockers in the engine room airlocks to stop them being dragged out by spacewind every time the airlocks are used.
*Fixed glass sheet stacks in engineering having 12 sheets not 50.
*Fixed the mutli-belt typo.
*Fixed maint autodrobe incorrectly requiring theatre access.
*Fixed some of the emergency shuttle exit airlocks requiring certain access levels.
*Moved the portable flashes out into the armory anteroom, adding racks to where they were, which hold extra flashes, tear gas grenades, emergency doughnuts, and a rack of barrier grenades.
*Moved HoP keycard authentication device so it can be reached without having to clamber on a table.
*Replaced an empty canister in toxins with a fourth O2 canister.
*Replaced some blood and gibs present on roundstart with their correct 'old' variants.
*The cloning APC now starts unlocked.
*Removed version suffix on filename in keeping with other maps.
|}


 
=2015=
==Issue Tracker==
{| class="mw-collapsible mw-collapsed wikitable"
''Updated 2015/02/04. Please report any new issues or give feedback [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 here.]''
|-
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again.
! Date !! Changelog
*Brig access door buttons at the security desk do not work.
|-
*Rogue HoP shutter in corridor outside HoP's office.
! scope="row" | 01/11/2015
*Genetics has a combined metal-glass desk.
||
*No other known issues.
*Added lethal shotgun ammo locker and rubber buckshot boxes to the armory
 
*Added independent area designation to armory (formerly part of brig control)
==Planned Changes==
*Added more flashes to the AI chamber to give AIs more delaying power against borg attacks
''Updated 2015/02/04. For more development info or to suggest changes, click [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 here.]''
*Added camera monitor to AI chamber foyer letting borgs see in to open the blast door
===Simple===
*Added windows to the mailroom conveyor to stop mail falling off it
*Add a few minor loot spawners to armory which spawn regular officer gear.
*Added a few posters to non-command non-security areas of the station
*Add plasma glass to toxins, perma, atmos, engineering, bridge, and shuttles on NT code?
*Added more twists and turns to some of the long, straight paths in maintenance
*Add some mini-maint space viewing nodules like near engineering on new box.
*Added winter boots to various lockers in the locker room
*Check the department tags on all request consoles - head offices appear under assistance, chaplain's office under supplies?
*Gave roboticists access to the R&D lab
*Fix security access door buttons at the security desk not working.
*Moved AI holopads off vents on the MiniSat walkway
*Fix the glass-metal desk in genetics.
*Remove most autorifles - one remains in the warden's locker.
*Fix irregulaties when all-access maint. is declared - this opens doors around primary tool storage, including the sec backroom.
*Removed posters from command/security areas
*Fix broken wooden floors staying broken if you replace the tile.
*Removed random grille spawns blocking areas of maintenance
===Medium===
*Removed duplicate intercom in the teleporter room
*Add some small things to explore in space.
*Renamed Secure Lab to Xenobiology again for slime management system
*Add a maint labyrinth over the construction site area above arrivals, with the new electronics maint room gear.
|-
*Replace the garden with a park, and add many many small grow-areas around the station, with public machines outside botany.
! scope="row" | 04/10/2015
*Improve the emergency shuttle in line with BoxStation's new one. More secure brig and bridge.
||
*Make a mini-maint in virology for easier sabotage?
*Added security auto rifles to the armory without spare magazines
===Complex===
*Added the arrivals auto-announce system to telecomms
*Eventually introduce a new derelict.
*Added Ian's dog bed to the HoP office
*Port the map to Baystation 12's code.
*Added greater pixel offset between robotics roundstart glass/metal sheets
===Continuous===
*Added bulb lights to each xenobiology slime pen
*Add more proper camera names each update.
*Added light-switch to crematorium
*Add more interesting loot spawners to the station.
*Added missing non-secure sec wardrobe at arrivals checkpoint
*Try and eliminate the number of areas where there are overlapping wall items.
*Added the new prototype RD hardsuit, replacing the one at the toxins launch bay
 
*Added viewing areas to the MiniSat walkways
 
*Changed SWAT helmets on the NSS Viva / whiteship to NT variants
==Changelogs and Downloads==
*Improved the Station-MiniSat access foyer and added command-accessible space airlock
===Recent Changes===
*Fixed missing wire in arrivals maint
 
*Fixed research access airlocks having medical airlock sprites
{| class="wikitable"
*Fixed secure lab maint. airlocks having command airlock sprites
*Fixed old-style 4-pane window in disposals
*Fixed unpowered waste outlet airpump in space by the secure lab
*Fixed Secure Lab xeno pen camera not showing up on the monitor outside
*Moved turbine control computer so it now recognises the turbine properly again
*Moved windows in maint medbay so vent camera can't see in
|-
! scope="row" | 01/11/2015
||
*Added lethal shotgun ammo locker and rubber buckshot boxes to the armory
*Added independent area designation to armory (formerly part of brig control)
*Added more flashes to the AI chamber to give AIs more delaying power against borg attacks
*Added camera monitor to AI chamber foyer letting borgs see in to open the blast door
*Added windows to the mailroom conveyor to stop mail falling off it
*Added a few posters to non-command non-security areas of the station
*Added more twists and turns to some of the long, straight paths in maintenance
*Added winter boots to various lockers in the locker room
*Gave roboticists access to the R&D lab
*Moved AI holopads off vents on the MiniSat walkway
*Remove most autorifles - one remains in the warden's locker.
*Removed posters from command/security areas
*Removed random grille spawns blocking areas of maintenance
*Removed duplicate intercom in the teleporter room
*Renamed Secure Lab to Xenobiology again for slime management system
|-
! scope="row" | 04/10/2015
||
*Added security auto rifles to the armory without spare magazines
*Added the arrivals auto-announce system to telecomms
*Added Ian's dog bed to the HoP office
*Added greater pixel offset between robotics roundstart glass/metal sheets
*Added bulb lights to each xenobiology slime pen
*Added light-switch to crematorium
*Added missing non-secure sec wardrobe at arrivals checkpoint
*Added the new prototype RD hardsuit, replacing the one at the toxins launch bay
*Added viewing areas to the MiniSat walkways
*Changed SWAT helmets on the NSS Viva / whiteship to NT variants
*Improved the Station-MiniSat access foyer and added command-accessible space airlock
*Fixed missing wire in arrivals maint
*Fixed research access airlocks having medical airlock sprites
*Fixed secure lab maint. airlocks having command airlock sprites
*Fixed old-style 4-pane window in disposals
*Fixed unpowered waste outlet airpump in space by the secure lab
*Fixed Secure Lab xeno pen camera not showing up on the monitor outside
*Moved turbine control computer so it now recognises the turbine properly again
*Moved windows in maint medbay so vent camera can't see in
|-
! scope="row" | 04/09/2015
||
*Altered the AI chamber so it is (hopefully) somewhat more secure
*Added AI liquid dispensers to the AI chamber foyer and two adjacent siderooms
*Added far more varied blob spawn locations
*Added (provisionally) a 2% chance roundstart xeno egg in the secure lab test chamber
*Added photocopier to security office and warden's office
*Added shutters to the armory for ease of arming security
*Adjusted club spawner to mostly spawn russian roulette revolvers, somtimes syndicards, rarely ninja stars
*Adjusted MiniSat powergrid - it is now independent of the station, but easy to hook up
*Fixed issue with z2 where part of the syndicate mothership wasn't designated properly causing depowered TC console
*Fixed invisible doors: starboard emergency storage, brig infirmary maint, both fore solar control room doors
*Fixed missing revenant spawners and Marauder entry points
*Fixed a few blob spawn locations being dangerously close to fueltanks
*Fixed duplicate CMO stamp on their desk
*Fixed a few access issues on maint. doors around research
*Fixed heat passing through toxins burn chamber glass doors
*Fixed missing Pugley IV sprite
*Moved north-west nuke op shuttle location further away from the station
*Moved routing manifold segment of disposals which routes to Captain's Office adjacent to the office, under a camera, so it can more easily be checked for tampering
*Replaced the walls connecting MiniSat walkway to the MiniSat proper with girders or lattices for better visibility
*Replaced now-destructible shuttle turf at the bombsite with indestructible centcom-style turf
*Switched general intercom outside AI chamber to the private AI channel
|-
! scope="row" | 24/07/2015
||
*Added one roll of cable coil to the bartenders' backroom closet
*Added shutters to the detective's office, improved various other ones
*Adjusted layout of the MiniSat so that telecomms is easier to access and sabotage
*Adjusted layout of execution chamber
*Fixed missing window on the emergency shuttle
*Fixed ~260 tiles having active atmos interactions on roundstart
*Fixed RD RC and AI integrity restorer being inaccessible
*Fixed broken sprite under spare office door
*Fixed newscaster behind perma basketball hoop
*Fixed AI core cameras incorrectly being on SS13 and MiniSat camera networks
*Fixed output direction of counterfeit exosuit fabricator
*Granted theatre and bartender access to all maint doors on the top-right of the service area
*Moved disposals unit in virology so you can throw bottles into it from the desk
|-
! scope="row" | 23/07/2015
||
*Added a fuel output pipe to atmospherics that connects directly to the incinerator turbine
*Added a filtration set-up on one of the rows of canister ports in atmospherics
*Added heater/freezers connected to the distro, mix tank output, and pure gas output loops
*Added more walls and privacy shutters to the corporate showroom
*Added missing health HUDs back to medbay
*Added departmental management consoles for each head of staff
*Added more security lockers to the brig
*Added rubber buckshot to the ammunition locker in the armory
*Added stacks of warning cones to security and engineering
*Added a basketball and hoop to perma
*Added privacy shutters to chemistry and improved the ones in research and genetics
*Added an air vent to the chapel mass driver
*Added a wrench to the warden's office for setting up flashers
*Adjusted some tiles outside security for better symmetry
*Adjusted layout of the teleporter room to make it less crowded
*Adjusted layout of the HoP's office to make managing paperwork easier
*Adjusted layout of the warden's office so they can better view the three brig cells
*Enlarged the emergency shuttle - making the brig, medbay,and the bridge each 1 tile higher
*Enlarged and improved the incinerator room
*Fixed beakers outputting below chemical dispensers in various places
*Fixed SMES cells being designated part of the CE's office
*Fixed broken TV and nuke sprites in the corporate showroom
*Fixed Mopficcer Sweepsky's name
*Fixed comms console on the emergency shuttle counting as station-based for autocall checks
*Fixed (possibly) the central wall block at the toxins test site - it should now be indestructible again
*Moved chemistry smartfridge up so it can be accessed from the medical lobby
*Replaced the second securitron, Inspector Johnson, with a patrolling medibot version
*Replaced the secure lab chemical dispenser with a portable variant
*Switched the locations of the AI core SMES and primary AI to stop lasering the AI from the door
*Switched the directions of the cargo conveyor belts - the longer belt is now the input belt
|-
! scope="row" | 17/07/2015
||
*Updated Centcom z-level to current version, with added gun/device 'museum' at the escape shuttle dock
*Added extra signs to help navigate between departments
*Added conveyor belt levers to the cargo shuttle
*Added some more air vents to the minisat
*Added commemorative plaque to random tile which has been in deep space for some time
*Added condimaster to bartender's backroom
*Added stack of regular glass to EVA table for regular-glass repairs
*Added missing cargo tech locker to cargo bay
*Replaced all flooring in research firing range with disguised reinforced tiles
*Replaced screwdrivers in botany crate with wirecutters
*Fixed various issues with the wizard den, syndicate outpost, and missing abductor ship
*Fixed (hopefully) various issues with bot patrol routes
*Fixed conveyors on the cargo shuttle going to the wrong way
*Fixed virology break 'romm' typo
*Fixed emergency shuttle brig being blue and not counting as brig for antag redtext
*Fixed pipe near minisat teleporter occasioanlly resulting in teleported ventcrawlers
*Fixed broken bartender's closet
*Fixed misaligned air scrubber in the cargo bay
*Fixed camera names in experimentation lab and bar backroom
*Fixed odd ventcrawl movement at a vent near arrivals
*Fixed missing tile icons around the library
*Moved mopficcer sweepsky the cleanbot to the center of the station, starting on auto-patrol
*Removed duplicate TV screens in the library private study rooms
|-
|-
! Version !! Changelog
! scope="row" | 12/04/2015
||
*Added extra hammer and gavel to the courtroom locker
*Added a fluff book to the vault safe
*Added three power control boards to the derelict
*Fixed disconnected APC in secure lab / xenobiology
*Fixed bar camera names
*Fixed name of newly added basketball
*Fixed item path compile issue with biohazard lockers in medbay
|-
|-
! scope="row" | v40A <br>(04/02/2015) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-42%20MetaStation.v40A.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-18%20MSv40A%20Full.png Full Image] <br> [https://github.com/tgstation/-tg-station/pull/7549 GitHub Pull]
! scope="row" | 07/04/2015
||  
||  
*Major updates to allow compatibility with current code - many thanks to Allura, who did this.
*Added (provisionally) a public autolathe to the RD lobby
*Small fixes to piping and posters, and a few other things
*Added (provisionally) a set of chemistry machines to xenobiology (aka secure lab)
*Addition of conveyor from cargo bay to mail-room
*Added (provisionally) another independent set of shutters in the HoS office protecting the upper space viewing window
*Added (provisionally) two drones to the derelict station, as well as some metal, glass, fuel, two duffel bags and an airlock painter
*Added more gear to the vault safe including an anonymous identity and a silenced pistol
*Added insanity wing to the prison, rearranged it slightly, neatened reeducation room
*Added derelict auxiliary atmospherics chamber just outside the atmos external airlock, for burn-chamber construction etc.
*Added a disposal unit to the lower chemistry lab desk and rearranged it to be more usable
*Added a box of silver IDs to the HoP's room
*Added two shot-glasses to the maint. bar
*Added eggs to the Recovery Shuttle kitchen
*Added fully-functioning biogenerator to the Recovery Shuttle on roundstart
*Added throwing-stars to the armoury random contraband gun spawner
*Added teleport computer and missing air alarm to bridge
*Added collectable HoP hat to the corporate showroom
*Added heater to maintenance medbay
*Added basketball to maintenance
*Added suit storage unit to HoS' office
*Added hammer and gavel to the courtroom
*Updated a lot of item paths - banana pies, brig door timers, most pets, and roundstart secure lab slimes
*Updated syndicate shuttle, station, and CentCom to current Boxstation versions
*Improved NT recovery shuttle (white ship) - it can now dock at mining, has a transit effect, and a slightly altered central room
*Removed non-functional gun charger from the shuttle bridge
*Rearranged robotics to give it more open space
*Rearranged R&D slightly, removed incorrect "mineral storeroom" designation
*Rearranged lower chemistry machines to be more usable
*Replaced biohazard containment blast doors around toxins with shutters to stop obscuring open doors
*Replaced one of the newscasters in the chapel with a notice board
*Renamed chapel 'mortuary' to funeral parlour
*Fixed soulstone shard in chaplain's office being cult/wizard use only - now anyone can use it again
*Fixed not being able to hide behind plants
*Fixed ERT response room having incorrect map
*Fixed overlapping air alarm and fire alarm between showroom and gateway
*Fixed overlapping no smoking sign and alarm in R&D
*Fixed overlapping station intercom and map south of gateway
*Fixed vendors on recovery and emergency shuttle being depowered
*Fixed incorrect area designations in atmospherics
*Fixed duplicate science satchels in scientist lockers
*Fixed broken point redeemer consoles on the labour camp shuttle
|-
|-
! scope="row" | v39L <br>(22/04/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-24%2010-58%20MetaStation.v39L.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-24%2010-55%20MSv39L.png Full Image]
! scope="row" | 23/02/2015
||  
||  
*Added an intellicard to the RD's office.
*Added a new NT recovery ship in deep space, which replaces most functionality of the white ship which is now an immobile derelict. The new recovery ship is stocked with some helpful but relatively innocuous gear, and has machine frames with some machine boards allowing it to be more easily decked out with useful machinery for, as an example, colonising the derelict. The retro laser has been moved here as well.
*Added an extra bucket to perma.
*Added a firing range to research, made robotics/mech bay more compact
*Added some more interesting gear to the re-education chamber.
*Added protective gear and some more tables to the experimentation lab
*Added a scrubber and vent to the re-education chamber control room.
*Added an extra airlock to space just east of the holodeck in maint
*Added brig door entry buttons and flash control to the brig desk.
*Added more fruit variety to the garden
*Added missing flashes to the left and right AI chamber slots.
*Adjusted area designations so that emergency maintenance access works better
*Added missing control and magnet for the target at the shooting range.
*Adjusted carp spawns - they're fewer and further away from the station
*Added missing air-alarm to the AI upload foyer.
*Adjusted layout of xenobiology to make it look a little better
*Added missing air alarm to art storage.
*Fixed missing disposals pipe and scrubber outlet in virology
*Added shutters to the chapel's space-facing windows.
*Fixed missing privacy shutters in medbay examination rooms
*Added the CE's new advanced magboots.
*Fixed missing target control in security's firing range
*Fixed missing wire and pipe at the labour camp.
*Fixed missing tables in telecomms
*Fixed missing consoles on the labour shuttle.
*Fixed missing law office shutters
*Fixed green tiles under medbay desk.
*Fixed extra glass stack on floor of engineering
*Fixed first two brig doors appearing under blast doors when open.
*Fixed some cargo conveyor units being assigned to the wrong control stick
*Fixed some doors in research appearing under blast doors when open.
*Fixed extra corner pipe under manifold in the incinerator room
*Fixed ore unloader not working at the (disused) mining processing area.
*Fixed invisible chairs at the arrivals lounge
*Fixed a wide assortment of incorrectly placed wires and pipes.
*Fixed left cryo tube appearing under the window behind it when open
*Fixed a missing wire and some incorrectly-placed walls at the labour camp.
*Changed access level of space airlock adjacent to security pod to security only
*Gave specific IDs to every GPS.
*Includes soda and booze dispenser additions to the bar, courtesy of Mandurrrh
*Incorporated the new syndicate space suits from Giacom's update on BoxStation.
*Includes modifiable bar sign, also courtesy of Mandurrrh
*Moved the mineral redemption machine to the cargo office.
*Removed lots of decorative reinforced windows from toxins.
*Replaced air canister in the prisoner education centre with CO2 for quietly gassing people.
*Replaced all outdated references to "/area" with "/area/space".
|-
|-
! scope="row" | v39K <br>(05/04/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-24%2010-58%20MetaStation.v39L.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K.png Full Image] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png Pipe Image]
! scope="row" | 15/02/2015
||  
||  
*Added a lot more helpful gear and wall mounted flashers to the emergency shuttle.
*Added missing drinks showcase to the bar.
*Added some seclites to the map.
*Added missing slot machines to the casino.
*Added the new HoS wardrobe locker, replacing their filing cabinet.
*Added missing maintenance loot spawners throughout maintenance.
*Added an arcade to the mining break room.
*Added missing intelliCard to RD office.
*Added alternative backpacks to virology, chemistry, botany, and science lockers.
*Added missing atmospheric technician lockers to atmospherics.
*Added (provisionally) a security camera monitor to the security post at the departure lounge.
*Added missing Janicart and Secway to the custodial closet and brig, respectively.
*Added (provisionally) biohazard doors to toxins and xenobiology, independently toggleable from the RD's office.
*Added missing blast doors under cell windows in xenobiology.
*Added (provisionally) a borg charger to the escape shuttle, along with some tools for repairs.
*Added missing blast doors under windows around the HoS' office.
*Added AI holopads to botany, lower xenobiology, EVA, virology, and the gravity generator.
*Added a drinks shaker to the Captain's quarters.
*Added an extra pair of magboots and an extra jetpack to EVA.
*Added more department direction signs.
*Added spare gambling table parts to barman's backroom gear closet.
*Added vendomat and slot machine to the ghetto bar.
*Anchored the secure evidence locker to the ground for added security.
*Added a variety of winter coats to dorms and one to each department that has a sprite.
*Dirtied up tiles in maintenance a little to make it look more derelict.
*Added a zippo lighter, and cigarette and coffee vendors, to the council room.
*Enlarged the departure lounge security post so one prisoner can be buckle-cuffed to a chair there.
*Switched direction of conveyer-belts in cargo bay for easier tagging and mailing of ordered crates.
*Fixed a number of maintenance doors not unlocking correctly when all-access is declared.
*Fixed lack of security batons in brig security lockers - they are intentionally absent from departmental lockers.
*Fixed green medbay at mining - it is now blue, too.
*Fixed chapel shutters not working.
*Fixed odd naming of smoke spellbook.
*Fixed a few instances of incorrectly empty medkits on roundstart.
*Fixed missing wiring to the electrified grille windows top-left of the wall surrounding the AI upload module.
*Fixed a missing disposals pipe in the brig control room.
*Moved the cargo status screen over the window outside mining one tile left.
*Fixed tiles in the south-west of the central hallway incorrectly being area-designated as space.
*Named the doors to the Maltese Falcon Casino correctly.
*Fixed tiles in the south-west of the central hallway incorrectly being area-designated as space.
*Removed the syndicate space suit from the abandoned mining outpost as it was used to escape the gulag.
*Fixed mushroom pizza causing compile issue
*Removed alternative jumpsuits from some wardrobes as they didn't have proper sprites
*Renamed telescience lab to experimentation lab
*Replaced the sleeper in the gulag with some bruise packs and a health analyzer to discourage escapes.
*Other minor alterations
*Replaced shuttle doors with the new real airlock variants.
*Stopped the AI Upload starting bolted - if it should be, the AI can do this.
|}
 
===Version 4xx===
{| class="mw-collapsible mw-collapsed wikitable"
|-
|-
! Version !! Changelog
! scope="row" | 07/02/2015
||
*'''v40BII''' - Fixed tequila item path compile issue
*Fixed brig desk door controls not working
*Fixed missing version info on arrivals commemorative plaque
*Fixed rogue blast door west of HoP office
*Fixed metal-glass table in genetics - now all-glass
*Fixed incorrect helmet variant in the armory
*Added medical surplus storeroom and adjusted aspects of medical storage
*Added ClothesMate vendor to the dormitories
*Changed bridge colour scheme to dark-tile base
*Various other minor adjustments and fixes
|-
|-
! scope="row" | v40A <br>(04/02/2015) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-42%20MetaStation.v40A.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-02-04%2015-18%20MSv40A%20Full.png Full Image] <br> [https://github.com/tgstation/-tg-station/pull/7549 GitHub Pull]
! scope="row" | 04/02/2015
||  
||  
*Major updates to allow compatibility with current code - many thanks to Allura, who did this.
*Major updates to allow compatibility with current code - many thanks to Allura, who did this.
Line 151: Line 403:
|}
|}


===Version 3xx===
=2014=
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
|-
|-
! Version !! Changelog
! Date !! Changelog
|-
|-
! scope="row" | v39L <br>(22/04/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-24%2010-58%20MetaStation.v39L.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-24%2010-55%20MSv39L.png Full Image]
! scope="row" | 22/04/2014
||  
||  
*Added an intellicard to the RD's office.
*Added an intellicard to the RD's office.
Line 184: Line 436:
*Replaced all outdated references to "/area" with "/area/space".
*Replaced all outdated references to "/area" with "/area/space".
|-
|-
! scope="row" | v39K <br>(05/04/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-24%2010-58%20MetaStation.v39L.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K.png Full Image] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-04-05%2014-27%20MSv39%20v39K%20Wires%20and%20Pipes.png Pipe Image]
! scope="row" | 05/04/2014
||  
||  
*Added a lot more helpful gear and wall mounted flashers to the emergency shuttle.
*Added a lot more helpful gear and wall mounted flashers to the emergency shuttle.
Line 212: Line 464:
*Stopped the AI Upload starting bolted - if it should be, the AI can do this.
*Stopped the AI Upload starting bolted - if it should be, the AI can do this.
|-
|-
! scope="row" | v39I <br>(23/03/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-23%2014-36%20MetaStation.v39I.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-23%2014-31%20MSv39I.png Full Image]
! scope="row" | 23/03/2014
||  
||  
*Fixed path issue with medbay sign preventing compile.
*Fixed path issue with medbay sign preventing compile.
Line 223: Line 475:
*Replaced dirt piles in the garden with proper hydroponics trays, and removed trays from breakrooms.
*Replaced dirt piles in the garden with proper hydroponics trays, and removed trays from breakrooms.
|-
|-
! scope="row" | v39H.II <br>(22/03/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-22%2015-22%20MetaStation.v39H.II.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-22%2011-45%20MSv39H.png Full Image]
! scope="row" | 22/03/2014
||  
||  
v39H
v39H
Line 233: Line 485:
*Fixed missing air alarm in the incinerator room.
*Fixed missing air alarm in the incinerator room.
|-
|-
! scope="row" | v39G <br>(19/03/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-34%20MetaStation.v39G.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-19%2011-12%20MSv39G.png Full Image]
! scope="row" | 19/03/2014
||  
||  
*Overhauled the labor shuttle and prisoner education rooms, their locations are switched and improved.
*Overhauled the labor shuttle and prisoner education rooms, their locations are switched and improved.
Line 252: Line 504:
*Removed extra cell charger in cargo bay on the rack by the desk.
*Removed extra cell charger in cargo bay on the rack by the desk.
|-
|-
! scope="row" | v39F <br>(06/03/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-03-06%20MetaStation.v39F.Merged.dmm.zip Map File] <br>
! scope="row" | 06/03/2014
||  
||  
*Added a poncho and sombrero to maint.
*Added a poncho and sombrero to maint.
Line 269: Line 521:
*Updated cell paths so map compiles again.
*Updated cell paths so map compiles again.
|-
|-
! scope="row" | v39E <br>(27/02/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-27%2016-36%20MetaStation.v39E.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-28%2016-26%20MSv39E.png Full Image]
! scope="row" | 27/02/2014
||  
||  
*Fixed issues preventing the map from compiling.
*Fixed issues preventing the map from compiling.
Line 290: Line 542:
*Rearranged armory - flashers are now at the sides so they get pushed around less.
*Rearranged armory - flashers are now at the sides so they get pushed around less.
|-
|-
! scope="row" |v39D <br>(15/02/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-15%2015-40%20MetaStation.v39D.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-15%2015-33%20MSv39D.png Full Image]
! scope="row" | 15/02/2014
||  
||  
*Fixed issues preventing map compiling.
*Fixed issues preventing map compiling.
Line 305: Line 557:
*Removed blind-spot at research division entrance
*Removed blind-spot at research division entrance
|-
|-
! scope="row" | 39C <br>(11/02/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-11%2017-10%20MetaStation.v39C.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-11%2016-59%20MSv39C.png Full Image]
! scope="row" | 11/02/2014
||  
||  
*Fixed issues preventing map compiling.
*Fixed issues preventing map compiling.
Line 331: Line 583:
*Gave the detective firing range access.
*Gave the detective firing range access.
|-
|-
! scope="row" | v39B.II <br>(21/01/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%20MetaStation.v39B.II.Merged.dmm.zip Map File]
! scope="row" | 21/01/2014
||  
||  
*Updated waistcoat path so map compiles again.
*Updated waistcoat path so map compiles again.
*Added a waistcoat to the locker room.
*Added a waistcoat to the locker room.
|-
|-
! scope="row" | v39B <br>(20/01/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%20MetaStation.v39B.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%2018-24%20MSv39B.png Full Image]
! scope="row" | 20/01/2014
||  
||  
*Updated AI upload boards to the new paths so the map compiles again.
*Updated AI upload boards to the new paths so the map compiles again.
Line 367: Line 619:
*Replaced tinted window at arrivals secpost with normal one.
*Replaced tinted window at arrivals secpost with normal one.
|-
|-
! scope="row" | v39A.III] <br>(06/01/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-06%2021-07%20MetaStation.v39AIII.Merged.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-06%20MSv39AIII%20Full.png Full Image]
! scope="row" | 06/01/2014
||  
||  
*Added missing air alarm to the bar.
*Added missing air alarm to the bar.
Line 379: Line 631:
*Other small fixes.
*Other small fixes.
|-
|-
! scope="row" | v39A.II <br>(05/01/2014) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-05%2021-51%20MetaStation.v39A.II.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-05%2021-41%20MSv39AII%20Full.png Full Image]
! scope="row" | 05/01/2014
||  
||  
*Overhauled a lot of the crew quarters areas.
*Overhauled a lot of the crew quarters areas.
Line 414: Line 666:
*Adjusted the bridge slightly.
*Adjusted the bridge slightly.
*Adjusted blast door button in nuke-op shuttle so it can be used from outside too.
*Adjusted blast door button in nuke-op shuttle so it can be used from outside too.
|}
=2013=
{| class="mw-collapsible mw-collapsed wikitable"
|-
! Date !! Changelog
|-
|-
! scope="row" | v38S <br>(27/12/2013) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-27%2018-24%20MetaStation.v38S.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-27%2018-17%20MSv38S%20Full.png Full Image]
! scope="row" | 27/12/2013
||  
||  
*Moved lightbulb on top of vendor in medical storage.
*Moved lightbulb on top of vendor in medical storage.
Line 429: Line 687:
*Implemented Giacom's latest update to the labor camp.
*Implemented Giacom's latest update to the labor camp.
|-
|-
! scope="row" | v38R <br>(21/12/2013) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-21%2013-10%20MetaStation.v38R.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-21%2013-07%20MSv38R.png Full Image]
! scope="row" | 21/12/2013
||  
||  
*Minor alterations to the layout of the incinerator turbine. The turbine vent is now easier to see.
*Minor alterations to the layout of the incinerator turbine. The turbine vent is now easier to see.
Line 450: Line 708:
*Works with recent updates.
*Works with recent updates.
|-
|-
! scope="row" | v38P <br>(15/12/2013) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-15%2010-59%20MetaStation.v38P.Merged.dmm.zip Map File] <br>
! scope="row" | 15/12/2013
||  
||  
Key Changes:
Key Changes:
Line 488: Line 746:
*Improved intercom coverage.
*Improved intercom coverage.
|-
|-
! scope="row" | v38N <br>(02/12/2013) <br>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-02%2018-43%20MetaStation.v38N.Merged.dmm.zip Map File] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-12-02%2018-33%20MSv38N.png Full Image]
! scope="row" | 02/12/2013
||  
||  
Key Changes:
Key Changes:
Line 529: Line 787:
*Electrified the council chamber windows.
*Electrified the council chamber windows.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-24%2017-55%20MetaStation.v38M.Merged.dmm.zip v38M] <br>(24/11/2013)
! scope="row" | 24/11/2013
||  
||  
*Added missing wiring to the auxiliary restooms.
*Added missing wiring to the auxiliary restooms.
Line 547: Line 805:
*Fixed incorrect tile type under hydroponics backroom maint. door (144, 111, 1).
*Fixed incorrect tile type under hydroponics backroom maint. door (144, 111, 1).
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-22%2022-05%20MetaStation.v38L.Merged.dmm.zip v38L] <br>(22/11/2013)
! scope="row" | 22/11/2013
||  
||  
*Improved the transit tube spacedust/meteor shield.
*Improved the transit tube spacedust/meteor shield.
Line 597: Line 855:
*Electrified some windows in security that were missed.
*Electrified some windows in security that were missed.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-14%2020-21%20MetaStation.v38K.Merged.dmm.zip v38K] <br>(14/11/2013)
! scope="row" | 14/11/2013
||  
||  
*Improved maintenance bar and maintenance medbay.
*Improved maintenance bar and maintenance medbay.
Line 625: Line 883:
*Set AI Upload cameras to also be part of the "AIUpload" network, so AIs can quickly jump to them.
*Set AI Upload cameras to also be part of the "AIUpload" network, so AIs can quickly jump to them.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-12%2018-58%20MetaStation.v38J-II.Merged.dmm.zip v38J-II] <br>(12/11/2013)
! scope="row" | 12/11/2013
||  
||  
*Fixed emergency shuttle console issue.
*Fixed emergency shuttle console issue.
Line 633: Line 891:
*Improved Captain's Quarters.
*Improved Captain's Quarters.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/MetaStation.v38J.Merged.dmm.zip v38J] <br>(11/11/2013)
! scope="row" | 11/11/2013
||  
||  
*Massive wide-ranging overhaul to the map.
*Massive wide-ranging overhaul to the map.
Line 645: Line 903:
*A wide array of other changes, too many to list.
*A wide array of other changes, too many to list.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-09%2000-15%20MetaStation.v37K.Merged.dmm.zip v37K] <br>(08/11/2013)
! scope="row" | 08/11/2013
||  
||  
*Added missing mining consoles.
*Added missing mining consoles.
Line 653: Line 911:
*Moved a lightbulb in the garden so it isn't on top of a sink.
*Moved a lightbulb in the garden so it isn't on top of a sink.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-12%2018-58%20MetaStation.v38J-II.Merged.dmm.zip v37JII] <br>(08/11/2013)
! scope="row" | 08/11/2013
||  
||  
*Correctly updated to accommodate code changes (previous update was not done correctly).
*Correctly updated to accommodate code changes (previous update was not done correctly).
Line 659: Line 917:
*Updated the commemorative plate correctly.
*Updated the commemorative plate correctly.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-08%2001-00%20MetaStation.v37I.Clean.dmm.zip v37I] <br>(07/11/2013)
! scope="row" | 07/11/2013
||  
||  
*'''Note:''' ''This version does not work as it was created in an outdated codebase by mistake.''
*'''Note:''' ''This version does not work as it was created in an outdated codebase by mistake.''
Line 667: Line 925:
*Updated some shuttle areas and computers to the new standard.
*Updated some shuttle areas and computers to the new standard.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-01%2022-10%20MetaStation.v37H.Clean.dmm.zip v37H] <br>(01/11/2013)
! scope="row" | 01/11/2013
||  
||  
*Added virology smartfridge.
*Added virology smartfridge.
Line 684: Line 942:
*Turned pumps (but not taps) on by default for O2/N2 to airmix in atmos.
*Turned pumps (but not taps) on by default for O2/N2 to airmix in atmos.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-01%2022-11%20MetaStation.v37G.II.Clean.dmm.zip v37G.II] <br>(07/10/2013)
! scope="row" | 07/10/2013
||  
||  
*Pipe instances switched from defining 'color' to 'pipe_colour'
*Pipe instances switched from defining 'color' to 'pipe_colour'
*Thus the map runs on BYOND 500
*Thus the map runs on BYOND 500
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-11-01%2022-10%20MetaStation.v37H.Clean.dmm.zip v37G] <br>(06/10/2013)
! scope="row" | 06/10/2013
||  
||  
*Added a pet lizard to the HoS' office.
*Added a pet lizard to the HoS' office.
Line 707: Line 965:
*Moved costume room rack to give more space around the vendor.
*Moved costume room rack to give more space around the vendor.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-30%2018-11%20MetaStation.v37F.dmm.zip v37F] <br>(30/09/2013)
! scope="row" | 30/09/2013
||  
||  
*The kitchen and its backroom are now larger.
*The kitchen and its backroom are now larger.
Line 733: Line 991:
*Removed chem-master behind dispenser in chemistry.
*Removed chem-master behind dispenser in chemistry.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-21%2013-49%20%20MetaStation.v36D.Unclean.dmm.zip v36D] <br>(21/09/2013)
! scope="row" | 21/09/2013
||  
||  
*Added two extra cargo shuttle-time monitors to cargo bay.
*Added two extra cargo shuttle-time monitors to cargo bay.
Line 748: Line 1,006:
*Classed the tile on which the AI Chamber door is as part of the AI upload, so turrets there will shoot you when you're on it.
*Classed the tile on which the AI Chamber door is as part of the AI upload, so turrets there will shoot you when you're on it.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-17%20MetaStation.v36C.Clean.dmm.zip v36C] <br>(17/09/2013)
! scope="row" | 17/09/2013
||  
||  
*Added a missing Janitor spawn point for roundstart.
*Added a missing Janitor spawn point for roundstart.
Line 769: Line 1,027:
*Fixed Gateway being designated part of the Teleporter area, causing powernet issues.
*Fixed Gateway being designated part of the Teleporter area, causing powernet issues.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-15%2013-56%20MetaStation.v36B.Clean.dmm.zip v36B] <br>(15/09/2013)
! scope="row" | 15/09/2013
||  
||  
*Fixed cargo bay to supply corridor doors having the wrong access level.
*Fixed cargo bay to supply corridor doors having the wrong access level.
Line 779: Line 1,037:
*Removed unnecessary space poster from disposals which was a pain for the AI as it covered an APC on the wall's other side.
*Removed unnecessary space poster from disposals which was a pain for the AI as it covered an APC on the wall's other side.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-15%2013-56%20MetaStation.v36A.dmm.zip v36A] <br>(14/09/2013)
! scope="row" | 14/09/2013
||  
||  
*Added missing security camera to north-east central hallway.
*Added missing security camera to north-east central hallway.
Line 809: Line 1,067:
*Altered the emergency-recovery-airlock area of the emergency shuttle to make it easier to sneak aboard.
*Altered the emergency-recovery-airlock area of the emergency shuttle to make it easier to sneak aboard.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-12%2016-32%20MetaStation.v35C.Clean.dmm.zip v35C] <br>(12/09/2013)
! scope="row" | 12/09/2013
||  
||  
*Updated plaque tile.
*Updated plaque tile.
Line 819: Line 1,077:
*Rearranged the Chapel to be more imposing and less comfortable.
*Rearranged the Chapel to be more imposing and less comfortable.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-07%2019-24%20MetaStation.v35B.Clean.dmm.zip v35B] <br>(07/09/2013)
! scope="row" | 07/09/2013
||  
||  
*Fixed some tiles not having the correct area designation in the chapel.
*Fixed some tiles not having the correct area designation in the chapel.
Line 825: Line 1,083:
*Fixed all 18 tiles which had active air calculation before roundstart.
*Fixed all 18 tiles which had active air calculation before roundstart.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-07%2019-30%20MetaStation.v35A.Unclean.dmm.zip v35A] <br>(07/09/2013)
! scope="row" | 07/09/2013
||  
||  
*Moved locker in engineering security office to try and prevent EMPs hitting it.
*Moved locker in engineering security office to try and prevent EMPs hitting it.
Line 849: Line 1,107:
*Added map version number to the desc text on the floor plaque near arrivals.
*Added map version number to the desc text on the floor plaque near arrivals.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-16%20MetaStation.v34G.Clean.dmm.zip v34G] <br>(16/08/2013)
! scope="row" | 16/08/2013
||  
||  
*Cargo bay blast doors are now visible on round-start.
*Cargo bay blast doors are now visible on round-start.
Line 857: Line 1,115:
*Added some more cameras to remove blind-spots
*Added some more cameras to remove blind-spots
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2018-21%20MetaStation.v34F.Clean.dmm.zip v34F] <br>(11/08/2013)
! scope="row" | 11/08/2013
||  
||  
*Removed extra launch control from toxins.
*Removed extra launch control from toxins.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2015-39%20MetaStation.v34E.Clean.dmm.zip v34E] <br>(11/08/2013)
! scope="row" | 11/08/2013
||  
||  
*Added tachyon-doppler array to the toxins test launch area.
*Added tachyon-doppler array to the toxins test launch area.
Line 867: Line 1,125:
*Adjusted a tile in surgery so it looks a little neater.
*Adjusted a tile in surgery so it looks a little neater.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-08%20MetaStation.v34D.Clean.dmm.zip v34D] <br>(08/08/2013)
! scope="row" | 08/08/2013
||  
||  
*Every job that has special local maint. access can now also access the nearest public-hallway maint. door too.
*Every job that has special local maint. access can now also access the nearest public-hallway maint. door too.
Line 874: Line 1,132:
*Fixed access level on all external airlocks from maint. Most were previously incorrectly all-access.
*Fixed access level on all external airlocks from maint. Most were previously incorrectly all-access.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-08%20MetaStation.v34C.Clean.dmm.zip v34C ] <br>(08/08/2013)
! scope="row" | 08/08/2013
||  
||  
*Outer maint. door at medbay storage room is now correctly general maint access.
*Outer maint. door at medbay storage room is now correctly general maint access.
Line 884: Line 1,142:
*Replaced all incorrectly added holotables.
*Replaced all incorrectly added holotables.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-07-28%2020-35%20MetaStation.v34B.Clean.dmm.zip v34B] <br>(28-07-2013)
! scope="row" | 28-07-2013
||  
||  
*Fixed vars on the Commemorative Plaque, hopefully fixing the rare frozen-arrivals bug.
*Fixed vars on the Commemorative Plaque, hopefully fixing the rare frozen-arrivals bug.
Line 905: Line 1,163:
*Adjusted tiles in robotics operating theatre, now looks nicer.
*Adjusted tiles in robotics operating theatre, now looks nicer.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-07-18%2011-19%20MetaStation.v33D.dmm.zip v33D] <br>(18/07/2013)
! scope="row" | 18/07/2013
||  
||  
*Added missing muzzle and prisoner IDs to prison.
*Added missing muzzle and prisoner IDs to prison.
Line 924: Line 1,182:
*Removed some superfluous wires at the brig.
*Removed some superfluous wires at the brig.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-07-11%2015-46%20MetaStation.v32F.dmm.zip v32F] <br>(11-07-2013)
! scope="row" | 11-07-2013
||  
||  
*Updated syndicate bomb path, now map works again.
*Updated syndicate bomb path, now map works again.
Line 945: Line 1,203:
*Small adjustment to engineering.
*Small adjustment to engineering.
|-
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-07-07%2012-32%20MetaStation.v31D.dmm.zip v31D] <br>(07-07-2013)
! scope="row" | 07-07-2013  
||  
||  
*Better camera placement in cargo/supply and other places.
*Better camera placement in cargo/supply and other places.
Line 965: Line 1,223:
*Adjusted space-bridge. Works better now.
*Adjusted space-bridge. Works better now.
*Many other minor fixes and adjustments.
*Many other minor fixes and adjustments.
|}
===Version 2xx===
{| class="mw-collapsible mw-collapsed wikitable"
|-
|-
! Version !! Changelog
! scope="row" | 01-07-2013
|-
! scope="row" | v29E
||  
||  
*Rearranged items in engineering, a little easier to use now.
*Rearranged items in engineering, a little easier to use now.
Line 992: Line 1,243:
*A few other small fixes and changes
*A few other small fixes and changes
|-
|-
! scope="row" | v28M-II-C
! scope="row" | 29-06-2013
||  
||  
*Added bolt controls to auxiliary genetics and robotics access doors. They are labelled RD-Only for clarity.
*Added bolt controls to auxiliary genetics and robotics access doors. They are labelled RD-Only for clarity.
Line 1,009: Line 1,260:
*Many other small bug fixes.
*Many other small bug fixes.
|-
|-
! scope="row" | v28M
! scope="row" | 19-06-2013
||  
||  
*Add sink to robotics for cleaning bloody surgery gear
*Add sink to robotics for cleaning bloody surgery gear
Line 1,022: Line 1,273:
*Fixed lots of small bugs.
*Fixed lots of small bugs.
|-
|-
! scope="row" | v27M-II-L
! scope="row" | 17-06-2013
||  
||  
*Now compiles again, after being broken by 'range' var removal
*Now compiles again, after being broken by 'range' var removal
Line 1,031: Line 1,282:
*E.V.A. storage has been reworked to be nicer
*E.V.A. storage has been reworked to be nicer
|-
|-
! scope="row" | v27G-IV
! scope="row" | 15-06-2013
||  
||  
*Engineering foyer maintenance door now opens for atmos techs too
*Engineering foyer maintenance door now opens for atmos techs too
Line 1,065: Line 1,316:
*Intercom added to HoP's office
*Intercom added to HoP's office
|-
|-
! scope="row" | v27G-III
! scope="row" | 01-07-2013
||  
||  
*Replaced Janitor's Wagon with new Janitor's Cart
*Replaced Janitor's Wagon with new Janitor's Cart
Line 1,071: Line 1,322:
*Updated holodeck to be as current main /tg/station
*Updated holodeck to be as current main /tg/station
|-
|-
! scope="row" | v27G-II
! scope="row" | 27-05-2013
||  
||  
* Fixed a small mistake on the incinerator's disposals pipe.
* Fixed a small mistake on the incinerator's disposals pipe.
|-
|-
! scope="row" | v27G
! scope="row" | 16-04-2013
||  
||  
* Widened a lot of maintenance
* Widened a lot of maintenance
Line 1,082: Line 1,333:
* Fixed name of cloning exit button.
* Fixed name of cloning exit button.
|-
|-
! scope="row" | v27C
! scope="row" | 11-04-2013
||  
||  
* Updated to latest /tg/ revision, fully compatible with current code again.
* Updated to latest /tg/ revision, fully compatible with current code again.
Line 1,095: Line 1,346:
* Fixed a few little bugs.
* Fixed a few little bugs.
|-
|-
! scope="row" | v24B
! scope="row" | 17-03-2013
||  
||  
* Fixed mass driver path being blocked at disposals.
* Fixed mass driver path being blocked at disposals.
|-
|-
! scope="row" | v24A
! scope="row" | 17-03-2013
||  
||  
* Fixed cameras not working in the toxins test area
* Fixed cameras not working in the toxins test area
Line 1,107: Line 1,358:
* A few other small fixes and adjustments.
* A few other small fixes and adjustments.
|-
|-
! scope="row" | v23C
! scope="row" | 13-03-2013
||  
||  
* Added Ian again
* Added Ian again
Line 1,115: Line 1,366:
* Fixed a variety of other smaller bugs found during playtesting on Sibyl #1 today - thanks everyone who helped out.
* Fixed a variety of other smaller bugs found during playtesting on Sibyl #1 today - thanks everyone who helped out.
|-
|-
! scope="row" | v23A
! scope="row" | 12-03-2013
||  
||  
* Fixed being able to access settings on the toxins burn chamber from maint.
* Fixed being able to access settings on the toxins burn chamber from maint.
* Fixed many other little visual issues
* Fixed many other little visual issues
|-
|-
! scope="row" | v22C
! scope="row" | 10-03-2013
||  
||  
* Made some changes to the shuttle to make it nicer
* Made some changes to the shuttle to make it nicer
* Fixed some problems with the atmos burn chamber being a bit clunky. It's more usable now.
* Fixed some problems with the atmos burn chamber being a bit clunky. It's more usable now.
|-
|-
! scope="row" | v22B
! scope="row" | 10-03-2013
||  
||  
* Got rid of table between sleepers in the emergency shuttle. Sleepers should be fine now.
* Got rid of table between sleepers in the emergency shuttle. Sleepers should be fine now.
* Remade the AI upload foyer so servers are not doubled unnecessarily.
* Remade the AI upload foyer so servers are not doubled unnecessarily.
|}
|}
 
</tab>
[[Category:Game Resources]]
</tabs>
{{Maps}}
[[Category:Maps]]
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