Ruins

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Revision as of 15:43, 8 October 2016 by imported>XDTM (Clown Planet)
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Ruins are randomly generated structures that can spawn in space or in lavaland. They can be cosmetic or contain danger and loot.

Lavaland Ruins

All lavaland ruins protect from ash storms, even if they're not enclosed by walls.

Inhabited Ruins

[Show/hide] Seed Vault

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Seed Vaults are ancient structures created with the intent of spreading life on other planets and ecosystems. Each one contains four preserved terrariums, which can be used by ghosts to spawn as a podperson.
The seed vault contains extremely advanced hydroponics equipment, allowing the inhabitants to grow plants without constraints. The Plant DNA Manipulator can scan the potency gene up to 100 instead of 50, and there is an Unstable Mutagen dispenser so the podpeople can mutate plants at will. On a table there are several Floral Somatorays as well. Vending machines offer seeds and tools, while water can be acquired from the sinks.
There is no backpack inside, but the biogenerator can be used to produce leather satchels.

Podpeople cannot breathe the harsh air of lavaland and thus are confined inside until they grow an oxygen-healing plant or they acquire internals from a visitor.

[Show/hide] Prisoner Crash

The crash site of a prisoner transfer ship. The guards were killed on landing or by the hostile wildlife, and the only survivors are the prisoners in the sleepers, which ghosts can possess.
Prisoners start with an internal mask and tank and a prisoner outfit; the first prisoners can also loot the dead guards for security IDs and equipment, which includes M911 guns, armor and flashlights.
Prisoners should aim to get to a safe spot as soon as possible, since the air they start with is limited, and they are not properly equipped for fighting the monsters or healing wounds.

Normal Ruins

[Show/hide] Wishgranter Cube

A Wish Granter surrounded by two layers of indestructible walls. To reach it you will need bluespace crystals and lots of luck, or Telescience. If you manage to get inside and activate it, the wish granter will give you Hulk, X-Ray, Telekinesis and Cold Resistance, and the objective to hijack the emergency shuttle.

[Show/hide] Ruin of Gluttony

This ruin is partially blocked by a gluttonous wall, which is only passable if you're fat enough. If the accessible section you can find a Veal Render, which on use spawns 20 cows. If you pass thorugh the wall, you can find a syringe containing Gluttony's Blessing, which, if injected, will slowly turn you into a Morph.

[Show/hide] Biodome Clown Planet

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A puzzle ruin that has definitely been created by a mad clown. The entrance is on the top, through the disposal chute; it'll lead you in the brown top section, which is made of permanently-lubed floor. To progress, you must reach the right small room, where you can take a chute to go outside or continue to the left. Going towards that path will lead to the bananium-floored section, which is not lubed and actually safe to cross; you can then go into the treasure room from there.
The treasure room contains several valuable items: a Staff of the Honkmother, which shoots slipping bananas that move through walls; a pair of mk-honk prototype shoes, that create banana peels on each step, as long as they're fueled with bananium; a rainbow slime extract, which can be injected with blood to make a consciousness transference potion, and a bluespace banana peel.

Space Ruins