Computers
This is a list of the more common Computer Terminals which can be found in different parts of the station.
Command
Communications Console
Or short Comms Console; can be found on the Bridge, and in the Captain's Quarters.
This is where CentCom sends every important announcement. In most cases, those will be updates about the traitor or general reports that indicate the game mode, but also Admin-sent CentCom reports will be printed here. You can look up the reports under: Received Messages.
This is also, where the Emergency Evacuation Procedure is initiated or canceled that willcall the escape shuttle after a countdown, effectively ending the round. The Captain can also send transmissions to CentCom and change the security level of the station.
Identification Console
This computer allows you to change all the properties of an ID Card, provided you have the HoP or the Captain's ID. You can change what rooms it has access too, what job it is, and what is the name on it. You may also open and close non-command positions for new crewmates to join as.
You can also see the crew manifest and print it, which does not require any card.
Security
Security Records Console
Security records computers keep a digital log of everything Security is keeping track of, plus a fingerprint database which is extremely useful for the Detective.
While Security can edit the records to keep very specific data about criminal history, sentencing, parole hearings, and other information, mostly the records are used to keep track of who is set to arrest. Persons of interest will have their names brightly lit up on a red background, while people who are incarcerated or have been released will have other colors as well. Anyone who can get into the record system can freely edit it once it is unlocked, and can set anyone else to arrest without needing a Security HUD.
Security Cameras
This console allows you to access all of the station's camera feeds, and switch into any camera that is connected. They are found strictly in areas with security-only access.
Prisoner Management Console
For managing prisoners...?
Medical
File:CrewCom.gif Crew Monitoring Console
The huge benefit of this privacy-violating machine is its ability to report the location and vital statistics of the crew via their suit sensors. The downside is that it's entirely dependent on the crew bothering to turn those sensors on. Usually only the Heads and AIs have access to it.
Medical Records Console
Contains the records of all Nanotrasen employees, a virus information database, and updates on the station's medbots. It has a lot more personal information than the Crew Monitoring computer, but most of it is never important and none of it updates automatically. DNA search function may be very useful for the Detective to compare with samples of DNA taken from evidence. You can also set a person's their mental status to Insane and Security bots will arrest them if they cross paths.
Research
R&D Console
Shows current research levels and is able to do various things concerning the research levels, like syncing and disconnecting them from research network.
AI System Integrity Restorer
Used to restore dead AI's back to life. Just use the intelliCard to collect the dead AI and insert it into the console.
Robotics Control
This console allows you to remotely lock down those pesky borgs if they start acting up.
Exosuit Control
Used for tracking and locking down exosuits. Exosuit needs to have a tracking beacon (built from Exosuit Fabricators) on it.
AI Upload
This console allows you to modify the current station AI's laws, depending on which AI module insert. For keeping the condition simple, it is located in a place called the AI Upload.
Cyborg Upload
This console allows you to modify the law of all cyborgs on the station, assuming that their lawsync is still active. Only AI modules can be inserted. It is located in the AI Upload.
Engineering
Solars Control
This console allows, when configured, manipulation of solar panels to track the local star that is nearby to the Exodus.
Power Monitoring Console
This console shows you the station's detected APC's, their current cell power charge, current powerload, and station's overall power output and power input (from SMES's).
Station Alert Console
This console shows you the problem-areas in the station. It shows power-alarms at a location where the APC doesn't have enough cell-charge, and atmospheric alarms where the room's atmos alarm detects a harmful atmosphere.
Atmospheric Alert Console
This console shows you only the atmospheric alerts in the station.
Supply
Supply Shuttle Console
This console allows you to order and approve already ordered items, plus call or send the supply shuttle.
Order Request Console
This console lets you request things from the greedy bastards.
Outpost Cameras
This console allows you to access all of the mining station's cameras.
Mining Shuttle Console
This console allows you to operate the mining shuttle, calling it to the Mining Dock or sending it to the Mining Station.
Library Computer
A computer located over the librarian's desk, one in the library amongst shelves and the prison wing. The one located over the librarian's desk is different from others, since it's the only one which can add a new book into the database and print out books. The other computers are able to access the database and only search for the names of the books.
Arcade Machines
The easiest way to waste time, Arcade Machines can be found all over the station. While all of their games may have different names, they all play the same way: namely, like an RPG. Basically, you and your CPU-controlled opponent take turns attacking. You can also heal (at the cost of MP) or recharge MP (at the cost of a turn).
Defeating your opponent nets you a prize of some sort.
You lose if your HP or MP is zero or less. Your attacks do 2-8 damage, healing restores 6-14 health for 1-4 MP, and charging regains 4-11 points. But none of that really matters. Although you can't see the enemy stats it's not too difficult to just whittle it down. It will attack doing 3-9 damage for some time. Eventually when its health is low enough it will start healing instead of attacking (4 points at a time), and shortly after when it runs out of MP it will steal yours. It won't ever steal more than 5 per turn, but you'll lose instantly if that puts you below 0.
Charging so you have at least 6 MP, healing so you have at least 10 HP and attacking otherwise is bound to work eventually, but there are faster methods.
List of Prizes
The prize selected is random, unless the machine is emagged. They're all annoying, useless or dangerously similar to illegal items. Have fun!
- Snap-pop box
- Blink toy
- Tacticool Turtleneck
- Toy sword
- Cap gun & ammo
- Foam-dart crossbow
- Replica red spacesuit
- Box of crayons
- 'Singularity' spinning toy
- One of eleven toy mech figurines.
Emagged prizes
You get both of these, GUARANTEED! The arcade machine resets after, so you'll have to emag it again and win again to get more. It's probably faster to just go make a bomb yourself.
- Syndicate bomb
- Collectable Cuban Pete hat