Ruins: Difference between revisions

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(Adds information on loot on the bluespace laboratory and the excavator)
(Separates uninhabited ruins from inhabited ruins)
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<tab style="width:100%" name="Space Ruins">
<tab style="width:100%" name="Space Ruins">
==Inhabited Ruins==
{|class="wikitable plainlinks" style="width:100%"
|-
!Ruin
!About
!Threats
!Points of Interest
|-
![[File:SpaceRuin Oldstation.png|512px]]<br>{{anchor|Ancient Space Station}}Ancient Space Station
|The crew of a space station awaken one hundred years after a crisis. Awaking to a derelict space station on the verge of collapse, and a hostile force of invading hivebots. Can the surviving crew overcome the odds and survive and rebuild, or will the cold embrace of the stars become their new home?
|A few alien drones, hunters, sentinels and a queen.
|A functioning robotics lab and RnD, assuming you can get the power on. Plenty of chemicals, engineering equipment and mining gear.
|-
![[File:Listeningstation.png|512px]]<br>{{anchor|Syndicate Listening Station}}Syndicate Listening Station
|Listening stations form the backbone of the syndicate's information-gathering operations. Assignment to these stations is dreaded by most agents, as it entails long and lonely shifts listening to nearby stations chatter incessantly about the most meaningless things.
|A comms agent.
|Medical equipment, soap and plasma sheets.
|-
![[File:Spacebar.png|512px]]<br>{{anchor|The Rampant Golem and Yellow Hound}}The Rampant Golem and Yellow Hound
|No questions asked. No shoes/foot protection, no service. No tabs. No violence in the inside areas. That's it. Welcome to the Rampant Golem and Yellow Hound. Can I take your order?
|No threats.
|A bar and teleporter.
|-
|}
==Normal Ruins==
{|class="wikitable plainlinks" style="width:100%"
{|class="wikitable plainlinks" style="width:100%"
|-
|-
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|No threats.
|No threats.
|Defibrillator mount and an experimental cloner.
|Defibrillator mount and an experimental cloner.
|-
![[File:SpaceRuin Oldstation.png|512px]]<br>{{anchor|Ancient Space Station}}Ancient Space Station
|The crew of a space station awaken one hundred years after a crisis. Awaking to a derelict space station on the verge of collapse, and a hostile force of invading hivebots. Can the surviving crew overcome the odds and survive and rebuild, or will the cold embrace of the stars become their new home?
|A few alien drones, hunters, sentinels and a queen.
|A functioning robotics lab and RnD, assuming you can get the power on. Plenty of chemicals, engineering equipment and mining gear.
|-
|-
![[File:Intactemptyship.png|512px]]<br>{{anchor|Authorship}}Authorship
![[File:Intactemptyship.png|512px]]<br>{{anchor|Authorship}}Authorship
Line 649: Line 671:
|Syndicates and pirates.
|Syndicates and pirates.
|Guns, ammo and insulated gloves.
|Guns, ammo and insulated gloves.
|-
![[File:Listeningstation.png|512px]]<br>{{anchor|Syndicate Listening Station}}Syndicate Listening Station
|Listening stations form the backbone of the syndicate's information-gathering operations. Assignment to these stations is dreaded by most agents, as it entails long and lonely shifts listening to nearby stations chatter incessantly about the most meaningless things.
|A comms agent.
|Medical equipment, soap and plasma sheets.
|-
![[File:Spacebar.png|512px]]<br>{{anchor|The Rampant Golem and Yellow Hound}}The Rampant Golem and Yellow Hound
|No questions asked. No shoes/foot protection, no service. No tabs. No violence in the inside areas. That's it. Welcome to the Rampant Golem and Yellow Hound. Can I take your order?
|No threats.
|A bar and teleporter.
|-
|-
![[File:Tuerretedoutpost.png|512px]]<br>{{anchor|Unnamed Turreted Outpost}}Unnamed Turreted Outpost
![[File:Tuerretedoutpost.png|512px]]<br>{{anchor|Unnamed Turreted Outpost}}Unnamed Turreted Outpost
Line 674: Line 686:
|Wizards inside, carps outside.
|Wizards inside, carps outside.
|A smoke spell book can be found here, as well as a broken teleporter, a die of fate and a number of guns.
|A smoke spell book can be found here, as well as a broken teleporter, a die of fate and a number of guns.
|}
</tab>
</tab>
</tabs>
</tabs>

Revision as of 23:05, 25 March 2021

Ruins are randomly generated structures that can spawn in space or in lavaland. They can be cosmetic or contain danger and loot.

All lavaland ruins protect from ash storms, even if they're not enclosed by walls.

Inhabited Ruins


Normal Ruins


Sinful Ruins

Inhabited Ruins

Normal Ruins