Chaplain: Difference between revisions
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Chaplain weapons
imported>Fosstar m (fixed some spelling.) |
imported>XDTM (Chaplain weapons) |
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You can transform it in a holy weapon of choice by using it in hand! Options are: | You can transform it in a holy weapon of choice by using it in hand! Options are: | ||
* '''Null rod:''' Fits in | * [[File:Null_rod.png]]'''Basic Null rod:''' Fits in pockets, 18 brute damage on hit. | ||
* '''God Hand:''' Burn damage, but you can never put it down. | * [[File:Godhand.png]]'''God Hand:''' Deals Burn damage instead of Brute, but you can never put it down. | ||
* '''Red Staff/Blue staff:''' | * [[File:Staff_red.png]][[File:Staff_blue.png]]'''Red Staff/Blue staff:''' Only fits on back, but high (50%) block chance. Very low damage. Projects a shield around you to represent the block chance. | ||
* '''Claymore/ | * [[File:Claymore.png]][[File:Katana.gif]]'''Claymore/Hanzo Steel:''' Deals normal damage, has a low (30%) block chance (not against projectiles), doesn't fit in bags but can be worn on the back or belt slot. Sharp. | ||
* ''' | * [[File:Cult_blade.png]][[File:Chainsword.gif]][[File:Force_weapon.png]]'''Dark Blade/Chainsaw Sword/Force Weapon:''' Like above, but cannot be worn on the back slot. | ||
* '''Scythe:''' | * [[File:ESword.png]]'''Light/Dark/Nautical Energy Sword''' A weaker version of an energy sword. Cannot be sheathed like a typical energy sword, doesn't fit in bags. Doesn't deal more damage than a null rod, but it is sharp. | ||
* '''Chainsaw Hand:''' Basically just a mounted chainsaw | * [[File:Scythe.png]][[File:High_frequency_blade.png]][[File:Spellblade.png]]'''Scythe/High Frequency Blade/Dormant Spellblade:''' Penetrates some armour, only fits on back. Same strength as null rod. Sharp. | ||
* '''Clown Dagger:''' No | * [[File:Possessed_blade.png]]'''Possessed Blade:'''Has the same statistics as a scythe. When used in hand, it will attempt to summon a ghost to possess the blade; if a ghost accepts, it'll become your talking sword. The ghost gets to pick the sword's name after that. | ||
* '''Whip:''' | * [[File:Multiverse_sword.gif]]'''Extradimensional Blade:''' Deals 1-30 damage when attacking. | ||
* '''Fedora:''' Goes on your head. Does high throwing damage. No melee damage. | * [[File:Sord.png]]'''UNREAL SORD:''' Complete shit. Deals 4.13 damage. | ||
* | * [[File:Chap_hammer.png]]'''Relic Hammer:''' Same stats as a Null Rod, but can only be worn on the belt slot. | ||
* [[File:Chainsaw.gif]]'''Chainsaw Hand:''' Basically just a mounted chainsaw. Deals the same damage as a Null Rod, but cannot be dropped and is sharp. | |||
* ''' | * [[File:Dark_blessing.png]]'''Dark Blessing:''' Like the chainsaw hand, but it looks like a [[changeling]]'s armblade. | ||
* ''' | * [[File:Honk_render.png]]'''Clown Dagger:''' No damage changes, looks like a honkrender and honks on attack. It's sharp. | ||
* [[File:Chain.png]]'''Whip:''' No stat change, but can be worn on the belt slot. | |||
* [[File:Fedora.png]]'''Fedora:''' Goes on your head. Does high(30) throwing damage. No melee damage. Sharp. | |||
* [[File:Carp_plush.png]]'''Carp-Sie Plushie:''' Less damage than nullrod, looks/sounds like a carp plushie. Using it inhand makes the chaplain gain the carp faction. He will be ignored by wild carp. | |||
* [[File:Bo_staff.png]]'''Bo Staff:''' Has a 40% block chance, but deals slightly less damage than a Null Rod. Can be worn on the back slot. | |||
* [[File:Bdagger.png]]'''Arrhythmic Knife:''' Cannot be stored or worn anywhere. While holding it, it speeds you up and slows you down randomly. | |||
* [[File:Pitchfork.png]]'''Pitchfork:''' Same damage as a Null ROd, but it's sharp and cannot be put in pockets. | |||
You can only re-pick once. | You can only re-pick once. | ||