Armory: Difference between revisions

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823 bytes added ,  20:42, 8 December 2014
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ID access: Warden, Captain, or HOS
ID access: Warden, Captain, or HOS
Traitor motive: can be armed and actually dangerous!
Traitor motive: can be armed and actually dangerous!
The armory, what an odd thing to have on board a Research Station. Packed full of a variety of lethal and non-lethal weaponry. Energy Guns, Laser guns, Tasers, Ion Rifles, Riot gear, Stun-Batons, and the list goes on. Almost every kind of weapon for any kind of problem!
Be wary though, it should be protected at all times by the Warden. No body is allowed to enter the armory without explicit permission/access from the HoS or Captain.
It is sometimes considered a good idea for the stations AI to bolt the doors down but that is completely optional of course.
Be warned, powerful explosives can pound through the outer walls of the armory leading into space. Obviously, enemies that are desperate enough to attempt this are dangerous and need to be dealt with and detained swiftly for the sake of the entire station.
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