Derelict: Difference between revisions

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249 bytes removed ,  00:21, 2 June 2014
removed old info -- telecoms no longer offstation
imported>Kingofkosmos
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imported>Bandit
(removed old info -- telecoms no longer offstation)
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== In-Game ==
== In-Game ==


In-Game, the Derelict is where most things thrown into [[Space]] eventually end up. It is by far the largest structure in the space around SS13. The easiest way to end up at the Derelict is to launch yourself out of the mass driver in SS13's chapel, which will send you on a high-speed journey that will put you at the Derelict's Chapel (note that due to the nature of space it is also possible to wind up at Telecomms, if this is the case you'll want to kick off the Telecomms Satellite right below the external airlock, which will eventually put you on the other end of the Derelict).
In-Game, the Derelict is where most things thrown into [[Space]] eventually end up. It is by far the largest structure in the space around SS13. The easiest way to end up at the Derelict is to launch yourself out of the mass driver in SS13's chapel, which will send you on a high-speed journey that will put you at the Derelict's Chapel.


The most important feature of the Derelict is its teleporter, located in a small room due south of its chapel that is not attached to the rest of the station. The Derelict's teleporter is the best way to get back to the main station from Space (unless you have external airlock access or can hack doors to get into Telecomms from space).  
The most important feature of the Derelict is its teleporter, located in a small room due south of its chapel that is not attached to the rest of the station. The Derelict's teleporter is the best way to get back to the main station from Space (unless you have external airlock access or can hack doors to get into Telecomms from space).  
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