Page history
31 May 2024
20 October 2022
12 July 2022
…
m−36
WHYYYYYYY DO WE STILL HAVE MENTIONS OF FUCKING TASERS
m+3
How the hell did we kept a mention of both xray mutation, hulk and blue APCs, I hate my life
−72
1 June 2022
5 April 2021
Complied with LoliconSlayer
+2
Swapped around the job images because I realized it was the same as AI
m−1
Added a header (with my/Adam's guide), removed mention of Malfunction not being a real gamemode, did a very, very cursory check for outdated info
+391
8 September 2020
30 July 2020
26 May 2020
29 November 2016
4 September 2016
→Malfunction Modules
m+31
Powers and such are up to date, some parts still reference the old gamemode
−2,681
30 March 2016
23 March 2016
10 March 2016
8 March 2016
13 September 2015
13 March 2015
Made pic bigger.
m+7
Oh god I have no time to go through all of these. Moved this crap from AI and Awesome Misc Stuff, it's all bound to have duplicate/conflicting/outdated info. Halp needed!
m+9,813
1 December 2014
12 June 2014
6 June 2014
5 June 2014
2 June 2014
15 April 2014
12 March 2014
9 March 2014
25 January 2014
26 October 2013
20 October 2013
missed two =
+2
Enemy Update, plus game ending conditions
+1,339
5000 not 7500, noted that turret upgrade isn't great
+111
Minor fixes, new powers, cost changes, deficit-spending is gone, kicked the bucket may it rest in pieces ect
+1,002