Traitor

Revision as of 08:34, 11 December 2014 by Blukey (talk | contribs)

You are the traitor!

Oh noes, you got selected to be traitor, but you have no idea how to play traitor.
You're fucked. Don't worry, you're at the right place.

Antagonists

[v·e]Traitor 2.png
Traitor

Difficulty

Medium

Supervisors

The Syndicate.

Access

If it exists, you can sneak, break, or teleport your way in.

Duties

Greentext. Spend half the round planning, get permabrigged in 10 minutes. Buy two e-swords and go on a rampage. Sleepy Pen your target and space him. Run around emagging all the important areas for the greytide. Buy a Syndicate Balloon and count how long it takes for you to get killed. Make the HoS break down and cry in a corner as you slaughter his staff.

Guides

This guide, probably some other stuff too.

Foreword

Tools

Before you sprint up to the AI core to steal the AI, let's review your arsenal.
Syndicate Items

Objectives

Steal 28 moles of Plasma
Difficulty: Easy.
I will cry if you fail this.
Basically, fill a portable plasma tank to the brim and escape with that. (Roughly 1000 kpa of plasma.)
You're good to go, mission accomplished.
Also, some bullshit for you. A beaker full of plasma or 2 plasma bars also counts.



Steal the Captain's antique laser gun
Difficulty: Medium.
There are OH SO MANY ways to do this.
You could, let's see, steal the HoP's ID, get all access, or perhaps C4 the wall into the captain's office.



Steal a hand teleporter
Difficulty: Easy-Medium.
Eh, emag to the teleporter door works fine in this case. Bonus points for creativity.

Steal a Rapid-Construction Device
Difficulty: Easy-Medium
There are a couple of ways you could handle this one, like emagging into EVA, or even just hacking an autolathe and creating one that way.

Steal a Jetpack
Difficulty: Medium
You can find a jetpack inside [EVA].

Steal the Advanced Magnetic Boots
Difficulty: Medium
These can usually be found on the Chief Engineer's feet, or in the suit storage locker, inside his office.



Steal a piece of Corgi meat
Difficulty: Medium-Hard
Shove Ian, or any other corgi into a washing machine and turn it on!



Steal the medal of Captaincy
Difficulty: Medium-Hard
The Captain usually wears one of these, or you could break into his locked suitcase, it's usually in his office. It's full of different types of medals.



Steal the Hypospray
Difficulty: Medium
The Chief Medical Officer usually carries one around, or it'll most likely be in the locker in his office.

Steal the Nuclear Authentication Disk
Difficuly: Hard
The Captain should have this on his person, if not check his office. If all else fails, find a pinpointer, it'll direct you right to it.




Steal an Ablative armor vest
Difficulty: Medium
Can be ordered from cargo, you'll need an emag or an id capable of opening the case it comes in. One also spawns in the armory!



Steal the Reactive Teleport Armor
Difficulty: Medium
The Research Director should have this on his person, if not, check the locker that's in his office.




Steal a set of Secret Documents
Difficulty: Medium-Hard
One set can be found in the vault, inside the filing cabinet. A less reliable way of retrieving a set, is to get them is to, find a fellow Syndicate Agent who has a set.



Steal the Station Blueprints
Difficulty: Medium
The Chief Engineer should have this on his person, if not, check the locker in his office.



Steal a sample of unused slime extract
Difficulty: Easy
You can get one by going to Xenobiology and extracting a slime yourself.



Steal a functional AI
Difficulty: YOU'RE FUCKED.



Assasination Techniques

Escape

Temp

Plz pretend dis section isn't here.--AsV (talk) 22:56, 23 August 2014 (UTC)


Difficulty:Medium-Hard
This one REALLY varies in difficulty. If you roll assasinate the Head of Security, well good luck.
Roll the Librarian however, and you might be in for an easier fight.