Economy: Difference between revisions

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(→‎Economy: lizard pay reduced (dontknow why???))
(new paycheck modifiers)
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'''Paycheck amounts for different species.'''
'''Paycheck amounts for different species.'''
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
{| class="wikitable"
{| class="wikitable"
!1.0x
!1.0x
!0.85x
!0.8x
!0.8x
!0.7x
!0.7x
!0.6x
!0.6x
!0.5x
!0.5x
!0.3x
|-
|-
|Human
|Human
|Lizard
|Moth
|Moth
|Ethereal
|Ethereal
|Phytosian
|IPC
|Polysmorph
|Polysmorph
|Lizard
|-
|-
|Felinids
|Felinids
|
|
|
|Preternis
|Preternis
|Pod
|
|IPC
|
|
|-
|-
|Plasmaman
|Plasmaman
|
|
|
|
|
|
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=Budget Cards=
=Budget Cards=
Departments will get a budget card which is what individual pay is taken out of. They can be found in the respective head or warden's locker. The budget cards hold a set amount of money at the start of each shift, but more can be gained when certain conditions are met.
Departments will get a budget card which is what individual pay is taken out of. They can be found in the respective head or warden's locker. The budget cards hold a set amount of money at the start of each shift, but more can be gained when certain conditions are met.
===Cargo Budget===
===Cargo Budget===
The cargo budget refers to the cargo department, which is built-up of typically low paying jobs. This budget card starts the shift in the [[Quartermaster]]'s locker. The cargo points are equal to the cargo budget - gain points and the budget card will gain money, spend points and the budget card will lose money.<br>
The cargo budget refers to the cargo department, which is built-up of typically low paying jobs. This budget card starts the shift in the [[Quartermaster]]'s locker. The cargo points are equal to the cargo budget - gain points and the budget card will gain money, spend points and the budget card will lose money.<br>
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*[[Megafauna#Hierophant|Hierophant]]: 12500 credits
*[[Megafauna#Hierophant|Hierophant]]: 12500 credits
*[[Megafauna#Legion|Legion]]: total of just under 30000 credits
*[[Megafauna#Legion|Legion]]: total of just under 30000 credits
===Defense Budget===
===Defense Budget===
The defense budget refers to the security department, which is built-up of typically high paying jobs. Money is gained for the defense budget based on how many crew members are alive, and how many monsters are dead. This budget card starts the shift in the [[Armory]]. It is currently limited to 10k.
The defense budget refers to the security department, which is built-up of typically high paying jobs. Money is gained for the defense budget based on how many crew members are alive, and how many monsters are dead. This budget card starts the shift in the [[Armory]]. It is currently limited to 10k.
=Economy FAQs=
=Economy FAQs=
===Finding your account number===
===Finding your account number===
Your account number is listed in "notes" in the IC tab.
Your account number is listed in "notes" in the IC tab.
===Reclaiming your account===
===Reclaiming your account===
You will need to request a blank ID card from the Head of Personnel. Once done, simply alt+click the new ID and enter your account number.
You will need to request a blank ID card from the Head of Personnel. Once done, simply alt+click the new ID and enter your account number.
===Extracting money===
===Extracting money===
Alt+click your ID card and select the amount of credits you wish to take out. This will transfer the credits in a holochip. You can alt+click the holochip to slip the money up further.
Alt+click your ID card and select the amount of credits you wish to take out. This will transfer the credits in a holochip. You can alt+click the holochip to slip the money up further.
===Adding money===
===Adding money===
Holochips, space cash and coins can all be inserted into your account simply by hitting your ID with them.
Holochips, space cash and coins can all be inserted into your account simply by hitting your ID with them.
===Accounts and a new shift===
===Accounts and a new shift===
Your account number and balance resets at the start of each shift.
Your account number and balance resets at the start of each shift.
=Economy Items=
=Economy Items=
==Vendors==
==Vendors==
Since the introduction of economy aboard the station, Nanotrasen have been charging crew for using their provided vendors. With the exception of the permabrig vendors, all on-station vendors require a valid ID card with a linked payment account. All vending machines will cost money to use and the price of each will vary depending on their type and location. Use of department vendors are free to anyone working for that department - for example the engineering vendors are free to engineers, but not to medical doctors. Once payment has been made from a vendor, the money will be transferred directly into the appropriate department budget.
Since the introduction of economy aboard the station, Nanotrasen have been charging crew for using their provided vendors. With the exception of the permabrig vendors, all on-station vendors require a valid ID card with a linked payment account. All vending machines will cost money to use and the price of each will vary depending on their type and location. Use of department vendors are free to anyone working for that department - for example the engineering vendors are free to engineers, but not to medical doctors. Once payment has been made from a vendor, the money will be transferred directly into the appropriate department budget.
==Paystand==
==Paystand==
With the arrival of economy comes the arrival of the paystands. Paystands are ways to pay someone without having to hand them physical money. Paystands start pre-built in the warden's office on every map and the clerk's office on boxstation. To link the paystands with your account you will need to scan your ID (or the department budget ID) onto the paystand and then name the paystand. Any money inserted into the paystand will now be deposited directly into the linked account.
With the arrival of economy comes the arrival of the paystands. Paystands are ways to pay someone without having to hand them physical money. Paystands start pre-built in the warden's office on every map and the clerk's office on boxstation. To link the paystands with your account you will need to scan your ID (or the department budget ID) onto the paystand and then name the paystand. Any money inserted into the paystand will now be deposited directly into the linked account.
==Bank Machine==
==Bank Machine==
The bank vault is located in the [[Vault]] and stores the cargo budget. Money can be inserted directly into this machine to add funds to the cargo budget. Money can be siphoned out and will appear in holochip form. Be careful though as, after enough credits have been siphoned, an alert will appear over the common radio.
The bank vault is located in the [[Vault]] and stores the cargo budget. Money can be inserted directly into this machine to add funds to the cargo budget. Money can be siphoned out and will appear in holochip form. Be careful though as, after enough credits have been siphoned, an alert will appear over the common radio.
==Security Warrant Console==
==Security Warrant Console==
Located outside the [[Brig]] in the public hallway is the security warrant console. Security can issue a citation with a fine to a crew member, which they can then use this machine to pay it off with.
Located outside the [[Brig]] in the public hallway is the security warrant console. Security can issue a citation with a fine to a crew member, which they can then use this machine to pay it off with.

Revision as of 20:44, 12 March 2023

Economy

After being sued by the Space Labor Committee for workers' right violations during the September of 2018, Nanotrasen has decided to abide by Galactic Minimum Wage policies. Each crew member on board the station will get paid a fair amount, and is expected to be in charge of their own earnings. They will get paid every five minutes, the amount paid will vary based on their job at the start of the shift.

Paycheck amounts according to the workers' right violations act.

Minimal Pay ($5) Below Average Pay ($20) Average Pay ($30) Above Average Pay ($40) Exceptional Pay ($100)
Assistant Curator Psychiatrist Warden Chief Medical Officer
Clown Tourist Mining Medic Shaft Miner Captain
Mime Janitor Atmospherics Technician Security Officer Chief Engineer
Artist Clerk Chemist Head of Personnel
Botanist Geneticist Research Director
Cargo Technician Medical Doctor Head of Security
Lawyer Quartermaster
Bartender Roboticist
Cook Scientist
Chaplain Virologist
Paramedic
Signal Technician
Detective
Station Engineer
Brig Physician

Paycheck amounts for different species.

1.0x 0.85x 0.8x 0.7x 0.6x 0.5x 0.3x
Human Lizard Moth Ethereal Phytosian IPC Polysmorph
Felinids Preternis
Plasmaman

Budget Cards

Departments will get a budget card which is what individual pay is taken out of. They can be found in the respective head or warden's locker. The budget cards hold a set amount of money at the start of each shift, but more can be gained when certain conditions are met.

Cargo Budget

The cargo budget refers to the cargo department, which is built-up of typically low paying jobs. This budget card starts the shift in the Quartermaster's locker. The cargo points are equal to the cargo budget - gain points and the budget card will gain money, spend points and the budget card will lose money.
The following will deposit money directly into the cargo budget when killed:

Defense Budget

The defense budget refers to the security department, which is built-up of typically high paying jobs. Money is gained for the defense budget based on how many crew members are alive, and how many monsters are dead. This budget card starts the shift in the Armory. It is currently limited to 10k.

Economy FAQs

Finding your account number

Your account number is listed in "notes" in the IC tab.

Reclaiming your account

You will need to request a blank ID card from the Head of Personnel. Once done, simply alt+click the new ID and enter your account number.

Extracting money

Alt+click your ID card and select the amount of credits you wish to take out. This will transfer the credits in a holochip. You can alt+click the holochip to slip the money up further.

Adding money

Holochips, space cash and coins can all be inserted into your account simply by hitting your ID with them.

Accounts and a new shift

Your account number and balance resets at the start of each shift.

Economy Items

Vendors

Since the introduction of economy aboard the station, Nanotrasen have been charging crew for using their provided vendors. With the exception of the permabrig vendors, all on-station vendors require a valid ID card with a linked payment account. All vending machines will cost money to use and the price of each will vary depending on their type and location. Use of department vendors are free to anyone working for that department - for example the engineering vendors are free to engineers, but not to medical doctors. Once payment has been made from a vendor, the money will be transferred directly into the appropriate department budget.

Paystand

With the arrival of economy comes the arrival of the paystands. Paystands are ways to pay someone without having to hand them physical money. Paystands start pre-built in the warden's office on every map and the clerk's office on boxstation. To link the paystands with your account you will need to scan your ID (or the department budget ID) onto the paystand and then name the paystand. Any money inserted into the paystand will now be deposited directly into the linked account.

Bank Machine

The bank vault is located in the Vault and stores the cargo budget. Money can be inserted directly into this machine to add funds to the cargo budget. Money can be siphoned out and will appear in holochip form. Be careful though as, after enough credits have been siphoned, an alert will appear over the common radio.

Security Warrant Console

Located outside the Brig in the public hallway is the security warrant console. Security can issue a citation with a fine to a crew member, which they can then use this machine to pay it off with.